• 제목/요약/키워드: Packet Scheduling Algorithm

검색결과 169건 처리시간 0.019초

Packet Scheduling for Cellular Relay Networks by Considering Relay Selection, Channel Quality, and Packet Utility

  • Zhou, Rui;Nguyen, Hoang Nam;Sasase, Iwao
    • Journal of Communications and Networks
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    • 제11권5호
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    • pp.464-472
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    • 2009
  • In this paper, we propose a packet scheduling algorithm for cellular relay networks by considering relay selection, variation of channel quality, and packet delay. In the networks, mobile users are equipped with not only cellular but also user relaying radio interfaces, where base station exploits adaptive high speed downlink channel. Our proposed algorithm selects a user with good cellular channel condition as a relay station for other users with bad cellular channel condition but can get access to relay link with good quality. This can achieve flexible packet scheduling by adjusting transmission rates of cellular link. Packets are scheduled for transmission depending on scheduling indexes which are calculated based on user's achieved transmission rate, packet utility, and proportional fairness of their throughput. The performance results obtained by using computer simulation show that the proposed scheduling algorithm is able to achieve high network capacity, low packet loss, and good fairness in terms of received throughput of mobile users.

Wireless Packet Scheduling Algorithm for OFDMA System Based on Time-Utility and Channel State

  • Ryu, Seung-Wan;Ryu, Byung-Han;Seo, Hyun-Hwa;Shin, Mu-Yong;Park, Sei-Kwon
    • ETRI Journal
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    • 제27권6호
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    • pp.777-787
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    • 2005
  • In this paper, we propose an urgency- and efficiency-based wireless packet scheduling (UEPS) algorithm that is able to schedule real-time (RT) and non-real-time (NRT) traffics at the same time while supporting multiple users simultaneously at any given scheduling time instant. The UEPS algorithm is designed to support wireless downlink packet scheduling in an orthogonal frequency division multiple access (OFDMA) system, which is a strong candidate as a wireless access method for the next generation of wireless communications. The UEPS algorithm uses the time-utility function as a scheduling urgency factor and the relative status of the current channel to the average channel status as an efficiency indicator of radio resource usage. The design goal of the UEPS algorithm is to maximize throughput of NRT traffics while satisfying quality-of-service (QoS) requirements of RT traffics. The simulation study shows that the UEPS algorithm is able to give better throughput performance than existing wireless packet scheduling algorithms such as proportional fair (PF) and modified-largest weighted delay first (M-LWDF), while satisfying the QoS requirements of RT traffics such as average delay and packet loss rate under various traffic loads.

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VoIP 서비스를 위한 통합 패킷 스케줄링 (Integrated Packet Scheduling for VoIP Service)

  • 이은영;박형근
    • 전기학회논문지
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    • 제57권11호
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    • pp.2124-2126
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    • 2008
  • In the wireless communication systems, the demand of multimedia services is also increased. Unlike typical data packets, realtime service such as VoIP packets have delay bound and low loss rate requirement. In this paper we propose a new scheduling algorithm that be able to allocate resources to the different kinds of services such as VoIP and data packet. The proposed algorithm considers both time delay and channel condition toe determine the priority. Simulation results show that the proposed algorithm works more efficiently than the conventional algorithms.

휴대 인터넷 시스템에서의 패킷 스케줄링 알고리즘 연구 (A Packet Scheduling Algorithm for High-speed Portable Internet System)

  • 최성훈
    • 산업경영시스템학회지
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    • 제30권1호
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    • pp.59-65
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    • 2007
  • HPI (High-speed Portable Internet) system which provides high speed internet services is going to be commercialized soon. Since HPI provides simultaneously four different service types such as UGS (Unsolicited Grant Service), rtPS (real time Polling Service), nrtPS(non-real time Polling Service), and BE (Best Effort) under different QoS (Quality of Service) requirements and limited wireless channel resources, efficient packet scheduling mechanisms are necessary to increase the utilization of channels as well as to satisfy the various QoS requirements. This study regards the traffic data to be served as time series and proposes a new packet scheduling algorithm based on the nonparametric statistical test. The performance of the newly proposed algorithm is evaluated through the simulation analysis using a simulator that can evaluate the performance of packet scheduling mechanisms under various values of system parameters and measures such as packet delay time, data transmission rate, number of loss packets, and channel utilization.

Packet Scheduling Algorithm Considering Maximum Delay Tolerance for HSDPA System

  • Hur, Soojung;Jakhongil, Narzullaev;Park, Yong-Wan
    • 대한임베디드공학회논문지
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    • 제8권6호
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    • pp.311-318
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    • 2013
  • In this paper, we consider a new packet scheduling algorithm for real-time traffic in the HSDPA system that has been introduced for the WCDMA system, in order to provide high transmission rates. The objective of the design is to meet the maximum tolerable delay and consider channel assignment based on the received SIR for real-time traffic users. The proposed scheduling algorithm shows that the users are ranked by the ratios of the bits in the buffer to the residual time for transmission as priority order; then the ranked users are assigned certain number of channels based on the SIR value table. The simulation results show that the proposed algorithm can provide a lower packet drop rate, and satisfy real time quality of service (QoS) requirements.

실시간 패킷 스케줄링을 위한 수락 제어 알고리즘 (Admission Control Algorithm for Real-Time Packet Scheduling)

  • 류연승;조세형;원유집
    • 한국멀티미디어학회논문지
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    • 제7권9호
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    • pp.1273-1281
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    • 2004
  • 실시간 트래픽 전송에서 종단간 지연시간 한도를 보장하기 위한 방법으로 EDF 알고리즘을 이용한 실시간 패킷 스케줄링에 대한 많은 연구들이 있어왔다. 그러나, EDF기반 패킷 스케줄러는 비실시간 트래픽이 존재하는 경우 실시간 트래픽의 실시간 요구조건을 보장할 수 없게 된다. 본 논문에서 EDF 알고리즘을 사용하는 실시간 패킷 스케줄러에서 비실시간 트래픽을 고려하는 패킷 스케줄러 기법과 수락 제어 알고리즘을 연구하였다. 제안하는 수락 제어 알고리즘은 유사 다항 시간(pseudo-polynomial time)의 시간 복잡도를 가지지만 실험을 통해 적은 수행 시간 부담으로 사용할 수 있음을 보였다.

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IEEE 802.22 WRAN 시스템에서 실시간 트래픽 지원을 위한 Modified-PLFS 패킷 알고리즘 (A Modified-PLFS Packet Scheduling Algorithm for Supporting Real-time traffic in IEEE 802.22 WRAN Systems)

  • 이영두;구인수;고광진
    • 인터넷정보학회논문지
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    • 제9권4호
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    • pp.1-10
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    • 2008
  • 본 논문은 IEEE 802.22 WRAN 시스템에서 실시간 트래픽을 효율적으로 지원하기 위한 Modified-PLFS 패킷 스케줄링 알고리즘을 제안한다. 제안된 알고리즘은 각 사용자의 개별적인 큐(queue)의 상태를 확인하여 지연으로 인한 패킷 손실(loss)이 발생할 경우에 이에 속하는 사용자들에게 최소의 패킷 손실이 발생하도록 무선자원을 할당하여 실시간 트래픽의 서비스 품질(QoS)을 효과적으로 향상시킨다. 제안된 알고리즘의 성능을 기존 PLFS와 M-LWDF와의 성능과 비교하여 패킷 손실율(PLR : Packet Loss Rate), 처리율(throughput) 측면에서 분석한다. 시뮬레이션 결과를 통해 제안된 Modified-PLFS 알고리즘이 기존의 PLFS보다 실시간 트래픽들에게 더 나은 서비스 품질을 제공해 줌을 확인한다.

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OFDMA 무선 시스템에서의 시간-효용과 채널 상태 기반의 하향 링크 패킷 스케줄링 (Time Utility and Channel State based Wireless Downlink Packet Scheduling Algorithm for OFDMA System)

  • 류승완;서현화;정수정;임순용;박세권
    • 산업공학
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    • 제17권spc호
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    • pp.111-121
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    • 2004
  • In this paper, we propose an urgency and efficiency based wireless packet scheduling (UEPS) algorithm that is able to schedule real time (RT) and non-real time (NRT) traffics at the same time. The proposed UEPS algorithm is designed to support wireless downlink packet scheduling in the OFDMA system which is a strong candidate wireless system for the next generation mobile communications. The UEPS algorithm uses the time-utility function as a scheduling urgency factor and the relative status of the current channel to the average one as an efficiency indicator of radio resource usage. The design goal of the UEPS algorithm is to maximize throughput of NRT traffics with satisfying QoS requirements of RT traffics. The simulation study shows that the proposed UEPS algorithm is able to give better throughput performance than existing wireless packet scheduling algorithms such as proportional fair (PF) and modified-largest weighted delay first (M-LWDF) while satisfying QoS requirements of RT traffics such as the average delay and the packet loss rate under various traffic loads.

A Virtual-Queue based Backpressure Scheduling Algorithm for Heterogeneous Multi-Hop Wireless Networks

  • Jiao, Zhenzhen;Zhang, Baoxian;Zheng, Jun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권12호
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    • pp.4856-4871
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    • 2015
  • Backpressure based scheduling has been considered as a promising technique for improving the throughput of a wide range of communication networks. However, this scheduling technique has not been well studied for heterogeneous wireless networks. In this paper, we propose a virtual-queue based backpressure scheduling (VQB) algorithm for heterogeneous multi-hop wireless networks. The VQB algorithm introduces a simple virtual queue for each flow at a node for backpressure scheduling, whose length depends on the cache size of the node. When calculating flow weights and making scheduling decisions, the length of a virtual queue is used instead of the length of a real queue. We theoretically prove that VQB is throughput-optimal. Simulation results show that the VQB algorithm significantly outperforms a classical backpressure scheduling algorithm in heterogeneous multi-hop wireless networks in terms of the packet delivery ratio, packet delivery time, and average sum of the queue lengths of all nodes per timeslot.

Implementation of Class-Based Low Latency Fair Queueing (CBLLFQ) Packet Scheduling Algorithm for HSDPA Core Network

  • Ahmed, Sohail;Asim, Malik Muhammad;Mehmood, Nadeem Qaisar;Ali, Mubashir;Shahzaad, Babar
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제14권2호
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    • pp.473-494
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    • 2020
  • To provide a guaranteed Quality of Service (QoS) to real-time traffic in High-Speed Downlink Packet Access (HSDPA) core network, we proposed an enhanced mechanism. For an enhanced QoS, a Class-Based Low Latency Fair Queueing (CBLLFQ) packet scheduling algorithm is introduced in this work. Packet classification, metering, queuing, and scheduling using differentiated services (DiffServ) environment was the points in focus. To classify different types of real-time voice and multimedia traffic, the QoS provisioning mechanisms use different DiffServ code points (DSCP).The proposed algorithm is based on traffic classes which efficiently require the guarantee of services and specified level of fairness. In CBLLFQ, a mapping criterion and an efficient queuing mechanism for voice, video and other traffic in separate queues are used. It is proved, that the algorithm enhances the throughput and fairness along with a reduction in the delay and packet loss factors for smooth and worst traffic conditions. The results calculated through simulation show that the proposed calculations meet the QoS prerequisites efficiently.