• Title/Summary/Keyword: Natural Motion

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Comparison of the Character Movements from Key-frame and Motion Capture Animation (키 프레임과 모션캡처 애니메이션의 캐릭터 움직임 비교)

  • Yoo, Mi-Ohk;Park, Kyoung-Ju
    • The Journal of the Korea Contents Association
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    • v.8 no.9
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    • pp.74-83
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    • 2008
  • In animation films, the movements of characters are exaggerated and comical. Traditional key-frame animation techniques allow to control exaggeration and comicality of characters at animators' wills. But, recently introduced motion capture techniques have limits on representing comicality and exaggeration although it is convenient to capture subjects' natural looks. This paper chooses two animations from key-frame and motion capture techniques and looks into comicality and exaggeration of characters by analyzing movements and motion of them Movements are classified as four fundamental motion elements - running, jump, gesture and walking - and are analyzed to compare the way of representation from two films. By studying similarity and differentiation of movements of two films, this paper discusses the advantages and disadvantages of key-frame and motion capture techniques in terms of exaggeration and comicality. Comparison of the character movements from two techniques shows that there are common differentiations of those movements.

Assessment of Historical Earthquake Magnitudes and Epicenters Using Ground Motion Simulations (지진동 모사를 통한 역사지진 규모와 진앙 평가)

  • Kim, Seongryong;Lee, Sang-Jun
    • Journal of the Earthquake Engineering Society of Korea
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    • v.25 no.2
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    • pp.59-69
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    • 2021
  • Historical records of earthquakes are generally used as a basis to extrapolate the instrumental earthquake catalog in time and space during the probabilistic seismic hazard analysis (PSHA). However, the historical catalogs' input parameters determined through historical descriptions rather than any quantitative measurements are accompanied by considerable uncertainty in PSHA. Therefore, quantitative assessment to verify the historical earthquake parameters is essential for refining the reliability of PSHA. This study presents an approach and its application to constrain reliable ranges of the magnitude and corresponding epicenter of historical earthquakes. First, ranges rather than specific values of ground motion intensities are estimated at multiple locations with distances between each other for selected historical earthquakes by reviewing observed co-seismic natural phenomena, structural damage levels, or felt areas described in their historical records. Based on specific objective criteria, this study selects only one earthquake (July 24, 1643), which is potentially one of the largest historical earthquakes. Then, ground motion simulations are performed for sufficiently broadly distributed epicenters, with a regular grid to prevent one from relying on strong assumptions. Calculated peak ground accelerations and velocities in areas with the historical descriptions on corresponding earthquakes are converted to intensities with an empirical ground motion-intensity conversion equation to compare them with historical descriptions. For the ground motion simulation, ground motion prediction equations and a frequency-wavenumber method are used to consider the effects of possible source mechanisms and stress drop. From these quantitative calculations, reliable ranges of epicenters and magnitudes and the trade-off between them are inferred for the earthquake that can conservatively match the upper and lower boundaries of intensity values from historical descriptions.

Computational fluid dynamics simulation for tuned liquid column dampers in horizontal motion

  • Chang, Cheng-Hsin
    • Wind and Structures
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    • v.14 no.5
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    • pp.435-447
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    • 2011
  • A Computational Fluid Dynamics model is presented in this study for the simulation of the complex fluid flows with free surfaces inside the Tuned Liquid Column Dampers in horizontal motion. The characteristics of the fluid model of the TLCD in horizontal motion include the free surface of the multiphase flow and the horizontal moving frame. In this study, the time depend unsteady Standard ${\kappa}-{\varepsilon}$ turbulent model based on Navier-Stokes equations is chosen. The volume of fluid (VOF) method and sliding mesh technique are adopted to track the free surface of water inside the vertical columns of TLCD and treat the moving boundary of the walls of TLCD in horizontal motion. Several model solution parameters comprising different time steps, mesh sizes, convergence criteria and discretization schemes are examined to establish model parametric independency results. The simulation results are compared with the experimental data in the dimensionless amplitude of the water column in four different configured groups of TLCDs with four different orifice areas. The predicted natural frequencies and the head loss coefficient of TLCDs from CFD model are also compared with the experimental data. The predicted numerical results agree well with the available experimental data.

Reliability of 3D-Inertia Measurement Unit Based Shoes in Gait Analysis (관성센서 기반 신발형 보행 분석기의 신뢰성 연구)

  • Joo, Ji-Yong;Kim, Young-Kwan;Park, Jae-Young
    • Korean Journal of Applied Biomechanics
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    • v.25 no.1
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    • pp.123-130
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    • 2015
  • Purpose : The purpose of this study was to investigate the reliability of 3D-inertia measurement unit (IMU) based shoes in gait analysis. This was done with respect to the results of the optical motion capturing system and to collect reference gait data of healthy subjects with this device. Methods : The Smart Balance$^{(R)}$ system of 3D-IMU based shoes and Osprey$^{(R)}$ motion capturing cameras were used to collect motion data simultaneously. Forty four healthy subjects consisting of individuals in 20s (N=20), 40s (N=13), and 60s (N=11) participated in this study voluntarily. They performed natural walking on a treadmill for one minute at 4 different target speeds (3, 4, 5, 6 km/h), respectively. Results : Cadence (ICC=.998), step length (ICC=.970), stance phase (ICC=.845), and double-support phase (ICC=.684) from 3D-IMU based shoes were in agreement with results of optical motion system. Gait data of healthy subjects according to different treadmill speeds and ages were matched to previous literature showing increased cadence and reduced step length for elderly subjects. Conclusion : Conclusively, 3D-IMU based shoes in gait analysis were a satisfactory alternative option in measuring linear gait parameters.

Development of a Human Motion Analyzer (인체 동작 분석기의 개발)

  • 김민기;김성호
    • Journal of Biomedical Engineering Research
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    • v.16 no.2
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    • pp.217-222
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    • 1995
  • We propose some applications of image processing techniques to extract quantitative measurements by using a camera system developed in Korea university and Catholic Medical School. From now on the system will be called as KCMOTION. The purpose of this study is to provide basic kinematic and kinetic data for the analysis of human movements and to find the clinical usefulness and reliability of the proposed motion analysis system. Two tests, sit-to-stand (STS) movements and pendulum test, are conducted by the system. The aims of the tests are to identify variability and reliability of KCMOTION to give some quantitative comparisons to the other systems. The result of STS movement are compared to the LOCUS IIID motion analyzer by the ratio of maximum flexion movement per body weight to the actual maximum flexion extension torque per body weight. That result in 29 % and 33 % for hip and knee joint, respectively in KCMOTION and 27 % and 30 % in LOCUS IIID System. The results of the pendulum movements are compared to that of using Cybex and Electrogoniometer with relaxation index, amplitude ratio, swing number and swing time. The results of relaxation index and amplitude ratio of the KCMOTION are between those of the Cybex and Electrogoniometer. We also observed that the KCMOTION detect more natural movement, from the results of swing number and time.

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Implementation of FES Cycling using only Knee Muscles : A Computer Simulation Study (슬관절 근육만을 이용한 FES 싸이클링 : 컴퓨터 시뮬레이션 연구)

  • 엄광문;김철승;하세카즈노리
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.8
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    • pp.171-179
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    • 2004
  • The purpose of this study is to generate cycling motion for FES (functional electrical stimulation) using knee muscles only. We investigated the possibility by simulation. The musculoskeletal model used in this simulation was simplified as 5-rigid links and 2 muscles (knee extensor and flexor). For the improvement of the present feedforward control in FES, we included feedback path in the control system. The control system was developed based on the biological neuronal system and was represented by three sub-systems. The first is a higher neuronal system that generates the motion command for each joint. The second is the lower neuronal system that divides the motion command to each muscle. And the third is a sensory feedback system corresponding to the somatic sensory system. Control system parameters were adjusted by a genetic algorithm (GA) based on the natural selection theory. GA searched the better parameters in terms of the cost function where the energy consumption, muscle force smoothness, and the cycling speed of each parameter set (individual) are evaluated. As a result, cycling was implemented using knee muscles only. The proposed control system based on the nervous system model worked well even with disturbances.

Particle-based Simulation for Sloshing in a Rectangular Tank (사각 탱크 내 슬로싱 해석을 위한 입자법 시뮬레이션)

  • Hwang, Sung-Chul;Lee, Byung-Hyuk;Park, Jong-Chun;Sung, Hong-Gun
    • Journal of Ocean Engineering and Technology
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    • v.24 no.5
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    • pp.31-38
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    • 2010
  • The Floating storage and re-gasification unit (FSRU), which has large cargo storage tanks, is a floating liquefied natural gas (LNG) import terminal. The sloshing motion in tanks that are partially filled with LNG can cause impact pressure on the containment system and affect the global motion of the FSRU. Therefore, the accurate prediction of sloshing motion has been a significant issue in the offshore gas production industry. In this paper, a particle method based on the moving particle semi-implicit (MPS) method proposed by Koshizuka and Oka (1996) has been modified to predict sloshing motion accurately in a rectangular tank with the filling ratio of water. The simulation results, including the violent sloshing of the fluid, were validated by comparison with the original MPS method.

Image Browsing in Mobile Devices Using User Motion Tracking (모바일 장치를 위한 동작 추적형 이미지 브라우징 시스템)

  • Yim, Sung-Hoon;Hwang, Ja-Ne;Choi, Seung-Moon;Kim, Joung-Hyun
    • Journal of the HCI Society of Korea
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    • v.3 no.1
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    • pp.49-56
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    • 2008
  • Most recent mobile devices can store a massive amount of images. However, the typical user interface of mobile devices, such as a small-size 2D display and discrete-input buttons, make the browsing and manipulation of images cumbersome and time-consuming. As an alternative, we adopt motion-based interaction along with a 3D layout of images, expecting such an intuitive and natural interaction may facilitate the tasks. We designed and implemented a motion-based interaction scheme for image browsing using an ultra mobile PC, and evaluated and compared its usability to that of the traditional button-based interaction. The effects of data layouts (tiled and fisheye cylindrical layouts) were also investigated to see whether they can enhance the effectiveness of the motion based interaction.

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Studies on Variable Liquid-Column Oscillator for High Efficiency Floating Wave Energy Conversion System (가변 수주진동장치를 이용한 고효율 파력발전에 관한 연구)

  • Yang, Dong-Soon;Cho, Byung-Hak
    • Journal of Ocean Engineering and Technology
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    • v.23 no.5
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    • pp.15-24
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    • 2009
  • The results of a simulation study of variable liquid column oscillations in U-tanks with a novel control scheme are presented. The configuration under investigation is analogous to that of the tuned liquid-column damper used to suppress oscillatory motion in large structures like tall buildings and cargo ships. However, by virtue of an adequate controller, the response of amplitude of the U-tanks becomes larger in a desired frequency range. The motion of wave energy conversion system equipped with a variable liquid column oscillator is described by a series of nonlinear differential equations. The equations describe the motion of body under ocean wave excitation, and the motion of liquid with an air-spring effect caused by the compression and expansion of air in vertical liquid columns and air chambers. It is shown that the effect of the air-spring has a vital role to maintain the natural frequency of oscillation in the system to synchronize with the frequency of the ocean wave, thus the system provides the most effective mode for energy extraction from the ocean.

The Effect of Visual Feedback on One-hand Gesture Performance in Vision-based Gesture Recognition System

  • Kim, Jun-Ho;Lim, Ji-Hyoun;Moon, Sung-Hyun
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.4
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    • pp.551-556
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    • 2012
  • Objective: This study presents the effect of visual feedback on one-hand gesture performance in vision-based gesture recognition system when people use gestures to control a screen device remotely. Backgroud: gesture interaction receives growing attention because it uses advanced sensor technology and it allows users natural interaction using their own body motion. In generating motion, visual feedback has been to considered critical factor affect speed and accuracy. Method: three types of visual feedback(arrow, star, and animation) were selected and 20 gestures were listed. 12 participants perform each 20 gestures while given 3 types of visual feedback in turn. Results: People made longer hand trace and take longer time to make a gesture when they were given arrow shape feedback than star-shape feedback. The animation type feedback was most preferred. Conclusion: The type of visual feedback showed statistically significant effect on the length of hand trace, elapsed time, and speed of motion in performing a gesture. Application: This study could be applied to any device that needs visual feedback for device control. A big feedback generate shorter length of motion trace, less time, faster than smaller one when people performs gestures to control a device. So the big size of visual feedback would be recommended for a situation requiring fast actions. On the other hand, the smaller visual feedback would be recommended for a situation requiring elaborated actions.