• 제목/요약/키워드: Object Space

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큐브 파노라마 가상현실 공간 구현 (The Generation of Cube Panorama Virtual Reality Environment)

  • 이종찬;김응곤
    • 한국정보통신학회논문지
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    • 제5권6호
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    • pp.1110-1115
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    • 2001
  • 한 Object 기술 두 부분으로 나누어진다. 현재까지의 기술 중 Object VR에 대하여서는 관찰자가 Object를 상, 하, 좌, 우로 회전시키면서 확대, 축소 가능한 상태로 될 수 있는 입체적인 접근 방법을 제공하지만, Panorama VR의 표현에 있어서는 제작 방식의 제한된 상황으로 상하의 표현이 왜곡되거나 표현되지 못하는 난점을 보이고 있는 실정이다. 따라서 된 연구에서는 Panorama의 기본적 개념과 Panorama VR 제작과정을 통하여 상하 표현이 되지 못하는 단점을 파악하고, 상하의 표현을 근본적으로 가능하게 하는 큐브타입의 새로운 데이터 형식을 제안하여 Panorama VR 공간을 구성하도록 한다.

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큐브 파노라마 가상현실 공간 구현 (The Generation of Cube Panorama Virtual Reality Environment)

  • 이종찬;김응곤
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2001년도 추계종합학술대회
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    • pp.177-180
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    • 2001
  • 가상현실 기술은 공간상의 VR을 구현하기 위한 Panorama 기술과 사물의 VR을 구현하기 위한 Object 기술 두 부분으로 나누어진다. 현재까지의 기술 중 Object VR에 대하여서는 관찰자가 Object를 상, 하, 좌, 우로 회전시키면서 확대, 축소 가능한 상태로 볼 수 있는 입체적인 접근 방법을 제공하지만, Panorama VR의 표현에 있어서는 제작 방식의 제한된 상황으로 상하의 표현이 왜곡되거나 표현되지 못하는 단점을 보이고 있는 실정이다. 따라서 본 연구에서는 Panorama의 기본적 개념과 Panorama VR 제작과정을 통하여 상하 표현이 되지 못하는 단점을 파악하고, 상하의 표현을 근본적으로 가능하게 하는 큐브타입의 새로운 데이터 형식을 제안하여 Panorama VR 공간을 구성하도록 한다.

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삼차원 공간에서 두 다면체 사이의 최소거리 계산을 위한 효율적인 알고리즘의 개발 (Development of an Efficient Algorithm for the Minimum Distance Calculation between two Polyhedra in Three-Dimensional Space)

  • 오재윤;김기호
    • 한국정밀공학회지
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    • 제15권11호
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    • pp.130-136
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    • 1998
  • This paper develops an efficient algorithm for the minimum distance calculation between two general polyhedra(convex and/or concave) in three-dimensional space. The polyhedra approximate objects using flat polygons which composed of more than three vertices. The algorithm developed in this paper basically computes minimum distance between two polygons(one polygon per object) and finds a set of two polygons which makes a global minimum distance. The advantage of the algorithm is that the global minimum distance can be computed in any cases. But the big disadvantage is that the minimum distance computing time is rapidly increased with the number of polygons which used to approximate an object. This paper develops a method to eliminate sets of two polygons which have no possibility of minimum distance occurrence, and an efficient algorithm to compute a minimum distance between two polygons in order to compensate the inherent disadvantage of the algorithm. The correctness of the algorithm is verified not only comparing analytically calculated exact minimum distance with one calculated using the developed algorithm but also watching a line which connects two points making a global minimum distance of a convex object and/or a concave object. The algorithm efficiently finds minimum distance between two convex objects made of 224 polygons respectively with a computation time of about 0.1 second.

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Object Tracking in 3-D Space with Passive Acoustic Sensors using Particle Filter

  • Lee, Jin-Seok;Cho, Shung-Han;Hong, Sang-Jin;Lim, Jae-Chan;Oh, Seong-Jun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제5권9호
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    • pp.1632-1652
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    • 2011
  • This paper considers the object tracking problem in three dimensional (3-D) space when the azimuth and elevation of the object are available from the passive acoustic sensor. The particle filtering technique can be directly applied to estimate the 3-D object location, but we propose to decompose the 3-D particle filter into the three planes' particle filters, which are individually designed for the 2-D bearings-only tracking problems. 2-D bearing information is derived from the azimuth and elevation of the object to be used for the 2-D particle filter. Two estimates of three planes' particle filters are selected based on the characterization of the acoustic sensor operation in a noisy environment. The Cramer-Rao Lower Bound of the proposed 2-D particle filter-based algorithm is derived and compared against the algorithm that is based on the direct 3-D particle filter.

An Empirical Study on the Cognitive Difference between the Creators and Users of Object-Oriented Methodology

  • Kim, Jin-Woo;Hahn, Jung-Pil
    • Management Science and Financial Engineering
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    • 제2권1호
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    • pp.147-176
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    • 1996
  • The main objective of this study is to uncover the differences in the programming behavior between methodology creators and methodology users. We conducted an experiment with methodology creators who have invented one of the major object-oriented methodologies and with professional programmers who have used the same methodology for their software-development projects. In order to explain the difference between the two groups, we propose a theoretical framework that views programming as search in four problem spaces: representation, rule, instance and paradigm spaces. The main problem spaces in programming are the representation and rule spaces, while the paradigm and instance spaces are the supporting spaces. The results of the experiment showed that the methodology creators mostly adopted the paradigm space as their supporting space, while the methodology users chose the instance space as their supporting space. This difference in terms of the supporting space leads to different search behaviors in the main problem spaces, which in turn resulted in different final programs and performance.

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High Resolution Optical Spectra of HBC 722

  • Park, Sunkyung;Lee, Jeong-Eun;Kang, Wonseok;Sung, Hyun-Il;Lee, Sang-Gak;Green, Joel D.;Cochran, William D.
    • 천문학회보
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    • 제39권2호
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    • pp.80.2-80.2
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    • 2014
  • We present the results of high resolution (R>35,000) optical spectroscopic monitoring observations of a new FU Orionis-like young stellar object, HBC 722. We observed HBC 722 with the Bohyunsan Optical Echelle Spectrograph (BOES) and Hobby-Eberly Telescope (HET) since November 26, 2010. HBC 722 is the FU Orionis-like object best characterized for the pre-outburst phase, and it provides the first opportunity to profile the burst phase of accretion across all wavelengths. We detected a number of lines such as $H{\alpha}$, $H{\beta}$, Fe II ${\lambda}$ 5018, Mg I ${\lambda}$ 5183, Na I D doublets, and metallic photospheric lines. In this work, we focus on the time variations of those spectral lines to understand the accretion process of HBC 722.

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근대 시각예술에서의 시-공간 운동성 표현에 관한 고찰 -구성주의 작품을 중심으로- (A Study on the Expression of Movement in the Space-Time of Modern Visual Art -Focused on the Constructivist Works-)

  • 이광인
    • 한국디지털건축인테리어학회논문집
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    • 제7권1호
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    • pp.15-20
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    • 2007
  • This study is aimed to analyze the method of movement expression in the Space-Time of Modern Visual Art. According to the results of analysis. the following is obtained. (1) The still object is perceived by the sense or optical illusion, and its whole image is made through the information processing prodedure. The concept of Space-Time is integrated into the constructivist works by the composition of image through transforming the position of the fundamental geometry and projecting it. (2) The traditional notion that the work of art is still concept of is changed. The movement of observer is caused by inducing the direction and concept of time through the object in three dimensional space.

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Photometric observations of V1057 Cyg

  • Ji, Tae-Geun;Jeong, Byeongjoon;Baek, Gilho;Baek, Giseon;Pak, Soojong
    • 천문학회보
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    • 제39권1호
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    • pp.64-64
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    • 2014
  • FU Orionis type object is a category of low mass pre-main sequence star which displays optical outburst caused by accreting material at rapid rates from their surrounding disks in a few months. V1057 Cyg was about 16 mag. In late 1969, however, it rapidly brightened more than 5 mag and classified as a FU Orionis type object. After the outburst the brightness began to weaken monotonously and in 1990's magnitude decreased 13.0 mag. We carried out photometric observations of V1057 Cyg in V R I bands from 2013 November 7 to 20 with the 76 cm Ritchey-Chretien telescope at Kyung Hee Astronomical Observatory (KHAO). These result can display the recent brightness change of V1057Cyg during observation period. We also discuss possibilities of using an on-campus telescope for astronomical research works.

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An Object Representation System Using Virtual Space Coordinates

  • Ban, Kyeong-Jin;Kim, Jong-Chan;Kim, Eung-Kon
    • Journal of information and communication convergence engineering
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    • 제8권4호
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    • pp.411-415
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    • 2010
  • Conventional Augmented Reality has used data gloves or markers for smooth interaction between objects and background. This causes inconvenience of use and lower immersion. To build up immersion in Augmented Reality, additional input devices must be removed. For this purpose, accurate recognition of space coordinates is needed even with no attachment of markers. This paper proposes a method to create virtual space coordinates for interaction without wearing additional input devices so as to improve immersion in Augmented Reality. The acquired image was projected to 2D space and vanishing lines were extracted to calculate the virtual space coordinates. Then the sizes of the inserted objects were varied in accordance with the size of the virtual coordinates area based on the image projected onto the 2D coordinates. This resulted in improved immersion. This method can increase the efficiency of object creation by excluding the use of a 3D modeler for creation of 3D objects.

현대 상업공간 실내에 나타난 설치적 오브제의 표현특성에 관한 연구 (A study on Characteristics of Installation object Appeared in Interior of contemporary Commercial Space)

  • 김기영;김문덕
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2008년도 춘계학술발표대회 논문집
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    • pp.203-208
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    • 2008
  • Installation art in 20th century shows an expanded trend as a result of material, time, or spatial expansion of subject, therefore subjects could be either materials or non-materials. This trend says that three elements-objet, space, and spectator-is inseparable essence of installation art. Nowadays, the borderline between installation art and everyday human life is getting indistinctive, and both Installation art and human life are becoming a part of another. By adapting the flexibility of installation art into the interior space, more interaction could happen, therefore, people will recognize spatial and visual character of Interior space as a visually satisfying Installed object. The main goal of this study is to understand changing of spatial composition in consequence of expressional variety as a result of dispersion of spatial elements. Especially, this study gives a fundamental ideas about private character of installations art in commercial spaces and expressional character of modern installations.

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