• Title/Summary/Keyword: Neighboring Motion

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Frame rate up conversion method using bilateral motion estimation based on texture activity and neighboring motion information (질감 활성도 기반 양방향 움직임 추정과 인접 움직임 정보를 이용한 프레임률 증가 기법)

  • Jung, Youn-Ho;Kim, Jin-Hyung;Ko, Yun-Ho
    • Journal of Korea Multimedia Society
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    • v.17 no.7
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    • pp.797-805
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    • 2014
  • In this paper we propose a new frame rate up conversion scheme which is used to overcome the motion blur problem of liquid crystal display caused by its slow response. The conventional bilateral motion estimation method which is mainly used in the frame rate up conversion scheme has a drawback that it cannot find true motion vector if there are blocks with simple texture in the search range. To solve this problem, a texture adaptive bilateral motion estimation method that increases cost value of block with simple texture is proposed. Also a motion estimation scheme that utilizes neighboring motion vector effectively is proposed to reduce computation time required to estimate motion. Since the proposed scheme does not apply all available motion vectors within the search range, the execution time of frame rate up conversion can be reduced dramatically. Experimental results show that the interpolated frame image quality of the proposed method is improved in subjective as well as objective view point compared with that of the conventional method.

Frame Rate Up-Conversion Using the Motion Vector Correction based on Motion Vector Frequency of Neighboring blocks (주변 블록의 움직임 벡터 빈도수에 기반한 움직임 벡터 교정을 적용한 프레임 율 변환 기법)

  • Lee, Jeong-Hun;Han, Dong-Il
    • Proceedings of the IEEK Conference
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    • 2007.07a
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    • pp.259-260
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    • 2007
  • In this paper, a frame rate up-conversion algorithm using the motion vector frequency of neighboring blocks to reduce the block artifacts caused by failure of conventional motion estimation based on block matching algorithm is proposed. Experimental results show good performance of the proposed scheme with significant reduction of the erroneous motion vectors and block artifacts.

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Fast Motion Estimation Using Local Statistics of Neighboring Motion Vectors (인접 블록 움직임 벡터의 지역적 통계 특성을 이용한 고속 움직임 추정 기법)

  • Kim, Ki-Beom;Jeong, Chan-Young;Hong, Min-Cheol
    • Journal of Broadcast Engineering
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    • v.13 no.1
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    • pp.128-136
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    • 2008
  • In this paper, we propose a variable step search fast motion estimation algorithm using local statistics of neighboring motion vectors. Using the degree of correlation between neighboring motion vectors, motion search range is adaptively adjusted to reduce unnecessary search points. Based on the adjusted search range, motion vector is obtained by variable search step. Experimental results show that the proposed algorithm has the capability to dramatically reduce the search points and computing cost for motion estimation, comparing to fast full spiral search motion estimation and other fast motion estimation.

A Prediction Search Algorithm in Video Coding by using Neighboring-Block Motion Vectors (비디오 코딩을 위한 인접블록 움직임 벡터를 이용한 예측 탐색 알고리즘)

  • Kwak, Sung-Keun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.8
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    • pp.3697-3705
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    • 2011
  • There is the temporal correlation of the video sequence between the motion vector of current block and the motion vector of previous block. In this paper, we propose a new prediction search algorithm for block matching using the temporal and spatial correlation of the video sequence and local statistics of neighboring motion vectors. The proposed ANBA(Adaptive Neighboring-Block Search Algorithm) determines the location of a better starting point for the search of an exact motion vector using the point of the smallest SAD(Sum of Absolute Difference) value by the predicted motion vectors of neighboring blocks around the same block of the previous frame and the current frame and use a previous motion vector. Simulation results show that PSNR(Peak-to-Signal Noise Ratio) values are improved up to the 1.06dB as depend on the video sequences and improved about 0.01~0.64dB over MVFAST and PMVFAST.

Error Concealment Algorithm Using Lagrange Interpolation For H.264/AVC (RTP/IP 기반의 네트워크 전송 환경에서 라그랑제 보간법을 이용한 에러 은닉 기법)

  • Jung, Hak-Jae;Ahn, Do-Rang;Lee, Dong-Wook
    • Proceedings of the KIEE Conference
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    • 2005.05a
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    • pp.161-163
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    • 2005
  • In this paper, we propose an efficient motion vector recovery algorithm for the new coding standard H.264, which makes use of the Lagrange interpolation formula. In H.264/AVC, a 16$\times$16 macroblock can be divided into different block shapes for motion estimation, and each block has its own motion vector. In the natural video the motion vector is likely to move in the same direction, hence the neighboring motion vectors are correlative. Because the motion vector in H.264 covers smaller area than previous coding standards, the correlation between neighboring motion vectors increases. We can use the Lagrange interpolation formula to constitute a polynomial that describes the motion tendency of motion vectors, and use this polynomial to recover the lost motion vector. The simulation result shows that our algorithm can efficiently improve the visual quality of the corrupted video.

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An Advanced Successive Elimination Algorithm Using Mean Absolute Difference of Neighboring Search Points (경계점의 절대 오차 평균을 이용한 개선된 연속 제거 알고리즘)

  • Jung, Soo-Mok
    • Journal of the Korea Computer Industry Society
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    • v.5 no.5
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    • pp.755-760
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    • 2004
  • In this paper, an advanced successive elimination algorithm was proposed using mean absolute difference of neighboring search points. By using mean absolute difference of neighboring search points, the search point in motion estimation can be eliminated effeciently without matching evaluation that requires very intensive computations. By using adaptive MAD calculation algorithm, the candidate matching block can be eliminated early. So, the number of the proposed algrorithm was verified by experimental results.

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Efficient Motion Vector Correction Method m Motion Compensated Interpolation Technique Using Bilateral Motion Estimation (쌍방향 움직임 예측을 이용한 움직임 보상 보간 기법에서 효율적인 움직임 벡터 보정 방법)

  • Park, Ji-Yoon;Lee, Chang-Woo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.7C
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    • pp.687-696
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    • 2009
  • The motion compensated interpolation method is widely used to increase video frame rates. Especially, the bilateral motion estimation technique provides the improved results, since it doesn't make the overlapping and missing blocks in the interpolated frame. However, the motion vectors, which are obtained by the bilateral motion estimation, sometimes require further correction. In this paper, we propose the efficient motion vector.correction method for the bilateral motion estimation technique. By comparing the motion vectors of neighboring blocks and searching the new motion vector after merging the neighboring blocks, the erroneous motion vectors are efficiently corrected. It is shown that the proposed method provides better results, compared with the conventional methods.

A Hierarchical Motion Estimation Algorithm Using Correlation of Motion Fields

  • Song, B.C.;Lim, K.W.;J.B.Ra
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06b
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    • pp.41-44
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    • 1996
  • A new three step hierarchical search algorithm for motion estimation is proposed. The proposed algorithm exploits the motion correlation of spatially neighboring blocks and the motion continuity of temporally neighboring blocks to alleviate the local minimum problem in the first step of the three step hierarchical search algorithm (3SHS). Simulation results show that the proposed scheme achieves significant improvements in both estimation accuracy and performance reliability compared with the existing fast block matching algorithm including 3SHS, while maintaining almost the same computational complexity as 3SHS. The proposed scheme also possesses the regularity and simplicity of hardware-oriented features.

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Half-pixel Accuracy Motion Estimation Using the Correlation of Motion Vectors (움직임벡터의 상관성을 이용한 반화소단위 움직임 추정 기법)

  • Lee, Bub-Ki;Lee, Kyeong-Hwan;Choi, Jung-Hyun;Kim, Duk-Gyoo
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.6
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    • pp.119-126
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    • 1998
  • In this paper, we proposed two new methods of half-pel accuracy motion estimation using spatial correlation of half-pel accuracy motion vectors and stochastic characteristics between pixel accuracy motion vectors and half-pel accuracy motion vectors. We confirmed two facts : One is that the probability of having same half-pel accuracy motion vectors with neighboring blocks is high when having same pixel accuracy motion vectors. And the other is that there is high correlation between neighboring half-pel positions. These new half-pel motion estimation technique are shown to decrease the bit rates for vector coding and computational complexity with similar PSNR.

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Error Concealment Method considering Distance and Direction of Motion Vectors in H.264 (움직임벡터의 거리와 방향성을 고려한 H.264 에러 은닉 방법)

  • Son, Nam-Rye;Lee, Guee-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.1C
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    • pp.37-47
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    • 2009
  • When H.264 encoded video streams are transmitted over wireless network, packet loss is unavoidable. Responding on this environment, we propose methods to recover missed motion vector in the decoder: At first, A candidate vector set for missing macroblock is estimated from high correlation coefficient of neighboring motion vectors and missing block vectors the algorithm clusters candidate vectors through distances amongst motion vectors of neighboring blocks. Then the optimal candidate vector is determined by the median value of the clustered motion vector set. In next stage, from the candidate vector set, the final candidate vector of missing block is determined it has minimum distortion value considering directions of neighboring pixels' boundary. Test results showed that the proposed algorithm decreases the candidate motion vectors $23{\sim}61%$ and reduces $3{\sim}4sec$ on average processing(decoding) time comparing the existing H.264 codec. The PSNR, in terms of visual quality is similar to existing methods.