• Title/Summary/Keyword: Multicasting Service

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Reliable and Efficient Multicast Protocol for Mobile IP (이동 IP 망에서 효율적인 경로설정과 신뢰성 있는 전송방법을 갖는 멀티캐스트 프로토콜)

  • 조형상;신석재;유상조
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.3B
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    • pp.349-359
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    • 2004
  • To provide multicasting service, several multicast protocols for mobile hosts have been proposed. But they include glitches such as a non-optimal delivery route, data loss when hosts move another network, therefore they have some insecure problems about multicast data transmission. In this paper, we consider these problems and propose a new reliable and efficient multicast routing protocol for Mobile If networks. The proposed protocol provides reliable multicast transmission by compensating data loss from the previous agent when a mobile host moves another network. Also it provides additional function that is directly to connect a multicast tree according to the status of agents. It provides more efficient and optimal multicast path. The performance of the proposed protocol is proved by simulation of various conditions.

ForwardCast : A New VOD Streaming Method in P2P (포워드캐스트(ForwardCast) : P2P에서의 새로운 VoD 스트리밍 방법)

  • Yoon Soo-Mi;Kim Sang-Chul;Kim Joong-Hwan
    • The KIPS Transactions:PartB
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    • v.12B no.7 s.103
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    • pp.783-788
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    • 2005
  • Recently researches that apply P2P networks to VOD streaming have been actively published In the previous works on VOD streaming, they aimed at achieving two major goals, which are zero-delay transmission and minimization of service rejection ratio. This paper proposes a new method, called ForwardCast, for VOD streaming based on a P2P-based multicasting tree in order to achieve theses two goals. In this method,- basically a new client selects one of the preceding clients and starts receiving a whole video from the selected one without any delay. In some situation, two preceding clients are selected to transfer the ending part of the video and its the remaining part simultaneously. In our experiment, ForwardCast can reduce the rejection ratio compared to previous works without increasing server stress.

Identity-Based Secure Many-to-Many Multicast in Wireless Mesh Networks (무선 메쉬 네트워크에서의 아이디 기반 프록시 암호화를 이용한 안전한 다대다 멀티캐스트 기법)

  • Hur, Jun-Beom;Yoon, Hyun-Soo
    • Journal of KIISE:Information Networking
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    • v.37 no.1
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    • pp.72-83
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    • 2010
  • Group communication in a wireless mesh network is complicated due to dynamic intermediate mesh points, access control for communications between different administrative domains, and the absence of a centralized network controller. Especially, many-to-many multicasting in a dynamic mesh network can be modeled by a decentralized framework where several subgroup managers control their members independently and coordinate the inter-subgroup communication. In this study, we propose a topology-matching decentralized group key management scheme that allows service providers to update and deliver their group keys to valid members even if the members are located in other network domains. The group keys of multicast services are delivered in a distributed manner using the identity-based encryption scheme. Identity-based encryption facilitates the dynamic changes of the intermediate relaying nodes as well as the group members efficiently. The analysis result indicates that the proposed scheme has the advantages of low rekeying cost and storage overhead for a member and a data relaying node in many-to-many multicast environment. The proposed scheme is best suited to the settings of a large-scale dynamic mesh network where there is no central network controller and lots of service providers control the access to their group communications independently.

An analysis on the development of a new multicasting method for telecommunication networking (텔레커뮤니케이션 네트워크상 멀티캐스팅 신기술 개발 분석)

  • Cho, Myeong-Rai
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.5 no.3
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    • pp.27-45
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    • 2010
  • It is strongly believed that multicast will become one of the most promising services on internet for the next generation. Multicast service can be deployed either on network-layer or application-layer. IP multicast (network-layer multicast) is implemented by network nodes (i.e., routers) and avoids multiple copies of the same datagram on the same link. Despite the conceptual simplicity of IP multicast and its obvious benefits, it has not been widely deployed since there remain many unresolved issues. As an alternative to IP multicast, overlay multicast (application-layer multicast) implements the multicast functionality at end hosts rather than routers. This may require more overall bandwidth than IP multicast because duplicate packets travel the same physical links multiple times, but it provides an inexpensive, deployable method of providing point-to-multipoint group communication. In this paper we develop an efficient method applied greedy algorithm for solving two models of overlay multicast routing protocol that is aimed to construct MDST (Minimum Diameter Spanning Tree : minimum cost path from a source node to all its receivers) and MST (Minimum Spanning Tree : minimum total cost spanning all the members). We also simulate and analyze MDST and MST.

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Overlay Multicast Network for IPTV Service using Bandwidth Adaptive Distributed Streaming Scheme (대역폭 적응형 분산 스트리밍 기법을 이용한 IPTV 서비스용 오버레이 멀티캐스트 네트워크)

  • Park, Eun-Yong;Liu, Jing;Han, Sun-Young;Kim, Chin-Chol;Kang, Sang-Ug
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.12
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    • pp.1141-1153
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    • 2010
  • This paper introduces ONLIS(Overlay Multicast Network for Live IPTV Service), a novel overlay multicast network optimized to deliver live broadcast IPTV stream. We analyzed IPTV reference model of ITU-T IPTV standardization group in terms of network and stream delivery from the source networks to the customer networks. Based on the analysis, we divide IPTV reference model into 3 networks; source network, core network and access network, ION(Infrastructure-based Overlay Multicast Network) is employed for the source and core networks and PON(P2P-based Overlay Multicast Network) is applied to the access networks. ION provides an efficient, reliable and stable stream distribution with very negligible delay while PON provides bandwidth efficient and cost effective streaming with a little tolerable delay. The most important challenge in live P2P streaming is to reduce end-to-end delay without sacrificing stream quality. Actually, there is always a trade-off between delay & stream quality in conventional live P2P streaming system. To solve this problem, we propose two approaches. Firstly, we propose DSPT(Distributed Streaming P2P Tree) which takes advantage of combinational overlay multicasting. In DSPT, a peer doesn't fully rely on SP(Supplying Peer) to get the live stream, but it cooperates with its local ANR(Access Network Relay) to reduce delay and improve stream quality. When RP detects bandwidth drop in SP, it immediately switches the connection from SP to ANR and continues to receive stream without any packet loss. DSPT uses distributed P2P streaming technique to let the peer share the stream to the extent of its available bandwidth. This means, if RP can't receive the whole stream from SP due to lack of SP's uploading bandwidth, then it receives only partial stream from SP and the rest from the ANR. The proposed distributed P2P streaming improves P2P networking efficiency.