• Title/Summary/Keyword: Overlay Multicast Network

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Multicast Tree to Minimize Maximum Delay in Dynamic Overlay Network

  • Lee Chae-Y.;Baek Jin-Woo
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2006.05a
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    • pp.1609-1615
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    • 2006
  • Overlay multicast technique is an effective way as an alternative to IP multicast. Traditional IP multicast is not widely deployed because of the complexity of IP multicast technology and lack of application. But overlay multicast can be easily deployed by effectively reducing complexity of network routers. Because overlay multicast resides on top of densely connected IP network, In case of multimedia streaming service over overlay multicast tree, real-time data is sensitive to end-to-end delay. Therefore, moderate algorithm's development to this network environment is very important. In this paper, we are interested in minimizing maximum end-to-end delay in overlay multicast tree. The problem is formulated as a degree-bounded minimum delay spanning tree, which is a problem well-known as NP-hard. We develop tabu search heuristic with intensification and diversification strategies. Robust experimental results show that is comparable to the optimal solution and applicable in real time

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Overlay Multicast in Wireless Ad Hoc Networks (무선 ad-hoc 망에서의 Overlay Multicast 지원 방안)

  • 김혜원
    • Proceedings of the IEEK Conference
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    • 2003.11c
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    • pp.345-348
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    • 2003
  • Overlay multicast is proposed as an alternative approach for providing muticast services. A logical infrastructure is built to form an overlay network on top of the physical layer. In this paper, we propose an efficient overlay multicast in wireless ad hoc networks. The overlay multicast tree adapts to the changes in underlying networks. The multicast tree adjusted according to the local member information.

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A Study on Hierarchical Overlay Multicast Architecture in Mobile Ad Hoc Networks (Mobile Ad Hoc 네트워크를 위한 계층적 오버레이 멀티캐스트 구조 연구)

  • Kim, Kap-Dong;Park, Jun-Hee;Lee, Kwang-Il;Kim, Hag-Young;Kim, Sang-Ha
    • The KIPS Transactions:PartC
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    • v.13C no.5 s.108
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    • pp.627-634
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    • 2006
  • Overlay network eliminates the need to change the application-layer tree when the underlying network changes and enables the overlay network to survive in environments where nonmember nodes do not support multicast functionality. An overlay protocol monitors group dynamics, while underlying unicast protocols track network dynamics, resulting in more stable protocol operation and low control overhead even in a highly dynamic environment. But, if overlay multicast protocols does not know the location information of node, this makes it very difficult to build an efficient multicasting tree. So, we propose a Hierarchical Overlay Multicast Architecture (HOMA) with the location information. Because proposed architecture makes static region-based dynamic group by multicast members, it is 2-tired overlay multicasts of application layer that higher layer forms overlay multicast network between members that represent group, and support multicast between multicast members belonging to region at lower layer. This use GPS, take advantage of geographical region, and realizes a region-sensitive higher layer overlay multicast tree which is impervious to the movements of nodes. The simulation results show that our approach solves the efficiency problem effectively.

Overlay Multicast Mechanism Supporting Differentiated QoS According to Service Level and User Environment over NGN (차세대네트워크 환경에서 서비스 등급 및 사용자 환경에 따른 차별화된 QoS를 지원하는 오버레이 멀티캐스트)

  • Rhee, Bo-Young;Cho, Sung-Chol;Han, Sun-Young
    • The KIPS Transactions:PartC
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    • v.15C no.6
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    • pp.557-566
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    • 2008
  • NGN(Next Generation Network) is a communication network which can make use of broadband and QoS-enabled transport technologies. One of the main service issues over NGN is a multimedia service, such as IPTV, using a multicast method. And overlay multicast technology is one of the promising solutions instead of traditional multicast technology which has a few problems, and supports flexibility and scalability for multicast services. Also, the main controversial topic in NGN and overlay multicast is QoS. In the present paper, we designed an agent in each receiver's network, and a manager which is in a source network and which manages the whole multicast network. Both of them are communicating with each other and applying resource policies to their multicast network. This mechanism enables overlay multicast to support QoS, focusing on RACF(Resource and Admission Control Functions) in NGN QoS architecture.

A Genetic Algorithm for Minimizing Delay in Dynamic Overlay Networks

  • Lee, Chae-Y.;Seo, Sang-Kun
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2007.11a
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    • pp.459-463
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    • 2007
  • Overlay multicast is an emerging technology for next generation Internet service to various groups of multicast members. It will take the place of traditional IP multicast which is not widely deployed due to the complex nature of its technology. The overlay multicast which effectively reduces processing at IP routers can be easily deployed on top of a densely connected IP network. An end-to-end delay problem is considered which is serious in the multicast service. To periodically optimize the route in the overlay network and to minimize the maximum end-to-end delay, overlay multicast tree is investigated with genetic Algorithm. Outstanding experimental results are obtained which is comparable to the optimal solution and the tabu search.

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Overlay Multicast using Geographic Information in MANET (MANET에서의 지리 정보를 이용한 오버레이 멀티캐스트)

  • Lim, Yu-Jin;Ahn, Sang-Hyun
    • The KIPS Transactions:PartC
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    • v.14C no.4
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    • pp.359-364
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    • 2007
  • Current researches on the overlay multicast mechanism in the mobile ad hoc network (MANET) maintain the network topology information of the dynamically changing MANET, which may cause severe overhead. In this paper, we propose a new overlay multicast mechanism, the region-based overlay multicast in MANET(ROME), using the geometric locations of group members. In ROME, the physical topology is divided into small regions and the scope of location updates of group members is limited to a single region. ROME provides scalability by using the coordinate of the center point of a destination region as the destination of a data packet instead of the list of member addresses of that region. Our simulation results show that ROME gives better performance in terms of the packet overhead than other schemes.

Overlay Multicast Update Strategy Based on Perturbation Theory

  • Shen, Ye;Feng, Jing;Ma, Weijun;Jiang, Lei;Yin, Min
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.1
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    • pp.171-192
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    • 2017
  • The change of any element in the network is possible to cause performance degradation of the multicast network. So it is necessary to optimize the topology path through the multicast update strategy, which directly affects the performance and user experience of the overlay multicast. In view of the above, a new multicast tree update strategy based on perturbation theory Musp (Multicast Update Strategy based on Perturbation theory) is proposed, which reduces the data transmission interruption caused by the multicast tree update and improves user experiences. According to the multicast tree's elements performance and the topology structure, the Musp strategy defines the multicast metric matrix and based on the matrix perturbation theory it also defines the multicast fluctuation factor. Besides it also demonstrates the calculability of the multicast fluctuation factor presents the steps of the Musp algorithm and calculates the complexity. The experimental results show that compared with other update strategies, as for the sensitivity of the multicast fluctuation factor's energized multicast tree to the network disturbance, the maximum delay of the Musp update strategy is minimal in the case of the local degradation of network performance.

Virtual Direction Multicast: An Efficient Overlay Tree Construction Algorithm

  • Mercan, Suat;Yuksel, Murat
    • Journal of Communications and Networks
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    • v.18 no.3
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    • pp.446-459
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    • 2016
  • In this paper, we propose virtual direction multicast (VDM) for video multicast applications on peer-to-peer overlay networks. It locates the end hosts relative to each other based on a virtualized orientation scheme using real-time measurements. It builds multicast tree by connecting the nodes, which are estimated to be in the same virtual direction. By using the concept of directionality, we target to use minimal resources in the underlying network while satisfying users' quality expectations. We compare VDM against host multicast tree protocol.We simulated the protocol in a network simulator and implemented in PlanetLab. Results both from simulation and PlanetLab implementation show that our proposed technique exhibits good performance in terms of defined metrics.

Design and Implementation HDTV Relay Transmission System for Overlay Multicast (오버레이 멀티캐스트를 위한 HDTV 중계전송 시스템 설계 및 구현)

  • Son, Seung-Chul;Kwag, Yong-Wan;Heo, Kwon;Lee, Hyung-Ok;Nam, Ji-Seung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.1A
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    • pp.57-65
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    • 2007
  • The overlay multicast that has been recently presented as IP alternative for the IP multicast has been getting much persuasion by the computing power of the hardware and the advancement of the network techniques to enforce Routing in application-level. In an overlay multicast, the system resource and the network bandwidth must be utilized efficiently to service real-time HDTV images. Specifically, the system must consider the delay and the jitter that can be incurred at the application-level. In this paper, we implement a server and a client to broadcast HDTV, in the session composed by the existing overlay multicast protocol. The broadcasting server performs the service using a TV tuner, An HDTV camcorder, and files, clients constituting a multicast group relay the received data to other clients. At this time, the information that the clients report periodically, including their delay and the network state, to the server is used as an important information to maintain an overlay session. The implementation is based on the DirectX and its performance is evaluated by the LAN test bed that has been set.

An Efficient Overlay Multicast Scheduling for Composite Stream in P2P Environment (P2P 환경에서 복합 스트림 서비스를 위한 효율적인 오버레이 멀티캐스트 스케줄링)

  • Kim, Jong-Gyung;Choi, Sung-Uk
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.6
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    • pp.233-241
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    • 2008
  • The overlay multicast that has been recently presented as an alternative for the IP multicast needs scheduling method that can apply the system resource and the network bandwidth for the many users. We propose a efficient overlay multicasting network policy for multimedia services with composite stream service topology. And in order to evaluate the ability of the proposed scheme's performance, We test the performance of multi_casting nodes with RTT values, the bandwidth attrition rate for building the network topology and MOR effects with Overcast[5] The result of simulation shows improves about $8{\sim}20%$ of performance.

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