• Title/Summary/Keyword: Network simulation

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Active Routing Mechanism for Mobile IP Network (모바일 IP 네트워크를 위한 액티브 라우팅 매커니즘)

  • Soo-Hyun Park;Hani Jang;Lee-Sub Lee;Doo-Kwon Baik
    • Journal of the Korea Society for Simulation
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    • v.12 no.3
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    • pp.55-68
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    • 2003
  • As mobile IP has been suggested only to support mobility of mobile station(MS) by which it dose nothing but guarantee MS's new connection to the network, it is for nothing in Quality of Service(QoS) after handoff of MS. QoS is very important factor in mobile IP network to provide multimedia applications and real-time services in mobile environment, and it is closely related to handoff delay Therefore as a main issue in mobile IP research area, handoff delay problem is actively studied to guarantee and promote QoS. In this paper, in order to resolve such a problem, we suggest Simple Network Management Network(SNMP) information-based routing that adds keyword management method to information-based routing in active network, and then propose QoS controlled handoff by SNMP information-based routing. After setting up routing convergence time, modeling of suggested method and existing handoff method is followed in order to evaluate the simulations that are carried out with NS-2. The result of simulation show the improvement of handoff delay, and consequently it turns off the QoS has been improved considerably.

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Simulation of Storage Capacity Analysis with Queuing Network Models (큐잉 네트워크 모델을 적용한 저장용량 분석 시뮬레이션)

  • Kim, Yong-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.4 s.36
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    • pp.221-228
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    • 2005
  • Data storage was thought to be inside of or next to server cases but advances in networking technology make the storage system to be located far away from the main computer. In Internet era with explosive data increases, balanced development of storage and transmission systems is required. SAN(Storage Area Network) and NAS(Network Attached Storage) reflect these requirements. It is important to know the capacity and limit of the complex storage network system to got the optimal performance from it. The capacity data is used for performance tuning and making purchasing decision of storage. This paper suggests an analytic model of storage network system as queuing network and proves the model though simulation model.

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A Study on Timing Modeling and Response Time Analysis in LIN Based Network System (LIN 프로토콜 시간 모델링 및 메시지 응답 시간 해석에 관한 연구)

  • Youn, Jea-Myoung;Sunwoo, Myoung-Ho;Lee, Woo-Taik
    • Transactions of the Korean Society of Automotive Engineers
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    • v.13 no.6
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    • pp.48-55
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    • 2005
  • In this paper, a mathematical model and a simulation method for the response time analysis of Local Interconnect Network(LIN) based network systems are proposed. Network-induced delays in a network based control system can vary widely according to the transmission time of message and the overhead time of transmission. Therefore, in order to design a distributed control system using LIN network, a method to predict and verify the timing behavior of LIN protocol is required at the network design phase. Furthermore, a simulation environment based on a timing model of LIN protocol is beneficial to predict the timing behavior of LIN. The model equation is formulated with six timing parameters deduced from timing properties of LIN specification. Additionally, LIN conformance test equations to verify LIN device driver are derived with timing constraints of the parameters. The proposed model equation and simulation method are validated with a result that is measured at real LIN based network system.

Applied Research of Active Network to Control Network Traffic in Virtual Battlefield Environments (가상 전장 환경에서의 효율적인 네트워크 트래픽 처리를 위한 액티브 네트워크 응용방안)

  • 정창모;이원구;김성옥;이재광
    • The Journal of the Korea Contents Association
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    • v.3 no.3
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    • pp.19-33
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    • 2003
  • Computer simulation has used to a area of military training from about several years ago. War game mode(or computer simulation) endow a military man with lied training such as combat experience without operating combat strength or capabilities. To sanely construct simulation environment against actual combat environment associate among federates on network. us construct virtual combat environment enabling to efficiently manage network traffic among federates(or active nodes) by using active network technique on virtual military training space such as urgent combat field needed to rapidly transfer combat information including image and video, verify its validity by the help of simulation

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A Practical Radial Basis Function Network and Its Applications

  • Yang, S.Q.;Jia, C.Y.
    • Proceedings of the Korea Society for Simulation Conference
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    • 2001.10a
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    • pp.297-300
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    • 2001
  • Artificial neural networks have become important tools in many fields. This paper describes a new algorithm fur training an RBF network. This algorithm has two main advantages: higher accuracy and a too stable learning process. In addition, it can be used as a good classifier in pattern recognition.

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Neural Network Based Simulation of Poisson Boltzmann Equation (뉴럴네트워크를 통한 Poisson Boltzmann 방정식의 시뮬레이션)

  • Jo, Gwanghyun;Shin, Kwang-Seong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.138-139
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    • 2021
  • This work introduces neural network based simulation for Poisson Boltzmann equation. First, samples are generated via a finite element method, whose pairs are used to train neural network. We report the performance of the neural network.

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Network Control for Virtual Robot in MSRS Simulation Environment (MSRS 시뮬레이션 환경에서 가상 로봇의 네트웍제어)

  • Shin, Dong-Gwan;Lee, Sung-Hun;Yi, Soo-Yeong;Choi, Byoung-Wook
    • The Journal of Korea Robotics Society
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    • v.2 no.3
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    • pp.242-248
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    • 2007
  • Robot system development consists of several sub-tasks such as layout design, motion planing, and sensor programming etc. In general, on-line programming and debugging for such tasks demands burdensome time and labor costs, which motivates an off-line graphic simulation system. MSRS(Microsoft Robotics Studio) released in recent years is an appropriate tool for the graphic simulation system since it supports CCR(Concurrency and Coordination Runtime), DSS(Decentralized System Services), and dynamics simulation based on PhysX and graphic animation as well. In this paper, we developed an MSRS based network simulation system for quadruped walking robots, which controls virtual 3D graphic robots existing in remote side through internet.

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Simulation Study for Performance Measures of Resources in a Port Container Terminal

  • Choi, Yong-Seok
    • Journal of Navigation and Port Research
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    • v.28 no.7
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    • pp.587-591
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    • 2004
  • In order to measure the performance of resources in a port container terminal, we conducted a state transition network simulation to model various equipment processes. The processes that container cranes and transfer cranes perform are idle, wait, move, and work. Vehicles perform idle, wait, empty travel, and full travel. Because cranes, vehicles, and vessels are movable entities and all equipment is classified as either a customer or server, we separated the various stages of the process based upon the state transition network To validate the simulation results, a real system was used to illustrate the use of various measurements using the state transition network.

Control validation of Peugeot 3∞8 HYbrid4 Vehicle Using a Reduced-scale Power HIL Simulation

  • Letrouve, Tony;Lhomme, Walter;Bouscayrol, Alain;Dollinger, Nicolas
    • Journal of Electrical Engineering and Technology
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    • v.8 no.5
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    • pp.1227-1233
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    • 2013
  • The new engineering challenges lead to a control of a vehicle more and more complex. To tackle this issue, Hardware-In-the-Loop (HIL) simulation is used in the development of real-time embedded systems. In this paper, the control of a double parallel hybrid vehicle is validated using a reduced power HIL simulation. A graphical description is used in order to organize the emulation and control. Some experimental results of a versatile testbed are given for the Peugeot $3{\infty}8$ HYbrid4.