• Title/Summary/Keyword: Open Distance Learning

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A Study Mode of Synchronous & Asynchronous for Multimedia Distance Education System (동기 및 비동기 겸용모드의 멀티미디어 원격교육 시스템 개발에 관한 연구)

  • Kim, Sang-Jin;Kim, Seok-Soo;Park, Gil-Cheol;Hwang, Dae-Joon
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.12
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    • pp.2985-2995
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    • 1997
  • In this paper, we proposed the "synchronous & asynchronous distance education system" which is able to interact among teachers and students for open education in cyberspace, and it is based telecommunication technology and multimedia technology. Specially, This system gets rid of the nufamiliarity and inconvenient feeling during the distance education. Also it supports the mediation of floor mode, for a group lecture and supports the synchronous mode for face-to-face effective and asynchronous mode for self-learning. The asynchronous mode has the down load function and the consultant mode (between teacher and student). The element technologies of this system consists of application sharing technique, whiteboard, various video window display, audio support, user interface, environment setup, session management, access control, network control and media control for collaborative distance education.

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Wireless Webcam Implementation and Application Utilizing Wireless USB Technology (무선 USB 기술을 활용한 무선웹캠 구현 및 적용방법)

  • Chae, Jung-Sik;Ban, Tae-Hak;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.3
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    • pp.569-575
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    • 2014
  • These days as smart TVs or android set top boxes have come into wide use, VoIP(Voice over Internet Protocol) services such as the Skype which can beused on computer system, can be also accessed by smart TVs or set top boxes. and the various kinds of distance learning programs have been developed on smart TVs or set top boxes. but when users have utilized a webcam with smart TVs or set top boxes, users have to go in front of smart TVs or set top boxes In this research paper, the new technology can be solved the problem of webcam use according to chaned environment. This tech is related with the wireless webcam one which can be applicable to open spaces such as living room with some distance between user and smart TV. There are few problems in long distance the test results show high reliability in living room with some distance.

Objectivity in Korean News Reporting : Machine Learning-Based Verification of News Headline Accuracy (기계학습 기반 국내 뉴스 헤드라인의 정확성 검증 연구)

  • Baik, Jisoo;Lee, Seung Eon;Han, Jiyoung;Cha, Meeyoung
    • Annual Conference on Human and Language Technology
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    • 2021.10a
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    • pp.281-286
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    • 2021
  • 뉴스 헤드라인에 제3자의 발언을 직접 인용해 전언하는 이른바 '따옴표 저널리즘'이 언론 보도의 객관주의 원칙을 해치는지는 언론학 및 뉴스 구독자에게 중요한 문제이다. 이 연구는 온라인 포털사이트를 통해 실시간 유통되는 한국어 기사의 정확성을 판별하기 위한 기계학습(Machine Learning) 모델을 제안한다. 이 연구에서 제안하는 모델은 Edit Distance와 FastText 기법을 활용해 기사 제목과 본문 내 인용구의 유사성을 측정하고, XGBoost 모델을 활용해 최종 분류한다. 아울러 이 모델을 통해 229만 건의 뉴스 헤드라인에 대해 직접 인용구가 포함된 기사가 취재원의 발언을 주관적인 윤색없이 독자들에게 전하고 있는지를 판별했다. 이뿐만 아니라 딥러닝 기반의 KoELECTRA 모델을 활용해 기사의 제목 내 인용구에 대한 감성 분석을 진행했다. 분석 결과, 윤색이 가미되지 않은 직접 인용형 기사의 비율이 지난 20년 동안 10% 이상 증가했으며, 기사 제목의 인용구에 나타나는 감정은 부정 감성이 긍정 감성의 2.8배 정도로 우세했다. 이러한 시도는 앞으로 계산사회과학 방법론과 빅데이터에 기반한 언론 보도의 평가 및 개선에 도움을 주리라 기대한다.

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Information Support of the Educational Process in the Development of Leadership Potential of Modern University in the Conditions of Distance Learning

  • Viznyuk, Inessa;Rokosovyk, Nataliia;Vytrykhovska, Oksana;Paslawska, Alla;Bielikova, Olena;Radziievska, Iryna
    • International Journal of Computer Science & Network Security
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    • v.22 no.4
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    • pp.209-216
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    • 2022
  • The modern development of higher education in Ukraine is the result of two main factors. One of them - the factor of social progress - reflects the transformations inherent in modern Ukrainian society. These include, first of all, the processes of democratization and the development of civic responsibility. European the choice of Ukraine, the integration of our state into the European space determine accordingly, the second factor influencing the development of domestic higher education - the trends that guide the progress of the European Higher Education Area (European Higher Education Area (hereinafter - EHEA) and the European Research Area Research Area, hereinafter - ERA). The strategy of information support of the educational process (approved by the European Commission in 2010) recognizes the leading role of higher education as a driver of social progress, accordingly states the priority - the development of free economic education and identifies indicators of such progress - the achievement and international attractiveness of European free economic education. The information support of modernization challenges in higher education are aimed at the educational process, the leadership position of students, in particular through promotion and implementation of leading achievements and best practices in the context of globalization.

Virtual Domino: Interactive Physics Simulation and Experience

  • Shahab, Qonita M.;Kwon, Yong-Moo;Ko, Hee-Dong
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.954-959
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    • 2006
  • Virtual Reality simulation enables immersive 3D experience of a Virtual Environment. A simulation-based VE can be used to map real world phenomena into virtual experience. This research studies on the use of Newton's physics law to demonstrate the effects of forces upon object's falling movement, and their effects towards other fallible objects. A reconfigurable simulation enables users to reconfigure the parameters of the objects involved in the simulation, so that they can see different effects from the different configurations, such as force magnitude and distance between objects. This concept is suitable for a classroom learning of physics law. Preliminary implementation is done on a PC with a joystick for 4DOF movement. The graphics is implemented by SGI OpenGL Performer. A middleware called NAVERLib that consists of Performer's modules for easy XML-based configuration is used for management of visualization, network and devices connection, and where the engine of this domino simulation is attached.

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An Implementation of the Open and Flexible Web-Based Distance Teaching & Learning System (유연하고 열린 웹기반 원격 강의 및 학습 시스템의 구현)

  • 한민아;김만중;정은이;박만곤
    • Proceedings of the Korea Association of Information Systems Conference
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    • 2001.05a
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    • pp.93-102
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    • 2001
  • 최근 지식, 정보, 기술의 새로운 패러다임으로 대표되는 지식정보화사회에 대응하기 위한 준비가 전 세계적으로 추진되고 있으며, UN해양법 발효, WTD체제 출범에 따른 어장축소와 수산물수입 전면자유화 등 많은 어려움에 처한 수산업을 고부가치적인 수산업으로 육성하고, 경쟁력 있는 산업으로 육성하기 위해서는 어업인 상호간 지식정보교환, 수산기술의 보급 및 교육을 위한 평생교육 체계, 어촌관광자원의 홍보 및 활용을 통한 국민에게 사랑 받는 어촌건설이 필요하며 특히 현재 급속도로 진행되고 있는 사회 전반적인 정보화의 물결이 어촌에는 확산되고 있지 않으며, 정부의 정보인프라정책에도 소외되고 있어 어업생산기반인 어업인에 대한 정보화마인드 함양 및 어업에 대한 정보인프라 조기구축이 시급하다. 본 연구는 급속히 보급되고 있는 인터넷을 이용하여 정보화에 소외된 어업인이 정보화 격차의 해소와 보다 신속하고 살아있는 정보와 지식을 제공하고자 시스템을 구축하였다.

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Application Of Electronic Information And Educational Environment In Innovative Educational Activities

  • Taranenko, Yuliia;Buhaiets, Nataliia;Kyrychenko, Rymma;Cherniak, Daryna;Mnozhynska, Ruslana;Paskevska, Iuliia
    • International Journal of Computer Science & Network Security
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    • v.22 no.7
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    • pp.366-370
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    • 2022
  • The article deals with the theoretical and methodological foundations of innovative approaches in the modern education system. The issues of introducing computerized and telecommunication technologies are characterized, which allow switching to distance learning (DL), which is a promising form of the system of open education support in the modern educational process. Special attention is paid to the study of practical technologies of vocational training and the activities of a teacher and innovative areas of vocational training of students.

A system design for developing a 'learning community' (학습 커뮤니티'개발을 위한 시스템 디자인)

  • 천진향
    • Archives of design research
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    • v.12 no.2
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    • pp.19-28
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    • 1999
  • Current technology does not emphasize closer connection through group collaboration, but rather underlines the distances and separations that are visible in today's society. As the interpretation of our territory of life which is still based on the model of the 'physical' of industrial era is no more valid, a different 'sense of belonging' corresponds to this new notion of territory. The main idea is how to make the sense of community to connect actual space with one child from each place. Therefore, the subject of this thesis is to design the system making children from distance to be closer, developing 'learning community' connecting with two classes across the globe. The contents include its studying in respect to the development of a non-geographical 'learning community' based on co-evolution, and to the system design of conceptual models for the community. In conclusion, the physical interface design is suggested to let user develop accurate mental models of the system.

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Effects of smartphone on self-directed learning ability by mediation of self-control : Does it matter when to start using smartphone for the first time? (스마트폰 사용이 자기통제력의 매개를 통해 자기주도학습능력에 미치는 영향 : 스마트폰 최초 사용시점에 따른 비교)

  • Kyun, Suna;Lee, Soo Young
    • Journal of The Korean Association of Information Education
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    • v.21 no.2
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    • pp.247-257
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    • 2017
  • The aims of this study are to analyse how smartphone affects (1)self-control and (2)self-directed learning ability of middle-school students, and also affect (3)self-directed learning ability by mediation of self-control. For these aims, this study used Seoul Educational Longitudinal Study panel data which was conducted in 2015, and conducted multi-group comparisons using structural equation modeling analyses. In analysis of smartphone effects, the use of smartphone of students was divided into 'for entertainment' and 'for learning', and also their first time of smartphone use was considered(elementary vs. middle school). Results indicated that while 'smarphone use for entertainment' was related negatively with self-control and self-directed learning ability of students, 'smarphone use for learning' was related positively, regardless of when smartphone was first used. Also, while 'smarphone use for entertainment' was related negatively with self-directed learning ability by mediation of self-control, 'smarphone use for learning' was related positively.

A View of Elementary School Mathematics in Open Education (초등수학 교육의 열린 교육적 관점1))

  • 이의원
    • Education of Primary School Mathematics
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    • v.1 no.2
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    • pp.85-95
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    • 1997
  • Recently, by the popularization of computers and the development of many kinds of information transmission software, the living pattern in business offices and in home-life have changed rapidly. Because of the great progression of today's science technology, the influence of social education on the children is larger than that of the traditional school.. By a rapid change in the social atmosphere, there are some people who insist the traditional school education system is of no use any more. There have been many calls for reform of traditional schooling and in particular there has been major rethinking of school mathematics. The initial demand for change in elementary school mathematics is because of the poor achievement of students. There are even more compelling reasons for change. For example today's science technology society requires a different mathematical literacy for its citizens than that of the past. The importance of problem-solving based on interest and progress is more important than just paper-pencil computation in elementary schools. And also the increasing information wave of today's society demands that the school accept the long-distance education which could not be imagined in the past. Taking account of this variety, school education in the future should willingly introduce and apply the open education system to keep pace with today's society. To accept society demands actively, today's schools are going to accept and apply the idea of the open education. In this viewpoint, the purpose of the paper is to analyze the causes of under-achievement in mathematics teaming, the directions of school mathematics education, the system of textbooks and the problems of teaching-learning programs and paper-pencil test.

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