• 제목/요약/키워드: Object recognition system

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An Improved Area Edge Detection for Real-time Image Processing (실시간 영상 처리를 위한 향상된 영역 경계 검출)

  • Kim, Seung-Hee;Nam, Si-Byung;Lim, Hae-Jin
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.1
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    • pp.99-106
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    • 2009
  • Though edge detection, an important stage that significantly affecting the performance of image recognition, has been given numerous researches on its execution methods, it still remains as difficult problem and it is one of the components for image recognition applications while it is not the only way to identify an object or track a specific area. This paper, unlike gradient operator using edge detection method, found out edge pixel by referring to 2 neighboring pixels information in binary image and comparing them with pre-defined 4 edge pixels pattern, and detected binary image edge by determining the direction of the next edge detection exploring pixel and proposed method to detect binary image edge by repeating step of edge detection to detect another area edge. When recognizing image, if edge is detected with the use of gradient operator, thinning process, the stage next to edge detection, can be omitted, and with the edge detection algorithm executing time reduced compared with existing area edge tracing method, the entire image recognizing time can be reduced by applying real-time image recognizing system.

A Study on Radar Video Fusion Systems for Pedestrian and Vehicle Detection (보행자 및 차량 검지를 위한 레이더 영상 융복합 시스템 연구)

  • Sung-Youn Cho;Yeo-Hwan Yoon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.24 no.1
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    • pp.197-205
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    • 2024
  • Development of AI and big data-based algorithms to advance and optimize the recognition and detection performance of various static/dynamic vehicles in front and around the vehicle at a time when securing driving safety is the most important point in the development and commercialization of autonomous vehicles. etc. are being studied. However, there are many research cases for recognizing the same vehicle by using the unique advantages of radar and camera, but deep learning image processing technology is not used, or only a short distance is detected as the same target due to radar performance problems. Therefore, there is a need for a convergence-based vehicle recognition method that configures a dataset that can be collected from radar equipment and camera equipment, calculates the error of the dataset, and recognizes it as the same target. In this paper, we aim to develop a technology that can link location information according to the installation location because data errors occur because it is judged as the same object depending on the installation location of the radar and CCTV (video).

A Method for 3D Human Pose Estimation based on 2D Keypoint Detection using RGB-D information (RGB-D 정보를 이용한 2차원 키포인트 탐지 기반 3차원 인간 자세 추정 방법)

  • Park, Seohee;Ji, Myunggeun;Chun, Junchul
    • Journal of Internet Computing and Services
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    • v.19 no.6
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    • pp.41-51
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    • 2018
  • Recently, in the field of video surveillance, deep learning based learning method is applied to intelligent video surveillance system, and various events such as crime, fire, and abnormal phenomenon can be robustly detected. However, since occlusion occurs due to the loss of 3d information generated by projecting the 3d real-world in 2d image, it is need to consider the occlusion problem in order to accurately detect the object and to estimate the pose. Therefore, in this paper, we detect moving objects by solving the occlusion problem of object detection process by adding depth information to existing RGB information. Then, using the convolution neural network in the detected region, the positions of the 14 keypoints of the human joint region can be predicted. Finally, in order to solve the self-occlusion problem occurring in the pose estimation process, the method for 3d human pose estimation is described by extending the range of estimation to the 3d space using the predicted result of 2d keypoint and the deep neural network. In the future, the result of 2d and 3d pose estimation of this research can be used as easy data for future human behavior recognition and contribute to the development of industrial technology.

A Study on Children Edutainment Contents Development with Hand Gesture Recognition and Electronic Dice (전자주사위 및 손동작 인식을 활용한 아동용 에듀테인먼트 게임 콘텐츠 개발에 관한 연구)

  • Ok, Soo-Yol
    • Journal of Korea Multimedia Society
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    • v.14 no.10
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    • pp.1348-1364
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    • 2011
  • As the existing edutainment contents for children are mostly comprised of educational tools which unilaterally induce educatees to passively respond to them, the content-creating methodologies in terms of which active and voluntary learning is made possible is urgently needed. In this paper, we present the implementation of the tangible 'electronic dice' interface as an interactive tool for behavior-based edutainment contents, and propose a methodology for developing edutainment contents for children by utilizing the recognition technique of hand movement based on depth-image information. Also proposed in the paper are an authoring and management tool of learning quizzes that allows educators to set up and manage their learning courseware, and a log analysis system of learning achievement for real-time monitoring of educational progress. The behavior-based tangible interface and edutainment contents that we propose provide the easy-to-operate interaction with a real object, which augments educatees' interest in learning, thus leading to their active and voluntary attitude toward learning. Furthermore, The authoring and management tool and log analysis system allow us to construct learning programs by children's achievement level and to monitor in real-time the learning development of children educatees by understanding the situation and behavior of their learning development from the analytic results obtained by observing the processes of educatees' solving problems for themselves, and utilizing them for evaluation materials for lesson plans.

Albedo Based Fake Face Detection (빛의 반사량 측정을 통한 가면 착용 위변조 얼굴 검출)

  • Kim, Young-Shin;Na, Jae-Keun;Yoon, Sung-Beak;Yi, June-Ho
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.45 no.6
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    • pp.139-146
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    • 2008
  • Masked fake face detection using ordinary visible images is a formidable task when the mask is accurately made with special makeup. Considering recent advances in special makeup technology, a reliable solution to detect masked fake faces is essential to the development of a complete face recognition system. This research proposes a method for masked fake face detection that exploits reflectance disparity due to object material and its surface color. First, we have shown that measuring of albedo can be simplified to radiance measurement when a practical face recognition system is deployed under the user-cooperative environment. This enables us to obtain albedo just by grey values in the image captured. Second, we have found that 850nm infrared light is effective to discriminate between facial skin and mask material using reflectance disparity. On the other hand, 650nm visible light is known to be suitable for distinguishing different facial skin colors between ethnic groups. We use a 2D vector consisting of radiance measurements under 850nm and 659nm illumination as a feature vector. Facial skin and mask material show linearly separable distributions in the feature space. By employing FIB, we have achieved 97.8% accuracy in fake face detection. Our method is applicable to faces of different skin colors, and can be easily implemented into commercial face recognition systems.

Two Fold Aspects of Mind and the Rise of Cultivation in Xunzi's Thought, treated mainly through Xiūshēnpiān, Jiěbìpiān and Zhèngmíng of his Writings (순자에 보이는 마음의 중층적 양상과 수양 문제의 대두 ­- 「수신편」, 「해폐편」 그리고 「정명편」을 중심으로 ­-)

  • Rhee, Myung-Su
    • (The)Study of the Eastern Classic
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    • no.73
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    • pp.281-302
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    • 2018
  • The role of mind is very important in Xunzi's thought. The way is permanent rule of politics that is under the control of mind which is recognizing organ for both thinking and acknowledging things in his thought. Nevertheless the mind in Xunzi's thought has desire as an organ of body to be controlled. On the other hand, the mind has conflicting two fold aspects in the course of its recognition of things like storage and vacancy, movement and calmness, and two kinds of recognizing opinion against one object. And there are various evils in thinking system of mind. In a sense, the mind of human is to be cleaned and cultivated. Xunzi proposed managing energy and cultivating mind as a thinking system. Mengzi proposed to enliven vast-flowing energy and to cultivate mind through shortening desire, while Xunzi did managing energy and caring about mind for controlling other body systems and publicly recognizing things. In Xunzi's idea the mind in the recognition of things is similar to the water in bowl as a mirror for looking at any things, and thus it is imperative for us to sink grounds in mind for becoming good water mirror. In this need the grounds of human mind would be to be sunk and also the cultivation of it would be to be demanded. Ultimately there should need the recognition of mind that is cleaned and cultivated for brightly discovering the great principle and recovering the unchangeable way with a view to preparing the condition for national peace. This thesis, in this context, to approach the meaning of mind, its two fold aspects, and the necessity of it.

RFID Indoor Location Recognition Using Neural Network (신경망을 이용한 RFID 실내 위치 인식)

  • Lee, Myeong-hyeon;Heo, Joon-bum;Hong, Yeon-chan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.3
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    • pp.141-146
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    • 2018
  • Recently, location recognition technology has attracted much attention, especially for locating people or objects in an indoor environment without being influenced by the surrounding environment GPS technology is widely used as a method of recognizing the position of an object or a person. GPS is a very efficient, but it does not allow the positions of objects or people indoors to be determined. RFID is a technology that identifies the location information of a tagged object or person using radio frequency information. In this study, an RFID system is constructed and the position is measured using tags. At this time, an error occurs between the actual and measured positions. To overcome this problem, a neural network is trained using the measured and actual position data to reduce the error. In this case, since the number of read tags is not constant, they are not suitable as input values for training the neural network, so the neural network is trained by converting them into center-of-gravity inputs and median value inputs. This allows the position error to be reduce by the neural network. In addition, different numbers of trained data are used, viz. 50, 100, 200 and 300, and the correlation between the number of data input values and the error is checked. When the training is performed using the neural network, the errors of the center-of-gravity input and median value input are compared. It was found that the greater the number of trained data, the lower the error, and that the error is lower when the median value input is used than when the center-of-gravity input is used.

Research to improve the performance of self localization of mobile robot utilizing video information of CCTV (CCTV 영상 정보를 활용한 이동 로봇의 자기 위치 추정 성능 향상을 위한 연구)

  • Park, Jong-Ho;Jeon, Young-Pil;Ryu, Ji-Hyoung;Yu, Dong-Hyun;Chong, Kil-To
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.12
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    • pp.6420-6426
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    • 2013
  • The indoor areas for the commercial use of automatic monitoring systems of mobile robot localization improves the cognitive abilities and the needs of the environment with this emerging and existing mobile robot localization, and object recognition methods commonly around its great sensor are leveraged. On the other hand, there is a difficulty with a problem-solving self-location estimation in indoor mobile robots using only the sensors of the robot. Therefore, in this paper, a self-position estimation method for an enhanced and effective mobile robot is proposed using a marker and CCTV video that is already installed in the building. In particular, after recognizing a square mobile robot and the object from the input image, and the vertices were confirmed, the feature points of the marker were found, and marker recognition was then performed. First, a self-position estimation of the mobile robot was performed according to the relationship of the image marker and a coordinate transformation was performed. In particular, the estimation was converted to an absolute coordinate value based on CCTV information, such as robots and obstacles. The study results can be used to make a convenient self-position estimation of the robot in the indoor areas to verify the self-position estimation method of the mobile robot. In addition, experimental operation was performed based on the actual robot system.

Hand Tracking Based Projection Mapping System and Applications (손 위치 트래킹 기반의 프로젝션 매핑 시스템 및 응용)

  • Lee, Cheongun;Park, Sanghun
    • Journal of the Korea Computer Graphics Society
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    • v.22 no.4
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    • pp.1-9
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    • 2016
  • In this paper we present a projection mapping system onto human's moving hand by a projector as information delivery media and Kinect to recognize hand motion. Most traditional projection mapping techniques project a variety of images onto stationary objects, however, our system provides new user experience by projecting images onto the center of the moving palm. We explain development process of the system, and production of content as applications on our system. We propose hardware organization and development process of open software architecture based on object oriented programming approach. For stable image projection, we describe a device calibration method between the projector and Kinect in three dimensional space, and a denoising technique to minimize artifacts from Kinect coordinates vibration and unstable hand tremor.

Real-time moving object tracking and distance measurement system using stereo camera (스테레오 카메라를 이용한 이동객체의 실시간 추적과 거리 측정 시스템)

  • Lee, Dong-Seok;Lee, Dong-Wook;Kim, Su-Dong;Kim, Tae-June;Yoo, Ji-Sang
    • Journal of Broadcast Engineering
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    • v.14 no.3
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    • pp.366-377
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    • 2009
  • In this paper, we implement the real-time system which extracts 3-dimensional coordinates from right and left images captured by a stereo camera and provides users with reality through a virtual space operated by the 3-dimensional coordinates. In general, all pixels in correspondence region are compared for the disparity estimation. However, for a real time process, the central coordinates of the correspondence region are only used in the proposed algorithm. In the implemented system, 3D coordinates are obtained by using the depth information derived from the estimated disparity and we set user's hand as a region of interest(ROI). After user's hand is detected as the ROI, the system keeps tracking a hand's movement and generates a virtual space that is controled by the hand. Experimental results show that the implemented system could estimate the disparity in real -time and gave the mean-error less than 0.68cm within a range of distance, 1.5m. Also It had more than 90% accuracy in the hand recognition.