• Title/Summary/Keyword: Ontology Reuse

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Development of Semantic Risk Breakdown Structure to Support Risk Identification for Bridge Projects

  • Isah, Muritala Adebayo;Jeon, Byung-Ju;Yang, Liu;Kim, Byung-Soo
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.245-252
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    • 2022
  • Risk identification for bridge projects is a knowledge-based and labor-intensive task involving several procedures and stakeholders. Presently, risk information of bridge projects is unstructured and stored in different sources and formats, hindering knowledge sharing, reuse, and automation of the risk identification process. Consequently, there is a need to develop structured and formalized risk information for bridge projects to aid effective risk identification and automation of the risk management processes to ensure project success. This study proposes a semantic risk breakdown structure (SRBS) to support risk identification for bridge projects. SRBS is a searchable hierarchical risk breakdown structure (RBS) developed with python programming language based on a semantic modeling approach. The proposed SRBS for risk identification of bridge projects consists of a 4-level tree structure with 11 categories of risks and 116 potential risks associated with bridge projects. The contributions of this paper are threefold. Firstly, this study fills the gap in knowledge by presenting a formalized risk breakdown structure that could enhance the risk identification of bridge projects. Secondly, the proposed SRBS can assist in the creation of a risk database to support the automation of the risk identification process for bridge projects to reduce manual efforts. Lastly, the proposed SRBS can be used as a risk ontology that could aid the development of an artificial intelligence-based integrated risk management system for construction projects.

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A Study on Building Method of the Construction Industry Thesaurus Using Facet Analysis Method (패싯 분석 기법을 활용한 건설 시소러스 구축 방안에 관한 연구)

  • Hong, Ki-Churl
    • Journal of Korean Library and Information Science Society
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    • v.48 no.1
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    • pp.345-371
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    • 2017
  • Traditionally, the construction industry field is one of the typical fields using facet analysis method. Internationally the facet analysis method is applied to the classification scheme "Uniclass" or thesaurus "Construction Industry Thesaurus(CIT)". In the case of Korea, the facet analysis method is being used in classification scheme "Construction Industry Classification System" but it is difficult to find studies on facet analysis method in thesaurus or building case study. This study aims to establish facet types by introducing building of thesaurus for information retrieval in construction field using facet analysis method and to suggest building plan of thesaurus in construction field using facet analysis method. In this paper, We establish the 11 top facets(agent/patient, artifacts, abstract, material, parts/component, works, attribute, media, process, space, time) and the 13 subfacet as rudimental facets and suggest building plan according to thesaurus building procedure which is suggested by International Standard(ISO 25964-1). The result of this study is expected to apply to facet based thesaurus. And it is also expected to reuse in Taxonomy or Ontology etc. and to use in interoperability with the classification scheme of Construction filed.

Standardization Strategy on 3D Animation Contents (3D 애니메이션 콘텐츠의 SCORM 기반 표준화 전략)

  • Jang, Jae-Kyung;Kim, Sun-Hye;Kim, Ho-Sung
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.218-222
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    • 2006
  • In making 3D animation with digital technology, it is necessary to increase productivity and reusability by managing production pipeline systematically through standardization of animation content. For this purpose, we try to develop the animation content management system that can manage all kind of information on the production pipeline, based on SCORM of e-teaming by considering production, publication and re-editing. A scene as the unit of visual semantics is standardize into an object that contains meta-data of place, cast, weather, season, time and viewpoint about the scene. The meta-data of content includes a lot of information of copyright, publication, description, etc, so that it plays an important role on the management and the publication. If an effective management system of meta-data such as ontology will be implemented, it is possible to search multimedia contents powerfully. Hence, it will bring on production and publication of UCC. Using the meta-data of content object, user and producer can easily search and reuse the contents. Hence, they can choose the contents object according to their preference and reproduce their own creative animation by reorganizing and packaging the selected objects.

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