• Title/Summary/Keyword: Network Streaming

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A Hybrid Transmission Scheme for Efficient Video Streaming (네트워크 및 버퍼 상태를 모두 고려한 혼합형태의 비디오 스트림 전송기법)

  • Lee, Sun-Hun;Chung, Kwang-Sue
    • Journal of KIISE:Information Networking
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    • v.34 no.4
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    • pp.276-286
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    • 2007
  • Existing streaming mechanisms have no consideration for the characteristics of streaming applications because they only consider network stability. In this paper, in order to overcome limitations of the previous work on video streaming, we propose a new video streaming mechanism called "HAViS(Hybrid Approach for Video Streaming)". The proposed mechanism includes more sophisticated features that consider both network and user requirements. Therefore, the HAViS mechanism improves the network stability by adjusting the sending rate of video stream based on the network state and it also provides the smooth playback by preventing the buffer underflow or overflow. Moreover, it is designed to take into consideration the streaming video content. Through the simulation, we prove that the HAViS mechanism efficiently uses the buffer resources and provides improved network stability and smooth playback.

A MULTIPATH CONGESTION CONTROL SCHEME FOR HIGH-QUALITY MULTIMEDIA STREAMING

  • Lee, Sunghee;Chung, Kwangsue
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.1
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    • pp.414-435
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    • 2017
  • As network adaptive streaming technology becomes increasingly common, transport protocol also becomes important in guaranteeing the quality of multimedia streaming. At the same time, because of the appearance of high-quality video such as Ultra High Definition (UHD), preventing buffering as well as preserving high quality while deploying a streaming service becomes important. The Internet Engineering Task Force recently published Multipath TCP (MPTCP). MPTCP improves the maximum transmission rate by simultaneously transmitting data over different paths with multiple TCP subflows. However, MPTCP cannot preserve high quality, because the MPTCP subflows slowly increase the transmission rate, and upon detecting a packet loss, drastically halve the transmission rate. In this paper, we propose a new multipath congestion control scheme for high-quality multimedia streaming. The proposed scheme preserves high quality of video by adaptively adjusting the increasing parameter of subflows according to the network status. The proposed scheme also increases network efficiency by providing load balancing and stability, and by supporting fairness with single-flow congestion control schemes.

Novel Pre-pushing & Downloading Model in Mobile Peer-assisted Streaming Network

  • Lin, Fuhong;Zhou, Xianewi;Chen, Changjia
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.12
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    • pp.3135-3148
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    • 2013
  • The popularization of streaming networks and mobile devices brings a new kind of network called mobile peer-assisted streaming network. In this network, service provider not only offers downloading services, but also pre-pushes resources to users for caching. Users can download their demanded resources while working as servers for uploading the cached data. Also the mobile characteristic makes high package losing probability in this network. So we study how the service provider pre-pushes or the user downloads resources efficiently and effectively while considering the package losing in this paper. We build utility models for service provider and user, and solve the models using Bellman's theory to achieve Nash Equilibrium which shows the service provider's optimal pre-pushing speed and user's optimal downloading speed. The numerical simulation demonstrates the efficiency and effectiveness of our proposed pre-pushing and downloading scheme by comparing to the traditional scheme.

A Network Adaptive SVC Streaming Protocol for Improving Video Quality (비디오 품질 향상을 위한 네트워크 적응적인 SVC 스트리밍 프로토콜)

  • Kim, Jong-Hyun;Koo, Ja-Hon;Chung, Kwang-Sue
    • Journal of KIISE:Information Networking
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    • v.37 no.5
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    • pp.363-373
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    • 2010
  • The existing QoS mechanisms for video streaming are short of the consideration for various user environments and the characteristic of streaming applying programs. In order to overwhelm this problem, studies on the video streaming protocols exploiting scalable video coding (SVC), which provide spatial, temporal, and qualitative scalability in video coding, are progressing actively. However, these protocols also have the problem to deepen network congestion situation, and to lower fairness between other traffics, as they are not equipped with congestion control mechanisms. SVC based streaming protocols also have the problem to overlook the property of videos encoded in SVC, as the protocols transmit the streaming simply by extracting the bitstream which has the maximum bit rate within available bandwidth of a network. To solve these problems, this study suggests TCP-friendly network adaptive SVC streaming(T-NASS) protocol which considers both network status and SVC bitstream property. T-NASS protocol extracts the optimal SVC bitstream by calculating TCP-friendly transmission rate, and by perceiving the network status on the basis of packet loss rate and explicit congestion notification(ECN). Through the performance estimation using an ns-2 network simulator, this study identified T-NASS protocol extracts the optimal bitstream as it uses TCP-friendly transmission property and perceives the network status, and also identified the video image quality transmitted through T-NASS protocol is improved.

Autonomous Ad hoc Network Construction Method for Scalable Media Streaming Between Mobile Smart Devices (모바일 스마트 기기들 간의 확장성 있는 미디어 스트리밍을 위한 자율적인 Ad hoc 네트워크 형성 기법)

  • Kwon, Dongwoo;Je, Huigwang;Kim, Hyeonwoo;Ju, Hongtaek
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.3
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    • pp.516-528
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    • 2015
  • In this paper, we propose mobile ad hoc network configuration and its autonomous network construction method for efficiency and scalability of media streaming for mobile smart devices. To provide scalable network configuration for streaming traffic distribution, an IEEE 802.11 infrastructure network and ad hoc networks are hierarchically built. The proposed method autonomously configures a hierarchical streaming network by competition based on performance and states of devices and the wireless network, not depending on any specific nodes. Finally, we conduct performance measurement for the proposed configuration and analyze the experimental result.

Cooperative Video Streaming and Active Node Buffer Management Technique in Hybrid CDN/P2P Architecture

  • Lee, Jun Pyo
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.11
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    • pp.11-19
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    • 2019
  • Recently, hybrid CDN/P2P video streaming architecture is specially designed and deployed to achieve the scalability of P2P networks and the desired low delay and high throughput of CDNs. In this paper, we propose a cooperative video streaming and active node buffer management technique in hybrid CDN/P2P architecture. The key idea of this streaming strategy is to minimize network latency such as jitter and packet loss and to maximize the QoS(quality of service) by effectively and efficiently utilizing the information sharing of file location in CDN's proxy server which is an end node located close to a user and P2P network. Through simulation, we show that the proposed cooperative video streaming and active node buffer management technique based on CDN and P2P network improves the performance of realtime video streaming compared to previous methods.

Streaming Layer of Personal Robot's Middleware

  • Li, Vitaly;Choo, Seong-Ho;Shin, Hye-Min;Park, Hong-Seong
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1936-1939
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    • 2004
  • This paper proposes streaming layer for personal robot's middleware. Under assumption that robot has open architecture, i.e. consists of modules created by different vendors and intercommunication between these modules is necessary, we have to consider that there are many different network interfaces. To make communication between modules possible it is necessary to develop new type of middleware. Such middleware has to support different platforms, i.e. OS, network interface, hardware, etc. In addition, it is necessary to implement effective interface between network and application in order to manage inter application communications and use network resources more effectively. Streaming layer is such interface that implements necessary functionality together with simplicity and portability. Streaming layer provides high level of abstraction and makes communication between distributed applications transparent as if are located in same module. With possibility of extension by user defined application interfaces it is suitable for distributed environments, i.e. module based architecture including small-embedded systems like as DSP board. To verify the proposed streaming layer structure it is implemented using C and tested.

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Cross-layer Video Streaming Mechanism over Cognitive Radio Ad hoc Information Centric Networks

  • Han, Longzhe;Nguyen, Dinh Han;Kang, Seung-Seok;In, Hoh Peter
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.11
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    • pp.3775-3788
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    • 2014
  • With the increasing number of the wireless and mobile networks, the way that people use the Internet has changed substantively. Wireless multimedia services, such as wireless video streaming, mobile video game, and mobile voice over IP, will become the main applications of the future wireless Internet. To accommodate the growing volume of wireless data traffic and multimedia services, cognitive radio (CR) and Information-Centric Network (ICN) have been proposed to maximize the utilization of wireless spectrum and improve the network performance. Although CR and ICN have high potential significance for the future wireless Internet, few studies have been conducted on collaborative operations of CR and ICN. Due to the lack of infrastructure support in multi-hop ad hoc CR networks, the problem is more challenging for video streaming services. In this paper, we propose a Cross-layer Video Streaming Mechanism (CLISM) for Cognitive Radio Ad Hoc Information Centric Networks (CRAH-ICNs). The CLISM included two distributed schemes which are designed for the forwarding nodes and receiving nodes in CRAH-ICNs. With the cross-layer approach, the CLISM is able to self-adapt the variation of the link conditions without the central network controller. Experimental results demonstrate that the proposed CLISM efficiently adjust video transmission policy under various network conditions.

Design and Implementation of Network-Adaptive High Definition MPEG-2 Streaming employing frame-based Prioritized Packetization (프레임 기반의 우선순위화를 적용한 네트워크 적응형 HD MPEG-2 스트리밍의 설계 및 구현)

  • Park SangHoon;Lee Sensjoo;Kim JongWon;Kim WooSuk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.10A
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    • pp.886-895
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    • 2005
  • As the networked media technology have been grown in recent, there have been many research works to deliver high-quality video such as HDV and HDTV over the Internet. To realize high-quality media service over the Internet, however, the network adaptive streaming scheme is required to adopt to the dynamic fluctuation of underlying networks. In this paper, we design and implement the network-adaptive HD(high definition) MPEG-2 streaming system employing the frame-based prioritized packetization. Delivered video is inputted from the JVC HDV camera to the streaming sewer in real-time. It has a bit-rate of 19.2 Mbps and is multiplexed to the MPEG-2 TS (MPEG-2 MP@HL). For the monitoring of network status, the packet loss rate and the average jitter are measured by using parsing of RTP packet header in the streaming client and they are sent to the streaming server periodically The network adaptation manager in the streaming server estimates the current network status from feedback packets and adaptively adjusts the sending rate by frame dropping. For this, we propose the real-time parsing and the frame-based prioritized packetization of the TS packet. The proposed system is implemented in software and evaluated over the LAN testbed. The experimental results show that the proposed system can enhance the end-to-end QoS of HD video streaming over the best-effort network.

Real-Time Bandwidth Management Service for Effective Multiple Isochronous Streaming Transmission in IEEE1394 based Home Network (IEEE1394 기반 홈네트워크에서 효율적인 다중 등시성 스트리밍 전송을 위한 실시간 대역폭 관리 서비스)

  • Chae Hwa-Young;Jung Gi-Hoon;Kang Soon-Ju
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.9B
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    • pp.838-847
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    • 2006
  • In order to support multiple multimedia streaming services in home networks, many critical issues must be considered. In addition, handling the shortage of network bandwidth is one of the most significant and complicated issues. In this paper, real-time bandwidth management service is suggested as a solution to the problem regarding the IEEE1394-based home network. In order to handle the shortage of network bandwidth and to enhance the bus utilization rate, the proposed service combines two methods. First, the bus bandwidth management function determines the state of the network bandwidth and restores the residual bandwidth, which is excessively occupied by a streaming service, to the available free bandwidth. Second, the Isochronous Streaming (IS) Scheduler manages all streaming services according to priority. In order to test the proposed service, we implemented a prototype steaming management middleware and evaluated it by using the IEEE1394 network test-bed.