• 제목/요약/키워드: New design concept

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Concept Optimization for Mechanical Product Using Genetic Algorithm

  • Huang Hong Zhong;Bo Rui Feng;Fan Xiang Feng
    • Journal of Mechanical Science and Technology
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    • 제19권5호
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    • pp.1072-1079
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    • 2005
  • Conceptual design is the first step in the overall process of product design. Its intrinsic uncertainty, imprecision, and lack of information lead to the fact that current conceptual design activities in engineering have not been computerized and very few CAD systems are available to support conceptual design. In most of the current intelligent design systems, approach of principle synthesis, such as morphology matrix, bond graphic, or design catalogues, is usually adopted to deal with the concept generation, in which optional concepts are generally combined and enumerated through function analysis. However, as a large number of concepts are generated, it is difficult to evaluate and optimize these design candidates using regular algorithm. It is necessary to develop a new approach or a tool to solve the concept generation. Generally speaking, concept generation is a problem of concept synthesis. In substance, this process of developing design candidate is a combinatorial optimization process, viz., the process of concept generation can be regarded as a solution for a state-place composed of multi-concepts. In this paper, genetic algorithm is utilized as a feasible tool to solve the problem of combinatorial optimization in concept generation, in which the encoding method of morphology matrix based on function analysis is applied, and a sequence of optimal concepts are generated through the search and iterative process which is controlled by genetic operators, including selection, crossover, mutation, and reproduction in GA. Several crucial problems on GA are discussed in this paper, such as the calculation of fitness value and the criteria for heredity termination, which have a heavy effect on selection of better concepts. The feasibility and intellectualization of the proposed approach are demonstrated with an engineering case. In this work concept generation is implemented using GA, which can facilitate not only generating several better concepts, but also selecting the best concept. Thus optimal concepts can be conveniently developed and design efficiency can be greatly improved.

유비쿼터스 환경에서의 주거 건축설계 방향설정 연구 (A Design Direction for Residential Space under Ubiquitous Environment)

  • 윤기병
    • 한국주거학회논문집
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    • 제17권4호
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    • pp.145-153
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    • 2006
  • Ubiquitous space can be described as a combined space of physical space and digital space. Ubiquitous space possesses new possibilities by combining the two. The concept of ubiquitous home will bring new changes in residential space design. First of all, it makes possible for more convenient and secure home. It has to be developed along with city and town level changes as ubiquitous environment. Secondly, concept of extended space as an extension of living space becomes possible by linking with outside spaces. Thirdly, as consumer requirements for residential spaces will become more versatile by social changes, ubiquitous home can be a good means to meet these versatile consumer requirements by accommodating concept of multi-functional space and flexible space. It is quite important to predict user requirements in rapidly changing social environment and versatile personal inclinations. Instead of POE methodology which can analyze and evaluate in exiting types of designs, storytelling methodology can be used to predict and direct for future requirements of living. The methodology makes scenarios of space usage for future living and extracts design requirements for the living. The concept of intelligent space has to be introduced. It is different from digital home that only accomodate digital devices in space. In intelligent space, space itself has to be recognized as an identity that interacts human directly. Intelligent space recognize human requirements and control digital devices as a response. Multi-functional space is closely related with intelligent space that can changes for business, entertainments as well as for rests by user requirements instantly. Flexible space that also intends to meet requirements of mobility and versatility can be attained through the integration of digital technology into current physical mobile systems. Interaction design becomes integral part for ubiquitous space design along with physical design. For the residential space design, digital illiteracy has to be considered for interaction design. Instead of the concept of passive existence, space itself has to be recognized as active subsistence that reacts with human. Intuitive and natural interaction for human will be a key design element for space-human interface design.

정형적 개념 분석과 온톨로지를 활용한 제품계열 정보 설계 (Product Family Design using Formal Concept Analysis and Ontology)

  • 이희정
    • 산업경영시스템학회지
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    • 제35권3호
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    • pp.110-117
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    • 2012
  • A product family design has received much attention over the last several decades, since a product family-based development shortens lead-times and reduces cost, as well as increases efficiency and effectiveness of the product realization process. It is challenging work, however, to define the product family design in the heterogeneous product development environments, due to myriads of products related information described in different ways across products in any companies. In this paper, we provided a way of defining product family design framework using formal concept analysis and ontology language. Based on this, the specific product family can be derived by ontological reasoning, and the new product concept can be also expanded in the framework. The proposed framework is formalized using OWL (Web Ontology Language) and implemented in $Prot{\acute{e}}g{\acute{e}}$. Actual product family design algorithm is carried out using FaCT++ engine, a plug-in to $Prot{\acute{e}}g{\acute{e}}$, and the benefits of the proposed method are also demonstrated through a case study.

복잡계로서의 건축개념과 조형적 특성에 관한 연구(I) (The Architectural Concepts and Design Properties as a Complex System)

  • 김주미
    • 한국실내디자인학회논문집
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    • 제22호
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    • pp.123-131
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    • 2000
  • The purpose of this study is to propose a new design concept and properties within new paradigm. Contemporary students of architectural design seem to redefine the mechanic and reductive approach to design method based upon Euclidean geometry. In this study, the organic space-time and holistic view-point that constitutes the background for all this is radically different from the modern design. It consists of three sections as follow: First, it presents a concept of complex system and properties of complexity that we find in new natural science and tries to combine that news geometry with architectural design to provide a methodological basis for morphogenesis and transformation. Second, the complexity in architecture is defined as a fractal shape, folded space, and irreducible organic system that cannot be fully understood by modernist idea of architecture. Third, the complexity in architecture is strategy based on the electronic paradigm that would enable the emergence of creative possibility. The complexity theory offer new insights to explain not only natural laws but also define dynamic architecture. In fine, this study places a great emphasis on the organic world-view to the spatial organization, which I hope will contribute to generating a greater number of creative possibilities for design.

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일본의 내진 설계 개념과 발전동향 조사 (Investigation of the Concept and Development of the Seismic Design Procedures in japan)

  • 김승훈
    • 한국지진공학회:학술대회논문집
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    • 한국지진공학회 1999년도 추계 학술발표회 논문집 Proceedings of EESK Conference-Fall
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    • pp.332-342
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    • 1999
  • Seismic design codes in japan have been developed from the experience obtained from the past earthquakes. After the Hyogoken-nanbu earthquake occurred in 1995 the seismic design code have adopt the performance-based design methodology. This study introduces the concept and evolution of seismic design in japan. These studies can be utilized as a basic material in establishing new seismic design procedure in Korea

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도로 교량의 안전관리 네트워크 구축을 위한 계측자료의 객체 데이터베이스 설계 개념 (A design concept on object database of measurement data for building a safety management network of road bridges)

  • 박상일;안현정;김효진;이상호
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 2008년도 정기 학술대회
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    • pp.518-523
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    • 2008
  • In this study, we analyzed applicability of object database, designed the concept model based on object-oriented idea for measurement data management, and applied the design model to object database. The concept model composes three sub models Infrastructure managing information model, Infrastructure measurement data model, and Measurement unit model. The process to expand measurement data of new type was executed easily without changing database schema in object database. The process to expand measurement data of new type was executed easily without changing database schema in object database. Therefore, applicability of new technology to infrastructures for building a safety management network of road bridges could be increased with object database system.

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A New Concept of Hydraulic Design of Water Turbine Runners

  • Vesely, Jindrich;Pochyly, Frantisek;Obrovsky, Jiri;Mikulasek, Josef
    • International Journal of Fluid Machinery and Systems
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    • 제2권4호
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    • pp.383-391
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    • 2009
  • Vibrations at different frequencies with a different intensity as well as a pressure pulsation with different parameters are two phenomena which can be observed at different water turbines. Due to the vibration and the pressure pulsation some restrictions of water turbine operation range are applied. Similar problems with the efficiency level in a wide water turbine operation range are the basic problems which are solved for ages. A theoretical and practical solution of the above mentioned problems is very much time and money consuming. The paper describes a new theoretical solution of the excitation and pressure pulsation decrease as well as extension of the operational range with high efficiency level. The new concept to decrease the vibrations and pressure pulsations is based on a heterogeneous runner blade geometry generation. The new concept of the runner geometry design was numerically tested at a low specific speed pump turbine, see Fig. 1, and basic points of the concept are presented in this paper.

사회문화적 관점에서 본 박물관의 역할변화 - 근대 이후 박물관 프로그램의 새로운 경향을 중심으로 - (A Study on the Changing Role of Museum from the Socio-Cultural Point of View - Based on the New Trend of Museum Programs In After Modern Age -)

  • 정용재;신범식
    • 한국실내디자인학회논문집
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    • 제18권3호
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    • pp.3-10
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    • 2009
  • This study looks into the change of the concept of museum and the programs as well from sociocultural point of view Since the very beginning in history, the museum has been a place to educate people with diverse evidences regarding on the human history by preserving legacies of the past. Throughout the long history, the concept of museum and its programs have been revised in accordance with social changes. Consequently, these changes brought the transformation of museums' roles nowadays. The reason is the public in diverse society are so accustomed to stimulus and dynamic cultural changes has induced those change in some senses. The study points that the variation of museum programs are to be developed and museum marketing strategies including global management of art museums should seriously be considered. It also brings new form of museum architecture. The concept of revitalizing museum can expand the band of public and provide them opportunities a place for various cultural activities which can lead a new trend in this society.

디자인아트: 개념 형성 과정을 중심으로 (Design-Art: Focusing on the Concept-Forming Process of Design-Art)

  • 강현대;김소현
    • 한국콘텐츠학회논문지
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    • 제12권8호
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    • pp.178-186
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    • 2012
  • 본 논문에서는 디자인아트의 개념형성 과정을 연구하고, 이를 토대로 디자인아트의 의의를 도출하였다. 디자인아트는 1960년대 포스트모더니즘으로 형성된 탈영역의 기조 속에 90년대 새로운 예술 시장을 개척하기 위한 스타아티스트 및 스타디자이너 육성정책으로 작가로서의 디자이너가 탄생하며 활성화되기 시작하였다. 동시에 인터넷의 보급에 따른 정보의 대중화로 사용자의 자발적인 콘텐츠 제작 및 배포 활동이 가능해짐에 따라 디자이너가 독자적인 위치를 담보하기 위해 예술적 가치를 수용하게 됨으로써 디자인아트의 영역은 더욱 확고하게 되었다. 따라서 디자인아트는 '예술로서의 디자인'을 뜻하게 되며 디자인아티스트는 '작가주의 디자이너'라는 일반적인 의미를 획득하게 된다. 이는 2000년대에 들어 기존 아트갤러리의 디자인아트 수용 및 디자인아트 페어와 같은 새로운 디자인아트 시장의 형성으로 다양성을 확보하게 되었으며, 시장의 활성화는 디자인 생태계에서 새로운 개념의 디자인을 창출하려는 움직임으로 나름의 역할을 수행하기에 이른다. 이와 같은 내용을 토대로 현업에서 활발하게 활동 중인 디자인아티스트의 작품 분석을 토대로 디자인아트의 향후 발전 가능성을 살펴보았다.