• Title/Summary/Keyword: PWW (Person Wide Web)

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1 Person Media Based on Person Wide Web for Preventing Privacy Risk (사생활 침해 방지를 위한 Person Wide Web 기반 1인 미디어)

  • Yoon, Jisup;Ma, Jung-Mi;So, Sun-sup;Eun, Seongbae
    • KIPS Transactions on Computer and Communication Systems
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    • v.5 no.10
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    • pp.339-346
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    • 2016
  • 1 person media is becoming the leading trend among several media in the Internet era exploiting the individual desire of showing off. But, the vast accessibility of Internet produces the worry about privacy risk, which concludes in the increasement of closed SNS. In this paper, we propose a system based on PWW (Person Wide Web) where a person is producing a media and share it with other persons. PWW is an information system which consists of a smart-phone, mobile anchors, a standard web document, and his own cloud storage. An information consumer gets the link using his smart-phone from the mobile anchors attached on the objects in the field. The web browser in the smart-phone obtains the web documents designated by the link and presents it. We also explains the 1 person media system based on PWW and presents the example utilized in the field. We compared and analyzed the security factor of the system based on between WWW and PWW, and concluded that PWW is better than WWW in the aspect of security.

Augmented Multimedia E-commerce System using Person Wide Web (Person Wide Web 기술을 활용한 증강형 멀티미디어 상거래)

  • Han, Sang-Sook;Kim, Byung-Ho;Eun, Seong-Bae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.1
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    • pp.81-88
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    • 2011
  • Augmented multimedia is a technology to provide additional informations to mobile devices when multimedia contents like video, audio and images are being played. Person Wide Web, PWW, is a scheme for acquiring a link and browsing a corresponding web pages on mobile devices, in which the link is attached any object and space in real world. In this paper we proposed an augmented multimedia E-commerce application system based on PWW scheme which can browse additional informations from video play on public spaces, and implemented on Microsoft Silverlight platform. We showed that the proposed system can support effectively the augmented multimedia E-commerce.

Design and Implementation of M2M Platform based on PWW (PWW 기반 사물통신 플랫폼의 설계 및 구현)

  • Choi, Bokdong;Eun, Seong Bae;Kim, Byungho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.3
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    • pp.740-746
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    • 2013
  • Machine to machine (M2M) communication is a converged ICT(Information and Communications Technology) platform which can utilize communications services among people and things anytime, any place in realtime. The M2M platform consists of three components; M2M area networks sensing and generating data of things by various sensors and devices; public networks transporting those data; and M2M applications utilizing the aggregated data. There exist however two practical obstacles to realize the M2M communications in terms of interoperability between the WCDMA-based public network and the local networks based on W-Fi or ZigBee; one is the cost problem required to access the public network, and the other is the lack of a cost-effective modem or gateway to connect two different networks. In this paper, we proposed and implemented a novel M2M platform based on PWW (Person Area Network) which can resolve those two issues by using a proposed gateway connecting the local network and smartphones as application devices without access the WCDMA-based public network. We have shown that the proposed platform is very practical to adopt to the real environment by actual testing with the own developed smartphone applications.