• Title/Summary/Keyword: Multiple Sources

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Optimal Design of Irrigation Pipe Network with Multiple Sources

  • Lyu, Heui-Jeong;Ahn, Tae-Jin
    • Magazine of the Korean Society of Agricultural Engineers
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    • v.39 no.2
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    • pp.9-18
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    • 1997
  • Abstract This paper presents a heuristic method for optimal design of water distribution system with multiple sources and potential links. In multiple source pipe network, supply rate at each source node affects the total cost of the system because supply rates are not uniquely determined. The Linear Minimum Cost Flow (LMCF) model may be used to a large scale pipe network with multiple sources to determine supply rate at each source node. In this study the heuristic method based on the LMCF is suggested to determine supply rate at each source node and then to optimize the given layout. The heuristic method in turn perturbs links in the longest path of the network to obtain the supply rates which make the optimal design of the pipe network. Once the best tree network is obtained, the frequency count of reconnecting links by considering link failure is in turn applied to form loop to enhance the reliability of the best tree network. A sample pipe network is employed to test the proposed method. The results show that the proposed method can yield a lower cost design than the LMCF alone and that the proposed method can be efficiently used to design irrigation systems or rural water distribution systems.

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A Joint Bitrate Allocation among Multiple Video Sources (다수의 영상신호원간 결합 부호화율 할당방법)

  • 권순각;이종극;김태석
    • Journal of Korea Multimedia Society
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    • v.3 no.3
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    • pp.272-279
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    • 2000
  • When the multiple video sources are together transmitted through the channel of fixed bandwidth, the efficiently joint bandwidth allocation is necessary. This paper presents the joint bandwidth allocation method to keep the constant picture duality ratio among the video sources. We first find an approximated model of distortion and bitrate for the multiplexing system of multiple sources. Then we obtain the bitrate for each source to have constant distortion ratio among the sources by using the approximated model parameters for simple implementation. It is shown by simulation that the proposed bandwidth allocation can keep almost constant picture quality ratio among the sources in comparison to an independent bandwidth allocation method.

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Visualization of Multiple Incoherent Sources Using Nearfield Acoustic Holography (음향 홀로그래피를 이용한 다수의 완전 비상관 소음원들의 가시화)

  • 남경욱;김양한
    • Journal of KSNVE
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    • v.9 no.5
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    • pp.922-927
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    • 1999
  • The objective of this paper is to obtain the contribution of each source to the spectrum of pressure, when there are multiple incoherent sources in near-field acoustic holography. For this objective, we have to obtain signals very coherent to the input signals of the sources. To obtain the very coherent signals, many people have measured pressure signals in the vincinity of the sources. However, it is sometimes difficult to locate microphones near to the sources so that the signals are very coherent to the input signals. This paper proposed a method to obtain the very coherent signals by near-field acoustic holography. Therefore, the proposed method does not require the measurement of pressure near to each source. Simulation results for two incoherent monopole sources showed the possibility of the proposed method.

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Study on 3D Sound Source Visualization Using Frequency Domain Beamforming Method (주파수영역 빔형성 기법을 이용한 3차원 소음원 가시화)

  • Hwang, Eun-Sue;Lee, Jae-Hyung;Rhee, Wook;Choi, Jong-Soo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2009.04a
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    • pp.490-495
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    • 2009
  • An approach to 3D visualization of multiple sound sources has been developed with the application of a moving array technique. Frequency-domain beamforming algorithm is used to generate a beam power map and the sound source is modeled as a point source. When a conventional delay and sum beamformer is used, it is considered that 2D distribution of sensors leads to have deficiency in spatial resolution along a measurement distance. The goal of moving an array in this study is to form 3D array aperture surrounding multiple sound sources so that the improved spatial resolution in a virtual space can be expected. Numerical simulation was made to examine source localization capabilities of various shapes of array. The 3D beam power maps of hemispherical and spherical distribution are found to have very sharp resolution. For experiments, two sound sources were placed in the middle of defined virtual space and arc-shaped line array was rotated around the sources. It is observed that spherical array show the most accurate determination of multiple sources' positions.

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Study on 3D Sound Source Visualization Using Frequency Domain Beamforming Method (주파수영역 빔형성 기법을 이용한 3차원 소음원 가시화)

  • Hwang, Eun-Sue;Lee, Jae-Hyung;Rhee, Wook;Choi, Jong-Soo
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.19 no.9
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    • pp.907-914
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    • 2009
  • An approach to 3D visualization of multiple sound sources has been developed with the application of a moving array technique. Frequency domain beamforming algorithm is used to generate a beam power map and the sound source is modeled as a point source. When a conventional delay and sum beamformer is used, it is considered that 2D distribution of sensors leads to have deficiency in spatial resolution along a measurement distance. The goal of moving an array in this study is to form 3D array aperture surrounding multiple sound sources so that the improved spatial resolution in a virtual space can be expected. Numerical simulation was made to examine source localization capabilities of various shapes of array. The 3D beam power maps of hemispherical and spherical distribution are found to have very sharp resolution. For experiments, several sound sources were placed in the middle of defined virtual space and arc-shaped line array was rotated around the sources. It is observed that spherical array shows the most accurate determination of multiple sources' positions.

Realistic Multiple Fault Injection System Based on Heterogeneous Fault Sources (이종(異種) 오류원 기반의 현실적인 다중 오류 주입 시스템)

  • Lee, JongHyeok;Han, Dong-Guk
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.30 no.6
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    • pp.1247-1254
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    • 2020
  • With the advent of the smart home era, equipment that provides confidentiality or performs authentication exists in various places in real life. Accordingly security against physical attacks is required for encryption equipment and authentication equipment. In particular, fault injection attack that artificially inject a fault from the outside to recover a secret key or bypass an authentication process is one of the very threatening attack methods. Fault sources used in fault injection attacks include lasers, electromagnetic, voltage glitches, and clock glitches. Fault injection attacks are classified into single fault injection attacks and multiple fault injection attacks according to the number of faults injected. Existing multiple fault injection systems generally use a single fault source. The system configured to inject a single source of fault multiple times has disadvantages that there is a physical delay time and additional equipment is required. In this paper, we propose a multiple fault injection system using heterogeneous fault sources. In addition, to show the effectiveness of the proposed system, the results of a multiple fault injection attack against Riscure's Piñata board are shown.

The Analysis of Effects of Multiple Sources on Innovative Activities (기술혁신 활동에 대한 다중 원천들의 효과분석)

  • 서규원;이창양
    • Journal of Technology Innovation
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    • v.13 no.3
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    • pp.27-49
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    • 2005
  • In this Paper, we analyzed the relative importance of multiple sources and their effects on innovative activities. Through factor analysis, we found 5 sources of innovative activities; university/laboratory source, within firm source, general information source, vertical/competitive relation source, and horizontal relation source. Through regression analysis, we found that (1) 'within firm source' is the most important source on innovative activities, (2) from inputs' point of view, the more 'vertical/competitive relation source' is, the less innovative activities we, (3) from outputs' point of view, innovations are more activated when 'university/laboratory source' is abundant. but, they are less activated when 'general information source' and 'vertical/competitive relation source' is abundant, and (4) according to firm size and innovation stages(newproduct innovation, upgraded product innovation, and process innovation), the effect of sources on innovative activities is different.

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Design of Multichannel Spherical Loudspeaker Array for the Spatial Sound Manipulation (소리의 공간 제어를 위한 구형 다채널 스피커 어레이 설계)

  • Kang, Dong-Soo;Choi, Jung-Woo;Lee, Jung-Min;Kim, Yang-Hann
    • The Journal of the Acoustical Society of Korea
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    • v.31 no.4
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    • pp.214-224
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    • 2012
  • The objective of this paper is to design multichannel spherical loudspeaker array by considering various positioning methods such as Gaussian grid, Lebedev grid and packing method. For the spatial sound manipulation, which is to make desired sound field by controling multiple sound sources, the Kirchhoff- Helmholtz integral states that sound fields can be reproduced in terms of infinite control sources on the integral surface. But since we cannot control infinite number of sources for the implementation, we have to allocate finite number of sound sources which can approximately act as infinite number of sources. To manipulate sound field inside of a sphere (which is typical example of three dimensional array) by controlling sound sources on the surface, three methods of allocating sound sources, which are Gaussian grid, Lebedev grid and packing method, are reviewed. For each geometry, the performances of manipulation rendered by time-reversal operator and higher-order ambisonics are compared.

Single-Inductor, Multiple-Input-Single-Output Converter Based Energy Mixer for Power Packet Distribution System

  • Reza, C.M.F.S.;Lu, Dylan Dah-Chuan;Qin, Ling;Qi, Jian
    • Journal of Power Electronics
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    • v.18 no.5
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    • pp.1479-1488
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    • 2018
  • Power packet (PP) distribution system distributes power to different loads that share the same distribution cable in a packetized form. When compared with conventional power systems, a PP distribution system (PPDS) can reduce standby power, eliminate Point-of-Load (PoL) power conversion, and intelligently control the load demand from the source side. Due to the absence of PoL conversion, when multiple power sources at different voltage levels and conditioning requirements jointly send power to various loads at different voltage ratings, the generated voltage has an irregular shape. A large filter at each of the load sides is required to reduce such a large voltage ripple. In this paper, a single-inductor, multiple-input-single-output converter structure based multiple-energy-source mixer is proposed. It combines PP generation, maximum power point tracking (MPPT) of renewable energy sources (RESs) and filtering at the source side. To demonstrate the possible renewable energy integration, a PV panel is used as a power source together with other constant voltage sources. The PV power is approximately tracked using the constant voltage method and it is used for each of the PP generations. The proposed PP distribution system is experimentally verified and it is shown that a conventional PI controller is sufficient for stable system operation.

Uniform Picture Quality Control among Video Sources (동영상 신호원간 균등화질 제어방법)

  • 권순각;김태석
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.2A
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    • pp.130-136
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    • 2002
  • It is required to control the picture quality among video sources when the multiple video sources are together transmitted through the channel of fried bandwidth such as satellite and terrestrial broadcasting. This paper presents a control method to keep the uniform picture quality among the video sources. We first find a model of distortion and titrate far the multiplexing system of multiple sources. Then we allocate the bitrate to each source for uniformly divided picture quality among the sources by using the distortion-bitrate relationship for the real-time implementation without time delay. It is shown by simulation that the proposed quality control method can keep almost uniform picture quality among the sources in comparison to the conventional control method.