• Title/Summary/Keyword: Multiple Video Transmission

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Batching delivery for VCR-like functions in video-on-demand service system (주문형 비디오 서비스 시스템에서 VCR 기능을 위한 Batching 전송)

  • 박호균;유황빈
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.12
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    • pp.2852-2859
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    • 1997
  • Video-On-Demand system provides electronic video rental services from remote video servers on a broadband communication networks. Most of proposed VOD systems are typically designed for one-to-one conncetion between a user and video server. Therefore, video server stream services to customers individually by allocating a dedicated transmission channel and a set of video server resources for each customer. However, it is inefficiency and wxpensive way when server support multiple users who access the same video stream with a dedicated video channel. Therefore, to achieve cost-effectiveness, batching have studied method that uses multicast communication to simultaneously service all users requesting the same video with a single video with a single video stream. However, the application of the multicast communication by batching detract from the VCR-like function and on-demand nature of the system. In this paepr, we propose a scheme that can support an interactive VCR for all user requesting the same video stream with batching. To reduce a server I/O and network bandwidth requirement, dynamic buffer is allocated to access node which has variable playout poit. Consequently, it makes possible interactive VCR operation as if customer uses true VOD system. Also, this scheme can just deliver a multicast stream without delay after an initial request or VCR action occurred. The policy can guarantee acceptable services to number of users at minimum cost.

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Aggregated Bandwidth Smoothing Method of Multiple-stored Videos for VoD Services over a Shared-medium Channel (VoD서비스 제공을 위한 복수개의 비디오 스트림들에 대한 다중화 트래픽의 적응적 대역 평활화 기법)

  • 김진수;김재균
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.8
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    • pp.2042-2051
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    • 1998
  • VBR compressed, pre-recorded video is known to exhibit significant, multiple time-scale bit rate variability. To reduce the variability and burstiness of the aggregated transmission rate as low as possible, in this paper, we present an adaptive bandwidth smoothing algorithm, that can be effectively applicalble for VoD services over a shared-medium channel. For these environments where many clients are connected to a single server, by introducing the conventional MVBA(minimum variability bandwidth allocation) algorithm and controlling adaptively the conventional MVBA(minimum variability bandwidth asllocation) algorithm and controlling adaptively the aggregated transmission rate whenever a new clients request is arrived at the server side, the proposed algorithm effectively reduces the burstiness and variability of the aggregated transmission rate. Through computer experiments, it is shown that the proposed method perporms better than the convertional non-aggregated bandwidth smoothing schemes in terms of the peak rate, standard deviation, number of rate changes for the aggregated traffic.

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Real-time Stereo Video Generation using Graphics Processing Unit (GPU를 이용한 실시간 양안식 영상 생성 방법)

  • Shin, In-Yong;Ho, Yo-Sung
    • Journal of Broadcast Engineering
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    • v.16 no.4
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    • pp.596-601
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    • 2011
  • In this paper, we propose a fast depth-image-based rendering method to generate a virtual view image in real-time using a graphic processor unit (GPU) for a 3D broadcasting system. Before the transmission, we encode the input 2D+depth video using the H.264 coding standard. At the receiver, we decode the received bitstream and generate a stereo video using a GPU which can compute in parallel. In this paper, we apply a simple and efficient hole filling method to reduce the decoder complexity and reduce hole filling errors. Besides, we design a vertical parallel structure for a forward mapping process to take advantage of the single instruction multiple thread structure of GPU. We also utilize high speed GPU memories to boost the computation speed. As a result, we can generate virtual view images 15 times faster than the case of CPU-based processing.

UHD Video Stitching Method for Enhanced User Experience (사용자 경험을 극대화한 UHD 영상 합성 기술)

  • Gankhuyag, Ganzorig;Hong, Eun Gi;Kim, Giyeol;Choe, Yoonsik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.7
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    • pp.1387-1394
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    • 2015
  • Along with the development of network transmission technology, the IPTV market is growing in fast pace. Additionally the UHD resolution broadcasting system along with user experience (UX) that provides better service to user has attracted attention recently since there are not enough research has been done with differentiated the UX that can enhance the UX yet. Therefore we proposed a low complexity syntax level image stitching implementation technique that run with multi-view services, which makes possibility to view multiple channel or video contents on the screen at the same time. Simulation results have demonstrated the liability and effectiveness of the proposed algorithm by showing that capability of generating more than 80 frames per second by stitching four Full-HD size videos into UHD frame.

Tile, Slice, and Deblocking Filter Parallelization Method in HEVC (HEVC 복호기에서의 타일, 슬라이스, 디블록킹 필터 병렬화 방법)

  • Son, Sohee;Baek, Aram;Choi, Haechul
    • Journal of Broadcast Engineering
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    • v.22 no.4
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    • pp.484-495
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    • 2017
  • The development of display devices and the increase of network transmission bandwidth bring demands for over 2K high resolution video such as panorama video, 4K ultra-high definition commercial broadcasting, and ultra-wide viewing video. To compress these image sequences with significant amount of data, High Efficiency Video Coding (HEVC) standard with the highest coding efficiency is a promising solution. HEVC, the latest video coding standard, provides high encoding efficiency using various advanced encoding tools, but it also requires significant amounts of computation complexity compared to previous coding standards. In particular, the complexity of HEVC decoding process is a imposing challenges on real-time playback of ultra-high resolution video. To accelerate the HEVC decoding process for ultra high resolution video, this paper introduces a data-level parallel video decoding method using slice and/or tile supported by HEVC. Moreover, deblocking filter process is further parallelized. The proposed method distributes independent decoding operations of each tile and/or each slice to multiple threads as well as deblocking filter operations. The experimental results show that the proposed method facilitates executions up to 2.0 times faster than the HEVC reference software for 4K videos.

Resource Reservation Based Image Data Transmission Scheme for Surveillance Sensor Networks (감시정찰 센서 네트워크를 위한 자원예약 기반 이미지 데이터 전송 기법)

  • Song, Woon-Seop;Jung, Woo-Sung;Ko, Young-Bae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.11
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    • pp.1104-1113
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    • 2014
  • Future combat systems can be represented as the NCW (Network Centric Warefare), which is based on the concept of Sensor-to-Shooter. A wireless video sensor networking technology, one of the core components of NCW, has been actively applied for the purpose of tactical surveillance. In such a surveillance sensor network, multi-composite sensors, especially consisting of image sensors are utilized to improve reliability for intrusion detection and enemy tracing. However, these sensors may cause a problem of requiring very high network capacity and energy consumption. In order to alleviate this problem, this paper proposes an image data transmission scheme based on resource reservation. The proposed scheme can make it possible to have more reliable image data transmission by choosing proper multiple interfaces, while trying to control resolution and compression quality of image data based on network resource availability. By the performance analysis using NS-3 simulation, we have confirmed the transmission reliability as well as energy efficiency of the proposed scheme.

A research for design of high efficiency DVR system using H.264 codec (H.264 코덱을 사용한 고성능 DVR 시스템 개발에 관한 연구)

  • Lee, Il-Joo;Lim, Sung-Jun;Chae, Hyun-Suk
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.1
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    • pp.110-116
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    • 2009
  • It is very important for a DVR system to compress mass video data because they should be able to store#playback of video data. There are several high efficient DVR products using ordinary MPEG-4 compression fur data compression. But most of them support only CIF(D1/4) image, which means degraded image quality in comparison with input image source. In this paper, M-JPEG and H.264 Codec are realized using DSP. To multiple channels system M-JPEG is used for data transmission through network, and Data compression rate is improved as about 4 times as ordinary MPEG-4 compression by supporting Baseline Profile of H.264. As a result, high resolution with the width 720 pixels and the height 480 pixels can be supported.

Efficient Key Management Protocol for Secure RTMP Video Streaming toward Trusted Quantum Network

  • Pattaranantakul, Montida;Sanguannam, Kittichai;Sangwongngam, Paramin;Vorakulpipat, Chalee
    • ETRI Journal
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    • v.37 no.4
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    • pp.696-706
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    • 2015
  • This paper presents an achievable secure videoconferencing system based on quantum key encryption in which key management can be directly applied and embedded in a server/client videoconferencing model using, for example, OpenMeeting. A secure key management methodology is proposed to ensure both a trusted quantum network and a secure videoconferencing system. The proposed methodology presents architecture on how to share secret keys between key management servers and distant parties in a secure domain without transmitting any secrets over insecure channels. The advantages of the proposed secure key management methodology overcome the limitations of quantum point-to-point key sharing by simultaneously distributing keys to multiple users; thus, it makes quantum cryptography a more practical and secure solution. The time required for the encryption and decryption may cause a few seconds delay in video transmission, but this proposed method protects against adversary attacks.

Resource Allocation Information Sorting Algorithm Variable Selection Scheme for MF-TDMA DAMA Satellite Communication System (MF-TDMA DAMA 위성통신 시스템에서의 자원할당정보 정렬 알고리즘 가변 선택기법 연구)

  • Park, Nam Hyoung;Han, Joo-Hee;Han, Ki Moon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.2
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    • pp.1-7
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    • 2020
  • In modern society, as technology has advanced and human life area has expanded, there has been an increasing demand for high-quality voice and video communications services without restrictions on time and place. In response to this demand, satellite communications systems that provide a wide range of communications and that offer multiple access are evolving day by day. In satellite communications systems such as Digital Video Broadcasting - Return Channel Via Satellite (DVB-RCS) and Warfighter Information Network-Tactical (WIN-T), the multi-frequency time division multiple access (MF-TDMA) demand assigned multiple access (DAMA) scheme is used for efficient resource allocation. In this scheme, since the satellite terminals periodically request resources from the network controller, and the network controller dynamically allocates resources, it is necessary to arrange resource allocation information from time to time. Shortening of the alignment time is a more important factor in a satellite communications system in which a long transmission delay occurs due to long-distance transmission and reception. In this paper, we propose a sorting algorithm variable-selection scheme that shortens the sorting time by cross-selecting the sorting algorithm based on a threshold value, while setting the number of frames in the MF-TDMA DAMA satellite communications system as the threshold value.

A multicast group shceduling algorithm for heterogeneous receivers (수신자의 상이함을 고려한 멀티캐스트 그룹 스케줄링 알고리즘)

  • 우희경;김종권
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.5
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    • pp.1241-1248
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    • 1998
  • The multicast scheme can improve the efficiency of multimedia retrieval service system, assuming that video transmission speed is faster than the playback rate and the store-and-play scheme. To best exploit the multicast benefits under bandwidth heterogeneous environment, we develop a multicast scheduling algorithm called MTS(Maximum Throughput Scheduling) which tries to maximize the amount of information transferred at each scheduling with subgrouping method. The MTS method compromises the multiple unicast method and the multicast method with lowest transmission rate. we compare the performance of MTS with that of MMS(Most Multicasting Scheduling) and EDS(Earliest Deadine Scheduling) via computer simulation. The performance results show that the MTS requires less number of service handlers to service the same number of subscribers.

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