• 제목/요약/키워드: Number of visitors

검색결과 349건 처리시간 0.022초

A Checklist of the Basidiomycetous Macrofungi and a Record of Five New Species from Mt. Oseo in Korea

  • Lee, Won Dong;Lee, Hyun;Fong, Jonathan J.;Oh, Seung-Yoon;Park, Myung Soo;Quan, Ying;Jung, Paul E.;Lim, Young Woon
    • Mycobiology
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    • 제42권2호
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    • pp.132-139
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    • 2014
  • Basidiomycetous macrofungi play important roles in maintaining forest ecosystems via carbon cycling and the mobilization of nitrogen and phosphorus. To understand the impact of human activity on macrofungi, an ongoing project at the Korea National Arboretum is focused on surveying the macrofungi in unexploited areas. Mt. Oseo was targeted in this survey because the number of visitors to this destination has been steadily increasing, and management and conservation plans for this destination are urgently required. Through 5 field surveys of Mt. Oseo from April to October 2012, 116 specimens of basidiomycetous macrofungi were collected and classified. The specimens were identified to the species level by analyzing their morphological characteristics and their DNA sequence data. A total of 80 species belonging to 57 genera and 25 families were identified. To the best of our knowledge, this is the first study to identify five of these species-Artomyces microsporus, Hymenopellis raphanipes, Pholiota abietis, Phylloporus brunneiceps, and Sirobasidium magnum-in Korea.

A Study on the Differences in the Cognition of the Visitor-Reservation System: Focused on Uiryeong-Gil Area in Bukhansan National Park

  • Sim, Kyu-won;Choe, Yunseon;Jang, Jin;Nam, Seungmin
    • Journal of Forest and Environmental Science
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    • 제37권1호
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    • pp.69-78
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    • 2021
  • This study aims to verify a difference between the years 2014 and 2019 of Uiryeong-Gil, which is operated by the Visitor-Reservation System, in terms of the cognition of system, operational effectiveness, and behavioral intention. The analysis is as follows. First, among the overall cognition of the Visitor-Reservation System, the satisfaction from - prevention for safety for accident, expansion to other parks, number of visitor restriction, and satisfaction with reservation method - increased compared to 2014. Second, among the effects of the Visitor-Reservation System operation, satisfaction shows differences in year-to-year levels in terms of resource protection, resource damage mitigation efficiency, natural experience opportunity, comfort of visit-environment, and prevention of illegal activities. Third, the analysis of the differences in the behavior of the Visitor-Reservation System showed that the satisfaction of visitors, revisit intention, and overall satisfaction differed per year. The results of this study are meaningful in that the Visitor-Reservation System is no longer the restriction, but the change in cognition for the protection of ecosystems and sustainable visiting in order to expand the Visitor-Reservation System into a sustainable policy.

국내 지자체 공공청사의 공간조직 변화과정에 관한 연구 (A Study on the Evolution of the Spatial Organization appeared in Local Government Buildings in Korea)

  • 최윤경;현창용
    • 한국실내디자인학회논문집
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    • 제20권6호
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    • pp.36-43
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    • 2011
  • The study presupposes that, ever since its modernization, the Korean local government buildings have undergone an evolutionary process of their spatial organizations and the process can be analyzed in terms of increased publicness of architectural space. For the purpose, fifteen examples of local government buildings in Korea are selected and analyzed in terms of their plans converted into spatial diagrams measuring accessibility depth. Within these analytical diagrams, some quantitative measures such as permeability and visual connection, and the number of decision making points that visitors face on the way to their targets. The study analyzes these analytic measures of selected samples which are categorized into three chronological groups in order to search any evolutionary tendency of spatial transformation. The analysis shows that the accessibility of public functions and presumably the publicness of the spatial organization of local government buildings has been increased. The results of the study implies that, to acquire architectural publicness in government buildings, not only the insertion of public programs but also the organization of open spatial structure is significant.

박물관의 조명 각도와 관람객 눈높이에 따른 불쾌적 현휘 분석 (Analysis of Discomfort Glare by Visitors' Eye-level and Illumination Angles in Museum)

  • 이영웅;김상현;조성은;강유진;김수민
    • 한국가구학회지
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    • 제26권4호
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    • pp.328-333
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    • 2015
  • The museum is a important place to inform the value of various antiquities and relics. The museum, founded in domestic, were increased 90% in 2013 compared to 2006, and total number of including private museums were increased more than three times over the past decade. There are installing a variety of illumination and air-conditioning system, such as the spot lighting of exhibition explanation. But the exhibition explanation should not happen to visual perception disabilities by lighting. According to ICOM (International Council of Museum), it is stipulating that the museum should not to occur glare. However, we confirmed some occurred the glare and it was lack of previous studies about prevention plan. In this study, we verified occurrence of the glare by illumination angles and visitor's eye-level. The luminance values were determined by using DSLR camera and illuminometer. As a result, when illumination angle is 90 degree, the glare did not occurred by the luminance value ratio of over 0.167 regardless of eye-level. By contrast, the angle 30 degree was appeared glare with all level. And this study was compared luminance values that obtained through experiment and surveying.

혼합지각의 규범적 접근에 의한 사회적 수용능력에 관한 연구 : - 내장산국립공원 단풍이용객 대상의 사례연구 - (A Study on Social Carrying Capacity by Normative Approach of Perceived Crowding)

  • 박청인
    • 한국조경학회지
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    • 제33권1호
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    • pp.10-18
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    • 2005
  • The main concept of social carrying capacity is based on the principle that 'there are limits to the number of users a given recreation site can accommodate in order to provide quality of recreation experience'. The quality of the experience is revealed as user's satisfaction and perceived crowding. In this respect, studies of social carrying capacity have been frequently conducted by measuring perceived crowding and satisfaction. The purpose of this study is to identify the variables affecting perceived crowding, and causality bet-ween satisfaction and perceived crowding. Four hundred seventy six visitors were selected at Naejangsan National park on peak day of autumn excursion through on-site survey. The collected data were applied by factor analysis for categorizing the research variables, and multiple regression for finding the causality among variables. The study results are follows. The expectation of crowding, as a normative variable for perceived crowding, are categorized by three factors; circulation, user facility, and landscape. The circulation factor is the most powerful affecting perceived crowding among three factor. The landscape factor, however, do not have statistical significance on perceived crowding. The causality between satisfaction and perceived crowding is found. Although this relation is significant in statistics, magnitude of the coefficient is very small. It might be interpreted that satisfaction cannot be predicted simply from a user's perception of crowding, but a multi-dimensional concept such as adaptation and coping behavior.

A Parallel Approach to Navigation in Cities using Reconfigurable Mesh

  • El-Boghdadi, Hatem M.;Noor, Fazal
    • International Journal of Computer Science & Network Security
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    • 제21권4호
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    • pp.1-8
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    • 2021
  • The subject of navigation has drawn a large interest in the last few years. Navigation problem (or path planning) finds the path between two points, source location and destination location. In smart cities, solving navigation problem is essential to all residents and visitors of such cities to guide them to move easily between locations. Also, the navigation problem is very important in case of moving robots that move around the city or part of it to get some certain tasks done such as delivering packages, delivering food, etc. In either case, solution to the navigation is essential. The core to navigation systems is the navigation algorithms they employ. Navigation algorithms can be classified into navigation algorithms that depend on maps and navigation without the use of maps. The map contains all available routes and its directions. In this proposal, we consider the first class. In this paper, we are interested in getting path planning solutions very fast. In doing so, we employ a parallel platform, Reconfigurable mesh (R-Mesh), to compute the path from source location to destination location. R-Mesh is a parallel platform that has very fast solutions to many problems and can be deployed in moving vehicles and moving robots. This paper presents two algorithms for path planning. The first assumes maps with linear streets. The second considers maps with branching streets. In both algorithms, the quality of the path is evaluated in terms of the length of the path and the number of turns in the path.

On the Application of Gamification Elements in Libraries

  • Seong-Kwan Lim
    • Journal of Information Science Theory and Practice
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    • 제11권2호
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    • pp.1-11
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    • 2023
  • Libraries are still conservative in their approach or practice of providing various services for the unspecified majority of visitors attending these institutions. It is very apparent that libraries are not actively trying to increase the interest and participation of users by applying the various angles or elements associated with gamification. By its very nature, gamification is the application of game-playing elements such as point scoring, peer competition, team work, score tables, and such used to motivate participants and make them more engaged with the subject matter. In areas such as education, marketing, and exercise, the implementation of gamification techniques is actively taking place in order to maximum participation by taking advantage of uncertainties or the competitive nature that many people have with the setting of goals. In this study, four libraries that have applied gamification are analyzed to understand how and to what degree gamification has been applied. Broken down into four different elements, this includes: Point, Reward, Leaderboards & Competition, Self-expression & Achievement. By focusing on the results of this analysis, gamification measures that can be applied to other libraries are specifically proposed. The overall results of this study will provide useful guidance and potential plans for libraries seeking to increase the number of users by using gamification to increase user participation and/or satisfaction with additional library services.

중국 농수산품의 대(對)한국 수출 영향요인 분석 (An Analysis of Factors Influencing on Chinese Agricultural Exports to Korea)

  • 편지은;남은영
    • 무역학회지
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    • 제47권5호
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    • pp.39-57
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    • 2022
  • This study aims to analyze the factors influencing exports of agricultural products(HS01~HS24) from China to Korea by estimating the gravity model with panel data from 31 provinces in China. The results of the empirical analysis from the panel Tobit model are as follows: The effects of GDP and GDP per capita on agricultural exports are reversed, but their impacts are different on exports of each product, notably HS03, HS07 and HS20. As expected, distance decreases Chinese agricultural exports, and the impact of the relative exchange rate variable is also statistically significant, although it differs from product to product. However, differences in latitude, which considers the heterogeneity of climate and agricultural production conditions between Korea and each Chinese region, does not seem to affect agricultural exports to Korea. The road length, which affects the logistical conditions of each province in China, is not statistically significant either. On the other hand, increases in the number of Chinese visitors to Korea raises the amount of Chinese agricultural exports, including exports of HS03 and HS20. The results also shows that after the Korea-China FTA agreements, agricultural exports have actually decreased, especially exports of non-processed agricultural products, such as HS07.

PRACTICAL USE OF INDOOR SPATIAL DATABASE

  • Wenyuan Luo;Yoon-Sun Lee;Jae-Jun Kim
    • 국제학술발표논문집
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    • The 3th International Conference on Construction Engineering and Project Management
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    • pp.1491-1496
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    • 2009
  • Because of the development of advanced construction technology, the inner environments of building become more and more complicated, which may result in many problems. The administer may forget where they put up the certain picture, and search for it all over the building, or they underestimate the number of the visitors, and find the situation is out of control, while the pedestrian may get lost, and after making their efforts, they found they turned back to the origin point again. So it is very necessary to establish an indoor spatial database. On one hand, it is able to assist administrator to manage the property and human flow inside the building, on the other hand it could help the pedestrian find the way easily especially when they are not familiar with the building or there is an emergency. This paper focused on how to create the indoor spatial database including both static database and moving objects database. The static database is built on the basis of 3D building models, and the moving objects database gets information from many kinds of cameras and sensors installed in the building. And at the same time the paper discussed the practical use of indoor spatial database mainly in three aspects including consistency management, building restructure, and pedestrian navigation.

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입원에 따른 아동의 수면 양상의 변화 (The Changes in Children's Sleeping Patterns caused by Hospitalization)

  • 박문희;이애란
    • Child Health Nursing Research
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    • 제4권2호
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    • pp.265-273
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    • 1998
  • The purpose of this study was to identify the children's sleeping patterns, such as the sleeping hours and the nature of sleep disruptions following hospitalization and its accompanying factors. The data were collected from December, 1997 to March, 1998 using a questionnaire developed by researchers. The subjects were 76 children in a hospital. The results of this study were summarized as follows : 1. The average sleeping hours (sleep duration) at night were 10 hours and 10 minutes and 9 hours and 9 minutes before and after hospitalization respectively. There was a significant difference (p<0.01). The average sleeping hours in the day time were 1 hour 28 minutes and 2 hours and 26 minutes before and after hospitalization respectively. There was a significant difference(P<0.01). 2. The mean bed time(sleep onset) was 10: 22 pm and 10 : 28 pm before and after hospitalization respectively. There was no significant difference. 3. The mean hour of rising(sleep termination) was 7: 54 am 7 : 08 am before and after hospitalization respectively. There was a significant difference (p<0.01). 4. The mean number of sleep disruption was 0.72 and 1.94 before and after hospitalization respectively. There was a significant difference(P<0.01). The sleep disruptions were influenced by crying of other children(53.9%), lights(28.9), nursing procedures(18.4%), noise of TV(17.l%) and noise of visitors (15.8%).

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