• Title/Summary/Keyword: Object extraction

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Comparative Study of Corner and Feature Extractors for Real-Time Object Recognition in Image Processing

  • Mohapatra, Arpita;Sarangi, Sunita;Patnaik, Srikanta;Sabut, Sukant
    • Journal of information and communication convergence engineering
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    • v.12 no.4
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    • pp.263-270
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    • 2014
  • Corner detection and feature extraction are essential aspects of computer vision problems such as object recognition and tracking. Feature detectors such as Scale Invariant Feature Transform (SIFT) yields high quality features but computationally intensive for use in real-time applications. The Features from Accelerated Segment Test (FAST) detector provides faster feature computation by extracting only corner information in recognising an object. In this paper we have analyzed the efficient object detection algorithms with respect to efficiency, quality and robustness by comparing characteristics of image detectors for corner detector and feature extractors. The simulated result shows that compared to conventional SIFT algorithm, the object recognition system based on the FAST corner detector yields increased speed and low performance degradation. The average time to find keypoints in SIFT method is about 0.116 seconds for extracting 2169 keypoints. Similarly the average time to find corner points was 0.651 seconds for detecting 1714 keypoints in FAST methods at threshold 30. Thus the FAST method detects corner points faster with better quality images for object recognition.

VLSI Architecture for Video Object Boundary Enhancement (비디오객체의 경계향상을 위한 VLSI 구조)

  • Kim, Jinsang-
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.11A
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    • pp.1098-1103
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    • 2005
  • The edge and contour information are very much appreciated by the human visual systems and are responsible for our perceptions and recognitions. Therefore, if edge information is integrated during extracting video objects, we can generate boundaries of oects closer to human visual systems for multimedia applications such as interaction between video objects, object-based coding, and representation. Most of object extraction methods are difficult to implement real-time systems due to their iterative and complex arithmetic operations. In this paper, we propose a VLSI architecture integrating edge information to extract video objects for precisely located object boundaries. The proposed architecture can be easily implemented into hardware due to simple arithmetic operations. Also, it can be applied to real-time object extraction for object-oriented multimedia applications.

The Extraction Vertex on 3-D Object using 3-D Curvature (3차원 곡률을 이용한 3차원물체의 정점 추출)

  • Yun, Hyeong-Tae
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.6
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    • pp.1616-1623
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    • 1996
  • In general, in order to recognize and modelling the 3-D object, it is necessary to have the method to express the shape of 3-D object. In case of 2-D like silhouette image, the extraction of vertex on the boundary of the object can be obtained by using the 2-D curvature function. But, in case of 3-D curvature function that can calculate the surface curvature values of 3-d object doesn't exist, it is difficult to express the share of 3-D object. Therefore, in this paper, a new method is presented. With this presented method, the approximated surface curvature values and vertex of 3-D object can be obtained effectively using the principle of 2-D curvature and the least square method.

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Analysis of Feature Extraction Algorithms Based on Deep Learning (Deep Learning을 기반으로 한 Feature Extraction 알고리즘의 분석)

  • Kim, Gyung Tae;Lee, Yong Hwan;Kim, Yeong Seop
    • Journal of the Semiconductor & Display Technology
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    • v.19 no.2
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    • pp.60-67
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    • 2020
  • Recently, artificial intelligence related technologies including machine learning are being applied to various fields, and the demand is also increasing. In particular, with the development of AR, VR, and MR technologies related to image processing, the utilization of computer vision based on deep learning has increased. The algorithms for object recognition and detection based on deep learning required for image processing are diversified and advanced. Accordingly, problems that were difficult to solve with the existing methodology were solved more simply and easily by using deep learning. This paper introduces various deep learning-based object recognition and extraction algorithms used to detect and recognize various objects in an image and analyzes the technologies that attract attention.

A Study on Efficient FPS Game Operation Using Attention NPC Extraction (관심 NPC 추출을 이용한 효율적인 FPS 게임 운영에 관한 연구)

  • Park, Changmin
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.13 no.2
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    • pp.63-69
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    • 2017
  • The extraction of attention NPC in a FPS game has emerged as a very significant issue. We propose an efficient FPS game operation method, using the attention NPC extraction with a simple arithmetic. First, we define the NPC, using the color histogram interaction and texture similarity in the block to determine the attention NPC. Next, we use the histogram of movement distribution and frequency of movement of the NPC. Becasue, except for the block boundary according to the texture and to extract only the boundaries of the object block. The edge strength is defined to have high values at the NPC object boundaries, while it is designed to have relatively low values at the NPC texture boundaries or in interior of a region. The region merging method also adopts the color histogram intersection technique in order to use color distribution in each region. Through the experiment, we confirmed that NPC has played a crucial role in the FPS game and as a result it draws more speed and strategic actions in the game.

General Relation Extraction Using Probabilistic Crossover (확률적 교차 연산을 이용한 보편적 관계 추출)

  • Je-Seung Lee;Jae-Hoon Kim
    • KIPS Transactions on Software and Data Engineering
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    • v.12 no.8
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    • pp.371-380
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    • 2023
  • Relation extraction is to extract relationships between named entities from text. Traditionally, relation extraction methods only extract relations between predetermined subject and object entities. However, in end-to-end relation extraction, all possible relations must be extracted by considering the positions of the subject and object for each pair of entities, and so this method uses time and resources inefficiently. To alleviate this problem, this paper proposes a method that sets directions based on the positions of the subject and object, and extracts relations according to the directions. The proposed method utilizes existing relation extraction data to generate direction labels indicating the direction in which the subject points to the object in the sentence, adds entity position tokens and entity type to sentences to predict the directions using a pre-trained language model (KLUE-RoBERTa-base, RoBERTa-base), and generates representations of subject and object entities through probabilistic crossover operation. Then, we make use of these representations to extract relations. Experimental results show that the proposed model performs about 3 ~ 4%p better than a method for predicting integrated labels. In addition, when learning Korean and English data using the proposed model, the performance was 1.7%p higher in English than in Korean due to the number of data and language disorder and the values of the parameters that produce the best performance were different. By excluding the number of directional cases, the proposed model can reduce the waste of resources in end-to-end relation extraction.

A Robust Algorithm for Moving Object Segmentation and VOP Extraction in Video Sequences (비디오 시퀸스에서 움직임 객체 분할과 VOP 추출을 위한 강력한 알고리즘)

  • Kim, Jun-Ki;Lee, Ho-Suk
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.4
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    • pp.430-441
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    • 2002
  • Video object segmentation is an important component for object-based video coding scheme such as MPEG-4. In this paper, a robust algorithm for segmentation of moving objects in video sequences and VOP(Video Object Planes) extraction is presented. The points of this paper are detection, of an accurate object boundary by associating moving object edge with spatial object edge and generation of VOP. The algorithm begins with the difference between two successive frames. And after extracting difference image, the accurate moving object edge is produced by using the Canny algorithm and morphological operation. To enhance extracting performance, we app]y the morphological operation to extract more accurate VOP. To be specific, we apply morphological erosion operation to detect only accurate object edges. And moving object edges between two images are generated by adjusting the size of the edges. This paper presents a robust algorithm implementation for fast moving object detection by extracting accurate object boundaries in video sequences.

Feature Parameter Extraction for Shape Information Analysis of 2-D Moving Object (2-D 이동물체의 형태 정보 분석을 위한 특징 파라미터 추출)

  • 김윤호;이주신
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.16 no.11
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    • pp.1132-1142
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    • 1991
  • This paper proposed a method of feature parameter extraction for shape information analysis of moving object. In the 2-D plane, moving object are extracted by the difference method. Feature parameters of moving object are chosen area, perimeter, a/p ratio, vertex, x/y ratio. We changed brightness variation from the range of 600Lux to the 1400Lux and then determined Permissible Error range of feature parameter due to the brightness variation. So as to verify the validity of proposed method, experiment are performed with a toy car and it's results showed that decision error was less than 6%.

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Object Tracking using Feature Map from Convolutional Neural Network (컨볼루션 신경망의 특징맵을 사용한 객체 추적)

  • Lim, Suchang;Kim, Do Yeon
    • Journal of Korea Multimedia Society
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    • v.20 no.2
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    • pp.126-133
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    • 2017
  • The conventional hand-crafted features used to track objects have limitations in object representation. Convolutional neural networks, which show good performance results in various areas of computer vision, are emerging as new ways to break through the limitations of feature extraction. CNN extracts the features of the image through layers of multiple layers, and learns the kernel used for feature extraction by itself. In this paper, we use the feature map extracted from the convolution layer of the convolution neural network to create an outline model of the object and use it for tracking. We propose a method to adaptively update the outline model to cope with various environment change factors affecting the tracking performance. The proposed algorithm evaluated the validity test based on the 11 environmental change attributes of the CVPR2013 tracking benchmark and showed excellent results in six attributes.

Acceleration of Viewport Extraction for Multi-Object Tracking Results in 360-degree Video (360도 영상에서 다중 객체 추적 결과에 대한 뷰포트 추출 가속화)

  • Heesu Park;Seok Ho Baek;Seokwon Lee;Myeong-jin Lee
    • Journal of Advanced Navigation Technology
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    • v.27 no.3
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    • pp.306-313
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    • 2023
  • Realistic and graphics-based virtual reality content is based on 360-degree videos, and viewport extraction through the viewer's intention or automatic recommendation function is essential. This paper designs a viewport extraction system based on multiple object tracking in 360-degree videos and proposes a parallel computing structure necessary for multiple viewport extraction. The viewport extraction process in 360-degree videos is parallelized by composing pixel-wise threads, through 3D spherical surface coordinate transformation from ERP coordinates and 2D coordinate transformation of 3D spherical surface coordinates within the viewport. The proposed structure evaluated the computation time for up to 30 viewport extraction processes in aerial 360-degree video sequences and confirmed up to 5240 times acceleration compared to the CPU-based computation time proportional to the number of viewports. When using high-speed I/O or memory buffers that can reduce ERP frame I/O time, viewport extraction time can be further accelerated by 7.82 times. The proposed parallelized viewport extraction structure can be applied to simultaneous multi-access services for 360-degree videos or virtual reality contents and video summarization services for individual users.