• Title/Summary/Keyword: Multicasting Routing

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Dominant Source Based Tree for Dynamic Multicasting (동적 멀티캐스트를 위한 주 송신원 기탄 트리)

  • 남홍순;김대영;이규욱
    • Journal of Korea Multimedia Society
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    • v.3 no.6
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    • pp.633-642
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    • 2000
  • This paper proposes a dominant source-based tree (DSBT) that constructs a localized multicast routing tree for dynamic multicasting without rerouting. To constrain end-to-end delays a multicast tree needs to be reconstructed when a new node joins the group due to additive tree constraint. In DSBT, a multicast group G is expressed by a (DS, NCM) pair, where DS is a dominant source address and NCM is a normalized cost margin. A node wishing to participate in a group selects a path that complies with NCM toward DS such that the end-to-end cost is constrained without any rerouting. Simulation results show that the proposed method performed better in terms of the overall tree cost compared with the Nave algorithm and in terms of the end-to-end delays between any two members compared with the Greedy algorithm.

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The Regional transferring Model for Multicasting Service based on IP (IP 기반 멀티캐스트 서비스의 지역분할 전송 모델)

  • Jang, Kyung-Sung;Kim, Byung-Ki
    • The KIPS Transactions:PartC
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    • v.8C no.5
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    • pp.637-646
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    • 2001
  • The multicasting telecommunication is an important research as an applicable technique in the development of adaptable technique for modern mobile computing and mobile IP, because that is supposed to be a solution for transferring the large-size information on the mobile and wireless network with the narrow bandwidth. This paper will suggest one solution for the bidirectional tunneling and the local re-registration problems to support transferring mobile multicasting datagram by the partitioned network. The bidirectional tunneling technique is in use for mobile host moving around in a region and the local re-registration technique for crossing regions to reduce traffic load caused by transferring datagram along a long distance, and we compare those models with our suggested model by simulation.

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An Efficient Multicasting Algorithm and Its Performance Evaluation in Multistage Interconnection Networks (다단계 상호연결망에서 효율적인 멀티캐스팅 알고리즘과 성능 평가)

  • Kim, Jin-Soo;Chang, Jung-Hwan
    • The Journal of the Korea Contents Association
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    • v.6 no.2
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    • pp.84-92
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    • 2006
  • In this paper, we propose an efficient multicasting algorithm in multistage interconnection networks (MIN's) employing the region encoding scheme. The proposed algorithm uses the recursive scheme to recycle a multicast message at most two times through MIN, in order to send it to its desired destinations. It is composed of two recycling phases which are the copying phase and the routing phase of the multicast message. In the first phase, a source sends the message to a region that contains the largest number of destination regions, and destinations in these regions receive and store the message in this phase. The remaining destinations can finally receive the message in the second phase. This method of the algorithm can improve its performance by reducing the delay of message and the volume of traffic. Moreover, we evaluate the performance of our algorithm in terms of the average number of recycling and the number of internal links used per destination, comparing with the previously proposed algorithm.

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Geographic and Energy Aware Geocasting in Ad-Hoc Networks (Ad-Hoc 네트워크에서 위치와 에너지를 고려한 지오캐스팅 알고리즘)

  • Lee Ju-Young
    • Journal of Internet Computing and Services
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    • v.5 no.2
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    • pp.75-84
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    • 2004
  • Geocasting, a variant of the conventional multicasting problem, is one of communication type in which the data packets are delivered to a group of all nodes within a specified geographical region (i.e., the geocasting region) and is called location-based multicasting(LBM)(l). An Ad-hoc network is a dynamically reconfigurable and temporary wireless network where all mobile devices using batteries as energy resources cooperatively maintain network connectivity without central administration or the assistance of base stations. Consequently, the technique to efficiently consume the limited amounts of energy resources is an important problem so that the system lifetime is maximized. In this paper, we propose a LBPA(Location-Based Power Aware) geocasting algorithm that selects energy-aware neighbor to route a packet towards the target region In Ad-hoc network environments. The method Is such that the energy consumption is balanced among the nodes in proportion to their energy reserves. Through the simulations, the proposed LBPA algorithm shows better results, that is, as good as 40% on the average over the conventional LBM algorithm in terms of the network lifetime.

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A Study of Ant Colony System Design for Multicast Routing (멀티캐스트 라우팅을 위한 Ant Colony System 설계에 대한 연구)

  • Lee, Sung-Geun;Han, Chi-Geun
    • The KIPS Transactions:PartA
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    • v.10A no.4
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    • pp.369-374
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    • 2003
  • Ant Algorithm is used to find the solution of Combinatorial Optimization Problems. Real ants are capable of finding the shortest path from a food source to their nest without using visual informations. This behavior of real ants has inspired ant algorithm. There are various versions of Ant Algorithm. Ant Colony System (ACS) is introduced lately. ACS is applied to the Traveling Salesman Problem (TSP) for verifying the availability of ACS and evaluating the performance of ACS. ACS find a good solution for TSP When ACS is applied to different Combinatorial Optimization Problems, ACS uses the same parameters and strategies that were used for TSP. In this paper, ACS is applied to the Multicast Routing Problem. This Problem is to find the paths from a source to all destination nodes. This definition differs from that of TSP and differs from finding paths which are the shortest paths from source node to each destination nodes. We introduce parameters and strategies of ACS for Multicasting Routing Problem.

A New Multicast Routing Protocol for Multicast Delivery Agent-based Mobile-IPv6 in 3GPP2 IMT-2000 System (3GPP2 IMT-2000 시스템에서 멀티캐스트 전달 대리자 기반의 새로운 Mobile-IPv6 멀티캐스트 라우팅 프로토콜)

  • Park, Byeong-Seob;Kim, Sung-Soo
    • Journal of KIISE:Information Networking
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    • v.29 no.1
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    • pp.15-23
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    • 2002
  • We present a new MDA-based Mobile-IPv6 multicast routing algorithm for wirelese service operators to offer Mobile-IP over IMT-2000 service under IMT-2000 network by taking advantage of the existing infrastructure for IMT-2000 multimedia application services. The extended IMT-2000 system architectures use an PDSNs (i.e. IWFs), and the home network (i.e. Internet) backbone and intermediate network are composed of ATM entities. A key feature of the new protocol is the use of MDA(Multicast Delivery Agent) to reduce delivery path length of the multicast datagram. We show that proposed protocol is efficient in terms of various performance measures such as multicast traffic load, multicast related handoff, and average routing length when we implement it using the Mobile-IPv6. Particularly, the number of tunneling and average routing length of datagram are reduced relatively, the multicast traffic load is also decreased.

A Study on Virtual Source-based Differentiated Multicast Routing and Wavelength Assignment Algorithms in the Next Generation Optical Internet based on DWDM Technology (DWDM 기반 차세대 광 인터넷 망에서 VS기반의 차등화된 멀티캐스트 라우팅 및 파장할당 알고리즘 연구)

  • Kim, Sung-Un;Park, Seon-Yeong
    • Journal of Korea Multimedia Society
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    • v.14 no.5
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    • pp.658-668
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    • 2011
  • Over the past decade, the improvement of communications technologies and the rapid spread of www (World Wide Web) have brought on the exponential growth of users using Internet and real time multimedia multicast services like video conferencing, tele-immersive virtual reality, and Internet games. The dense-wavelength division multiplexing (DWDM) networks have been widely accepted as a promising approach to meet the ever-increasing bandwidth demands of Internet users, especially in next generation Internet backbone networks for nation-wide or global coverage. A major challenge in the next generation Internet backbone networks based on DWDM technologies is the resolution of the multicasting RWA (Routing and Wavelength Assignment) problem; given a set of wavelengths in the DWDM network, we set up light-paths by routing and assigning a wavelength for each connection so that the multicast connections are set-upped as many as possible. Finding such optimal multicast connections has been proven to be Non-deterministic Polynomial-time-complete. In this paper, we suggest a new heuristic multicast routing and wavelength assignment method for multicast sessions called DVS-PMIPMR (Differentiated Virtual Source-based Priority Minimum Interference Path Multicast Routing algorithm). We measured the performance of the proposed algorithm in terms of number of wavelength and wavelength channel. The simulation results demonstrate that DVS-PMIPMR algorithm is superior to previous multicast routing algorithms.

LFH: Low-Cost and Fast Handoff Scheme in Proxy Mobile IPv6 Networks with Multicasting Support (프록시 모바일 IPv6 네트워크에서 멀티캐스팅을 지원하는 저비용의 빠른 이동성관리 기법)

  • Kim, Eunhwa;Jeong, Jongpil
    • KIPS Transactions on Computer and Communication Systems
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    • v.2 no.6
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    • pp.265-278
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    • 2013
  • With the recent advancements in various wireless communication technologies, the importance of mobile multicasting is coming to the fore, in an effort to use network resources more efficiently. In the past, when various mobile IP-based multicast techniques were proposed, the focus was put on the costs needed for network delivery for providing multicast services, as well as on minimizing the multicast handover delay. For techniques using MIPv6 (Mobile IPv6), a host-based mobility management protocol, however, it is fundamentally difficult to resolve the problems of handover delay and tunnel convergence. To resolve these problems, a network-based mobility management protocol called PMIPv6 (Proxy Mobile IPv6) was standardized. Although performance is improved in PMIPv6 over MIPv6, it still suffers from the problems of handover delay and tunnel convergence. In this paper, to overcome these limitations, a technique called LFH (Low-cost and Fast Handoff) is proposed for fast and low-cost mobility management with multicasting support in PMIPv6 networks. To reduce the interactions between the complex multicast routing protocol and the multicast messages, a simplified proxy method called MLD (Multicast Listener Discovery) is implemented and modified. Furthermore, a TCR (Tunnel Combination and Reconstruction) algorithm was used in the multicast handover procedure within the LMA (Local Mobility Anchor) domain, as well as in the multicast handover procedure between domains, in order to overcome the problem of tunnel convergence. As a result, it was found that LFH has reduced multicast delay compared to other types of multicast techniques, and that it requires lower costs as well.

The typd of service and virtual destination node based multicast routing algorithm in ATM network (ATM 통신망에서의 서비스 유형과 경로 충첩 효과를 반영한 멀티캐스트 라우팅 알고리즘)

  • 양선희
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.11
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    • pp.2886-2896
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    • 1996
  • The Type of Service based multicast routing algorithm is necessary to support efficiently herogeneous applications in ATM network. In this paper I propose the Constrained Multicast Tree with Virtual Destination(DMTVD) heuristic algorithm as least cost multicast routing algorithm. The service is categorized into two types, as delay sensitive and non in CMTVD algorithm. For the delay sensitive service type, the cost optimized route is the Minimum Cost Stenier Tree connecting all the destination node group, virtual destination node group and source node with least costs, subject to the delay along the path being less than the maximum allowable end to end delay. The other side for the non-delay sensitive service, the cost optimized route is the MCST connecting all the multicast groups with least costs, subject to the traffic load is balanced in the network. The CMTVD algorithm is based on the Constrained Multicasting Tree algorithm but regards the nodes branching multiple destination nodes as virtural destination node. The experimental results show that the total route costs is enhanced 10%-15% than the CTM algorithm.

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Veritical Partitioning of Broadcast and Group Translation Table in an Extendible Copy Network) (확장 가능한 복사망에서 방송 및 그룹 변환 테이블의 수직 분할)

  • 권택근;이광용
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.32A no.12
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    • pp.1-8
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    • 1995
  • In this paper, we propose an extendible copy network in a large-scale ATM switch consisting of small switch modules implementable on a single VLSI chip or a single PCB. Considering multicasting switches consist of a copy network and a routing network, there exist broadcast and group translators (BGT) which assign the destination addresses into copied cells. The BGT table can be reduced by vertical partitioning method; copied cells are translated in adjacent BGTs and each BGT table has a single destination address per connection. In addition, the distribution network routes and copies incomming cells into several groups statically which are translated into consecutive BGTs. This guarantees the integrity of cell sequences. Connection-setup time as well as the BGT table size can be reduced significantly.

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