• Title/Summary/Keyword: New Digital

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A Study on Characteristics of Digital Learning Contents Space and Suggestion on Design Directions (디지털 학습콘텐츠 공간특성 분석과 디자인 방향 제시)

  • Kim, Mi-Shil;Moon, Jeong-Min
    • Korean Institute of Interior Design Journal
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    • v.19 no.6
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    • pp.11-19
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    • 2010
  • Technological development of information and communication have brought sharp changes to every sector such as society, culture, economy and education because of knowledge and information-oriented society. The number of classes has decreased, and some schools are closed or incorporated due to decrease of the population. Such phenomenon has brought changes to learning using digital technology and space. A change called digital innovation is characterized by interactive communication centering on the internet network. Therefore, it is very important to predict educational environment to be changed according to digital environment and to note how real learning space is changed. The development of digital technology in society in general presents two concepts of digital and contents, digitalized information. Such technology is recognized as a new paradigm in education sector and a new space is created through participation of instructors and learners in learning space. This study analysed cases of learning space of elementary schools based on bibliographical examination and related bibliography including data from academic presentations and news release to present developed leaning space. To present healthy and creative learning environment which can lead knowledge and information-based society in the future, the preface described the background, purpose, methods and range of the study, and analysed transitional processes of society and culture, digital learning contents, and learning space in education of elementary schools. Finally the study identified trends and cases of research on learning space and suggested digital learning contents space.

A Study on Applied Elements fo the Extension of User Experience in Digital Space (디지털 공간에서 나타나는 사용자 경험의 확장을 위한 적용 요소에 관한 연구)

  • Kim, Seyoung
    • Korean Institute of Interior Design Journal
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    • v.23 no.1
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    • pp.52-60
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    • 2014
  • The purpose of this study is to analyze about the extension of user experience in the digital space. Through the digital technology and virtual space, the city's new environment is being changed. it makes people activate their aesthetic experience. Simultaneously, it elevates satisfaction levels regarding people's aesthetic experience. Research methods and settings of the range to study on the Extension of User Experience are as follows: First, establish digital space's characteristics comparing digital space at the structural change-points in modern society. Second, experience's approch way through the digital media in the contemporary space. And understand the concept about a variety of User Experience. Third. to classify the elements of access control for the user experience. Experience is being expanded through the generation process. Fourth, investigate analysis of the case studies, focused on the architecture and space design_Media installations that appear in the city park, the city's landmark buildings facade, the building facade by offering commercially applied for brand marketing_ announced through the media recently. Also, it is to look at the physical elements through digital media and to analyze the applicability of the public space. Therefore, the new approach to digital implementation shall be determined by looking in the direction of the user approaches.

A Study on Fluid Identity in Digital Contents (디지털콘텐츠를 위한 플루이드 아이덴티티 연구)

  • Kim, Hak Min
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.4
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    • pp.201-212
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    • 2013
  • The purpose of this study are to show a new possibility of identity design to be used as tools of users identity expression, designing digital contents by studying on the methods to express users identities successfully in the digital contents design, and to present the possibility to expand the area of identity design. Digital contents are a communication media in it self, but this study tried to consider the digital contents as a tool of users communication or expression. The identity expression, which are not only makes communications efficient but also lets products and companies acknowledged by users, is one of the most indispensable factors in products competitive power in both the present and the future. However, no define methods of identity expression are settled as well as recognized by users properly and accurately yet, so that this study focuses on that point. Therefore, This study is advanced in the direction of establishing the concept of digital identity for an expansion of the media toward the identity expression in design as well as making researchers in successful identity expression ways by means of actual design, more than a graphic image making that simply decorates a digital contents. The point of this study is to show a new concept of identity design that expresses users identities so as to suggest another possibility of identity design.

Innovation and Challenges of Urban Creative Products in Digital Media Art - Tourist cities in China for example

  • Ma Xiaoyu;Lee Jaewoo
    • International Journal of Advanced Culture Technology
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    • v.12 no.1
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    • pp.175-181
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    • 2024
  • The paper examines the impact of digital media art on urban creative products, analyzing opportunities and challenges in the digital era. It emphasizes the development of urban cultural and creative products, highlighting their significance and future growth potential. The digital media era provides unprecedented innovation opportunities, utilizing advanced tools for efficient design, production, and marketing. Trends like personalization, customization, AI, and big data offer new expressions and market prospects. Cultural products evolve in design, marketing, and sales channels due to digital media, with tools like social media and e-commerce platforms opening new promotion avenues. Case studies illustrate digital media's role in driving innovation and enhancing user experiences. The paper addresses challenges in market competition, copyright, and technological renewal, while recognizing opportunities from AI and big data. The creative industries must adapt and innovate to remain relevant. Looking ahead, urban creative products will evolve under digitalization, relying on digital means to attract consumers and enhance brand value. Cultural products, beyond economic entities, disseminate urban culture and creative spirit. In the digital era, urban creative products demonstrate potential and necessity, prompting a reevaluation of digital technology's role. Through continuous innovation, this field contributes to cultural and economic levels, impacting urban characteristics and heritage. Urban creative products play an increasingly vital role in the global cultural and creative economy.

Generation for Attribution Information of Digital Map using Space Matching (공간매칭을 이용한 수치지도의 속성정보 생성)

  • Moon, Yong Hyun;Kim, Myoung Suk;Jo, Eui Hwan;Choi, Seok Keun
    • Journal of Korean Society for Geospatial Information Science
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    • v.20 no.3
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    • pp.101-108
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    • 2012
  • The construction of data connection is required due to the digital map do not have the new address data which is implemented by the Korea government and it cannot use between government and other agency. The manually matching of digital map and new address data is time and money consuming process due to the huge amount of data. In this research, new system is developed for data generation of attribute data by the data connection method of digital map and new address data using spatial matching and matching rate of data connection is analyses. The results of data matching rate in the research area are 84% in building case and 67% in road case in 1:1000 digital map at Suwon and 18% in building case and 21% in road at Seogwipo.

Design and Performance Improvement of a Digital Tomosynthesis System for Object-Detector Synchronous Rotation (물체-검출기 동기회전 방식의 X-선 단층영상시스템 설계 및 성능개선에 관한 연구)

  • Kang, Sung-Taek;Cho, Hyung-Suck;Roh, Byung-Ok
    • Journal of Institute of Control, Robotics and Systems
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    • v.5 no.4
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    • pp.471-480
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    • 1999
  • This paper presents design and performance improvement of a new digital tomosynthesis (DTS) system for object-detector synchronous rotation. Firstly, a new DTS system, called OSDR (Object-Detector Synchronous Rotation) is suggested and designed to acquire X-ray digital images. Secondly, the shape distortion of DTS images generated by an image intensifier is modeled. And a new synthesis algorithm, which overcomes the limitations of the existing synthesis algorithm, is suggested to improve the sharpness of the synthesized image. Also an artifact analysis of the DTS system is performed. Thirdly, some performance indices, which evaluate quantitatively performance improvement, are defined. And the experimental verification of the performance improvement is accomplished by the ODSR system newly designed. The advantages of the ODSR system are expressed quantitatively, compared with an existing system.

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A Study on the Production Process of Animentary for Digital Contents (디지털 콘텐츠 제작을 위한 애니멘터리에 관한 연구)

  • Kim, nam-hoon;Jeong, han-gyeong
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.277-280
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    • 2009
  • When an old-fashioned contents are combined with the digital contents, it will be emerged as q results of new genre. And if it is applied for business and industry, to develop it into a digital culture. Animentary combines the attributes of the animation in the documentary. Through this convergence content, old story is convert to new story and is recreated with a new method of storytelling and imagetelling. This research is to discover, convert, and recreate a story buried in the everyday life and also is to propose animentary production process recreated in the digital paradigm.

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New Fashion Industry Trend Corresponding to New Media & Internet Infrastructure (뉴미디어 및 인터넷 시대에 부응하는 패션산업의 새로운 동향)

  • 김수진;한명숙
    • The Research Journal of the Costume Culture
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    • v.10 no.3
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    • pp.293-305
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    • 2002
  • This paper describes the new trends of fashion industry in the era of digital media and Internet paradigm, where fashion is no longer just static contents. Fashion becomes crucial and dynamic contents for infotainment, mobile Internet, and digital media. As therefore, the fashion industry could be positioned as fashion information industry and key elements of fashion communication. In the future, fashion education should be repositioned as dynamic Intermediary not only for traditional textile design, costume design, and merchandising, but also for dynamic fashion information provider, fashion communication and fashion-oriented media related to digital Information, and Internet. As a case study, we briefly describe the successful co-marketing strategies of world-class luxury fashion brands, fashion media, and Internet service provider.

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A syudy of Algorithm using the method of HLMF and NCD on the 'Lak-seo nine palace' (HLMF 및 NCD 기법을 적용한 낙서구궁의 Algorithm에 관한 연구)

  • Han, Doung-Soo;Cho, Sung-Je
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.4 no.2
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    • pp.141-151
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    • 2011
  • This paper aim at producing a Digital Modeling of the science of divination using a study of a new method with a mathematical function on "Lak-seo nine palace". For that goal, we must study a new law of moving forward and a new common difference on 'Lak-seo nine place'. We call this "the method of HLMF and NCD". Therefore, When drawing up 'a plan of Lak-seo nine palace', we will provide convenience in the field, so we don't make it by handwrite, but will produce it by a digital mode.

Speed Control of a Diesel Engine by Means of the Model Matching Method (모델 맷칭법에 의한 디젤기관의 속도제어)

  • 유희환;하주식
    • Journal of Advanced Marine Engineering and Technology
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    • v.20 no.3
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    • pp.131-137
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    • 1996
  • The existing digital governors are in the beginning stage. Placing the focus on the marine site, most of the digital governors developed are still using the simple PID algorithm. But, the performance of a diesel engine is widely changed according to the parameters of the PID controller. So, this article describes a new method to adjust the parameters of the PID controller in a marine digital governor. In this paper, the diesel engine is considered as a nonoscillatory second order system. A new method to adjust the parameters of the PID controller for speed control of a diesel engine is proposed by means of the model matching method. Also, the simulations by numerical methods are carried out in cases of the exact understanding or out of the parameters of a diesel engine respectively. And this paper confirms that the proposed new method here is superior to Ziegler & Nichols's method through the comparisons and analysis of the characteristics of indicial responses.

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