• Title/Summary/Keyword: Network Protocol

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Development of Transmission Algorithm of VLBI Observation Data and Transmission Experiment Between Server and RVDB (VLBI 관측 데이터의 전송 알고리즘 개발과 서버와 RVDB 사이의 전송 시험)

  • Yeom, Jae-Hwan;Oh, Se-Jin;Roh, Duk-Gyoo;Jung, Dong-Kyu;Oh, Chung-Sik;Yun, Youngjoo;Kim, Hyo-Ryoung
    • Journal of the Institute of Convergence Signal Processing
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    • v.15 no.4
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    • pp.183-191
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    • 2014
  • This paper describes the development of the observational data transmission algorithm for high-speed network in radio astronomy. For the preprocessing of VLBI data observed by radio telescope, data transmission algorithm uses the VDIF specification, VDIFCP, and UDP protocol by transferring VLBI data stored in a massive storage server with one-to-one correspondence between the server and the RVDB of Daejeon correlator. A transmission method is proposed, which reads the recorded data in Mark5B VSI format and trnasmits 2048 Mbps VLBI data by software through UDP packet transmission, while RVDB system is waiting for the transmitting data from the server. In order to check the effectiveness of the proposed method, the data transmission between the massive storage server and RVDB is conducted and the transmitted data is correlated by Daejeon correlator for the accurate comparison concerning the data before and after. The transmitted data is shown to be completely the same as the original data without any data transmission loss. Henceforth, the developed data transmission algorithm in this research is expected to be applied effectively as e-VLBI for KaVA network.

A Utility-Based Hybrid Error Recovery Scheme for Multimedia Transmission over 3G Cellular Broadcast Networks (3G 방송망에서의 효율적인 멀티미디어 전송을 위한 유틸리티 기반 하이브라드 에러 복구기법)

  • Kang Kyung-Tae;Cho Yong-Jin;Cho Yong-Woo;Cho Jin-Sung;Shin Heon-Shik
    • Journal of KIISE:Information Networking
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    • v.33 no.4
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    • pp.333-342
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    • 2006
  • The cdma2000 lxEV - DO mobile communication system provides broadcast and multicast services (BCMCS) to meet an increasing demand from multimedia data services. The servicing of video streams over a BCMCS network must, however, face a challenge from the unreliable and error-prone nature of the radio channel. The BCMCS network uses Reed-Solomon coding integrated with the MAC protocol for error recovery. We analyze this coding technique and show that it is not effective in the case of slowly moving mobiles. To improve the playback quality of an MPEG-4 FGS video stream, we propose the Hybrid error recovery scheme, which combines Reed-Solomon with ARQ, using slots which are saved by reducing the Reed-Solomon coding overhead. The target packets to be retransmitted are prioritized by a utility function to reduce the packet error rate in the application layer within a fixed retransmission budget. This is achieved by considering of the map of the error control block at each mobile node. The proposed Hybrid error recovery scheme also uses the characteristics of MPEG-4 FGS (fine granularity scalability) to improve the video quality even when conditions are adverse: slow-moving nodes and a high error rate in the physical channel.

Assessing the Real-time Positioning Accuracy of Low-cost GPS Receiver using NTRIP-based Augmentation Service (Ntrip 기반 보정서비스를 활용한 저가 GPS 수신기의 실시간 측위 정확도 평가)

  • Lee, Yong Chang
    • Journal of Korean Society for Geospatial Information Science
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    • v.23 no.3
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    • pp.31-39
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    • 2015
  • This paper presents the static and kinematic positioning accuracy by the real-time GPS positioning modes of the low-cost GPS receivers using NTRIP-based augmentation service. For this, acquires both the raw measurements data of the field tests by LEA 6T GPS module of u-blox AG, and correction communication via NTRIP caster with RTKLIB as an open source program for GNSS solution. With computing the positions of the check points and road tracks by six kinds of GPS positioning modes which are Single, SBAS, DGPS, PPP, RTK, and TCP/IP_RTK, compared these results to the reference position of the check points. The position error average and rmse of the static test by GPS L1 RTK surveying showed $N=0.002m{\pm}0.001m$, $E=0.004m{\pm}0.001m$ in horizontal plane, and $h=-0.116m{\pm}0.003m$ in vertical, these results are very closed to the coordinates with the geodetic receiver. Especially, in case of the kinematic test with obstacles located on both sides of road, the computed track with ambiguity fixing showed very similar trajectory considerably from VRS network RTK mode. And also, evaluate and verify the performance of the TCP/IP_RTK mode developed based on TCP/IP protocol.

Network-adaptive H.264 Video Streaming over IEEE 802.11e (IEEE 802.11e에서 네트워크 적응적인 H.264 비디오 스트리밍)

  • Lee, Sun-Hun;Chung, Kwang-Sue
    • Journal of Broadcast Engineering
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    • v.13 no.1
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    • pp.6-16
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    • 2008
  • An instable wireless channel condition causes more packet losses and retransmissions due to interference, fading, station mobility, and so on. Therefore video streaming service over a wireless networks is a challenging task because of the changes in the wireless channel conditions and time-constraints characteristics of the video streaming services. To provide efficient video streaming over a wireless networks, QoS-enhanced MAC protocol, IEEE 802.11e, is standardized recently. Tn this paper, we propose a new network-adaptive H.264 video streaming mechanism in the IEEE 802.11e wireless networks. To improve the quality of video streaming services, video stream has to adapt to the changes in the wireless channel conditions. The wireless channel conditions are estimated by the packet loss probability and informed to the application layer by the cross-layering. According to the wireless channel information, the video streaming application filters out the low-priority data. This adaptation mechanism efficiently uses system resources because it drops the low-priority data in advance. Therefore, our cross-layer design can provide improved video streaming services to the end-user. Through the implementation and performance evaluation, we prove that the proposed mechanism improves the QoS of the video streaming by providing the smoothed playback.

A Study on Time Synchronization Protocol to Cover Efficient Power Management in Ubiquitous Sensor Network (유비쿼터스 센서 네트워크를 위한 효율적인 시간 동기화 프로토콜 연구)

  • Shin, Moon-Sun;Jeong, Kyeong-Ja;Lee, Myong-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.3
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    • pp.896-905
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    • 2010
  • The sensor networks can be used attractively for various application areas. Time synchronization is important for any Ubiquitous Sensor Networks (USN) systems. USN makes extensive use of synchronized time in many contexts for data fusion. However existing time synchronization protocols are available only for homogeneous sensor nodes of USN. It needs to be extended or redesigned in order to apply to the USN with heterogeneous sensor nodes. Because heterogeneous sensor nodes have different clock sources with the SinkNode of USN, it is impossible to be synchronized global time. In addition, energy efficiency is one of the most significant factors to influence the design of sensor networks, as sensor nodes are limited in power, computational capacity, and memory. In this paper, we propose specific time synchronization based on master-slave topology for the global time synchronization of USN with heterogeneous sensor nodes. The time synchronization master nodes are always able to be synchronized with the SinkNode. Then time synchronization master nodes enable time synchronization slave nodes to be synchronized sleep periods. The proposed master-slave time synchronization for heterogeneous sensor nodes of USN is also helpful for power saving by maintaining maximum sleep time.

A Traffic Management Scheme for the Scalability of IP QoS (IP QoS의 확장성을 위한 트래픽 관리 방안)

  • Min, An-Gi;Suk, Jung-Bong
    • Journal of KIISE:Information Networking
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    • v.29 no.4
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    • pp.375-385
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    • 2002
  • The IETF has defined the Intserv model and the RSVP signaling protocol to improve QoS capability for a set of newly emerging services including voice and video streams that require high transmission bandwidth and low delay. However, since the current Intserv model requires each router to maintain the states of each service flow, the complexity and the overhead for processing packets in each rioter drastically increase as the size of the network increases, giving rise to the scalability problem. This motivates our work; namely, we investigate and devise new control schemes to enhance the scalability of the Intesev model. To do this, we basically resort to the SCORE network model, extend it to fairly well adapt to the three services presented in the Intserv model, and devise schemes of the QoS scheduling, the admission control, and the edge and core node architectures. We also carry out the computer simulation by using ns-2 simulator to examine the performance of the proposed scheme in respects of the bandwidth allocation capability, the packet delay, and the packet delay variation. The results show that the proposed scheme meets the QoS requirements of the respective three services of Intserv model, thus we conclude that the proposed scheme enhances the scalability, while keeping the efficiency of the current Intserv model.

Efficient Session Management mechanism applied Key Recovery technique in IPSec (IPSec에서 키 복구 기술을 적용한 효율적인 연결 관리 메커니즘)

  • Kim, Jeong-Beom;Lee, Yun-Jeong;Park, Nam-Seop;Kim, Tae-Yun
    • The KIPS Transactions:PartC
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    • v.8C no.6
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    • pp.775-782
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    • 2001
  • Recently the use of Linux OS is increasing to tremendous figures. But due to the fact that Linux is distributed on an open-source policy, the need of security is an upcoming question which leads to widespread development of security on a Linux based environment. Cryptography, however, can cause various problems because of difficulty of key management. A lot of researchers have been concentrating on the key recovery technique to eliminate the reverse effect of using these kinds of security and to promote positive aspects of using it. In this thesis I am suggesting an mechanism based on the key recovery technique, as a method to save time in recovery and resetting a disconnection between two end-users through IPSec (IP Security) protocols in a VPN (Virtual Private Network) environment. The main idea of the newly suggested mechanism, KRFSH (Key Recovery Field Storage Header), is to store the information of the session in advance for the case of losing the session information essential to establish a tunnel connection between a SG and a host in the VPN environment, and so if necessary to use the pre-stored information for recovery. This mechanism is loaded on the IPSec based FreeS/WAN program (Linux environment), and so the VPN problem mentioned above is resolved.

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Design and Implementation of Packet Filtering System for IPv4/IPv6 Tunneling Environment (IPv4/IPv6 터널링 환경에 적합한 패킷 필터링 기능 설계 및 구현)

  • Heo, Seok-Yeol;Lee, Wan-Jik;Kim, Kyung-Jun;Jeong, Sang-Jin;Shin, Myung-Ki;Kim, Hyoung-Jun;Han, Ki-Jun
    • Journal of KIISE:Information Networking
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    • v.33 no.6
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    • pp.407-419
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    • 2006
  • As substituting IPv6 network for all IPv4 network in a short time seems unattainable due to high cost and technical limitation, IPv4 and IPv6 are expected to coexist for a certain period of time. Under the co]existing environment of IPv4 and IPv6, interworking brings a number of extra security considerations even if it may have no security problem for each protocol respectively. Thus, the analysis and solutions for those various attacks toward IPv4/IPv6 interworking-related security are inevitably required for the sake of effective transition and settlement to IPv6. In this paper we carried out a proper rule of packet filtering for IPv6-in-IPv4 tunneling interworking environment to protect the IPv4/IPv6 interworking-related security attacks. Design and implementation of the packet filtering system suitable for IPv4/IPv6 tunneling environment in the form of Linux netfilter and ip6tables are also shown. Thru this study, the packet filtering system was found operating correctly ill the tunneling mechanism.

Congestion Degree Based Available Bandwidth Estimation Method for Enhancement of UDT Fairness (UDT 플로우 간 공평성 향상을 위한 혼잡도 기반의 가용대역폭 추정 기법)

  • Park, Jongseon;Jang, Hyunhee;Cho, Gihwan
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.7
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    • pp.63-73
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    • 2015
  • In the end to end data transfer protocols, it is very important to correctly estimate available bandwidth. In UDT (UDP based Data Transfer), receiver estimates the MTR (Maximum Transfer Rate) of the current link using pair packets transmitted periodically from sender and, then sender finally decides the MTR through EWMA (Exponential Weighted Moving Average) algorithm. Here, MTR has to be exactly estimated because available bandwidth is calculated with difference of MTR and current transfer rate. However, when network is congested due to traffic load and where competing flows are coexisted, it bring about a severe fairness problem. This paper proposes a congestion degree based MTR estimation algorithm. Here, the congestion degree stands a relative index for current congestion status on bottleneck link, which is calculated with arriving intervals of a pair packets. The algorithm try to more classify depending on the congestion degree to estimate more actual available bandwidth. With the network simulation results, our proposed method showed that the fairness problem among the competing flows is significantly resolved in comparison with that of UDT.

Design and Implementation of IP Video Wall System for Large-scale Video Monitoring in Smart City Environments (스마트 시티 환경에서 대규모 영상 모니터링을 위한 IP 비디오 월 시스템의 설계 및 구현)

  • Yang, Sun-Jin;Park, Jae-Pyo;Yang, Seung-Min
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.9
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    • pp.7-13
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    • 2019
  • Unlike a typical video wall system, video wall systems used for integrated monitoring in smart city environments should be able to display various videos, images, and texts simultaneously. In this paper, we propose an Internet Protocol (IP)-based video wall system that has no limit on the number of videos that can be monitored simultaneously, and that can arrange the monitor screen layout without restrictions. The proposed system is composed of multiple display servers, a wall controller, and video source providers, and they communicate with each other through an IP network. Since the display server receives and decodes the video stream directly from the video source devices, and displays it on the attached monitor screens, more videos can be simultaneously displayed on the entire video wall. When one video is displayed over several screens attached to multiple display servers, only one display server receives the video stream and transmits it to the other display servers by using IP multicast communications, thereby reducing the network load and synchronizing the video frames. Experiments show that as the number of videos increases, a system consisting of more display servers shows better decoding and rendering performance, and there is no performance degradation, even if the display server continues to be expanded.