• Title/Summary/Keyword: Packet structure

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Identification of Unknown Cryptographic Communication Protocol and Packet Analysis Using Machine Learning (머신러닝을 활용한 알려지지 않은 암호통신 프로토콜 식별 및 패킷 분류)

  • Koo, Dongyoung
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.32 no.2
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    • pp.193-200
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    • 2022
  • Unknown cryptographic communication protocols may have advantage of guaranteeing personal and data privacy, but when used for malicious purposes, it is almost impossible to identify and respond to using existing network security equipment. In particular, there is a limit to manually analyzing a huge amount of traffic in real time. Therefore, in this paper, we attempt to identify packets of unknown cryptographic communication protocols and separate fields comprising a packet by using machine learning techniques. Using sequential patterns analysis, hierarchical clustering, and Pearson's correlation coefficient, we found that the structure of packets can be automatically analyzed even for an unknown cryptographic communication protocol.

Identification of the three-dimensional topology of hairpin packet structures in turbulent boundary layers (난류경계층의 헤어핀 다발구조에 대한 3차원 토폴로지 규명)

  • Kwon, Seong-Hoon;Kim, Kyung-Chun
    • Proceedings of the KSME Conference
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    • 2003.11a
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    • pp.610-615
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    • 2003
  • This experiment has been carried out to find the structure of turbulent boundary layer with instantaneous velocity fields obtained in stream-wall-normal planes using a stereo-PIV (Particle Image Velocimetry) method. And it has been measured perpendicular plane and horizontal plane with hairpin vortex structure by Reynolds number change and made third dimension shape for section of horizontal plane through stereo-PIV. In the outer layer hairpin vortices occur in streamwise-aligned packets that propagate with small velocity dispersion. A streaky structure is composed of counter-rotating vortex. According as y+ increases, streaky structure's interval space decrease, and it shows that hairpin shape of prior research is vertified. The objective of the present research is to gain a better understanding of coherent structures in the outer of wall turbulence by experimentally examining coherent structures.

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A New Intruder Traceback Mechanism based on System Process Structure (시스템 프로세스 구조에 기반을 둔 침입자 추적 메커니즘)

  • 강형우;김강산;홍순좌
    • Proceedings of the Korea Information Assurance Society Conference
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    • 2004.05a
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    • pp.233-239
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    • 2004
  • In this paper, we describe a defense mechanism to cope with stepping stones attacks in high-speed networks. (Stepping stones Attacker launches attacks not from their own computer but from intermediary hosts that they previously compromised.) We aim at tracing origin hacker system, which attack target system via stepping stones. There are two kind of traceback technology ; IP packet traceback, or connection traceback. We are concerned with connection traceback in this paper. We propose a new host-based traceback. The purpose of this paper is that distinguish between origin hacker system and stepping stones by using process structure of OS(Operating System).

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Position-Based Multicast Routing in Mobile Ad hoc Networks: An Analytical Study

  • Qabajeh, Mohammad M.;Adballa, Aisha H.;Khalifa, Othman O.;Qabajeh, Liana K.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.6
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    • pp.1586-1605
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    • 2012
  • With the prevalence of multimedia applications and the potential commercial usage of Mobile Ad hoc Networks (MANETs) in group communications, Quality of Service (QoS) support became a key requirement. Recently, some researchers studied QoS multicast issues in MANETs. Most of the existing QoS multicast routing protocols are designed with flat topology and small networks in mind. In this paper, we investigate the scalability problem of these routing protocols. In particular, a Position-Based QoS Multicast Routing Protocol (PBQMRP) has been developed. PBQMRP builds a source multicast tree guided by the geographic information of the mobile nodes, which helps in achieving more efficient multicast delivery. This protocol depends on the location information of the multicast members which is obtained using a location service algorithm. A virtual backbone structure has been proposed to perform this location service with minimum overhead and this structure is utilized to provide efficient packet transmissions in a dynamic mobile Ad hoc network environment. The performance of PBQMRP is evaluated by performing both quantitative analysis and extensive simulations. The results show that the used virtual clustering is very useful in improving scalability and outperforms other clustering schemes. Compared to On-Demand Multicast Routing Protocol (ODMRP), PBQMRP achieves competing packet delivery ratio and significantly lower control overhead.

The Unified UE Baseband Modem Hardware Platform Architecture for 3GPP Specifications

  • Kwon, Hyun-Il;Kim, Kyung-Ho;Lee, Chung-Yong
    • Journal of Communications and Networks
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    • v.13 no.1
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    • pp.70-76
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    • 2011
  • This paper presents the unified user equipment (UE) baseband modulation and demodulation (modem) hardware platform architecture to support multiple radio access technologies. In particular, this platform selectively supports two systems; one is HEDGE system, which is the combination of third generation partnership project (3GPP) Release 7 high speed packet access evolution (HSPA+) and global system for mobile communication (GSM)/general packet radio service (GPRS)/enhanced data rates for GSM evolution (EDGE), while the other is LEDGE system, which is the combination of 3GPP Release 8 long term evolution (LTE) and GSM/GPRS/EDGE. This is done by applying the flexible pin multiplexing scheme to a hardwired pin mapping process. On the other hand, to provide stable connection, high portability, and high debugging ability, the stacking structure is employed. Here, a layered board architecture grouped by functional classifications is applied instead of the conventional one flatten board. Based on this proposed configuration, we provide a framework for the verification step in wireless cellular communications. Also, modem function/scenario test and inter-operability test with various base station equipments are verified by system requirements and scenarios.

Developing a Analysis Tool of Canopen Over EtherCat Protocol (Canopen over EtherCAT 프로토콜 분석 도구 개발)

  • Youn, Seung-Hui;Lee, Hyo-Rim;Choi, Guk-Choel;Lee, Chang-Hong;Kim, Dong-Hyun;Kim, Jong-Deok
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.434-437
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    • 2021
  • Canopen over EtherCAT(CoE) is a Canopen protocol that operates based on EtherCAT in industrial sites. In order to analyze a CoE network system and a performance through packet sniffing and reversing, it is necessary to know Data Objects structure and changes of its value. However, since Data Objects in Canopen is dependent on the devices, there is a limitation by using an existing packet analysis program like a Wireshark. Therefore, we designed and developed a system that infers Data Objects structure and system configuration.

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A study on Inference Network Based on the Resilient Ontology-based Dynamic Multicast Routing Protocol (상황인식 기반의 RODMRP 추론망 연구)

  • Kim, Sun-Guk;Chi, Sam-Hyun;Lee, Kang-Whan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.6
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    • pp.1214-1221
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    • 2007
  • Ad-hoc network is soft wireless communication network that is consisted of mobile node and clusters without helping of infrastructure. We propose a new ad hoc multicast routing protocol for based on the ontology scheme called inference network. Ontology knowledge-based is one of the structure of context-aware. Proposed structure is consisted of context awareness parameters as like distance between each nodes. The proposed architecture performs two types of routing discovery. One is Flooding Discovery Routing(FDR) for comparing analysis step and Local Discovery Routing(LDR) to compose path of node forecast(preservation) step from node's state value. The inference network structure of proposed RODMRP(Resilient Ontology-based Dynamic Multicast Routing Protocol) adopts a tree structure to enhance an efficient packet in various environment between mobile node. We will have developed an algorithm that will desist multi-hierarchy Layered networks to simulate a desired system.

A Design of General Communication Protocol for Online Game (온라인 게임을 위한 범용 통신 프로토콜 설계)

  • 두길수;정성종;안동언
    • Proceedings of the IEEK Conference
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    • 2001.06c
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    • pp.233-236
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    • 2001
  • When we execute a online game in the network, a lots of game informations and user informations are transfered between game server and game clients. This information has deferent data structure and communication protocol. So, game developers will be design the communication protocols and packet structures after analyze the game. And, they will be design the database for user management. It will be lots of overload to the game developers. From a user point of view, they must be register to each game server to use several games. It is a undesible operation for the game users. This problems are solved by using the communication server which operates commonly with several game servers. Game providers can get the benefit of multiple access of users and get freedom from user management. Game users can access the several games which connected to communication server by register the communication server only. In this paper we design the communication packet and propose a communication protocol which operates on the communication server described previous.

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Design and Implementation of MPLS based VPN with DiffServ Capabilities (차별화 된 서비스를 제공하는 MPLS 기반의 VPN 구조 설계 및 구현)

  • 오홍석;오영선;이현태
    • Proceedings of the Korea Contents Association Conference
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    • 2003.11a
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    • pp.227-233
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    • 2003
  • In paper, we present design and implementation of MPLS based VPN with QoS capabilities. We propose a design architecture of an edge router for MPLS based VPN with QoS capabilities in backbone network. We design functional blocks, interface specifications, detail routing and forwarding information based structure, and packet forwarding engine for the purpose of implementation of an edge router, We extend bgp-4 software for implementation differentiated service packet forwarding schemes in MPLS based VPN.

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A Real-Time Pattern Recognition for Multifunction Myoelectric Hand Control

  • Chu, Jun-Uk;Moon, In-Hyuk;Mun, Mu-Seong
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.842-847
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    • 2005
  • This paper proposes a novel real-time EMG pattern recognition for the control of a multifunction myoelectric hand from four channel EMG signals. To cope with the nonstationary signal property of the EMG, features are extracted by wavelet packet transform. For dimensionality reduction and nonlinear mapping of the features, we also propose a linear-nonlinear feature projection composed of PCA and SOFM. The dimensionality reduction by PCA simplifies the structure of the classifier, and reduces processing time for the pattern recognition. The nonlinear mapping by SOFM transforms the PCA-reduced features to a new feature space with high class separability. Finally a multilayer neural network is employed as the pattern classifier. We implement a real-time control system for a multifunction virtual hand. From experimental results, we show that all processes, including virtual hand control, are completed within 125 msec, and the proposed method is applicable to real-time myoelectric hand control without an operation time delay.

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