• 제목/요약/키워드: Noise cancelling

검색결과 65건 처리시간 0.025초

직렬로 연결된 적응 필터링을 이용한 EEG내의 잡음 제거 (Noise Cancellation using Cascaded Adaptive Filtering in EEG)

  • 김기만;유선국;김남현
    • 대한의용생체공학회:학술대회논문집
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    • 대한의용생체공학회 1996년도 춘계학술대회
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    • pp.143-146
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    • 1996
  • An adaptive digital filtering of the electroencophalogram(EEG) is a successful way of suppressing mains interference, but it affects some of the frequency components of the signal, an artifact which not be acceptable in some cases of automatic EEG processing. The types of electrical artifact seen on EEG records is described. Those are the EOG and the PVC roller pump noise. And we study the method for cancelling these artifacts. The method does not need the reference channel, and are obtained by cascading the linear predictor and the noise canceller. The simulation results illustrate the performances of the presented method in terms of the capability of interferences suppression.

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ADAPTIVE NOISE CANCELLATION APPLIED IN HYDRODYNAMIC FIELD

  • Liu, Yuanheng;Ma, Ning;Li, Tongyu
    • 한국음향학회:학술대회논문집
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    • 한국음향학회 1994년도 FIFTH WESTERN PACIFIC REGIONAL ACOUSTICS CONFERENCE SEOUL KOREA
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    • pp.802-805
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    • 1994
  • There are strong ocean wave interference with big amplitude very low frenqencies are similar to the ship's hydrodynamic signals. To detect ship's hydrodynamic field will be faced various natural hydrodynamic interferences which are radom and the prior knowlege of which are not know. This paper proposes to use the adaptive noise cancelling principle and used the model of adaptive wave canceller to eliminate the ocean wave interfrence and detect the ship's hydrodynamic signals. Computer simulation results shown that signal to noise ratio can be raised from several to ten times. It shows the fact that this mathod can detect the ship's hydrodynamic signals from the strong ocean wave interferences while it is difficult for the old methods.

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적응 신호 처리에의 응용을 위한 고속 QR RLS 알고리즘의 연구 (A Study on the Fast QR RLS Algorithm for Applications to Adaptive Signal Processing)

  • 정지영
    • 한국음향학회:학술대회논문집
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    • 한국음향학회 1991년도 학술발표회 논문집
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    • pp.38-41
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    • 1991
  • RLS algorithms are required for applications to adaptive line enhancers, adaptive equalizers for voiceband telephone and HF modems, and wide-badn digital spectrum mobile raio in which their convergence time and tracking speed are significant. The fast QR RLS algorithm satisfies above the requirements. Its computational complexity is linearly proportional to the tap number of a filter, N and its performance remains numerically stable. From the result of simumulation, the fast QR RLS algorithm represented Cioffi is better than gradient based algorithm in its initial performance when being applied to an adaptive line enhancer for cancelling noise.

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JP 격자필터를 이용한 ANC-ALE 모형 설계 (A Design of ANC-ALE Model Using the JP Lattie Filter)

  • 정준철;심수보
    • 한국통신학회논문지
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    • 제16권12호
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    • pp.1219-1228
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    • 1991
  • 적응 필터를 이용한 잡음제거기 모형은 실제의 경우 잡음신호원 으로부터 주신호입력까지 경로 전달함수와 잡음제거기의 잡음신호입력 까지의 경로 전달함수가 모두 존재한다. 종래의 잡음제거기 모형에서 한쪽의 경로 전달함수만을 고려한점을 개선하여 제안된 새 모형에서 두 방향의 전달함수가 모두 존재하는 것으로 하여 적응 잡음제거기의 최적 전달함수를 유도하였다. 적응 필터는 적응 속도가 빠른 JP 격자필터를 이용하였고 ANC-ALE 모형에 의해 SNR이 더욱 개선됨을 나타내었으며 시뮬레이션을 통하여 확인하였다. 아울러 dc bias가 특별한 신호에 대해 잡음제거기에 더욱 효과적으로 작용함을 보였다.

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상관제거 필터를 이용한 다중 소음원의 소음제거 (Noise Cancelling in Multiple Noise Sources Using Correlation Elimination Filter)

  • 지석근;김천덕
    • 한국음향학회지
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    • 제13권6호
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    • pp.15-23
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    • 1994
  • 본 논문은 소음원이 여러개 존재할 때 다중입력 다중제어의 능동적응제어에 관한 연구이다. 다중채널 제어의 ANC(Active Noise Control)에 관한 현재까지의 연구는 소음원이 여러개 존재하는 경우, 적응필터의 입력신호사이에 상관이 없는 것으로 가정하고 연구되었다. 그러나 실제는 소음신호의 수신마이크로폰에서 제거하고자 하는 소음신호들 사이에 상관이 존재하며, 다수개의 소음원 신호를 독립적으로 검출하는 것이 곤란한 경우가 많고 여기에 관한 연구가 불충분하다. 본 연구에서는 적응필터의 입력신호간에 소음원의 상관을 제거하는 상관제거필터를 제안하였다. 제안한 상관제거 필터를 삽입하여 소음제거 시뮬레이션 결과, 혼합비율을 $b_{12}=0.95$일 때 상관을 제거한 경우가 약 2배 정도 빠른 수렴속도를 나타냈다.

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A Study on "A Midsummer Night's Palace" Using VR Sound Engineering Technology

  • Seok, MooHyun;Kim, HyungGi
    • International Journal of Contents
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    • 제16권4호
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    • pp.68-77
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    • 2020
  • VR (Virtual Reality) contents make the audience perceive virtual space as real through the virtual Z axis which creates a space that could not be created in 2D due to the space between the eyes of the audience. This visual change has led to the need for technological changes to sound and sound sources inserted into VR contents. However, studies to increase immersion in VR contents are still more focused on scientific and visual fields. This is because composing and producing VR sounds require professional views in two areas: sound-based engineering and computer-based interactive sound engineering. Sound-based engineering is difficult to reflect changes in user interaction or time and space by directing the sound effects, script sound, and background music according to the storyboard organized by the director. However, it has the advantage of producing the sound effects, script sound, and background music in one track and not having to go through the coding phase. Computer-based interactive sound engineering, on the other hand, is produced in different files, including the sound effects, script sound, and background music. It can increase immersion by reflecting user interaction or time and space, but it can also suffer from noise cancelling and sound collisions. Therefore in this study, the following methods were devised and utilized to produce sound for VR contents called "A Midsummer Night" so as to take advantage of each sound-making technology. First, the storyboard is analyzed according to the user's interaction. It is to analyze sound effects, script sound, and background music which is required according to user interaction. Second, the sounds are classified and analyzed as 'simultaneous sound' and 'individual sound'. Thirdly, work on interaction coding for sound effects, script sound, and background music that were produced from the simultaneous sound and individual time sound categories is done. Then, the contents are completed by applying the sound to the video. By going through the process, sound quality inhibitors such as noise cancelling can be removed while allowing sound production that fits to user interaction and time and space.

노이즈 캔슬링 헤드폰에 적합한 잔여 음악 제거기 기반의 2차 경로 추정 알고리즘 (Secondary Path Estimation Algorithm Based on Residual Music Canceller for Noise Cancelling Headphone)

  • 지유나;이근상;박영철
    • 한국음향학회지
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    • 제34권5호
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    • pp.377-384
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    • 2015
  • 본 논문은 노이즈 캔슬링 헤드폰을 위한 능동 소음 제어 알고리즘을 제안한다. 제안 알고리즘은 피드백 구조의 filtered-x least mean square algorithm(FxLMS) 기반 능동 소음 제어 기술을 이용하여 외부에서 헤드폰 내부로 유입되는 소음을 제어한다. 이때 가변적인 2차 경로에 강인하게 대처하기 위해 지속적으로 2차 경로를 추정하는 잔여 음악제거기 기반의 온라인 2차 경로 추정 알고리즘을 이용한다. 실험을 통해 2차 경로가 변화하는 환경에서 제안 능동 소음제어 알고리즘은 기존 알고리즘들에 비해 음악 신호의 왜곡 없이 안정적으로 일관성 있는 소음 제어 성능을 보임을 확인하였다.

히스테리시스 제어기법을 이용한 능동 소음기의 구현 (A implementation on active silencer using hysteresis control)

  • 강정유;민휘식;황희융;장도현
    • 전자공학회논문지S
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    • 제34S권7호
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    • pp.112-122
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    • 1997
  • This paper presents active silencing by hysteresis control method and shows its audible noise reduction effect. A Pentium processor and sound blaster 16 card are used for its implementation. The Sound-Blaster 16 executes the A/D, D/A conversion and is used for operating source of lodspeaker for cancelling. As a result, between the frequency range of 100[Hz] and 200[Hz] there is an audible noise reduction effect from 9[dB] to 15[dB], and between the 300[Hz] and 500[Hz] range there is a reduction from 3[dB] to 5[dB].

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자기부상열차의 영구자석 부상계에 대한 연구 (A study on the permanent levitation system for Maglev train)

  • 문석준;윤동원;조흥제;박성환;김병현
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2007년도 추계학술대회논문집
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    • pp.82-87
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    • 2007
  • A Halbach array is a special arrangement of permanent magnets which augments the magnetic field on one side of the device while cancelling the field to near zero on the other side. The application of this Halbach array magnet to the electrodynamic suspension for Maglev train has been recently studied in order to increase the levitation capability. This paper is focused on analytical method of the magnetic levitation system using Halbach array magnet. The suitability of the proposed method is verified with comparing to a finite element method. From this study, it is confirmed that the proposed method provides a reasonable solution with a little analysis time to the finite element method and the magnetic levitation system using Halbach array magnet is stable dynamically.

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Modified FxLMS Algorithm for Active Noise Control and Its Real-Time Implementation

  • Mu, Xiangbin;Ko, JinSeok;Rheem, JaeYeol
    • 전자공학회논문지
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    • 제50권9호
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    • pp.172-176
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    • 2013
  • This paper presents a modified filtered-x least mean square (FxLMS) algorithm to improve the stability of active noise control (ANC) system in realistic environment. A real-time ANC system employing modified FxLMS is designed and implemented on digital signal processor (DSP) board. The ANC system is evaluated for cancelling various tonal frequency noises in the range from 100 to 500 Hz and the performance is measured in terms of sound pressure level (SPL) attenuation. Experiment results show that a quiet zone with maximum 20 dB SPL attenuation can be generated around the location of error microphone.