• Title/Summary/Keyword: Multi-interface

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The USB Multi-signal Transmission System (USB 다중 신호 전송 시스템)

  • Chae, Jung-Sik;Kim, A-Yong;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.6
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    • pp.1330-1335
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    • 2013
  • In recent years, the need to simultaneously transmit a variety of signals, such as DVI(Digital Visual Interface), audio, video, USB(Universal Serial Bus), LAN from the computer is required. So the cable complexity and scalability issues have been raised. In this paper, this signal can be distributed using a single USB cable, computer, video, audio, USB, LAN, one USB multi-signal transmission system was designed and implemented. USB multi-signal transmission was implemented in order to convert a single DVI, audio, and multiple USB, LAN, USB signal converter modules. This USB DVI port supports up to 1920 * 1080 resolution. USB multi-signal transmission system by sending multiple signals into a single cable installation costs of the various cable and using the replication feature of the screen, will provide schools and institutes, etc., providing the convenience of the river, and the scalability of computer peripheral ports.

A Study on Education Software for Controling of Multi-Joint Robot (다관절 로봇 제어를 위한 교육용 소프트웨어 연구)

  • Kim, Jae-Soo;Son, Hyun-Seung;Kim, Woo-Yeol;Kim, Young-Chul
    • Journal of The Korean Association of Information Education
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    • v.12 no.4
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    • pp.469-476
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    • 2008
  • To enhance the educational effect of Multi-Joint Robot have to easily develop motion through the control software. The traditional way of development technique for multi-joint robot is educated with very complicated implementation, but our motion creation tool can be possible to do the creative activity for controling robot movements with ease. This paper mentions to develop the motion creation tool for easily and quickly programming the motion control of multi-joint robot on the educational program. With this tool we easily and exactly provide the education of robot program. In this paper, our suggested tool could not only evade the traditional way of a complicated control program using programming languages but also control easier the robot than the GUI(Graphic User Interface) programming centered on the user's convenience. Additionally, the robot motion's implementation is possible applied with microprocessor experimental equipment educationally to practical use.

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Real-time Implementation of a Tone Sender/Receiver on a High Performance DSP (고성능 DSP를 이용한 톤 송수신기의 실시간 구현)

  • 최용수;함정표;조성범;강태익;윤정현
    • The Journal of the Acoustical Society of Korea
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    • v.22 no.4
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    • pp.276-285
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    • 2003
  • In this paper, we present real-time implementation of a R2MFC/DTMF (R2 Multi Frequency Combinations/Dual Tone Multiple Frequency) tone receiver/sender using a high performance DSP (Digital Signal Processor) and apply it to a carrier class VoIP (Voice over Internet Protocol) gateway system. The Receiver utilizes the Goertzel filter and the sender adopts the harmonic resonant filter. We describe, in detail, the techniques of multi-channel real-time implementation on a Texas Instruments TMS320C62x DSP such as effective PCM (Pulse Code Modulation) in/out by means of DMA (Direct Memory Access) and McBSP (Multi Channel Buffered Serial Port) and message communication via HPI (Host Port Interface), etc. From experimental results, we confirmed that the optimized code provided 780 channel capacity at 250㎒ C6202, and the our R2MFC/DTMF receiver/sender met ITU-T (International Telecommunication Union-Telecommunication) specifications.

MPTCP based Handover Scheme in PMIPv6 domain (PMIPv6 도메인에서 MPTCP 기반 Handover 기법)

  • Youn, Joo-Sang;Choi, Hun;Heo, Gyeong-Yong
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.12
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    • pp.71-80
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    • 2014
  • Recently, most mobile nodes, such as smartphones, will have multiple wireless radio interfaces. This feature allows a mobile node to access a multi-network through multiple wireless radio interfaces simultaneously. Accordingly, various networking technology has been studied to use wireless multi-interface more efficiently. In this paper, MPTCP based handover scheme is proposed to reduce data loss and end-to-end latency during the handover in PMIPv6 domain. The proposed scheme performs 2-step flow mobility on the multi-path established through the multi-interface of mobile node in the handover procedure and uses MPTCP subflow function to overcome end-to-end disconnection during the handover. Therefore, the proposed scheme takes the advantage of being able to minimize data loss and a latency generated during performing the handover of mobile node.

Development of a Multi-body Dynamics Analysis System Using the Object-Oriented Concept (객체지향 개념을 이용한 다물체 동역학 해석 시스템 개발)

  • 한형석;이재경;서종휘;송현석;박태원
    • Journal of the Korean Society for Precision Engineering
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    • v.20 no.8
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    • pp.115-125
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    • 2003
  • To analyze the applications of all types of mechanical systems, general purpose analysis programs have been developed and commercialized. However, it is customary to develop and use customized programs even though they sometimes require more work than a general purpose program. A customized program is simplified to adapt to a particular application from the beginning, is designed for small computers, and developed with hardware-in-the-loop in mind so it can be applied effectively. By adding design knowledge and bundling know-how to an analysis program, analysis time can be reduced. And because an analysis has to work in conjunction with other analysis programs, a proprietary program that the user can easily modify can be useful. In this thesis, a multi-body dynamics analysis system is presented using one of the most useful programming techniques, object-oriented concept. The object-oriented concept defines a problem from the physical world as an abstract object, an abstract model. The object becomes encapsulated with the data and method. Simulation is performed using the object's interface. It is then possible for the user and the developer to modify and upgrade the program without having particular knowledge of the analysis program. The method presented in this thesis has the following advantages. Since the mechanical components of the multi-body system converts independent modeling into a class, the modification, exchange, distribution, and reuse of elements are increased. It becomes easier to employ a new analysis method and interface with other S/W and H/W systems. To employ a new analysis method, there is no need to modify elements of the main solver and the Library. In addition, information can be communicated to each object through messaging. It makes the modeling of new elements easier using inheritance. When developing a S/W for the computer simulation of physical system, it is reasonable to use object-oriented modeling. Also, for multi-body dynamics analysis, it is possible to develop a solver that is user-oriented.

THE COMPARATIVE STUDY ON THE SHEARBOND STRENGTH AND THE MORPHOLOGY OF RESIN-DENTIN INTERFACE BONDED BY SEVERAL DENTINAL BONDING SYSTEM (수종의 상아질 결합체의 전단강도 및 결합부의 형태에 관한 비교연구)

  • Kim, Yun-Cheol;Kim, Yong-Kee
    • Journal of the korean academy of Pediatric Dentistry
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    • v.23 no.4
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    • pp.867-886
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    • 1996
  • The purpose of this study was to evaluate the shearbond strength and resin-dentin interface of three different dentinal bonding systems in primary and permanent teeth. Thirty extracted human primary molars and premolars, which were non-carious and free of obvious defect, were selected for this study. All specimens were divided into six groups with two groups allocated for each of the three dentinal bonding system(All-bond 2, Scotchbond Multi-Purpose, Gluma bonding system). After completion of bonding composite to dentin using each tested dentin bonding system, bond strength measurement and histological observation were performed. The results are as follows: 1. All-bond 2 and Scotchbond Multi-Purpose, A good quality hybrid layer was identified, the morphology of which could be equated with the zone of H-E and Brown-Brenn staining. In Gluma bonding system, hybrid layer was very thin, and separated from the solid polymer. 2. All-bond 2 had the highest mean shearbond strength, followed by Scotchbond Multi-Purpose and Gluma bonding system in both primary and permanent teeth. There was no statistically significant difference between All-bond 2 and Scotchbond Multi-Purpose. Statistically significant difference could be found between Gluma bonding system and the other two groups(p<0.05). 3. The fracture patterns observed were mainly the mixture of adhesive failure and dentin dettachment pattern in All-bond 2 and Scotchbond Multi-Purpose while adhesive failure prevailed in Gluma bonding system.

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Design and Implementation of a Multi-Interface Mobile Gateway for Seamless Handoff Sciences (끊김 없는 핸드오프를 위한 다중 인터페이스 이동형 게이트웨이 설계 및 구현)

  • Choi, Hyun-Jun;Lee, Chae-Seok;Lee, Sung-Ho;Kim, Jong-Deck
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.6B
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    • pp.474-482
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    • 2012
  • Mobile Gateway(MG) is a wireless LAN device to provide internet services to a passenger on vehicles like a bus. For using internet services, MG connects the Road Side Unit AP(RSU AP) based on WLAN .To provide a stable communication service on the moving vehicle, handoff changing MG's RSU must be handled fast and stably. However, it has a physical limits to remove a disconnection time of handoff process by reason of its technological features. In this paper, we suggest a MIMG(Multi-Interface Mobile Gateway) executing seamless handoff by using multiple wireless LAN interfaces for connecting RSU. In the detailed way to do stable handoff, we suggest the "Link Sharing Technique" to disconnection time of packet transmission for RSU to MIMG and the "Path Sharing Technique" to remove disconnection time of packet transmission for MIMG to RSU. we implemented the MIMG which performs the suggested handoff technique. We confirmed the superiority of our system by remove of the disconnection time(0 ms), and improved over 50 % of the communication bandwidth.

A Study on Multi-Block Technique by Bi-CGSTAB Solver (Bi-CGSTAB 해법에 의한 복합격자망 해석방법에 관한 연구)

  • Bae, Jin-Hyo;Lee, Jae-Heon
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.20 no.8
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    • pp.2611-2625
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    • 1996
  • A numerical method on multi-block technique by Bi-CGSTAB(Bi-Conjugate Gradient STABilized) solver has been proposed. The present multi-block technique can reduce the numerical manipulation greatly because the common regions at the interface of each block are not necessary. In order to test the computational performance of present multi-block technique, the flow characteristics in a T type duct system and a N type duct system have been investigated by three kinds of methods such as the single-block method, the previous multi-block technique and the multi-block technique with Bi-CGSTAB solver. The results indicated that the required CPU time by present multi block technique was shorter than that of other two numerical methods and the convergency history was shown very stable at the present multi-block technique.

Multi-modal Sense based Interface for Augmented Reality in Table Top Display (테이블 탑 디스플레이 기반 증강현실 구현을 위한 다중 감각 지원 인터페이스)

  • Jeong, Jong-Mun;Yang, Hyung-Jeong;Kim, Sun-Hee
    • Journal of Korea Multimedia Society
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    • v.12 no.5
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    • pp.708-716
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    • 2009
  • Applications which are implemented on Table Top Display are controlled by hands, so that they support an intuitive interface to users. Users feel the real sense when they interact on the virtual scene in Table Top Display. However, most of conventional augmented reality applications on Table Top Display satisfy only visual sense. In this paper, we propose an interface that supports multi-modal sense in that tactile sense is utilized for augment reality by vibrating a physical control unit when it collides to virtual objects. Users can feel the collision in addition to visual scene. The proposed system facilitates tactile augmented reality through an air hockey game. A physical control unit vibrates when it receives virtual collision data over wireless communication. Since the use of tabletop display environment is extended with a tactile sense based physical unit other than hand, it provides a more intuitive interface.

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The study of data transfer method non-matching meshes interface using common-refinement method for fluid-structure interface (유체-구조 연성 해석을 위한 common-refinement 기반 불일치 격자 경계면에서의 정보 전달 기법 연구)

  • Han, Sangho;Kim, Donghyun;Lee, Changsoo;Kim, Chongam
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.42 no.3
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    • pp.191-198
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    • 2014
  • During multi-physics or multi-phase simulations accompanying fluid- structure- thermal interaction, data transfer problems always arise along non- matching interfaces caused by different computational meshes for each physical domain. Common- refinement scheme, among many available methods, is attractive since it is known to yield conservative and accurate data transfer for non- matching interface cases. This is particularly important in simulating compressible unsteady fluid- structure- thermal interaction inside solid propellant rockets, where grid size along solid- fluid interfaces is substantially different. From this perspective, we examine performances of common- refinement- based data transfer scheme between structured quadrilateral (structure part) and unstructured triangular (fluid part) meshes by comparing computed results with other data transfer methods.