• 제목/요약/키워드: Museum Concept

검색결과 144건 처리시간 0.023초

비대면 상황에서 미술관의 공공성에 대한 논의 (The Publicity of the Museum under the Untact Situation)

  • 이수영
    • 예술경영연구
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    • 제56호
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    • pp.329-348
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    • 2020
  • 코로나 바이러스와 관련된 방역 정책에 따라 국내 미술관들은 운영을 전면 중단하거나 제한적인 운영에 시행중이다. 미술관들은 새로운 비대면 상황에 적응하기 위해 노력하는 한편, 온라인 플랫폼을 통해서 뮤지엄의 기능을 유지하고 관람객들과 소통하고 있다. 본 연구는 먼저 비대면 상황 아래 있는 국내외 미술관들의 현황과 쟁점을 살펴보아 공공성을 확보할 수 있는 방법을 제안하고자 하였다. 팬데믹에 대응하는 국내외 미술관 현황 자료들과 통계들을 기반으로 하여 미술관 운영 현황과 온라인 플랫폼 현황을 분석하였으며, 미술관의 공공성을 재고하기 위하여, 뮤지엄의 정의와 한나 아렌트의 공공성 개념을 분석했다. 이를 통하여 민주적 담론을 형성하고 공동체성을 일깨우는데 공공 미술관의 기능이 중요함을 확인하였다. 이를 토대로 비대면 상황 아래 박물관 미술관의 공공성을 위한 세 가지 논의와 시사점을 제시하였다. 먼저 박물관 미술관의 방역 정책에 대하여 논의할 수 있는 공론장과 재정 지원이 필요함을 논하고, 온라인 플랫폼의 적극적 활용 및 목표를 제안하였다. 본 연구는 현재 비대면 상황으로 인하여 미술관들이 겪고 있는 어려움들을 분석하고, 이를 극복하기 위한 방안을 제시하는데 그 의의가 있다.

서울역사박물관 관람동선 개선을 위한 관람행태와 전시공간 분석에 관한 연구 (A Study on the Analysis of Behavior of Appreciation and the Exhibition Space for Improvement of Visitor's Movement in Seoul Museum of History)

  • 임채진;박무호;정성욱
    • 한국실내디자인학회논문집
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    • 제36호
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    • pp.93-101
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    • 2003
  • The first object of this study is to clarify the newly demanded service to the visiter in the museum. And the second is to consider the spatial configuration on the layout of exhibition and the shape of exhibition room from the view points of behavior of appreciation and other methodology. The results of this study are as follows : The exhibition content and structure of Seoul Museum of History formed by a story-line according to the theme of an each zone fixed sequence in an each exhibition that we are achieved. But the layout of exhibition and the shape of exhibition consist on the other hand of the freedom selection. So the problem appeared In the difference of the exhibition content and the layout of exhibition to the behavior of appreciation. It can be said that the concept of exhibition space should be taken into account and the spatial configuration by the completed floor plan in order to satisfy the planning concepts.

지역활성화를 위한 농촌마을간 네트워크방안 연구 -일본 아산라이브뮤지엄을 대상으로- (A Study on the Rural Neighboring Network for Regional Activation -Focused on Asan Live Museum in Japan-)

  • 이민경;방한영;최효승
    • 한국농촌건축학회논문집
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    • 제6권1호
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    • pp.32-41
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    • 2004
  • Many administrative policies for regional activation have progressed the expansion and improvement of convenience institutions. Most appraisals about rural community influenced by urban life convenience are affirmative, but chasing urban life convenience is a cause of breaking out regional identity. Recently, new rising methods of theme and characteristic to imply regional identity, are ways of regional activation through neighboring network around satellite of rural community. In this study, I research and suggest applicable possible proposal of rural communities in Korea. by survey of neighboring network methods of Asan Live Museum in Japan applied ecomuseum concept for regional activation.

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가상현실 기반 박물관의 전시특성 및 활용 가능성 연구 -세컨드라이프 내 박물관을 중심으로 (A Study on the Virtual Reality-based Museums : Exhibition Characteristics and Possibilities of Utilization)

  • 손희주;최진원
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2009년도 학술대회
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    • pp.862-867
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    • 2009
  • 박물관의 개념을 새롭게 변화시키고 있는 가상현실 기반 박물관의 전시 특성을 분석하고, 분석 결과를 토대로 활용 가능성을 제시하고자 한다.

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놀이개념으로 접근한 어린이과학관 전시공간 연출에 관한 연구 (A Study on The display of children science museum approaching to playing concept)

  • 최미옥;김문덕
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2004년도 춘계학술발표대회 논문집
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    • pp.81-85
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    • 2004
  • It became new social interest for children to have their own appropriate physical, mental, social environment as one independent identity, In these social atmosphere, new design method and standard of children's residence, education, playing environment which can fill their desire. When home and school are the first places to meet the world and learn, museum and science hall are the representing places to provide education and entertainment, especially to preschoolers, they are the prior education system. it is the most important these science halls to give children potential familiarity of science rather than direct knowledge. Also these places should be stepping stones of the process of intellectual growth as foundation stones for future science education. On this research i will provide a direction to space planning of children's science hall, extended to children' museum studying display producing of playing conception, the necessary element of children's physical, mental, social behavior development process.

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보령화력발전소 홍보관 계획 (Boryeong Fire Plant Museum Project)

  • 이무상;정도균
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2007년도 춘계학술대회 논문집
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    • pp.77-78
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    • 2007
  • This project has been designed for people to experience and understand the process, importance and benefit of coal fire plants. As the biggest and first typical Korean fire plant using coal, Boryeong fire plant has had important roll for the Korean industries. Even so, people has had wrong prejudice for the fire plant in terms of environmental protection. To do these kind of rolls, this museum has been designed with theme, "Boryeong fire plant mating symbiotic relationship between nature, human and technologies." The space was zoned with five major themes: i. circulation of energy in nature, ii. electric power and eco-fire plant, iii. future energy, iv roll for future of environment, v. Korea as the leading energy industry. The design has been developed focused on spatial experiences to make 'Design Sequence' with linear circulations haying several important destinations. The interior has been finished with minimal color and materials projected by big sized movie and various LED movie system. Concept of appordance has been used to make interactive experiences between exhibits and visitors.

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박물관의 공간변화에 따른 전이설계 사례에 관한 연구 (A Study on the transition planning case of transformation in Museum)

  • 도규환;최의선
    • 한국디지털건축인테리어학회논문집
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    • 제6권1호
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    • pp.13-23
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    • 2006
  • The architectural space is the involuntary place where man lives and experiences, and as a 3 dimensional space through the continuous experience with the concept of 4th dimension of time, it provides the observers with the dramatic space imagery. These kinds of space experiences are experienced mentally and perceptively through the physical elements of inner and outer space of Museum, and this space imagery is created here by all the space composing elemensts of Museum. These space experiences are caused by the changing processes of the space characteristics, and the observers perceive the changes in space characteristics. These changing processes of inner and outer space, space versus space, and unit space, which are perceived by the observer, could be called as 'the transition' and the changes of the space characteristics as 'the transition characteristics'.

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첨단과학기술 체험전시를 위한 연출기법 및 전시구성체계에 관한 연구 - 첨단과학분야(NT, MEMS, BT)의 체험전시를 중심으로 - (A study of display technique and display organization system for experience display of science technique - Focused on experience display of up-to-date science technique(NT, MEMS, BT) -)

  • 송현미;최준혁;임채진
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2005년도 춘계학술발표대회 논문집
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    • pp.182-186
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    • 2005
  • The purpose of this research is to develop subject of up-to-date scientific technology, according with science museum, and to deviate from the old style, simply-seeing display, and the passive display which simply support narrative styles by one-way action. In addition, for motivating audience to take part in the display, this study is to analyze displaying technique, key marks of an exhibit and then to create the way which science museum should follow in order to plan interactive scenario and display technique. By analysis and consideration of museums, which I took for a sample, this study will work out display scenario, based on interactive concept, and experience display technique. Moreover, this study will suggest alternatives and basis in order to develop display technique of up-to-date science in science museum.

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Citizens Organization and Participation to the Process of the Regional Planning and Design

  • Nakase, Isao
    • Journal of the Korean Institute of Landscape Architecture International Edition
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    • 제1호
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    • pp.143-149
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    • 2001
  • This paper deals with "Citizens Organization" and "Citizen Participation" to the process of the regional planning and design not only in urban areas but also in rural residential areas with regard to the range of topics, such as its planning, partnership, environmental study, exchange, training of talented persons and NPO. Even though many attempts on this issue have been developed in various part of Japan, I examine in this essay especially the case of citizens in Hyogo Prefecture. As regards a case in urban areas the various movements set after Great Hanshin and Awaji Earthquake are introduced. As a case in rural residential areas with abundant nature, the activities of "Tamba-no-Mori"in Tamba District and a concept for "the Idyllic Landscape Museum" in North Harima district are introduced.

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Application Analysis of Artificial Intelligence Technology in Museum Concept Design

  • Chen Xi;Jeanhun Chung
    • International journal of advanced smart convergence
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    • 제12권4호
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    • pp.321-327
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    • 2023
  • The current rapid development of artificial intelligence technology has involved all aspects of the production field. The development of various algorithms and programs has pushed artificial intelligence to a new peak. Due to its complexity and diversity in the field of architectural design, the positive impact of artificial intelligence technology on architectural design is discussed from the perspective of conceptual design. For museums, which are one of the increasingly popular public facilities, the introduction of artificial intelligence technology has provided certain help in assisting the conceptual design of the museum. This article analyzes the theoretical and practical support of artificial intelligence technology in improving conceptual design, analyzing the architectural appearance, structural layout, materials, etc., to increase the feasibility and practicality of assisting conceptual design. It has certain reference significance for building a modern, advanced, international and interactive modern museum.