• 제목/요약/키워드: Multi-Device Use

검색결과 239건 처리시간 0.031초

적층형 압전 소자를 이용한 미소 에너지발생장치 (Small Energy Generator Using Multilayer Piezoelectric Devices)

  • 정순종;김민수;김인성;송재성
    • 한국전기전자재료학회:학술대회논문집
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    • 한국전기전자재료학회 2007년도 추계학술대회 논문집
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    • pp.261-261
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    • 2007
  • Wearable and ubiquitous micro systems will be greatly growing and their related devices should be self-powered in order to avoid the replacement of finite power sources, for example, by scavenging energy from the environment. With ever reducing power requirements of both analog and digital circuits, power scavenging approaches are becoming increasingly realistic. One approach is to drive an electromechanical converter from ambient motion or vibration. Vibration-driven generators based on electromagnetic, electrostatic and piezoelectric technologies have been demonstrated. Among various generator types proposed so far, piezoelectric generator possesses considerable potential in micro system. To overcome low mechanical-to- electric energy conversion, the piezoelectric device should activate in resonance mode in response to external vibration. Normally, the external vibration excretes at low frequency ranging 0.1 to 200 Hz, whereas the resonant frequencies of the devices are fixed as constant. Therefore, keeping their resonant mode in varying external vibration can be one of important points in enhancing the conversion efficiency. We investigated the possibility of use of multi-bender type piezoelectric devices. To match the external vibration frequency with the device resonant frequency, the various devices with different resonant frequency were chosen. Under an external vibration acceleration of 0.1G at 120 Hz, the device exhibited a peak-to-peak voltage of 2.8 V and a power of 0.5 mw in resonance mode.

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Study on Design Research using Semantic Network Analysis

  • Chung, Jaehee;Nah, Ken;Kim, Sungbum
    • 대한인간공학회지
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    • 제34권6호
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    • pp.563-581
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    • 2015
  • Objective: This study was conducted to investigate the potential of sematic network analysis for design research. Background: As HCD (Human-Centered Design) was emphasized, lots of design research methodologies were developed and used in order to find user needs. However, it is still difficult to discover users' latent needs. This study suggests the semantic network analysis as a complementary means for design research, and proved its potential through the practical application, which compares multi-screen purchase and usage behaviors between America and China. Method: We conducted an in-depth interview with 32 consumers from USA and China, and analyzed interview texts through semantic network analysis. Cross cultural differences in purchase and usage behaviors were investigated, based on measuring centrality and community modularity of devices, functions, key buying factors and brands. Results: Americans use more services and functions in the multi-screen environment, compared to Chinese. As a device substitutes other devices, traditional boundaries of the devices are disappearing in the USA. Americans consider function to recall Apple, but Chinese consider function, design and brand to recall Apple, Sony and Samsung as an important brand at the time of their purchase. Conclusion: This study shows the potential of semantic network analysis for design research through the practical application. Semantic network analysis presents how the concepts regarding a theme are structured in the cognitive map of users with visual images and quantitative data. Therefore, it can complement the qualitative analysis of the existing design research. Application: As the design environment becomes more and more complicated like multi-screen environment, semantic network analysis, which is able to provide design insights in the intuitive and holistic perspective, will be acknowledged as an effective tool for further design research.

하이브리드 통신을 이용한 항로표지의 원격관리 제어시스템에 관한 연구 (A Study on the Tele-controller System of Navigational Aids Using Hybrid Communication)

  • 전중성;오진석
    • Journal of Advanced Marine Engineering and Technology
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    • 제35권6호
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    • pp.842-848
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    • 2011
  • 다중통신을 지원하는 하이브리드 통신 제어보드는 저전력의 8-bit 마이크로콘트롤러인 ATxmega128A1으로 설계하였으며, 마이크로콘트롤러는 다중통신을 위한 모뎀과 GPS 모듈 등을 시리얼 인터페이스 하기 위한 8개의 UART 포트가 갖추어져 있으며, 내부에 2K 바이트의 프로그램 매개변수와 프로그램이 동작하는데 필요한 데이터를 저장할 수 있는 EEPROM과 128K 바이트의 플래시 메모리 및 프로그램이 실행되는 8K 바이트의 SRAM으로 구성되어 있다. 항로표지의 원격 관리를 CDMA, TRS, RF 등 하이브리드 통신을 이용하면 개별 통신 방식별로 음영지역이 존재하는 경우에도, 최적의 통신방식을 선택하여 통신을 수행하게 됨으로써, 통신 음영지역의 해소가 가능하다. 또한 통신장치마다 동일한 데이터 프레임을 사용함으로써 데이터의 호환성을 높였다. 실험은 30일 동안 각 부표에서 매 5분마다 데이터를 취득하였으며, 데이터 수신율은 85 % 이상을 보였다.

Wearable Computers

  • Cho, Gil-Soo;Barfield, Woodrow;Baird, Kevin
    • 섬유기술과 산업
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    • 제2권4호
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    • pp.490-508
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    • 1998
  • One of the latest fields of research in the area of output devices is tactual display devices [13,31]. These tactual or haptic devices allow the user to receive haptic feedback output from a variety of sources. This allows the user to actually feel virtual objects and manipulate them by touch. This is an emerging technology and will be instrumental in enhancing the realism of wearable augmented environments for certain applications. Tactual displays have previously been used for scientific visualization in virtual environments by chemists and engineers to improve perception and understanding of force fields and of world models populated with the impenetrable. In addition to tactual displays, the use of wearable audio displays that allow sound to be spatialized are being developed. With wearable computers, designers will soon be able to pair spatialized sound to virtual representations of objects when appropriate to make the wearable computer experience even more realistic to the user. Furthermore, as the number and complexity of wearable computing applications continues to grow, there will be increasing needs for systems that are faster, lighter, and have higher resolution displays. Better networking technology will also need to be developed to allow all users of wearable computers to have high bandwidth connections for real time information gathering and collaboration. In addition to the technology advances that make users need to wear computers in everyday life, there is also the desire to have users want to wear their computers. In order to do this, wearable computing needs to be unobtrusive and socially acceptable. By making wearables smaller and lighter, or actually embedding them in clothing, users can conceal them easily and wear them comfortably. The military is currently working on the development of the Personal Information Carrier (PIC) or digital dog tag. The PIC is a small electronic storage device containing medical information about the wearer. While old military dog tags contained only 5 lines of information, the digital tags may contain volumes of multi-media information including medical history, X-rays, and cardiograms. Using hand held devices in the field, medics would be able to call this information up in real time for better treatment. A fully functional transmittable device is still years off, but this technology once developed in the military, could be adapted tp civilian users and provide ant information, medical or otherwise, in a portable, not obstructive, and fashionable way. Another future device that could increase safety and well being of its users is the nose on-a-chip developed by the Oak Ridge National Lab in Tennessee. This tiny digital silicon chip about the size of a dime, is capable of 'smelling' natural gas leaks in stoves, heaters, and other appliances. It can also detect dangerous levels of carbon monoxide. This device can also be configured to notify the fire department when a leak is detected. This nose chip should be commercially available within 2 years, and is inexpensive, requires low power, and is very sensitive. Along with gas detection capabilities, this device may someday also be configured to detect smoke and other harmful gases. By embedding this chip into workers uniforms, name tags, etc., this could be a lifesaving computational accessory. In addition to the future safety technology soon to be available as accessories are devices that are for entertainment and security. The LCI computer group is developing a Smartpen, that electronically verifies a user's signature. With the increase in credit card use and the rise in forgeries, is the need for commercial industries to constantly verify signatures. This Smartpen writes like a normal pen but uses sensors to detect the motion of the pen as the user signs their name to authenticate the signature. This computational accessory should be available in 1999, and would bring increased peace of mind to consumers and vendors alike. In the entertainment domain, Panasonic is creating the first portable hand-held DVD player. This device weight less than 3 pounds and has a screen about 6' across. The color LCD has the same 16:9 aspect ratio of a cinema screen and supports a high resolution of 280,000 pixels and stereo sound. The player can play standard DVD movies and has a hour battery life for mobile use. To summarize, in this paper we presented concepts related to the design and use of wearable computers with extensions to smart spaces. For some time, researchers in telerobotics have used computer graphics to enhance remote scenes. Recent advances in augmented reality displays make it possible to enhance the user's local environment with 'information'. As shown in this paper, there are many application areas for this technology such as medicine, manufacturing, training, and recreation. Wearable computers allow a much closer association of information with the user. By embedding sensors in the wearable to allow it to see what the user sees, hear what the user hears, sense the user's physical state, and analyze what the user is typing, an intelligent agent may be able to analyze what the user is doing and try to predict the resources he will need next or in the near future. Using this information, the agent may download files, reserve communications bandwidth, post reminders, or automatically send updates to colleagues to help facilitate the user's daily interactions. This intelligent wearable computer would be able to act as a personal assistant, who is always around, knows the user's personal preferences and tastes, and tries to streamline interactions with the rest of the world.

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웹 서비스를 위한 QR 코드 기반 상호 인증 시스템 (QR-Code Based Mutual Authentication System for Web Service)

  • 박지예;김정인;신민수;강남희
    • 한국통신학회논문지
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    • 제39B권4호
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    • pp.207-215
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    • 2014
  • 많은 웹 서비스에서 편리성을 이유로 패스워드 기반 인증 시스템을 주로 사용한다. 패스워드 기반 인증 시스템은 패스워드 추측공격, 사전식 대입공격, 키 로깅 공격 등 다양한 공격에 취약한 것으로 알려져 왔다. 뿐만 아니라 대부분 웹 기반 인증 시스템은 서버가 사용자를 인증하는 단방향 인증만을 제공하므로 사용자는 현재 접속하여 비밀 정보를 남기고자하는 서버가 적합한지 검증 할 수 없다. 따라서 DNS 스푸핑 공격이나 피싱, 파밍과 같은 공격에 대응하기가 어렵다. 이러한 웹 서비스의 보안 취약점을 개선하기 위해 OTP를 사용하거나 패스워드 길이를 증가시키고, 특수기호를 포함하는 패스워드를 생성하게 하는 방안들이 적용되고 있다. 그러나 OTP 장치의 구입비용 발생, 복잡한 패스워드로 인한 사용자의 편리성 저하 등 실용성의 문제가 있다. 무엇보다 단방향 인증 기반에서는 여전히 취약점이 존재한다. 이를 해결하기 위해 본 논문에서는 QR-Code를 활용한 다중채널, 다중요소 인증시스템을 제안한다. 제안하는 시스템은 상호 인증을 제공하여 피싱이나 파밍과 같은 공격에 대응할 수 있다. 또한 휴대용 스마트 기기를 OTP 생성기로 활용하여 사용자의 편리성을 보장하면서 기존 패스워드 공격들에 대응할 수 있다.

모바일 디지털 기기로 인한 빛공해가 수면과 일주기 리듬에 미치는 영향 (Effects of Light Pollution from Mobile Digital Devices on Sleep and Circadian Rhythms)

  • 이윤정;조철현;이헌정
    • 수면정신생리
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    • 제27권1호
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    • pp.1-7
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    • 2020
  • Mobile digital devices are very familiar and useful devices in the daily life of modern people, and are used for various tasks such as communication, reading, writing, and playing media. As the use of mobile digital devices has become more prevalent, user time has also been increasing. In particular, the number of people who use digital devices before sleep is growing. The light pollution associated with these devices is classified into four categories: urban sky glow, glare, light trespass, and clutter. The pattern in which modern people use digital devices corresponds to light pollution caused by light trespass and clutter from light exposure to artificial light at night. The light pollution caused by digital devices can cause melatonin secretion suppression, delayed sleep onset, reduction of sleepiness before bedtime, and periodic rhythm and cognitive function disturbances. In addition, a study of children and adolescents showed there may be disturbances in the sleep-wake cycle and circadian rhythm, deterioration of sleep quality, and daytime fatigue due to light pollution caused by artificial light at night from mobile digital devices. A multi-faceted research effort is also necessary to investigate the healthy use of mobile digital devices based on research evidence and insights with an accurate evaluation of the influence of mobile digital devices as a form of light pollution.

미디어 리터러시가 스마트 디바이드 형성에 미치는 영향 (Effect of Media Literacy on the Formation of Smart Divide)

  • 이승민
    • 정보관리학회지
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    • 제38권2호
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    • pp.19-38
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    • 2021
  • 이 연구는 스마트기기 이용이라는 맥락에서의 다변화하는 정보격차인 스마트 디바이드의 형성에 미디어 리터러시가 미치는 영향을 실증적으로 분석하였다. 분석 결과, 미디어 리터러시의 대부분의 요인들은 스마트기기를 이용해서 사회적 네트워크를 구축하고, 이를 기반으로 정보적, 사회적 활동의 범위를 확장하는데 영향을 미치고 있다. 또한 미디어 리터러시는 스마트기기를 통해 입수한 정보의 가치 평가능력에도 유의미한 영향을 미치는 것으로 분석되었다. 따라서 미디어 리터러시를 확보한 사람들과 그렇지 못한 사람들 사이에는 스마트기기의 활용을 통한 정보적, 사회적 이익이라는 측면에서 보다 심화된 사회적 격차가 발생할 수 있으며, 이는 스마트 디바이드를 유발하는 기제로 작용할 수 있다.

Eco-Friendly Light Emitting Diodes Based on Graphene Quantum Dots and III-V Colloidal Quantum Dots

  • Lee, Chang-Lyoul
    • 한국진공학회:학술대회논문집
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    • 한국진공학회 2015년도 제49회 하계 정기학술대회 초록집
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    • pp.65-65
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    • 2015
  • In this talk, I will introduce two topics. The first topic is the polymer light emitting diodes (PLEDs) using graphene oxide quantum dots as emissive center. More specifically, the energy transfer mechanism as well as the origin of white electroluminescence in the PLED were investigated. The second topic is the facile synthesis of eco-friendly III-V colloidal quantum dots and their application to light emitting diodes. Polymer (organic) light emitting diodes (PLEDs) using quantum dots (QDs) as emissive materials have received much attention as promising components for next-generation displays. Despite their outstanding properties, toxic and hazardous nature of QDs is a serious impediment to their use in future eco-friendly opto-electronic device applications. Owing to the desires to develop new types of nanomaterial without health and environmental effects but with strong opto-electrical properties similar to QDs, graphene quantum dots (GQDs) have attracted great interest as promising luminophores. However, the origin of electroluminescence (EL) from GQDs incorporated PLEDs is unclear. Herein, we synthesized graphene oxide quantum dots (GOQDs) using a modified hydrothermal deoxidization method and characterized the PLED performance using GOQDs blended poly(N-vinyl carbazole) (PVK) as emissive layer. Simple device structure was used to reveal the origin of EL by excluding the contribution of and contamination from other layers. The energy transfer and interaction between the PVK host and GOQDs guest were investigated using steady-state PL, time-correlated single photon counting (TCSPC) and density functional theory (DFT) calculations. Experiments revealed that white EL emission from the PLED originated from the hybridized GOQD-PVK complex emission with the contributions from the individual GOQDs and PVK emissions. (Sci Rep., 5, 11032, 2015). New III-V colloidal quantum dots (CQDs) were synthesized using the hot-injection method and the QD-light emitting diodes (QLEDs) using these CQDs as emissive layer were demonstrated for the first time. The band gaps of the III-V CQDs were varied by varying the metal fraction and by particle size control. The X-ray absorption fine structure (XAFS) results show that the crystal states of the III-V CQDs consist of multi-phase states; multi-peak photoluminescence (PL) resulted from these multi-phase states. Inverted structured QLED shows green EL emission and a maximum luminance of ~45 cd/m2. This result shows that III-V CQDs can be a good substitute for conventional cadmium-containing CQDs in various opto-electronic applications, e.g., eco-friendly displays. (Un-published results).

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스마트카드 가상화(ViSCa) 플랫폼 기반 모바일 결제 서비스 제안 및 타 사례와의 비교분석 (Comparative Analysis of ViSCa Platform-based Mobile Payment Service with other Cases)

  • 이준엽;이경전
    • 지능정보연구
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    • 제20권2호
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    • pp.163-178
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    • 2014
  • 본 연구는 스마트카드 가상화(ViSCa: Virtualization of Smart Cards) 플랫폼 기반의 모바일 결제 서비스를 제안하고 타 사례와 비교분석을 한다. 스마트카드 가상화 플랫폼 기반의 모바일 결제 서비스는 단말 가상화 기술을 이용하여 스마트카드 하드웨어를 가상화하고, 모바일 클라우드 기술을 통해 가상화된 스마트카드에 대한 통합 관리를 목표로 하는 Smart Cards as a Service (이하 SCaaS)이다. 스마트카드 가상화 플랫폼 기반 모바일 결제 서비스는 스마트카드를 가상화하여 클라우드에 저장한 후, 애플리케이션(이하 앱)을 통해 사용자 인증을 거쳐 모바일 클라우드에 저장된 스마트카드 중 한 가지를 선택하여 결제한다. 연구 범위 설정 및 사례 선정을 위해 선행연구에서 진행한 모바일 결제 서비스 분류 방식을 토대로 제안하는 서비스와 관련 있는 특징별, 서비스 유형별 그룹을 도출하였다. 공통적으로 기존 결제수단(신용카드) 정보를 모바일 기기에 저장하여 오프라인 매장에서 결제하는 특징을 지닌 것으로 나타났다. 도출된 그룹은 금융거래정보의 저장 위치에 따라 앱과 연결된 서버에 저장하는 '앱 방식'과 모바일 기기 내부의 보안요소(Secure Element, SE)에 금융거래정보가 담긴 IC(Integrated Circuit, 집적회로) 칩을 탑재하는 '모바일 카드 방식'으로, 2 가지 서비스 유형으로 나타낼 수 있다. 모바일 결제 서비스의 채택 요인 및 시장 환경 분석과 관련된 선행연구를 토대로 경제성, 범용성 보안성, 편리성, 응용성, 효율성, 총 6가지 비교분석을 위한 평가 요인을 도출하였으며, 스마트카드 가상화 플랫폼 기반 모바일 결제 서비스와 도출된 그룹에서 선정된 사례 5 가지를 비교 분석하였다.

Role of Balloon Guide Catheter in Modern Endovascular Thrombectomy

  • Chueh, Ju-Yu;Kang, Dong-Hun;Kim, Byung Moon;Gounis, Matthew J.
    • Journal of Korean Neurosurgical Society
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    • 제63권1호
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    • pp.14-25
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    • 2020
  • Proximal flow control achieved with a balloon guide catheter (BGC) during endovascular treatment of acute ischemic stroke is reviewed in this article. In clinical practice, BGCs offer a multi-faceted approach for clot retrieval by creating proximal flow arrest, reducing embolic burden, and shortening procedure time. Evaluation of frontline thrombectomy procedures with BGCs revealed advantages of combined use over the conventional guide catheter (CGC), notably in the significant reduction of distal emboli to both the affected and previously unaffected territories. Recently, new measures of early and complete reperfusion at first thrombectomy pass have been identified as independent predictors of improved outcomes, which were consistently demonstrated with use of BGC as a safe and effective option to minimize number of passes during intervention. Prior randomized controlled trials reported the positive correlation between BGC-treated patients and a lower risk of mortality as well as shortened procedure time. While BGC use is more common in stent retriever-mediated mechanical thrombectomy, preliminary data has shown the potential benefit of device application during contact aspiration thrombectomy to achieve successful recanalization. However, the question of which major endovascular strategy reigns superior as a frontline remains to be answered. Along with clinical case assessments, BGC performance during in-vitro simulation was analyzed to further understand mechanisms for optimization of thrombectomy technique.