• Title/Summary/Keyword: Multimedia technologies

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An Internet-based Self-Learning Educational System for Efficient Learning Process of Java Language

  • Kim, Dong-Sik;Lee, Dong-Yeop;Park, Sang-Yoon
    • Proceedings of the Korea Multimedia Society Conference
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    • 2004.05a
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    • pp.709-713
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    • 2004
  • This Paper Presents an Internet-based Java self-learning educational system which consists of a management system named Java Web Player (JWP) and creative multimedia contents fer Java language. The JWP Is a Java application program free from security problems by the Java Web Start technologies that supports an Integrated learning environment including three Important learning Procedures: Java concept learning Process, Programming practice process and assessment process. This JWP enables the learners to achieve efficient and Interesting self-learning since the learning process is designed to enhance the multimedia capabilities on the basis of various educational technologies. On-line voice presentation and its related texts together with moving images are synchronized for efficiently conveying creative contents to learners. Furthermore, a simple and useful compiler is included in the JWP fur providing user-friendly language practice environment enabling such as coding, editing, executing and debugging Java source files on the Web. The assessment process with various items helps the learners not only to increase their academic capability but also to appreciate their current degree of understanding. Finally, simple multiple choices are given suddenly to the learners while they are studying through the JWP and the test results are displayed on the message box. The proposed system can be used for an efficient tool for learning system on the Web.

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Adaptive block tree structure for video coding

  • Baek, Aram;Gwon, Daehyeok;Son, Sohee;Lee, Jinho;Kang, Jung-Won;Kim, Hui Yong;Choi, Haechul
    • ETRI Journal
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    • v.43 no.2
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    • pp.313-323
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    • 2021
  • The Joint Video Exploration Team (JVET) has studied future video coding (FVC) technologies with a potential compression capacity that significantly exceeds that of the high-efficiency video coding (HEVC) standard. The joint exploration test model (JEM), a common platform for the exploration of FVC technologies in the JVET, employs quadtree plus binary tree block partitioning, which enhances the flexibility of coding unit partitioning. Despite significant improvement in coding efficiency for chrominance achieved by separating luminance and chrominance tree structures in I slices, this approach has intrinsic drawbacks that result in the redundancy of block partitioning data. In this paper, an adaptive tree structure correlating luminance and chrominance of single and dual trees is presented. Our proposed method resulted in an average reduction of -0.24% in the Y Bjontegaard Delta rate relative to the intracoding of JEM 6.0 common test conditions.

A Case Study: How Are The Multimedia Technology Being used by The Casino Gaming Industry

  • Bradshaw, Brian
    • Journal of Multimedia Information System
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    • v.4 no.1
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    • pp.51-56
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    • 2017
  • The purpose of this paper is to take a look at the current use of multimedia technology in the casino gaming industry. In Las Vegas, there are many things competing for attention, and capturing viewers' interests cannot be effectively accomplished with static posters or flyers at the front desk. What is at stake is billions of dollars in revenue. So understanding the use of multimedia technology in the pursuit of that revenue is a must. Las Vegas has developed some very innovative ways for the use of multimedia technologies that the rest of the business and medical world will soon adapt. Vegas recently faces major competition from Maco for the international business. Maintaining a high level of customer service is paramount in keeping its customer base.

Lifting a Metadata Model to the Semantic Multimedia World

  • Martens, Gaetan;Verborgh, Ruben;Poppe, Chris;Van De Walle, Rik
    • Journal of Information Processing Systems
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    • v.7 no.1
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    • pp.199-208
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    • 2011
  • This paper describes best-practices in lifting an image metadata standard to the Semantic Web. We provide guidelines on how an XML-based metadata format can be converted into an OWL ontology. Additionally, we discuss how this ontology can be mapped to the W3C's Media Ontology. This ontology is a standardization effort of the W3C to provide a core vocabulary for multimedia annotations. The approach presented here can be applied to other XML-based metadata standards.

Neural Network and Cloud Computing for Predicting ECG Waves from PPG Readings

  • Kosasih, David Ishak;Lee, Byung-Gook;Lim, Hyotaek
    • Journal of Multimedia Information System
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    • v.9 no.1
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    • pp.11-20
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    • 2022
  • In this paper, we have recently created self-driving cars and self-parking systems in human-friendly cars that can provide high safety and high convenience functions by recognizing the internal and external situations of automobiles in real time by incorporating next-generation electronics, information communication, and function control technologies. And with the development of connected cars, the ITS (Intelligent Transportation Systems) market is expected to grow rapidly. Intelligent Transportation System (ITS) is an intelligent transportation system that incorporates technologies such as electronics, information, communication, and control into the transportation system, and aims to implement a next-generation transportation system suitable for the information society. By combining the technologies of connected cars and Internet of Things with software features and operating systems, future cars will serve as a service platform to connect the surrounding infrastructure on their own. This study creates a research methodology based on the Enhanced Security Model in Self-Driving Cars model. As for the types of attacks, Availability Attack, Man in the Middle Attack, Imperial Password Use, and Use Inclusive Access Control attack defense methodology are used. Along with the commercialization of 5G, various service models using advanced technologies such as autonomous vehicles, traffic information sharing systems using IoT, and AI-based mobility services are also appearing, and the growth of smart transportation is accelerating. Therefore, research was conducted to defend against hacking based on vulnerabilities of smart cars based on artificial intelligence blockchain.

The Intelligent Blockchain for the Protection of Smart Automobile Hacking

  • Kim, Seong-Kyu;Jang, Eun-Sill
    • Journal of Multimedia Information System
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    • v.9 no.1
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    • pp.33-42
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    • 2022
  • In this paper, we have recently created self-driving cars and self-parking systems in human-friendly cars that can provide high safety and high convenience functions by recognizing the internal and external situations of automobiles in real time by incorporating next-generation electronics, information communication, and function control technologies. And with the development of connected cars, the ITS (Intelligent Transportation Systems) market is expected to grow rapidly. Intelligent Transportation System (ITS) is an intelligent transportation system that incorporates technologies such as electronics, information, communication, and control into the transportation system, and aims to implement a next-generation transportation system suitable for the information society. By combining the technologies of connected cars and Internet of Things with software features and operating systems, future cars will serve as a service platform to connect the surrounding infrastructure on their own. This study creates a research methodology based on the Enhanced Security Model in Self-Driving Cars model. As for the types of attacks, Availability Attack, Man in the Middle Attack, Imperial Password Use, and Use Inclusive Access Control attack defense methodology are used. Along with the commercialization of 5G, various service models using advanced technologies such as autonomous vehicles, traffic information sharing systems using IoT, and AI-based mobility services are also appearing, and the growth of smart transportation is accelerating. Therefore, research was conducted to defend against hacking based on vulnerabilities of smart cars based on artificial intelligence blockchain.

Desktop program production

  • Enami, Kazumasa;Fukui, Kazuo;Yagi, Nobuyuki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06b
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    • pp.77-81
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    • 1996
  • In order to conform to the needs of effective program production in multimedia era, we are studying Desk Top Program Production system. With the DTPP, users can easily produce multimedia program including video, sound, and ancillary data, and freely handle video images synthesizing video components retrieved from video database. This paper describes the new program production system, DTPP and its key technologies such as cooperative program production via multimedia network, indexing and utilization of attribute information of images, and image segmentation and spatio-temporal editing.

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A Design of Real-time VOD Server Simulator (실시간 VOD 서버 시뮬레이터 설계)

  • 정지영;김성수
    • Journal of the Korea Society for Simulation
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    • v.9 no.3
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    • pp.65-75
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    • 2000
  • In recent years, significant advances in computers and communication technologies have made multimedia services feasible. As a result, various queuing models and cost models on architecture and data placement for multimedia server have been proposed. However, these analytical techniques use only probabilistic models to represent the behavior of a system, and then they have several limitations like accuracy. Simulation is a viable alternative to analytical model. It avoids many of the limitations associated with analytical techniques, allowing for more precise representation of system attributes like workload in program code. In this paper, we propose a simulation test bed that can evaluate performance of real-time multimedia server by using simulation model.

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Teaching a Database Course with Collaborative Team Projects

  • Park, Jae-Hwa
    • The Journal of Information Technology and Database
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    • v.4 no.1
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    • pp.65-77
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    • 1997
  • This paper describes and effective teaching approach to an undergraduate database course. This research draws on practical experience based on the hands-on practice approach which leads students to develop a database application utilizing various tools. Students not only learn concepts, methodologies and tools of database technology in class and through online multimedia learning aids, but also practice how to integrate them through collaborative team projects. The course employs collaborative learning approach and multimedia and internet technologies. Students are encouraged to work collaboratively on assignments and projects and to learn independently through online multimedia learning aids.

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The Role of Smart Technologies in Training Future Specialists

  • Oksana, Popovych;Rostislav, Motsyk;Iryna, Mozul;Karina, Fedchenko;Andrii, Zhbanchyk;Olena, Terenko;Oleksandr, Kuchai
    • International Journal of Computer Science & Network Security
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    • v.22 no.12
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    • pp.153-159
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    • 2022
  • The article discusses the use of smart technologies in the training of future specialists. Today, learning using smart technologies is becoming a new educational standard, where information is presented in a logical sequence, computer training systems have powerful functions for the educational process. The functions of smart technologies are highlighted. It is noted that smart technologies are successfully used in the field of education and professional training. The concept of "smart education" is characterized. Smart education is an educational paradigm that underlies a new type of education system. The implementation of the smart education paradigm is aimed at the process of obtaining competencies and competencies for flexible and adapted interaction with the social, economic and technological environment. Smart education should ensure that the benefits of the global information society can be used to meet educational needs and interests. A special place is occupied by computer-based educational multimedia systems that allow you to deepen your knowledge, reduce the duration of training, and increase the number of students per teacher. The main principles of smart education are highlighted. Improving the efficiency of training in a modern higher education institution is impossible without the introduction of smart technologies in the organization of the educational process.