• Title/Summary/Keyword: Multi-plot

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Development of Target Signal Simulator for Multi-Beam Type FMCW Radar (다중빔 방식의 FMCW 레이더 표적신호 시뮬레이터 개발)

  • Lee, Seung-Youn;Choe, Tok-Son;Jung, Young-Hun;Lee, Seok-Jae;Yoon, Joo-Hong
    • Journal of the Korea Institute of Military Science and Technology
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    • v.15 no.3
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    • pp.343-349
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    • 2012
  • To detect targets for autonomous navigation of unmanned ground vehicle, mounted sensors are required to work all-weather condition. In this point of view, the FMCW radar is quietly appropriate. In this paper, we present development results of target signal simulator for multi-beam type FMCW radar. A target signal simulator make pseudo target signals which simulates multiple moving targets. And we describe how to make hit information for each target in multi-beam type radar. The developed methods are utilized for target tracking device. Moreover it can be applied to similar target signal simulator.

A Study on the TWS Tracking Filter for Multi-Target Tracking (다중표적 추적을 위한 TWS추적필터에 관한 연구)

  • 이양원;서진헌;이장규
    • The Transactions of the Korean Institute of Electrical Engineers
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    • v.41 no.4
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    • pp.411-421
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    • 1992
  • In the conventional track while scan (TWS) system, there are two major functions to be performed : detection and tracking. These two functions are normally designed and optimised independently. So TWS algorithm ignores the available decision features that can help in resolving the plot-to-track association ambiguity. Therefore conventional TWS system cna't track the targets in a densed multi-target environment. This paper presents a new TWS algorithm for multi-target track to solve the existing TWS system problem in clutter environment. The algorithm proposed in this paper is derived by modifying the part of joint probabilistic data association (JPDA) algotithm to get the one to one correspondence instead of multiple correspondence and combined with maneuvering detection logic so that it could also track the low maneuvering targets. Simulations to confirm the performance are done in crossing, parallel and maneuvering target. The proposed algorithm was successfully tracking targets above target situations.

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Ensemble Engine: Framework Design for Visual Novel Game Production

  • Choi, Jong In;Kang, Shin Jin
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.5
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    • pp.11-17
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    • 2019
  • In this study, we propose an ensemble engine, which is a framework for game engine optimized for visual novels genre, focusing on storytelling among various game genres. The game of Visual Nobel genre is based on multi-ending story and features branching of various scenarios according to user's choice. The proposed engine supports various multi-scenarios and multi-endings based on nodes according to the characteristics of these genres. In addition, it provides a convenient and intuitive user interface that not only enhances user immersion but also provides VR function to maximize the sense of presence. We will demonstrate the usefulness of the proposed game engine by designing the framework of a game engine suitable for this feature and actually creating variety stories automatically.

The Changes of Understory Vegetation by Partial Cutting in a Silvopastoral Practiced Natural Deciduous Stand

  • Kang, Sung Kee;Kim, Ji Hong
    • Journal of Korean Society of Forest Science
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    • v.97 no.2
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    • pp.156-164
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    • 2008
  • Recognizing the importance of the multi-purpose management of natural deciduous forest, this study was carried out to implement the partial cutting for stand regulation to examine agroforestry practice as well as other concurrent forest resource production, and to investigate the changes in stand characteristics and understory vegetation in a silvopasture practiced natural deciduous stand in the Research Forest of Kangwon National University, Korea. Three different partial cutting intensities (68.1%, 48.6%, and control) were performed in the unmanaged natural deciduous stand in order to improve the growing condition, especially light condition, for introducing some commercial herbaceous plants on the forest floor to establish agroforestry and/or silvopastoral system. Dominated by Quercus varibilis Blume (50.5%) and Quercus dentata Thum. ex Murray (42.6%), eight tree species were composed of the study forest, including poles of Pinus desiflora Siebold & Zucc and sapling of Pinus Koraiensis Siebold & Zucc. The total of 87 (13 tree species, 12 shrub species, 58 herbaceous species, and 4 woody climbers) vascular plant species were observed in study site after partial cutting treatments, while that of before partial cutting was 53 species (14 tree species, 8 shrubs species, 30 herbaceous species, and 1 woody climbers). The proportion of life form spectra in plot B was Mi (28.4%)-Na (23.0%)-Ge (17.5%)-Ch (10.8%)-He (9.5%)-MM (6.7%)-Th (4.1%). No statistically significant differences were observed in changes of life form spectra from before to after partial cutting treatment and among partial cutting gradients in this study. Partial cutting and scratching for forage sowing made plants invade easily on the forest floor, and light partial cutting (LPC) plot (500 stems/ha) had much higher number of undersory species than those of heavy partial cutting (HPC) plot (310 stems/ha) and control plot (1,270 stems/ha).

Performing a multi-unit level-3 PSA with MACCS

  • Bixler, Nathan E.;Kim, Sung-yeop
    • Nuclear Engineering and Technology
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    • v.53 no.2
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    • pp.386-392
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    • 2021
  • MACCS (MELCOR Accident Consequence Code System), WinMACCS, and MelMACCS now facilitate a multi-unit consequence analysis. MACCS evaluates the consequences of an atmospheric release of radioactive gases and aerosols into the atmosphere and is most commonly used to perform probabilistic safety assessments (PSAs) and related consequence analyses for nuclear power plants (NPPs). WinMACCS is a user-friendly preprocessor for MACCS. MelMACCS extracts source-term information from a MELCOR plot file. The current development can combine an arbitrary number of source terms, representing simultaneous releases from a multi-unit facility, into a single consequence analysis. The development supports different release signatures, fission product inventories, and accident initiation times for each unit. The treatment is completely general except that the model is currently limited to collocated units. A major practical consideration for performing a multi-unit PSA is that a comprehensive treatment for more than two units may involve an intractable number of combinations of source terms. This paper proposes and evaluates an approach for reducing the number of calculations to be tractable, even for sites with eight or ten units. The approximation error introduced by the approach is acceptable and is considerably less than other errors and uncertainties inherent in a Level 3 PSA.

The Spatial-storytelling of Cinema in Digital Age (디지털 시대 영화의 공간 스토리텔링 연구)

  • Kim, Young-Ju
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.521-526
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    • 2008
  • The cinema of the digital age remediates digital media not only its technology but also its storytelling, image and even its way of thinking. This paper examines the spatial storytelling of cinema in digital age. In order to analyze the remediation aspects, this research applies and reconstructs the concepts of 'spatial stories' of Michel de Ceteau.

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Simulator development Using Information Visualization Into Virtual Reality Laboratory for KALIMER (비주얼 시뮬레이터를 이용한 KALIMER가상현실 구현)

  • Kwan-Seong Jeong;Young-min Kwon;Yong-Bum Lee;Won-Pyo Chang;Do-Hee Hahn
    • The Journal of Society for e-Business Studies
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    • v.6 no.2
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    • pp.13-24
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    • 2001
  • The Real-Time Best-Estimate simulator NPA4K is being developed for providing an efficient nuclear power, KALIMER, simulation environment for transient safety analyses using information visualization. The advanced features of NPA4K simulator are the Once-Through Running Environment, Functionalities of displaying the several X-Y Plot on one system, and Multi-thread Processing, The objective of NPA4K simulator is ta realize the Virtual Reality Environment through Network and Internet technology in Nuclear Power Plants.

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디지털 게임의 다변수적 서사

  • Han, Hye-Won
    • Digital Contents
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    • no.5 s.156
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    • pp.52-57
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    • 2006
  • 게임서사 안에서 플레이어들은 진정한 영웅을 꿈꾼다. 수십 만명의 동시접속자들이 종횡무진 행동하는 게임 월드에서 조연을 꿈꾸면서, 수십, 수천시간씩 플레이하는 단 한 사람도 없다. 선형적인 소설이나 영화에서 여러명의 주인공을 두고 각각의 주인공이 주도하는 서사를 멀티플롯(Multi-plot)으로 풀어 낼 수는 있을지 몰라도 각각의 에피소드들은 차례대로 주어질 수밖에 없으며, 주인공과 플롯의 수도 미디어의 특성상 제한적일 수 밖에 없다. 게임의 서사를 기존의 소설이나 영화를 통해 구현할 수 있는 멀티플롯과 구분해 '다변수적'이라고 표현하는 이유가 바로 여기에 있다.

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Experimental Study on Modular Community Planting for Natural Forest Restoration (자연림 복원을 위한 모듈군락식재 실험연구)

  • Han, Yong-Hee;Park, Seok-Gon
    • Korean Journal of Environment and Ecology
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    • v.36 no.3
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    • pp.338-349
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    • 2022
  • This study aims to investigate whether modular community planting, which entailed planting a variety of species of seedlings at high density, was more effective in restoring natural forests than the existing mature tree planting. We also investigated whether the planting density of the modular community planting facilitates growth or improves the tree layer coverage. We conducted outdoor experiments in which the samples were divided into a mature tree planting plot (control plot), where mature trees were planted at wide intervals, and a modular community planting (MCP) plot (treatment plot), where multiple seedlings were planted in high density. The MCP plot was further divided into the plot in which 3 seedlings were planted per m2 and the plot of 1 seedling per m2. We measured the specimens' survival rate, growth rate (tree height, crown width, and root collar diameter), and cover rate for 26 months from May 2019 and the predicted future tree height growth using the measured tree height. The survival rate and relative growth rate of the MCP were higher than those of the mature tree planting plot. The vertical coverage rate of the tree crown in the MCP exhibited complete coverage of the ground before 23 months, while the coverage rate of the mature tree planting decreased due to transplantation stress. The seedlings in the MCP, which were planted at high density, grew well and were predicted to grow higher than the mature trees in the large tree planting plot within 5 to 6.5 years after planting. It was due to multiple species, seedlings, high-density planting, and planting foundation improvements, such as soil enhancement and mulching. In other words, the seedlings planted in the MCP had a higher survival rate as their environmental adaptation after planting was better, and their early growth was also larger than the trees in the mature planting plot. The high-density mixed planting of various native species not only mitigated the inter-complementary environmental pressures but also facilitated growth by inducing competition between species. Moreover, the planting foundation improvement effectively increased the seedlings' viability and growth rate. A reduction in follow-up management costs is expected as the tree layer coverage sharply increases due to the higher planting density. In the MCP (3 seedlings per m2 and 1 seedling per m2), the tree height growth was promoted with the higher planting density, and the crown width and root collar diameter tended to be larger with the lower planting density, but these differences were not statistically significant.

A Basic Study on the Development of the Plant-Mat for Ecological Restoration (생태복원용 식물매트 개발에 관한 기초연구)

  • Lee, Dong-Kun;Lee, Joon-Woo;Shim, Sang-Ryul
    • Journal of the Korean Society of Environmental Restoration Technology
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    • v.6 no.2
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    • pp.78-88
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    • 2003
  • This study was conducted to develop the plant-mat for ecological restoration which was formed as the thin multi-layers of woven nets, soil media, seeds, etc. The experimental site was selected at a slope of 240$m^2$ at the rear of Design College of Sangmyung University and divided into 8 sub-experimental plots (20$m^2$ each) according to mat types. (forest-type and grass-type mats with and without seed attachment, respectively) Also, the existing vegetation plot and the no-treatment plot were included in this experiment for comparison. The experiment construction was conducted on September 3, 2002. Mat covered plots regardless of seed attachment showed nearly no signs of erosion even if rainy season in summer compared to the no-treatment plot. Vegetation monitoring result showed that germination rates were somewhat high in both forest and grass-type mats without seed attachment in the initial germination stage. Although germination rates of seed attached mats were somewhat slower than non-seed attached mats in the germination stage, but over time, it showed a good rooting and shooting environment for germinated tree and grass species because of soil media existence within the mat. This indicates that while non seed-attached mats require follow-up maintenance, seed-attached mats does not require maintenance after rooting and germination.