• Title/Summary/Keyword: Multimedia Information System

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Effective Model Management Approach to Multimedia Decision Support Systems (멀티미디어 의사결정지원시스템 구축을 위한 효율적 모형관리기법에 관한 연구)

  • Kwon, O-Byung
    • Asia pacific journal of information systems
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    • v.11 no.2
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    • pp.181-203
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    • 2001
  • As the Internet is used extensively, multimedia information becomes more prevailing and accessible. However, legacy decision support systems rarely mention how to put such multimedia contents into practical use for decision making and support. In particular, no proposals have yet been made on how to integrate the decision technologies and multimedia databases in model management systems. Hence, the aim of this paper is to propose a new model management method to integrating decision technologies and an image database management system to create a multimedia decision support. For this purpose, extended ARG and structured modeling techniques are adopted, to represent image contents and mathematical models respectively. A web-based prototype system is presented to illustrate the feasibility and usability of the methodology.

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Design and Implementation of MMSQL Query processing system (MMSQL 질의처리 시스템의 설계 및 구현)

  • 이중화
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.05a
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    • pp.658-661
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    • 2003
  • In multimedia database system, it is very important issue how to query multimedia data and present the result of query. Also, in order to reuse the query result in other applications, multimedia database system must be considered to provide the query result which is more generalized form. This paper includes the design and implementation of MMSQL query processor. MMSQL query processor provides the presentation of query result which is SMIL document. Therefore, MMSQL query result in this paper can be use to variant multimedia applications.

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An Analysis of I/O System for Multimedia Hardware Platform (멀티미디어 하드웨어 플랫폼의 입출력 시스템 분석)

  • 정하재;김재훈;손승원;오창석
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.3 no.1
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    • pp.197-208
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    • 1999
  • In this paper, we proposed a multimedia hardware architecture for video-conferencing in view of the multimedia data flow. By simulating the architecture model, we analyzed the bottleneck of multimedia data flow, varying video size, frame rate, number of participants, and video data compression rate. To confirm the simulation results, we also implemented and tested the architecture that almost includes the analyzed requirements for video- conferencing. From the analysis of I/O system, we found the considerations in designing a multimedia I/O system.

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An Error Detection running on White Board for Multimedia Collaboration Works of Home Network Environment (홈 네트워크 환경의 멀티미디어 공동 작업을 위한 화이트보드에서의 오류 감지)

  • Ko, Eung Nam
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.1 no.3
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    • pp.49-52
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    • 2008
  • This paper explains a system that is suitable for detecting software error for multimedia distance education based on home network environment. This system consists of an ED, and ES. ED is an agent that detects an error by hooking techniques for multimedia distance education based on home network environment. ES is an agent that is an error sharing system for multimedia distance education based on home network environment. From the perspective of multimedia collaborative environment, an error application becomes another interactive presentation error is shared with participants engaged in a cooperative work.

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An Error Detection and Recovery System based on Multimedia Computer Supported Cooperative Work (멀티미이어 협동 작업환경에서의 오류 감지 및 복구 시스템)

  • Ko, Eung-Nam;Hwang, Dae-Joon
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.5
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    • pp.1330-1340
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    • 2000
  • Multimedia isn ow applied to various real world areas. In particular, the focus on multimedia system and CSCW(Computer Supported Cooperative Work) has increased. In spite of this current trend, however, the study of fault tolerance for CSCW has not yet fully progressed. We propose EDR_MSCW. It is a system that is suitable for detecting ad recovering software error based on multimedia computer supported cooperative work as DOORAE by using software techniques. DOORAE is a framwork for supporting development on multimedia applications for computer-based collaborative works. When an error occurs, EDR_MCSCW detects an error by using hooking methods in MS-Windows API(Application Program Interface) function. If an error is found, we present a checkpointing and recovery algorithm which has the removal function of the domino-effect for recovering multimedia and CSCW by using stack.

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Development of Multimedia Web Contents Search System for Natural History Museum (자연사박물관 멀티미디어 웹 컨텐트 검색 시스템 구축)

  • 박선영;강주영;이인기;용환승
    • Journal of the Korean Society for information Management
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    • v.16 no.3
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    • pp.101-115
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    • 1999
  • In this paper, we described web content searching system focused on the natural monuments, the endangered and reserved wild animals, the rare wild animals relevant to CITES & IUCN red data book, and the Korean endemic species. As a result of this research, we developed system for inserting and modifying of contents and efficient web searching system on the multimedia contents.

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Design of a Multimedia Information Service System and VR Authoring Tool (멀티미디어 정보 서비스 시스템과 VR 저작도구의 설계)

  • Lee, Myeong Won
    • Journal of the Korea Computer Graphics Society
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    • v.2 no.1
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    • pp.86-92
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    • 1996
  • Multimedia services through a network are getting more required according to the realization of B-ISDN construction globally. Business using the Internet will become popular, and so multimedia information systems including telemarketing systems will be developed competitively. VR (Virtual Reality) will help such systems make more realistic and valuable. ln this paper, we present an interactive VR authoring tool and a client/server based multimedia information service system. The VR authoring tool serves an interface with the system when developing its applications.

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Design and Implementation of an Integrated Multimedia Editor for Effective Link Creation (효율적인 링크 형성을 지원하는 멀티미디어 통합편집기의 설계 및 구현)

  • 김정현;고영곤;최윤철
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.3
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    • pp.28-37
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    • 1996
  • To reduce an authors burden in hypermedia system that allows non-sequential information the process of creating links must be easy. However, most of the conventional hypermedia systems possess two difficulties. First, the author must go through several troublesome process to create a single link. Secondly, it is not easy to create an anchor in text or other multimedia data. Therefore, in order to support effective construction of hypermedia system the editing environment must provide an easy method to create links. In this paper, to resolve the weaknesses of conventional hypermedia system as mentioned above, an editing tool is developed and implemented to easily create the links of multimedia data. There are three methods in creating links and a user can select a convenient method in given circumstances. And for teh efficient production of nodes composed of multimedia information, we provide an authoring environment to integrate and process those informations.

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Sub-channel Allocation Based on Multi-level Priority in OFDMA Systems

  • Lee, JongChan;Lee, MoonHo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.8
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    • pp.1876-1889
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    • 2013
  • Packet-based mobile multimedia services for the Internet differ with respect to their resource requirements, performance objectives, and resource usage efficiencies. Nonetheless, each mobile terminal should support a variety of multimedia services, sometimes even simultaneously. This paper proposes a sub-channel allocation scheme based on multi-level priority for supporting mobile multimedia services in an Orthogonal Frequency Division Multiple Access (OFDMA) system. We attempt to optimize the system for satisfying the Quality of Service (QoS) requirements of users and maximize the capacity of the system at the same time. In order to achieve this goal, the proposed scheme considers the Signal-to-Interference-plus-Noise Ratio (SINR) of co-sub-channels in adjacent cells, the Signal-to-Noise Ratio (SNR) grade of each sub-channel in the local cell on a per-user basis, and the characteristics of the individual services before allocating sub-channels. We used a simulation to evaluate our scheme with the performance measure of the outage probabilities, delays, and throughput.

A Hadoop-based Multimedia Transcoding System for Processing Social Media in the PaaS Platform of SMCCSE

  • Kim, Myoungjin;Han, Seungho;Cui, Yun;Lee, Hanku;Jeong, Changsung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.11
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    • pp.2827-2848
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    • 2012
  • Previously, we described a social media cloud computing service environment (SMCCSE). This SMCCSE supports the development of social networking services (SNSs) that include audio, image, and video formats. A social media cloud computing PaaS platform, a core component in a SMCCSE, processes large amounts of social media in a parallel and distributed manner for supporting a reliable SNS. Here, we propose a Hadoop-based multimedia system for image and video transcoding processing, necessary functions of our PaaS platform. Our system consists of two modules, including an image transcoding module and a video transcoding module. We also design and implement the system by using a MapReduce framework running on a Hadoop Distributed File System (HDFS) and the media processing libraries Xuggler and JAI. In this way, our system exponentially reduces the encoding time for transcoding large amounts of image and video files into specific formats depending on user-requested options (such as resolution, bit rate, and frame rate). In order to evaluate system performance, we measure the total image and video transcoding time for image and video data sets, respectively, under various experimental conditions. In addition, we compare the video transcoding performance of our cloud-based approach with that of the traditional frame-level parallel processing-based approach. Based on experiments performed on a 28-node cluster, the proposed Hadoop-based multimedia transcoding system delivers excellent speed and quality.