• 제목/요약/키워드: ORB-SLAM

검색결과 9건 처리시간 0.024초

모바일로봇의 정밀 실내주행을 위한 개선된 ORB-SLAM 알고리즘 (Modified ORB-SLAM Algorithm for Precise Indoor Navigation of a Mobile Robot)

  • 옥용진;강호선;이장명
    • 로봇학회논문지
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    • 제15권3호
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    • pp.205-211
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    • 2020
  • In this paper, we propose a modified ORB-SLAM (Oriented FAST and Rotated BRIEF Simultaneous Localization And Mapping) for precise indoor navigation of a mobile robot. The exact posture and position estimation by the ORB-SLAM is not possible all the times for the indoor navigation of a mobile robot when there are not enough features in the environment. To overcome this shortcoming, additional IMU (Inertial Measurement Unit) and encoder sensors were installed and utilized to calibrate the ORB-SLAM. By fusing the global information acquired by the SLAM and the dynamic local location information of the IMU and the encoder sensors, the mobile robot can be obtained the precise navigation information in the indoor environment with few feature points. The superiority of the modified ORB-SLAM was verified to compared with the conventional algorithm by the real experiments of a mobile robot navigation in a corridor environment.

안드로이드 기반 테더드 타입 AR 글래스의 공간 인식을 위한 ORB-SLAM 기반 SLAM프레임워크 설계 (ORB-SLAM based SLAM Framework for the Spatial Recognition using Android Oriented Tethered Type AR Glasses)

  • 김도훈;국중진
    • 반도체디스플레이기술학회지
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    • 제22권1호
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    • pp.6-10
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    • 2023
  • In this paper, we proposed a software framework structure to apply ORB-SLAM, the most representative of SLAM algorithms, so that map creation and location estimation technology can be applied through tethered AR glasses. Since tethered AR glasses perform only the role of an input/output device, the processing of camera and sensor data and the generation of images to be displayed through the optical display module must be performed through the host. At this time, an Android-based mobile device is adopted as the host. Therefore, the major libraries required for the implementation of AR contents for AR glasses were hierarchically organized, and spatial recognition and location estimation functions using SLAM were verified.

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다중 채널 동적 객체 정보 추정을 통한 특징점 기반 Visual SLAM (A New Feature-Based Visual SLAM Using Multi-Channel Dynamic Object Estimation)

  • 박근형;조형기
    • 대한임베디드공학회논문지
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    • 제19권1호
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    • pp.65-71
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    • 2024
  • An indirect visual SLAM takes raw image data and exploits geometric information such as key-points and line edges. Due to various environmental changes, SLAM performance may decrease. The main problem is caused by dynamic objects especially in highly crowded environments. In this paper, we propose a robust feature-based visual SLAM, building on ORB-SLAM, via multi-channel dynamic objects estimation. An optical flow and deep learning-based object detection algorithm each estimate different types of dynamic object information. Proposed method incorporates two dynamic object information and creates multi-channel dynamic masks. In this method, information on actually moving dynamic objects and potential dynamic objects can be obtained. Finally, dynamic objects included in the masks are removed in feature extraction part. As a results, proposed method can obtain more precise camera poses. The superiority of our ORB-SLAM was verified to compared with conventional ORB-SLAM by the experiment using KITTI odometry dataset.

속도증분벡터를 활용한 ORB-SLAM 및 관성항법 결합 알고리즘 연구 (Integrated Navigation Algorithm using Velocity Incremental Vector Approach with ORB-SLAM and Inertial Measurement)

  • 김연조;손현진;이영재;성상경
    • 전기학회논문지
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    • 제68권1호
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    • pp.189-198
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    • 2019
  • In recent years, visual-inertial odometry(VIO) algorithms have been extensively studied for the indoor/urban environments because it is more robust to dynamic scenes and environment changes. In this paper, we propose loosely coupled(LC) VIO algorithm that utilizes the velocity vectors from both visual odometry(VO) and inertial measurement unit(IMU) as a filter measurement of Extended Kalman filter. Our approach improves the estimation performance of a filter without adding extra sensors while maintaining simple integration framework, which treats VO as a black box. For the VO algorithm, we employed a fundamental part of the ORB-SLAM, which uses ORB features. We performed an outdoor experiment using an RGB-D camera to evaluate the accuracy of the presented algorithm. Also, we evaluated our algorithm with the public dataset to compare with other visual navigation systems.

어안 ORB-SLAM 알고리즘을 사용한 구면 비디오로부터의 3D 맵 생성 (3D Map Construction from Spherical Video using Fisheye ORB-SLAM Algorithm)

  • 김기식;박종승
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2020년도 추계학술발표대회
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    • pp.1080-1083
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    • 2020
  • 본 논문에서는 구면 파노라마를 기반으로 하는 SLAM 시스템을 제안한다. Vision SLAM은 촬영하는 시야각이 넓을수록 적은 프레임으로도 주변을 빠르게 파악할 수 있고, 많은 양의 주변 데이터를 이용해 더욱 안정적인 추정이 가능하다. 구면 파노라마 비디오는 가장 화각이 넓은 영상으로, 모든 방향을 활용할 수 있기 때문에 Fisheye 영상보다 더욱 빠르게 3D 맵을 확장해나갈 수 있다. 기존의 시스템 중 Fisheye 영상을 기반으로 하는 시스템은 전면 광각만을 수용할 수 있기 때문에 구면 파노라마를 입력으로 하는 경우보다 적용 범위가 줄어들게 된다. 본 논문에서는 기존에 Fisheye 비디오를 기반으로 하는 SLAM 시스템을 구면 파노라마의 영역으로 확장하는 방법을 제안한다. 제안 방법은 카메라의 투영 모델이 요구하는 파라미터를 정확히 계산하고, Dual Fisheye Model을 통해 모든 시야각을 손실 없이 활용한다.

Obstacle Avoidance for Unmanned Air Vehicles Using Monocular-SLAM with Chain-Based Path Planning in GPS Denied Environments

  • Bharadwaja, Yathirajam;Vaitheeswaran, S.M;Ananda, C.M
    • 항공우주시스템공학회지
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    • 제14권2호
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    • pp.1-11
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    • 2020
  • Detecting obstacles and generating a suitable path to avoid obstacles in real time is a prime mission requirement for UAVs. In areas, close to buildings and people, detecting obstacles in the path and estimating its own position (egomotion) in GPS degraded/denied environments are usually addressed with vision-based Simultaneous Localization and Mapping (SLAM) techniques. This presents possibilities and challenges for the feasible path generation with constraints of vehicle dynamics in the configuration space. In this paper, a near real-time feasible path is shown to be generated in the ORB-SLAM framework using a chain-based path planning approach in a force field with dynamic constraints on path length and minimum turn radius. The chain-based path plan approach generates a set of nodes which moves in a force field that permits modifications of path rapidly in real time as the reward function changes. This is different from the usual approach of generating potentials in the entire search space around UAV, instead a set of connected waypoints in a simulated chain. The popular ORB-SLAM, suited for real time approach is used for building the map of the environment and UAV position and the UAV path is then generated continuously in the shortest time to navigate to the goal position. The principal contribution are (a) Chain-based path planning approach with built in obstacle avoidance in conjunction with ORB-SLAM for the first time, (b) Generation of path with minimum overheads and (c) Implementation in near real time.

Visual SLAM 기반의 모바일 증강현실 시스템 구축 (Building a Mobile AR System Based on Visual SLAM)

  • 송주은;국중진
    • 반도체디스플레이기술학회지
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    • 제20권4호
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    • pp.96-101
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    • 2021
  • The SLAM market is growing rapidly with advances in Machine Learning, Drones, Augmented Reality technologies. However, due to the absence of an open source-based SLAM library for developing AR content, most SLAM researchers are required to conduct their own research and development to customize SLAM. In this paper, we propose an opensource-based Mobile Markerless AR System by building our own pipeline based on Visual SLAM. To implement the Mobile AR System of this paper, it uses ORB-SLAM3 and Unity Engine and We experimented with running our system in a real environment and confirming it in the Unity Engine's Mobile Viewer. Through this experimentation, we can verify that the Unity Engine and the SLAM System are tightly integrated and communicate smoothly. Also, we expect to accelerate the growth of SLAM technology through this research.

저조도 환경에서 Visual SLAM을 위한 이미지 개선 방법 (Image Enhancement for Visual SLAM in Low Illumination)

  • 유동길;정지훈;전형준;한창완;박일우;오정현
    • 로봇학회논문지
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    • 제18권1호
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    • pp.66-71
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    • 2023
  • As cameras have become primary sensors for mobile robots, vision based Simultaneous Localization and Mapping (SLAM) has achieved impressive results with the recent development of computer vision and deep learning. However, vision information has a disadvantage in that a lot of information disappears in a low-light environment. To overcome the problem, we propose an image enhancement method to perform visual SLAM in a low-light environment. Using the deep generative adversarial models and modified gamma correction, the quality of low-light images were improved. The proposed method is less sharp than the existing method, but it can be applied to ORB-SLAM in real time by dramatically reducing the amount of computation. The experimental results were able to prove the validity of the proposed method by applying to public Dataset TUM and VIVID++.

실내 정찰을 위한 반자동 드론 조종 시스템 개발 (Development of Semi-Automatic Drone Control System for Indoor reconnaissance)

  • 손민석;배광현;장인용;정윤욱;이승현;유홍석
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2022년도 제65차 동계학술대회논문집 30권1호
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    • pp.325-326
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    • 2022
  • 최근 무인 항공 기술의 발전과 함께 드론의 상업적 활용이 가속화되고 있다. 산업계 및 학계에서는 인공지능, 사물인터넷 등 지능정보기술을 활용하여 드론 응용에 자율 비행을 적용하고자 노력하고 있지만 해결되지 못한 문제들이 산적해 있다. 그러므로 완전 자율 비행은 아니지만, 드론 조종에 경험이 없는 비전문가도 드론을 용이하게 조정할 수 있는 반자동 방식의 비행 제어를 채택한 드론 응용이 개발이 필요하다. 따라서 본 논문에서는 실내환경에서 정찰 임무 수행을 위한 반자동 비행 조종 시스템을 제안한다. 제안한 시스템은 교차로 지점마다 사용자에게 이동 방향을 선택할 기회를 제공하고 교차로 간 일정한 속도 및 벽면과의 일정한 간격으로 자율비행하도록 제어한다. 또한, 실내 측위 기술인 ORB-SLAM 알고리즘을 이용하여 드론이 실내 공간 및 자신의 위치를 파악하도록 한다.

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