• Title/Summary/Keyword: Multiview video coding

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Improved Prediction Structure and Motion Estimation Method for Multi-view Video Coding (다시점 비디오 부호화를 위한 개선된 예측 구조와 움직임 추정 기법)

  • Yoon, Hyo Sun;Kim, Mi Young
    • Journal of KIISE
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    • v.41 no.11
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    • pp.900-910
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    • 2014
  • Multi-view video is obtained by capturing one three-dimensional scene with many cameras at different positions. The computational complexity of multi view video coding increases in proportion to the number of cameras. To reduce computational complexity and maintain the image quality, improved prediction structure and motion estimation method is proposed in this paper. The proposed prediction structure exploits an average distance between the current picture and its reference pictures. The proposed prediction structure divides every GOP into several groups to decide the maximum index of hierarchical B layer and the number of pictures of each B layer. And the proposed motion estimation method uses a hierarchical search strategy. This strategy method consists of modified diamond search pattern, progressive diamond search pattern and modified raster search pattern. Experiment results show that the complexity reduction of the proposed prediction structure and motion estimation method over JMVC (Joint Multiview Video Coding) reference model using hierarchical B pictures of Fraunhofer-HHI and TZ search method can be up to 40~70% while maintaining similar video quality and bit rates.

MPEG-2 TS Header Extension for Efficient Adaptive HTTP Streaming of SVC/MVC (SVC/MVC의 효율적인 적응 HTTP 스트리밍을 위한 MPEG-2 TS 헤더의 확장)

  • Jang, Euy-Doc;Kim, Jae-Gon;Lee, Jin-Young;Bae, Seong-Jun;Kang, Jung-Won
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.11a
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    • pp.111-113
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    • 2010
  • 본 논문에서는 SVC(Scalable Video Coding) 및 MVC(Multiview Video Coding) 등의 다계층 비디오의 효율적인 적응 HTTP 스트리밍을 위한 MPEG-2 TS(Transport Stream) 헤더의 확장을 제안한다. 먼저 TS로 다중화한 SVC/MVC를 HTTP를 통하여 스트리밍 할 경우 계층별 적응 스트리밍을 지원하기 위한 기존 TS의 한계점을 분석하고, TS 헤더의 확장을 통하여 TS 레벨에서 효율적인 적응을 제공하는 시그널링 기법을 제시한다. 본 논문의 제안 기법은 TS 헤더의 private_data를 추가적으로 정의하여 스케일러빌리티 및 뷰 정보를 기술함으로써 TS 단위로 스케일러블 계층 및 뷰 간 적응 스트리밍을 제공한다.

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Voxel-wise UV parameterization and view-dependent texture synthesis for immersive rendering of truncated signed distance field scene model

  • Kim, Soowoong;Kang, Jungwon
    • ETRI Journal
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    • v.44 no.1
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    • pp.51-61
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    • 2022
  • In this paper, we introduced a novel voxel-wise UV parameterization and view-dependent texture synthesis for the immersive rendering of a truncated signed distance field (TSDF) scene model. The proposed UV parameterization delegates a precomputed UV map to each voxel using the UV map lookup table and consequently, enabling efficient and high-quality texture mapping without a complex process. By leveraging the convenient UV parameterization, our view-dependent texture synthesis method extracts a set of local texture maps for each voxel from the multiview color images and separates them into a single view-independent diffuse map and a set of weight coefficients for an orthogonal specular map basis. Furthermore, the view-dependent specular maps for an arbitrary view are estimated by combining the specular weights of each source view using the location of the arbitrary and source viewpoints to generate the view-dependent textures for arbitrary views. The experimental results demonstrate that the proposed method effectively synthesizes texture for an arbitrary view, thereby enabling the visualization of view-dependent effects, such as specularity and mirror reflection.

A Symmetric Motion Estimation Method by using the Properties of the Distribution of Motion Vectors (움직임 벡터 분포 특성과 블록 움직임의 특성을 이용한 대칭형 움직임 추정 기법)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • The Journal of the Korea Contents Association
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    • v.17 no.3
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    • pp.329-336
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    • 2017
  • In video compression, Motion Estimation(ME) limits the performance of image quality and generated bit rates. However, it requires much complexity in the encoder part. Multi-view video uses many cameras at different positions. Multi-view video coding needs huge computational complexity in proportion to the number of the cameras. To reduce computational complexity and maintain the image quality, an effective motion estimation method is proposed in this paper. The proposed method exploiting the characteristics of motion vector distribution and the motion of video. The proposed is a kind of a hierarchical search strategy. This strategy consists of multi-grid rhombus pattern, diagonal pattern, rectangle pattern, and refinement pattern. Experiment results show that the complexity reduction of the proposed method over TZ search method and PBS (Pel Block Search) on JMVC (Joint Multiview Video Coding) can be up to 40~75% and 98% respectively while maintaining similar video image quality and generated bit rates.

An Effective Early Termination Motion Estimation Method for Multi-view Video Coding (다시점 비디오 부호화를 위한 효과적인 초기 종료 움직임 추정 기법)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • Journal of Korea Multimedia Society
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    • v.17 no.3
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    • pp.333-341
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    • 2014
  • Multi-view video is obtained by capturing one three-dimensional scene with many cameras at different positions. Multi-view video coding requires high computational complexity. To reduce computational complexity and maintain the image quality, an effective early termination motion estimation method is proposed in this paper. The proposed method exploiting the characteristic of motion vector distribution uses a hierarchical search strategy. This strategy method consists of multi-grid square search pattern, modified diamond search pattern, small diamond search pattern and raster search pattern. Experiment results show that the speedup improvement of the proposed method over TZ search method and FS(Full Search) method JMVC (Joint Multiview Video Coding) can be up to 1.7~4.5 times and 90 times faster respectively while maintaining similar video quality and bit rates.

Depth Video Coding for Improved Synthesized Intermediate View Video (향상된 중간 시점 합성 영상을 위한 깊이 영상 부호화)

  • Ryu, Seungchul;Seo, Jungdong;Liu, Xingang;Sohn, Kwanghoon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.07a
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    • pp.296-298
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    • 2011
  • 본 논문에서는 향상된 중간 시점 합성 영상을 위한 깊이 영상 부호화 방식을 제안한다. 깊이 영상은 실제 영상과 다르게 날카로운 경계를 기준으로 완만한 변화를 가지는 픽셀 값을 가지는 특성이 있다. 따라서 깊이 영상의 부호화에서는 경계 영역을 효율적으로 부호화하는 것이 중요하다. 기존의 다시점 비디오 부호화기 (Multiview Video Coding)가 하나의 프레임 내에서 고정된 양자화 파라미터 값을 사용하는 것에 반해, 제안된 방식에서는 경계 영역을 효율적으로 부호화하기 위해 블록의 특성에 따라 적응적으로 양자화 파라미터를 할당한다. 2 차 미분 영상의 분포에 기반해 각 블록을 경계 블록, 평탄 블록, 일반 블록으로 구분하고 이에 따라 양자화 파라미터를 할당한다. 실험결과로서, 제안하는 방법의 성능이 다시점 비디오 부호화기 참조 소프트웨어 JMVC 8.3 에 비하여 BD-PSNR 이 평균 0.18dB 향상되고, BD-BR 은 평균 4.03% 감소되어 부호화 효율이 우수함을 확인할 수 있었다.

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New Prefiltering Methods based on a Histogram Matching to Compensate Luminance and Chrominance Mismatch for Multi-view Video (다시점 비디오의 휘도 및 색차 성분 불일치 보상을 위한 히스토그램 매칭 기반의 전처리 기법)

  • Lee, Dong-Seok;Yoo, Ji-Sang
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.6
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    • pp.127-136
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    • 2010
  • In multi-view video, illumination disharmony between neighboring views can occur on account of different location of each camera and imperfect camera calibration, and so on. Such discrepancy can be the cause of the performance decrease of multi-view video coding by mismatch of inter-view prediction which refer to the pictures obtained from the neighboring views at the same time. In this paper, we propose an efficient histogram-based prefiltering algorithm to compensate mismatches between the luminance and chrominance components in multi-view video for improving its coding efficiency. To compensate illumination variation efficiently, all camera frames of a multi-view sequence are adjusted to a predefined reference through the histogram matching. A Cosited filter that is used for chroma subsampling in many video encoding schemes is applied to each color component prior to histogram matching to improve its performance. The histogram matching is carried out in the RGB color space after color space converting from YCbCr color space. The effective color conversion skill that has respect to direction of edge and range of pixel value in an image is employed in the process. Experimental results show that the compression ratio for the proposed algorithm is improved comparing with other methods.

New Illumination compensation algorithm improving a multi-view video coding performance by advancing its temporal and inter-view correlation (다시점 비디오의 시공간적 중복도를 높여 부호화 성능을 향상시키는 새로운 조명 불일치 보상 기법)

  • Lee, Dong-Seok;Yoo, Ji-Sang
    • Journal of Broadcast Engineering
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    • v.15 no.6
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    • pp.768-782
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    • 2010
  • Because of the different shooting position between multi-view cameras and the imperfect camera calibration, Illumination mismatches of multi-view video can happen. This variation can bring about the performance decrease of multi-view video coding(MVC) algorithm. A histogram matching algorithm can be applied to recompensate these inconsistencies in a prefiltering step. Once all camera frames of a multi-view sequence are adjusted to a predefined reference through the histogram matching, the coding efficiency of MVC is improved. However the histogram distribution can be different not only between neighboring views but also between sequential views on account of movements of camera angle and some objects, especially human. Therefore the histogram matching algorithm which references all frames in chose view is not appropriate for compensating the illumination differences of these sequence. Thus we propose new algorithms both the image classification algorithm which is applied two criteria to improve the correlation between inter-view frames and the histogram matching which references and matches with a group of pictures(GOP) as a unit to advance the correlation between successive frames. Experimental results show that the compression ratio for the proposed algorithm is improved comparing with the conventional algorithms.

A Study of Multiview Video Coding Based on DIBR for High Quality 3DV/FTV Service (고품질 3DV/FTV 서비스를 위한 DIBR 기반 다시점 비디오 코딩에 관한 연구)

  • Hwang, Neung-Joo;Nam, Jung-Hak;Sim, Dong-Gyu;Bang, Gun;Cheong, Won-Sik;Hur, Nam-Ho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.248-249
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    • 2010
  • 본 논문에서는 최근 국내 및 국제 표준화 작업이 활발히 진행되고 있는 3DV/FTV(Free viewpoint TV)를 위한 코딩에 대하여 알아본다. 먼저 기존의 2D 영상 코딩 방법을 사용하여 Texture와 Depth를 코딩하고, 복원한 영상을 사용하여 가상시점 영상을 합성하여, 코딩된 영상의 품질과 합성된 영상의 품질 사이의 관계에 대해서 알아본 후, 고품질 3DV/FTV 서비스를 위해 고려해야 할 사항들에 대하여 살펴본다.

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A Fast Mode Decision using Anchor Pictures for Multiview Video Coding (기준 화면을 이용한 다시점 영상 부호화의 빠른 모드 결정 방법)

  • Jung, Choong-Hyun;Shin, Kwang-Mu;Chung, Ki-Dong
    • Proceedings of the Korean Information Science Society Conference
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    • 2010.06c
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    • pp.530-533
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    • 2010
  • 다시점 영상 부호화에서는 시점 간의 공간적 중복성을 이용하여 데이터 중복성을 제거하는 것이 중요하다. 독립적으로 부호화하는 동시 부호화 방법(simulcast)보다 부호화 효율이 더욱 향상하였지만 계산 복잡도가 증가하는 문제가 있다. 본 논문에서는 다시점 영상 부호화기의 계산 복잡도를 감소시키기 위한 빠른 모드 결정 방법을 제안한다. GOP 내의 양 끝에 위치하고 있는 기준 화면의 MAD를 계산하여 영역을 분할하고 영역 맵을 생성한다. 시점 간의 예측을 사용하는 시점의 경우 인접 시점의 기준 화면도 이용하여 영역을 분할한다. 생성된 맵은 비기준 화면의 부호화 시 적용되어 후보 모드를 조기에 판단한다. 이와 같은 방법을 적용한 후의 실험 결과, 화질의 손실이 거의 없으면서 부호화 시간은 평균 58.6% 감소하였고, 비트율은 평균 1.9% 증가하였다.

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