• 제목/요약/키워드: Object System

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6 축 힘/모멘트센서를 이용한 구물체 잡기 손가락 힘측정장치 개발 (Development of Finger-force Measuring System with Six-axis Force/moment Sensor for Measuring a Spherical-object Grasping Force)

  • 김현민;윤정원;신희석;김갑순
    • 한국정밀공학회지
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    • 제27권11호
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    • pp.37-45
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    • 2010
  • Stroke patients can't use their hands because of the paralysis of their fingers. Their fingers are recovered by rehabilitating training, and the rehabilitating extent can be judged by grasping a spherical object. At present, the used object in hospital is only a spherical object, and can't measure the force of fingers. Therefore, doctors judge the rehabilitating extent by touching and watching at their fingers. So, the spherical object measuring system which can measure the force of their fingers should be developed. In this paper, the finger-force measuring system with a six-axis force/moment sensor which can measure the spherical-object grasping force is developed. The six-axis force/moment sensor was designed and fabricated, and the force measuring device was designed and manufactured using DSP (digital signal processing). Also, the grasping force test of men was performed using the developed finger-force measuring system, it was confirmed that the average force of men was about 120N.

가중치 정보를 이용한 영상 분할 알고리즘 (Image segmentation algorithm based on weight information)

  • 김선집;박병준
    • 한국정보전자통신기술학회논문지
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    • 제9권5호
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    • pp.472-477
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    • 2016
  • 영상 감시 시스템에서 핵심적인 기술은 얼마나 정확하게 검출을 할 수 있는가 하는 것이다. 객체를 정확하게 추적하기 위해서는 영상에서 배경과 객체를 정확히 분리 할 수 있어야 한다. 하지만 사람의 시각이 아닌 시스템 스스로가 배경과 객체를 정확히 구분하고, 상황을 판단하는 것은 쉽지 않다. 영상처리 시스템의 신뢰도를 높이기 위해서는 배경과 객체를 정확히 검출해 내야 객체를 정확하게 추적할 수 있게 되며 이는 시스템 제작의 성공 여부에 큰 영향을 끼친다. 본 논문은 시시각각으로 변하는 배경 환경을 정확히 파악하기 위해 배경의 변화를 관찰하여 배경과 객체를 보다 정확하게 구분할 수 있는 방안을 제안하였다.

ART : 임베디드 시스템에 적용 가능한 능동객체 실행시간 지원 시스템의 구현 (ART : An Implementation on the Active_object RunTime Systems Applicable for the Embedded Systems)

  • 박윤용;임동선;정부금;이경오;박정호
    • 정보처리학회논문지A
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    • 제10A권4호
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    • pp.295-304
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    • 2003
  • 능동객체는 스레드와 같은 독립적인 실행단위로서 객체가 생성될 때 CPU의 스케줄을 받아 실행되어지는 개체이다. 본 논문에서는 이러한 능동객체론 정의하고, 능동객체의 생성 및 실행을 제어하는 능동객체 실행시간 지원시스템(Active object Run Time support systems ; ART)을 제시하였다. 또한 ART는 분산 환경에서 사용자들에게 위치 투명성이 보장되고, 편리한 방식으로 분산 프로그래밍을 할 수 있도록 능동객체 사이에 메소드 호출을 지원할 수 있고, 이를 위한 통신 기법을 설계하고 구현하였다. 그리고 본 논문에서 제안하는 ART를 임베디드 시스템과 같이 시스템 자원이 제한되어 있고, 분산 환경으로 구성되어 있는 시스템에 적용하여 구현하였다.

Distributed Real Time Simulation Programming with Time and Message Object Oriented in Computer Network Systems

  • Ra , Sang-Dong;Na, Ha-Sun;Kim, Moon-Hwan
    • 한국통신학회논문지
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    • 제29권1C호
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    • pp.157-165
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    • 2004
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object)structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems. Start after striking space key 2 times.

Deadline Handling in Real-Time Distributed Object Oriented Programming of TMO

  • Kim, Hee-Chul;Na, Sang-Dong
    • 한국정보통신학회논문지
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    • 제6권6호
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    • pp.863-872
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    • 2002
  • Real-time(RT) object-oriented(00) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established 00 programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems.

3축 힘센서를 이용한 구물체 잡기 손가락 힘측정시스템 개발 (Development of finger-force measuring system with three-axis force sensor for measuring a spherical-object grasping force)

  • 김현민;김갑순
    • 센서학회지
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    • 제19권3호
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    • pp.238-245
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    • 2010
  • Stroke patients can't use their hands because of the paralysis of their fingers. Their fingers are recovered by rehabilitating training, and the rehabilitating extent can be judged by grasping a spherical object. At present, the object used in hospital is only a spherical object, and can't measure the force of fingers. Therefore, doctors judge the rehabilitating extent by touching and watching at their fingers. So, the spherical object measuring system which can measure the force of their fingers should be developed. In this paper, the finger-force measuring system with a three-axis force sensor which can measure the spherical-object grasping force is developed. The three-axis force sensor is designed and fabricated, and the force measuring device is designed and manufactured using DSP(digital signal processing). Also, the grasping force test of men is performed using the developed finger-force measuring system, it was confirmed that the average force of men was about 120 N.

증감지에 따른 피사체 대조도의 변화 (Effect of Intensifying Screens to Subject Contrast)

  • 이인자;허준;강홍석;윤철호
    • 대한방사선기술학회지:방사선기술과학
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    • 제13권2호
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    • pp.27-30
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    • 1990
  • It is an experimental report about object contrast according to the Kinds of screen and obtained results as follows : 1. In the same object radiography, use acquired the difference of the object contrast between LT-II ($CaWO_{4}\;system$) and G4 (Gd system) screens. 2. object contrast more decreased in Gd system screen than $CaWO_{4}$, and object contrast controlled by X-ray tube voltage. 3. The difference of object contrast seen clearly in 80 kVp.

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Realization for Moving Object Tracking System in Two Dimensional Plane using Stereo Line CCD

  • Kim, Young-Bin;Ryu, Kwang-Ryol;Sun, Min-Gui;Sclabassi, Robert
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2008년도 추계종합학술대회 B
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    • pp.157-160
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    • 2008
  • A realization for moving object detecting and tracking system in two dimensional plane using stereo line CCDs and lighting source is presented in this paper. Instead of processing camera images directly, two line CCD sensor and input line image is used to measure two dimensional distance by comparing the brightness on line CCDs. The algorithms are used the moving object tracking and coordinate converting method. To ensure the effective detection of moving path, a detection algorithm to evaluate the reliability of each measured distance is developed. The realized system results are that the performance of moving object recognizing shows 5mm resolution and mean error is 1.89%, and enables to track a moving path of object per 100ms period.

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An XML Data Management System Using an Object-Relational Database

  • Nam, S.H.;Jung, T.S.;Kim, T.K.;Kim, K.R.;Zahng, H.K.;Yoo, J.S.;Cho, W.S.
    • 한국산업정보학회:학술대회논문집
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    • 한국산업정보학회 2007년도 춘계학술대회
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    • pp.163-167
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    • 2007
  • We propose an XML document storage system, called XDMS (XML Document Management System), by using an object-relational DBMS. XDMS generates object database schema from XML Schema and stores the XML documents in an object-relational database. SAX parser is used for understanding the structure of the XML documents, and XDMS transforms the documents into objects in the database. Experiment shows that object-relational databases provide more efficient storage and query model compared with relational databases.

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Convergence Control of Moving Object using Opto-Digital Algorithm in the 3D Robot Vision System

  • Ko, Jung-Hwan;Kim, Eun-Soo
    • Journal of Information Display
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    • 제3권2호
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    • pp.19-25
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    • 2002
  • In this paper, a new target extraction algorithm is proposed, in which the coordinates of target are obtained adaptively by using the difference image information and the optical BPEJTC(binary phase extraction joint transform correlator) with which the target object can be segmented from the input image and background noises are removed in the stereo vision system. First, the proposed algorithm extracts the target object by removing the background noises through the difference image information of the sequential left images and then controlls the pan/tilt and convergence angle of the stereo camera by using the coordinates of the target position obtained from the optical BPEJTC between the extracted target image and the input image. From some experimental results, it is found that the proposed algorithm can extract the target object from the input image with background noises and then, effectively track the target object in real time. Finally, a possibility of implementation of the adaptive stereo object tracking system by using the proposed algorithm is also suggested.