• Title/Summary/Keyword: P2P architecture

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P2P Network Simulation System for Performance Evaluation in Convergence Networks

  • Kim, Yu-Doo;Moon, Il-Young
    • Journal of information and communication convergence engineering
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    • v.9 no.4
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    • pp.396-400
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    • 2011
  • P2P(peer to Peer) network is a distributed network architecture composed of participants that make a portion of their resources directly available to other network participants, without the need for a central server. Currently, convergence network industry using wired and mobile are grows rapidly. So P2P protocols will be used between mobile and wired network. But current P2P protocols are focused on the wired networks only and there are no simulators for performance analysis of mobile P2P. In this paper, we design a P2P simulation system for performance analysis of P2P protocols in mobile, wired and convergence networks. It is constructed by a well-known mobile network simulator and wired based P2P protocol simulator. Finally we have implemented a smart TV test-bed using our P2P test-bed for convergence networks.

Hierarchical Message Forwarding Scheme for Efficient Data Distribution in P2P Messaging System (P2P 출판-구독 메시징 시스템에서 효율적인 정보 전파를 위한 계층적 메시지 전송 기법)

  • Jung, Jin Sun;Oh, Sangyoon
    • KIPS Transactions on Computer and Communication Systems
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    • v.8 no.9
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    • pp.209-216
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    • 2019
  • Publish-subscribe communication model is popular for various type of distributed applications because of its loosely coupled style connections. Among the various architecture style for publish-subscribe system, peer-to-peer architecture has been used for the mission critical application domain since it provides high scalability and real-timeness. On the other hand, to utilize the bandwidth of given networks, message filtering is frequently used to reduce the number of messages on the system. Even if P2P provides superior scalability, it is hard to apply filtering to the its messaging system because the filtering process should be done on the peer-side in P2P architecture that are usually done on the broker server in conventional pub/sub architecture. In this paper, we propose a hierarchical subscription management structure as well as message forwarding scheme for efficient data dissemination. Our proposed scheme reduces the number of received messages by filter-out un-wanted messages and offloading the message dissemination work to other subscribers to enhance the messaging throughput.

A Hierarchical P2P Architecture Using Clustering Mobile Peers (모바일 피어 클러스터링 이용한 계층적 P2P 구조)

  • Li, He;Bok, Kyoung-Soo;Park, Yong-Hun;Yoo, Jae-Soo
    • Proceedings of the Korean Information Science Society Conference
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    • 2011.06d
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    • pp.287-288
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    • 2011
  • In this paper, we propose a hierarchical P2P architecture using clustering mobile peers. The proposed scheme utilizes the maximum connection time of connected peers to form the mobile network, which makes the network topology relatively stable. The connection time of connected peers can be determined by the location, velocity vector and communication range of each mobile peer. Therefore, the update overhead of the network is decreased and the success rate of contents search is increased. Experiments have shown that our proposed scheme outperforms the existing schemes.

A P2P-to-UPnP Proxy Gateway Architecture for Home Multimedia Content Distribution

  • Hu, Chih-Lin;Lin, Hsin-Cheng;Hsu, Yu-Feng;Hsieh, Bing-Jung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.1
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    • pp.406-425
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    • 2012
  • Deploying advanced home networking technologies and modern home-networked devices in residential environments provides a playground for new home applications and services. Because home multimedia entertainment is among the most essential home applications, this paper presents an appealing home media content sharing scenario: home-networked devices can discover neighboring devices and share local media content, as well as enormous amounts of Internet media content in a convenient and networked manner. This ideal scenario differs from traditional usages that merely offer local media content and require tedious manual operations of connection setup and file transfer among various devices. To achieve this goal, this study proposes a proxy gateway architecture for home multimedia content distribution. The proposed architecture integrates several functional mechanisms, including UPnP-based device discovery, home gateway, Internet media provision, and in-home media content delivery. This design addresses several inherent limitations of device heterogeneity and network interoperability on home and public networks, and allows diverse home-networked devices to play media content in an identical and networked manner. Prototypical implementation of the proposed proxy gateway architecture develops a proof-of-concept software, integrating a BitTorrent peer-to-peer client, a UPnP protocol stack, and a UPnP AV media server, as well as media distribution and management components on the OSGi home gateway platform. Practical demonstration shows the proposed design and scenario realization, offering users an unlimited volume of media content for home multimedia entertainment.

Architecture and Server Selection for DHT-based Distributed CDN (해시 테이블 기반 분산형 CDN 구조 및 서버 선택 방안)

  • Jung, Jong-Hae;Oh, Gun-Young;Lee, Nam-Kyung;Yoon, Chang-Woo;Lee, Hyun-Woo;Ryu, Won;Lee, Sung-Chang
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.5
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    • pp.217-228
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    • 2011
  • In centralize CDN systems, the content server selection is performed by service node for every user request, and the selected node is notified to the user. In this paper, we present distributed CDN architecture and algorithm in which the request from a user is delivered to the content source by a P2P algorithm utilizing DHT(distributed hash table) through the overlay network and the user selects one of the source nodes based on real-time user-centric criteria. For this purpose, we propose a modified Pastry algorithm for contents registration, search and selection, in addition to the distributed architecture. The proposed architecture has the advantages of load balancing, traffic balancing, scalability, fault-tolerance due to the self-configuration, self-healing attributes of distributed architecture. Various simulation shows the feasibility of the proposed architecture and algorithm, and the performance is compared and discussed for the variations of the proposed scheme.

Change in Growth of Chrysanthemum zawadskii var. coreanum as Effected by Different Green Roof System under Rainfed Conditions (빗물활용 옥상녹화 식재지반에 따른 한라구절초의 생육 변화)

  • Ju, Jin-Hee;Kim, Won-Tae;Yoon, Yong-Han
    • Journal of the Korean Institute of Landscape Architecture
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    • v.39 no.1
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    • pp.117-123
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    • 2011
  • This study aims to suggest a suitable soil thickness and soil mixture ratio of a green roof system by verifying the growth of Chrysanthemum zawadskii var. coreanum as affected by different green roof systems using rainwater. The experimental planting grounds were made with different soil thicknesses(15cm, 25cm) and soil mixing ratios (SL, $P_7P_1L_2$, $P_6P_2L_2$, $P_5P_3L_2$, $P_4P_4L_2$) and with excellent drought tolerance. Ornamental value Chrysanthemum zawadskii var. coreanum was planted. The change in plant height, green coverage ratio, chlorophyll content, fresh weight, dry weight, and dry T/R ratio of Chrysanthemum zawadskii var. coreanum were investigated from April to October 2009. For 15cm soil thickness, the plant height of Chrysanthemum zawadskii var. coreanum was not significantly different as affected by the soil mixing ratio. However, it was found to be higher in the amended soil mixture, $P_7P_1L_2$, $P_6P_2L_2$, $P_5P_3L_2$ and $P_4P_4L_2$ than in the sandy loam soil, as it was SL overall. For 25cm soil the plant height differences were in order to SL < $P_7P_1L_2$, $P_6P_2L_2$, $P_5P_3L_2$ < $P_4P_4L_2$. The green coverage ratio was observed not to be different by soil mixing ratio with soil thickness of 15cm, but, the lowest green coverage ratio in the SL. In the 25cm soil thickness, the green coverage ratio was 86-89% with a good coverage rate overall. The change in chlorophyll contents with 15cm soil thickness was found to be the highest in the SL treatment and the lowest in the $P_5P_3L_2$ treatment. For 25cm thickness, the highest value was in the $P_4P_4L_2$ and SL, and the lowest in the$P_7P_1L_2$. Fresh weight and dry weight were larger in soil with 25cm thickness. Therefore, the growth of Chrysanthemum zawadskii var. coreanum as affected by a different green roof system for using rainwater was higher in soil with 25cm thickness than 15cm, and in PPL amended soil than in sandy loam.

A Study on Research Scheme for Peer-to-Peer Network Using Smart Network (스마트 네트워크 구조를 활용한 Peer-to-Peer 기반 콘텐츠 검색 기법 연구)

  • Kang, Mi-Young;Nam, Ji-Seung
    • KIPS Transactions on Computer and Communication Systems
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    • v.3 no.2
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    • pp.57-62
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    • 2014
  • In order to provide real-time multimedia streaming service, a lot of system resources and network bandwidth required. Thus each computer is any computer other equivalent has the ability to act as a client and a server Peer-to-Peer(P2P) architecture with much interest. In this paper, techniques of P2P content that requires a user to efficiently retrieve the desired time in the streaming service have placed the focus of the research techniques. In a number present in the P2P contents, the user requests to find out the desired amount of time the content streaming services in order to provide seamless lookup latency contents search algorithm to minimize the study. P2P based smart network system and the structure of the super-node and the peer node is composed of super-gateway. Smart network system architecture proposed by performing a content search algorithm. The user requests a desired content, the service can be retrieved within the provided the flexibility.

Design of a Parallel Multiplier for Irreducible Polynomials with All Non-zero Coefficients over GF($p^m$) (GF($p^m$)상에서 모든 항의 계수가 0이 아닌 기약다항식에 대한 병렬 승산기의 설계)

  • Park, Seung-Yong;Hwang, Jong-Hak;Kim, Heung-Soo
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.39 no.4
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    • pp.36-42
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    • 2002
  • In this paper, we proposed a multiplicative algorithm for two polynomials with all non-zero coefficients over finite field GF($P^m$). Using the proposed multiplicative algorithm, we constructed the multiplier of modular architecture with parallel in-output. The proposed multiplier is composed of $(m+1)^2$ identical cells, each cell consists of one mod(p) additional gate and one mod(p) multiplicative gate. Proposed multiplier need one mod(p) multiplicative gate delay time and m mod(p) additional gate delay time not clock. Also, our architecture is regular and possesses the property of modularity, therefore well-suited for VLSI implementation.

Extending the Home Network using UPnP+ (UPnP+를 이용한 홈 네트워크 확장)

  • Kim, Hyun-Sik;Park, Yong-Suk;Koo, Sung Wan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.540-542
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    • 2014
  • The Universal Plug and Play (UPnP) specification permits networked devices to discover each other and to provide diverse services in the home network environment. Recently, new paradigms such as mobile connected computing, cloud-based service delivery, smart device content sharing, and Internet of Things (IoT) have emerged, but the home network based UPnP shows functional limitations in supporting such paradigms. To support them, the UPnP Forum has recently extended the capabilities of the existing UPnP, calling it UPnP+. In this paper, the UPnP Device Architecture V2.0 (UDA 2.0), which forms the basis of UPnP+, is presented. We present how UDA 2.0 enables the expansion of the home network to wide-area networks and non-IP device domains.

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Enhancement Architecture of Magic Square Considering Peer's Characteristics (피어의 특성을 고려한 Magic Square 확장)

  • 송동주;정일동;손영성;김경석
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.04d
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    • pp.172-174
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    • 2003
  • 통신기술과 인터넷의 급속한 발달로 Napster와 Gnutella와 같은 P2P시스템이 등장하였다. P2P시스템은 피어간의 정보와 데이터를 직접 공유하는데 널리 이용되고 있다 MagicSquare는 동적인 (Dynamic) 환경에서 작동할 수 있도록 설계한 P2P 프로토콜이다. MagicSquare는 피어의 컴퓨팅 능력을 고려하기 때문에 각 피어에 대한 자원의 낭비를 최소화할 수 있지만. P2P 네트워크에 참여하는 피어의 물리적인 특성은 고려하지 않았다. 본 논문에서는 피어의 저장 공간의 크기, 사용할 수 있는 네트워크 대역폭, 피어가 가지는 특징을 고려하여 MagicSquare을 확장한다.

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