• Title/Summary/Keyword: Network Synchronization

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Packet Detection and Frequency Offset Estimation/Correction Architecture Design and Analysis for OFDM-based WPAN Systems (OFDM-기반 WPAN 시스템을 위한 패킷 검출 및 반송파 주파수 옵셋 추정/보정 구조 설계 및 분석)

  • Back, Seung-Ho;Lee, Han-Ho
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.49 no.7
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    • pp.30-38
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    • 2012
  • This paper presents packet detection, frequency offset estimation architecture and performance analysis for OFDM-based wireless personal area network (WPAN) systems. Packet detection structure is used to find the start point of a packet exactly in WPAN system as the correlation value passes the constant threshold value. The applied autocorrelation structure of the algorithm can be implemented simply compared to conventional packet detection algorithms. The proposed frequency offset estimation architecture is designed for phase rotation process structure, internal bit reduction to reduce hardware size and the frequency offset adjustment block to reduce look-up table size unlike the conventional structure. If the received signal can be compensated by estimated frequency offset through the correction block, it can reduce the impact on the frequency offset. Through the performance result, the proposed structure has lower hardware complexity and gate count compared to the conventional structure. Thus, the proposed structure for OFDM-based WPAN systems can be applied to the initial synchronization process and high-speed low-power WPAN chips.

Analysis of IEEE 802.11a wireless LAN system considering frequency offset compensation and channel estimation in the indoor multipath channel (실내 다중경로 채널에서 주파수 오프셋 보상 및 채널 추정을 고려한 IEEE 802.11a 무선 LAN 시스템의 성능 분석)

  • 오동진;김철성
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.41 no.9
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    • pp.47-54
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    • 2004
  • The previous works for WLAN system based on OFDM is mainly individual study for independent frequency offset or symbol synchronization. In this paper, the performance of IEEE 802.11a WLAN(Wireless Local Area Network) system in the realistic indoor multipath channel models is analyzed with frequency offset compensation and channel estimation methods. For the performance analysis of the WLAN system indoor Rayleigh multipath channels are adopted, and the BER(Bit Error Rate) of WLAN system is calculated with y2 code-rate 16-QAM based on standard specification. From the simulation results, the difference of required Eb/No for BER of 10-3 is 1-2dB between the channel estimation and frequency offset compensation, and perfect channel estimation and no frequency offset.

Positioning using ZigBee and Ultrasound

  • Park, Chan-Sik;Kim, Seung-Beom;Kang, Dong-Youn;Yun, Hee-Hak;Cha, En-Jong;Lee, Sang-Jeong
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.2
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    • pp.217-222
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    • 2006
  • To find a location, GPS has been wildly used. But, it is hard to use in indoor because of very weak signal level. To meet indoor requirements, there have been many studies applying wireless communication networks such as WLAN, UWB and ZigBee. Among these, ZigBee is widely adopted in many WSN applications because it has an advantage of low-power and low-cost. In ZigBee, the RSSI is used as range measurement for ad-hoc network. The RSSI are converted to ranges using the signal attenuation model and these ranges become inputs of positioning methods. The obtained position with RSSI has large error because of its poor accuracy. To overcome this problem, ultrasonic sensors are added in many researches. By measuring the arrival time difference of ZigBee and ultrasound as a range measurement, the precise position can be found. However, there are still many problems: scheduling of beacons to transmit signals in a correct order, addition and synchronization of beacons and low-rate positioning rate. At this paper, an efficient method to solve these problems is proposed. In the proposed method, a node transmits ZigBee and ultrasound signal simultaneously. And beacons find the range with the received signals and send it back to a node with ZigBee. The position is computed in a node with the received ranges. In addition, a new positioning algorithm to solve the risk of the divergence in the linearization method and the singularity problem in the Savarese method is presented. Both static and dynamic experimental results show 0.02m RMS errors with high output rate.

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Design of the Upstream Cable Modem for Symmetric Multimedia Services over HFC Networks (HFC망 기반 대칭형 멀티미디어 서비스를 위한 상향 채널 케이블 모뎀 설계)

  • Cho, Byung Hak
    • Journal of Broadcast Engineering
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    • v.10 no.3
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    • pp.401-412
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    • 2005
  • We propose and design the algorithms of symbol timing recovery, carrier recovery, and equalization for the receiver of S-DMT cable modem, which supports more channels and better symmetric mutimedia services over HFC network. We evaluate the performance of the concatenated entire receiving system of 16QAM, 64QAM in the mixed noise channel of AWGN, ISI and impulse. The result of evaluation shows those algorithms work correctly and designed S-DMT receiver has good performance. We also verify the designed system has excellent immunity against impulse noise channel of practical Cable TV networks by the result of simulation with the parameters of impulse internal $\varepsilon$ and noise power $\gamma^{k}$.

Distributed Test Method using Logical Clock (Logical Clock을 이용한 분산 시험)

  • Choi, Young-Joon;Kim, Myeong-Chul;Seol, Soon-Uk
    • Journal of KIISE:Computer Systems and Theory
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    • v.28 no.9
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    • pp.469-478
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    • 2001
  • It is difficult to test a distributed system because of the task of controlling concurrent events,. Existing works do not propose the test sequence generation algorithm in a formal way and the amount of message is large due to synchronization. In this paper, we propose a formal test sequence generation algorithm using logical clock to control concurrent events. It can solve the control-observation problem and makes the test results reproducible. It also provides a generic solution such that the algorithm can be used for any possible communication paradigm. In distributed test, the number of channels among the testers increases non-linearly with the number of distributed objects. We propose a new remote test architecture for solving this problem. SDL Tool is used to verify the correctness of the proposed algorithm and it is applied to the message exchange for the establishment of Q.2971 point-to-multipoint call/connection as a case study.

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Adaptive Packet Transmission Interval for Massively Multiplayer Online First-Person Shooter Games

  • Seungmuk, Oh;Yoonsik, Shim
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.2
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    • pp.39-46
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    • 2023
  • We present an efficient packet transmission strategy for massively multiplayer online first-person shooter (MMOFPS) games using movement-adaptive packet transmission interval. The player motion in FPS games shows a wide spectrum of movement variability both in speed and orientation, where there is room for reducing the number of packets to be transmitted to the server depending on the predictability of the character's movement. In this work, the degree of variability (nonlinearity) of the player movements is measured at every packet transmission to calculate the next transmission time, which implements the adaptive transmission frequency according to the amount of movement change. Server-side prediction with a few auxiliary heuristics is performed in concert with the incoming packets to ensure reliability for synchronizing the connected clients. The comparison of our method with the previous fixed-interval transmission scheme is presented by demonstrating them using a test game environment.

Digital Twin Model Design And Implementation Using UBS Process Data (UBS공정 데이터를 활용한 디지털트윈 모델 설계 및 구현)

  • Park, Seon-Hui;Bae, Jong-Hwan;Ko, Ho-Jeong
    • Journal of Internet of Things and Convergence
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    • v.8 no.3
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    • pp.63-68
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    • 2022
  • Due to COVID-19, many paradigm shifts in existing manufacturing facilities and the expansion of non-face-to-face services are accelerating worldwide. A representative technology is digital twin technology. Such digital twin technology, which existed only conceptually in the past, has recently become feasible with the construction of a 5G-based network. Accordingly, this paper designed and implemented a part of the USB process to enable digital twins based on OPC UA communication, which is a standard interlocking structure, between real object objects and virtual reality-based USB process in accordance with this paradigm change. By reflecting the physical characteristics of real objects together, it is possible to simulate real-time synchronization of these with real objects. In the future, this can be applied to various industrial fields, and it is expected that it will be possible to reduce costs for decision-making and prevent dangerous accidents.

Optimum Configuration of Single Frequency Network DMB to enhance the QoS and Service coverage (QoS 개선과 서비스 커버리지 확장을 위한 단일 주파수망 지상파 DMB 최적화 배치)

  • Cho, Young-Hun;Won, Chung-Ho;Seo, Jong-Soo
    • Journal of Broadcast Engineering
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    • v.19 no.4
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    • pp.439-452
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    • 2014
  • This paper suggests the method to extend service area by using the transmit offset delay in T-DMB single frequency network (SFN). In general, synchronization of the transmit time of all site can be done by using the reference clock of GPS, which dose not reflect the details geographical characteristics and transmit specifications of each site. Applying the site-specific transmit offset delay, we could extend the service area of SFN T-DMB. Applying the transmit offset delay, it is found that the signal quality in the region of weak receive field strength was improved and upto 4~8 km service area expansion was achieved by satisfying the minimum field strength ($45dB{\mu}V/m$) recommended by the Korea Communications Commission (KCC). Site-specific offset delay was calculated considering the geographic service area characteristics, distribution of electric field strength between neighboring sites and site-specific service target area. Experiments were carried out in order to analyze impact of calculated offset delay on the T-DMB SFN and also to confirm that the offset delay extends T-DMB service coverage. The experiment was done in metropolitan T-DMB service areas.

Requirement Analysis of Satellite On-the-Move Transportable Terminal System (이동통신형 차량위성단말 시스템 요구사항 분석)

  • Oh, Il-Hyuk;Song, Choong-Ho;Ko, Dong-Kuk
    • Journal of Satellite, Information and Communications
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    • v.3 no.1
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    • pp.41-47
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    • 2008
  • Line-of-sight communications cannot easily support korean armed forces because of mountainous terrain. ADD(Agency for Defense Development) introduced ANASIS(Army Navy Air-force Satellite Information System) to meet the Korean warfighter's operational needs. Currently, army's military satcom terminal is designed for either fixed site or on-the-pause operation. The US army is under development of multi-band integrated on-the-move satellite terminals to let the army's communication capability to keep pace with globally deployable Joint Task Force for network-centric application. In this paper we analyzed X-band and Ka-band link and subsystem requirement. Our focus here is to describe key technical issues. Especially, On the basis of 3dB beam width of 0.9m antenna, Tracking accuracy and disturbances compensation signal processing on-the-move of Antenna Tracking system is analyzed. Also, protocol is analyzed that minimize blockage on the move due to an obstacle. when the received signal blocked, it stop to transmit burst signal and retransmit when blockage removed through received synchronization signal monitoring. Analyzed specification will be used to make prototype terminal to analyze risk for mass production

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Multimedia Network Teaching System based on SMIL (SMIL을 기반으로 한 멀티미디어 네트워크 교육시스템)

  • Yu, Lei;Cao, Ke-Rang;Bang, Jin-Suk;Cho, Tae-Beom;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.10a
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    • pp.524-527
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    • 2008
  • Recently, digital and the Internet are widespread out of the world, and multimedia processing technology and the development of information and communication technology in education using the Internet as the demand is rapidly increasing. Also, we tan easily use informations with less restrictions of time and space. however, several kinds of audio, media to integrate multimedia data, such as the proliferation of demands for representation. Therefore, in 1998, W3C presented an international standard, SMIL in order to solve multimedia object representation and synchronization problems. By using SMIL, various multimedia elements can be integrated as a multimedia document with proper view in a spate and time. Using this SMIL document, we can create new internet radio broadcasting service that delivers not noly audio data but also various text, image and video. In this paper, with the system, teachers can easily create multimedia courseware and living broadcast their torture on network, students can receive audio-video information of the teacher, screen displays of the teachers computer. Moreover students can communicate with teacher simultaneously by text editor windows. Students can also order courseware after class.

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