• Title/Summary/Keyword: Multiview image

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Effects of Depth Map Quantization for Computer-Generated Multiview Images using Depth Image-Based Rendering

  • Kim, Min-Young;Cho, Yong-Joo;Choo, Hyon-Gon;Kim, Jin-Woong;Park, Kyoung-Shin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.11
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    • pp.2175-2190
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    • 2011
  • This paper presents the effects of depth map quantization for multiview intermediate image generation using depth image-based rendering (DIBR). DIBR synthesizes multiple virtual views of a 3D scene from a 2D image and its associated depth map. However, it needs precise depth information in order to generate reliable and accurate intermediate view images for use in multiview 3D display systems. Previous work has extensively studied the pre-processing of the depth map, but little is known about depth map quantization. In this paper, we conduct an experiment to estimate the depth map quantization that affords acceptable image quality to generate DIBR-based multiview intermediate images. The experiment uses computer-generated 3D scenes, in which the multiview images captured directly from the scene are compared to the multiview intermediate images constructed by DIBR with a number of quantized depth maps. The results showed that there was no significant effect on depth map quantization from 16-bit to 7-bit (and more specifically 96-scale) on DIBR. Hence, a depth map above 7-bit is needed to maintain sufficient image quality for a DIBR-based multiview 3D system.

A Real-time Multiview Video Coding System using Fast Disparity Estimation

  • Bae, Kyung-Hoon;Woo, Byung-Kwang
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.22 no.7
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    • pp.37-42
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    • 2008
  • In this paper, a real-time multiview video coding system using fast disparity estimation is proposed. In the multiview encoder, adaptive disparity-motion estimation (DME) for an effective 3-dimensional (3D) processing are proposed. That is, by adaptively predicting the mutual correlation between stereo images in the key-frame using the proposed algorithm, the bandwidth of stereo input images can be compressed to the level of a conventional 2D image and a predicted image also can be effectively reconstructed using a reference image and adaptive disparity vectors. Also, in multiview decoder, intermediate view reconstruction (IVR) using adaptive disparity search algorithm (DSA) for real-time multiview video processing is proposed. The proposed IVR can reduce a processing time of disparity estimation by selecting adaptively disparity search range. Accordingly, the proposed multiview video coding system is able to increase the efficiency of the coding rate and improve the resolution.

Reference Functions for Synthesis and Analysis of Multiview and Integral Images

  • Saveljev, Vladimir;Kim, Sung-Kyu
    • Journal of the Optical Society of Korea
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    • v.17 no.2
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    • pp.148-161
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    • 2013
  • We propose one- and two-dimensional reference functions for processing of integral/multiview imaging. The functions provide the synthesis/analysis of the integral image by distance, as an alternative to the composition/decomposition by view images (directions). The synthesized image was observed experimentally. In analysis confirmed by simulation in a qualitative sense, the distance was obtained by convolution of the integral image with the reference functions.

Multiview Autostereoscopic Display Technology and Applications

  • Kim, Sung-Sik;Shestak, Sergei A.
    • 한국정보디스플레이학회:학술대회논문집
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    • 2003.07a
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    • pp.463-467
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    • 2003
  • Optical architecture and experimental results on low cost multiview autostereoscopic projection display are presented. The display, containing only one high resolution projection panel and only one projection lens is capable of displaying multiview autostereoscopic images. Key components, applied in the display are segmented mirror for splitting the projection beam and one-dimensional diffuser with slanted axis of diffusion for viewing zone formation. Image distortions, inherent in the display have been compensated with opposite sign pre-distortion of projected perspective images.

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Image Synthesis and Multiview Image Generation using Control of Layer-based Depth Image (레이어 기반의 깊이영상 조절을 이용한 영상 합성 및 다시점 영상 생성)

  • Seo, Young-Ho;Yang, Jung-Mo;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.8
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    • pp.1704-1713
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    • 2011
  • This paper proposes a method to generate multiview images which use a synthesized image consisting of layered objects. The camera system which consists of a depth camera and a RGB camera is used in capturing objects and extracts 3-dimensional information. Considering the position and distance of the synthesizing image, the objects are synthesized into a layered image. The synthesized image is spaned to multiview images by using multiview generation tools. In this paper, we synthesized two images which consist of objects and human and the multiview images which have 37 view points were generated by using the synthesized images.

Implementation of Multiview Calibration System for An Effective 3D Display (효과적인 3차원 디스플레이를 위한 다시점 영상왜곡 보정처리 시스템 구현)

  • Bae Kyung-Hoon;Park Jae-Sung;Yi Dong-Sik;Kim Eun-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.1C
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    • pp.36-45
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    • 2006
  • In this paper, multiview calibration system for an effective 3D display is proposed. This system can be obtain 4-view image from multiview camera system. Also it can be rectify lens and camera distortion, error of bright and color, and it can be calibrate distortion of geometry. In this paper, we proposed the signal processing skill to calibrate the camera distortions which are able to take place from the acquisited multiview images. The discordance of the brightness and the colors are calibrated the color transform by extracting the feature point, correspondence point. And the difference of brightness is calibrated by using the differential map of brightness from each camera image. A spherical lens distortion is corrected by extracting the pattern of the multiview camera images. Finally the camera error and size among the multiview cameras is calibrated by removing the distortion. Accordingly, this proposed rectification & calibration system enable to effective 3D display and acquire natural multiview 3D image.

Enhancing Depth Accuracy on the Region of Interest in a Scene for Depth Image Based Rendering

  • Cho, Yongjoo;Seo, Kiyoung;Park, Kyoung Shin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.7
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    • pp.2434-2448
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    • 2014
  • This research proposed the domain division depth map quantization for multiview intermediate image generation using Depth Image-Based Rendering (DIBR). This technique used per-pixel depth quantization according to the percentage of depth bits assigned in domains of depth range. A comparative experiment was conducted to investigate the potential benefits of the proposed method against the linear depth quantization on DIBR multiview intermediate image generation. The experiment evaluated three quantization methods with computer-generated 3D scenes, which consisted of various scene complexities and backgrounds, under varying the depth resolution. The results showed that the proposed domain division depth quantization method outperformed the linear method on the 7- bit or lower depth map, especially in the scene with the large object.

Hole-Filling Methods Using Depth and Color Information for Generating Multiview Images

  • Nam, Seung-Woo;Jang, Kyung-Ho;Ban, Yun-Ji;Kim, Hye-Sun;Chien, Sung-Il
    • ETRI Journal
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    • v.38 no.5
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    • pp.996-1007
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    • 2016
  • This paper presents new hole-filling methods for generating multiview images by using depth image based rendering (DIBR). Holes appear in a depth image captured from 3D sensors and in the multiview images rendered by DIBR. The holes are often found around the background regions of the images because the background is prone to occlusions by the foreground objects. Background-oriented priority and gradient-oriented priority are also introduced to find the order of hole-filling after the DIBR process. In addition, to obtain a sample to fill the hole region, we propose the fusing of depth and color information to obtain a weighted sum of two patches for the depth (or rendered depth) images and a new distance measure to find the best-matched patch for the rendered color images. The conventional method produces jagged edges and a blurry phenomenon in the final results, whereas the proposed method can minimize them, which is quite important for high fidelity in stereo imaging. The experimental results show that, by reducing these errors, the proposed methods can significantly improve the hole-filling quality in the multiview images generated.

The Design of a Multiplexer for Multiview Image Processing

  • Kim, Do-Kyun;Lee, Yong-Joo;Koo, Gun-Seo;Lee, Yong-Surk
    • Proceedings of the IEEK Conference
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    • 2002.07a
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    • pp.682-685
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    • 2002
  • In this paper, we defined necessary operations and functional blocks of a multiplexer for 3-D video systems and present our multiplexer design. We adopted the ITU-T's recommendation(H.222.0) to define the operations and functions of the multiplexer and explained the data structures and details of the design for multiview image processing. The data structure of TS(Transport Stream) and PES (Packetized Elementary Stream) in ITU-T Recommendation H.222.0 does not fit our multiview image processing system, because this recommendation is fur wide scope of transmission of non-telephone signals. Therefore, we modified these TS and PES stream structures. The TS is modified to DSS(3D System Stream) and PES is modified to SPDU(DSS Program Data Unit). We constructed the multiplexer through these modified DSS and SPDU. The number of multiview image channels is nine, and the image class employed is MPEG-2 SD(Standard Definition) level which requires a bandwidth of 2∼6 Mbps. The required clock speed should be faster than 54(= 6 ${\times}$ 9)㎒ which is the outer interface clock speed. The inside part of the multiplexer requires a clock speed of only 1/8 of 54㎒, since the inside part of the multiplexer operates by the unit of byte. we used ALTERA Quartus II and the FPGA verification for the simulation.

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Research and Development of 3 Dimensional Imaging Media Technology in Korea

  • Son, Jung-Young;Chun, You-Seek
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.45-50
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    • 1998
  • Several 3 dimensional image display systems were recently developed in Korea. These are a holographic video system based on pulse laser illumination, ad 8-view 3 dimensional image system capable of displaying computer generated 3 dimensional images and multiview 3 dimensional imaging system based on moving aperture and holographic screens of both transmission and reflection types. All these systems require no special glasses to watch and works impressively.

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