• Title/Summary/Keyword: Multi-agent-based Model

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An Adaptive Goal-Based Model for Autonomous Multi-Robot Using HARMS and NuSMV

  • Kim, Yongho;Jung, Jin-Woo;Gallagher, John C.;Matson, Eric T.
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.16 no.2
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    • pp.95-103
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    • 2016
  • In a dynamic environment autonomous robots often encounter unexpected situations that the robots have to deal with in order to continue proceeding their mission. We propose an adaptive goal-based model that allows cyber-physical systems (CPS) to update their environmental model and helps them analyze for attainment of their goals from current state using the updated environmental model and its capabilities. Information exchange approach utilizes Human-Agent-Robot-Machine-Sensor (HARMS) model to exchange messages between CPS. Model validation method uses NuSMV, which is one of Model Checking tools, to check whether the system can continue its mission toward the goal in the given environment. We explain a practical set up of the model in a situation in which homogeneous robots that has the same capability work in the same environment.

An Enhanced Floor Field based Pedestrian Simulation Model (개선된 Floor Field 기반 보행 시뮬레이션 모델)

  • Jun, Chul-Min
    • Journal of Korea Spatial Information System Society
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    • v.12 no.1
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    • pp.76-84
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    • 2010
  • Many pedestrian simulation models for micro-scale spaces as building indoor areas have been proposed for the last decade and two models - social force model and floor field model - are getting attention. Among these, CA-based floor field model is viewed more favourable for computer simulations than computationally complex social force model. However, Kirchner's floor field model has limitations in capturing the differences in dynamic values of different agents and this study proposes an enhanced algorithm. This study improved the floor field model in order for an agent to be able to exclude the influences of its own dynamic values by changing the data structure, and, also modified the initial dynamic value problem in order to fit more realistic environment. In the simulations, real 3D building data stored in a spatial DBMS were used considering future integration with indoor localization sensors and real time applications.

Multi Emotional Agent based Story Generation (다중 감정 에이전트를 이용한 자동 이야기 생성 시스템의 설계)

  • Kim, Won-Il;Kim, Dong-Hyun;Hong, You-Sik;Kim, Sung-Sik;Lee, Chang-Min
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.45 no.5
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    • pp.134-139
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    • 2008
  • In this paper, we propose a story generation system using multi emotional agents. The proposed multi emotional agents are equipped with multiple emotional model so that it can be used as individually personalized agents that can generates unique storylines. Basically these kinds of multi emotional agents are easily employed as Avatar or NPC in computer games. In the proposed system, emotional agents are used as actor or actress whose characters and preferences are different each other. The storylines generated using the proposed system are realistic since the characters are emotional as humans.

A Coordination Agent Model based on Extracting Similar Information (유사 정보 추출에 기반한 조성 에이전트 모델)

  • 양소진;이현수;오경환
    • Korean Journal of Cognitive Science
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    • v.12 no.1_2
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    • pp.55-63
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    • 2001
  • Speaking generally, agent-based technology is a kind of technology to handle the flood of information resulted from the popularization of the internet. Agent system is a multi-distributed system which consists of both homogeneous and heterogeneous agents. Generally there is a coordination agent in between which is in charge of control and m message flow among the application agents. The purpose of this thesis is to propose a coordination method among agents, some of which provide informations and some of which request them. In multi-agent system, the Information Providing Agent(IPA) registers its capabilities to Coordination Agent(CA) and the Information Requesting Agent(lRA) requests CA what it needs. To coordinate them with satisfactory results the coordination agent ought to have an ability to return a relatively proper data to the requester which is supposed to be similar even though it is not so exact as was intended. For this, this thesis proposes a scheme for an coordination agent to find an IPA which provides an information which correlates most closely with that of IRA.

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A Multi-agent System for Web-based Course Scheduling (웹 기반 코스 스케쥴링을 위한 멀티 에이전트 시스템)

  • 양선옥;이종희
    • Journal of Korea Multimedia Society
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    • v.6 no.6
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    • pp.1046-1053
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    • 2003
  • Recently various new model of teaching-learning as web based education system has been proposed. The demand for the customized courseware which is required from the learners is increased, the needs of the efficient and automated education agents in the web-based instruction are recognized. But many education systems that had been studied recently did not service fluently the courses which learners had been wanting and could not provide the way for the learners to study the teaming weakness which is observed in the continuous feedback of the course. In this paper we propose a multi-agent system for course scheduling of learner-oriented using weakness analysis algorithm. First proposed system analyze learner's result of evaluation and calculates teaming accomplishment. From this accomplishment the multi-agent schedules the suitable course for the learner The learner achieves an active and complete learning from the repeated and suitable course.

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Multi-system vehicle formation control based on nearest neighbor trajectory optimization

  • Mingxia, Huang;Yangyong, Liu;Ning, Gao;Tao, Yang
    • Advances in nano research
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    • v.13 no.6
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    • pp.587-597
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    • 2022
  • In the present study, a novel optimization method in formation control of multi -system vehicles based on the trajectory of the nearest neighbor trajectory is presented. In this regard, the state equations of each vehicle and multisystem is derived and the optimization scheme based on minimizing the differences between actual positions and desired positions of the vehicles are conducted. This formation control is a position-based decentralized model. The trajectory of the nearest neighbor are optimized based on the current position and state of the vehicle. This approach aids the whole multi-agent system to be optimized on their trajectory. Furthermore, to overcome the cumulative errors and maintain stability in the network a semi-centralized scheme is designed for the purpose of checking vehicle position to its predefined trajectory. The model is implemented in Matlab software and the results for different initial state and different trajectory definition are presented. In addition, to avoid collision avoidance and maintain the distances between vehicles agents at a predefined desired distances. In this regard, a neural fuzzy network is defined to be utilized in conjunction with the control system to avoid collision between vehicles. The outcome reveals that the model has acceptable stability and accuracy.

Modeling of Context-aware Interaction in U-campus Environment

  • Choo, Moon-Won;Choi, Young-Mee;Chin, Seong-Ah
    • Journal of Korea Multimedia Society
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    • v.10 no.6
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    • pp.799-806
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    • 2007
  • The prototypical smart environment to support the context-aware interactions between user and ubiquitous campus environment based on multi-agent system paradigm is proposed in this paper. In this model, the dynamic Bayesian is investigated to solicit and organize agents to produce information and presentation assembly process in order to allocate the resources for an unseen task across multiple services in a dynamic environment. The user model is used to manage varying user constraints and user preferences to achieve system's goals.

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Digital Twin based Household Water Consumption Forecasting using Agent Based Modeling

  • Sultan Alamri;Muhammad Saad Qaisar Alvi;Imran Usman;Adnan Idris
    • International Journal of Computer Science & Network Security
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    • v.24 no.4
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    • pp.147-154
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    • 2024
  • The continuous increase in urban population due to migration of mases from rural areas to big cities has set urban water supply under serious stress. Urban water resources face scarcity of available water quantity, which ultimately effects the water supply. It is high time to address this challenging problem by taking appropriate measures for the improvement of water utility services linked with better understanding of demand side management (DSM), which leads to an effective state of water supply governance. We propose a dynamic framework for preventive DSM that results in optimization of water resource management. This paper uses Agent Based Modeling (ABM) with Digital Twin (DT) to model water consumption behavior of a population and consequently forecast water demand. DT creates a digital clone of the system using physical model, sensors, and data analytics to integrate multi-physical quantities. By doing so, the proposed model replicates the physical settings to perform the remote monitoring and controlling jobs on the digital format, whilst offering support in decision making to the relevant authorities.

Particle swarm optimization-based receding horizon formation control of multi-agent surface vehicles

  • Kim, Donghoon;Lee, Seung-Mok;Jung, Sungwook;Koo, Jungmo;Myung, Hyun
    • Advances in robotics research
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    • v.2 no.2
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    • pp.161-182
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    • 2018
  • This paper proposes a novel receding horizon control (RHC) algorithm for formation control of a swarm of unmanned surface vehicles (USVs) using particle swarm optimization (PSO). The proposed control algorithm provides the coordinated path tracking of multi-agent USVs while preventing collisions and considering external disturbances such as ocean currents. A three degrees-of-freedom kinematic model of the USV is used for the RHC with guaranteed stability and convergence by incorporating a sequential Monte Carlo (SMC)-based particle initialization. An ocean current model-based estimator is designed to compensate for the effect of ocean currents on the USVs. This method is compared with the PSO-based RHC algorithms to demonstrate the performance of the formation control and the collision avoidance in the presence of ocean currents through numerical simulations.

A Dynamic Pricing Negotiation Model in the Online Ticket Resale Market (온라인 티켓 재판매 시장에서의 Dynamic Pricing 협상모델)

  • Cho, Jae-Hyung
    • The Journal of Society for e-Business Studies
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    • v.14 no.4
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    • pp.133-148
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    • 2009
  • This study has tried to suggest a new model that can effectively redistribute the tickets in the online ticket resale market, while suggesting a new allocation mechanism based on an agent negotiation. To this end, this study has analyzed an auction in the online ticket resale market through Game theory. As a result of new agent mechanism, it has been proved that the price stability of ticket resale market leads to an increase. An agent negotiation helps to stabilize the ticket prices that are usually inclined to rise at auction, benefiting all the participants in the negotiations, consequently showing a Pareto solution. Especially, a framework for a negotiation process is suggested and domain and processes ontology are designed interrelatedly. With this modeling, a possibility of Ontology based agent negotiation is suggested.

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