• Title/Summary/Keyword: Multi Robot

Search Result 794, Processing Time 0.022 seconds

Raspberry-based multi-function RC car controller (라즈베리파이 기반 다기능 RC카 컨트롤러)

  • Lee, Myoung-Gyun;Lee, Yong-Soo;Kim, Jeong-Joon
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.18 no.2
    • /
    • pp.149-156
    • /
    • 2018
  • Now RC cars have become a culture where everyone who wants to feel precise control and rushing instinct regardless of sex, young or old can participate. In addition, RC cars have attracted a lot of people because they can feel the feeling of driving while driving a car in a small, lightweight body. In line with these trends, various development companies are focusing on functional aspects such as driving and speed improvement for each environment and their sophistication. Of course, driving performance alone can bring a tremendous ripple effect, but what you can do with a RC car is only part replacement and motor modification. Therefore, we will develop RC car based on raspberry pie, control by application, add various functions through sensor recognition, and develop RC car that can travel through video information that can be obtained using web cam. As a small RC car, we carry out research that can combine the functions that can be used as a robot that moves at various construction sites and accident sites where people can not enter, and which can attract users' interest.

Recognition of Tactilie Image Dependent on Imposed Force Using Fuzzy Fusion Algorithm (접촉력에 따라 변하는 Tactile 영상의 퍼지 융합을 통한 인식기법)

  • 고동환;한헌수
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.8 no.3
    • /
    • pp.95-103
    • /
    • 1998
  • This paper deals with a problem occuring in recognition of tactile images due to the effects of imposed force at a me urement moment. Tactile image of a contact surface, used for recognition of the surface type, varies depending on the forces imposed so that a false recognition may result in. This paper fuzzifies two parameters of the contour of a tactile image with the membership function formed by considering the imposed force. Two fuzzifed paramenters are fused by the average Minkowski's dist; lnce. The proposed algorithm was implemented on the multisensor system cnmposed of an optical tact le sensor and a 6 axes forceltorque sensor. By the experiments, the proposed algorithm has shown average recognition ratio greater than 869% over all imposed force ranges and object models which is about 14% enhancement comparing to the case where only the contour information is used. The pro- ~oseda lgorithm can be used for end-effectors manipulating a deformable or fragile objects or for recognition of 3D objects by implementing on multi-fingered robot hand.

  • PDF

Recognition of 3D Environment for Intelligent Robots (지능로봇을 위한 3차원 환경인식)

  • Jang, Dae-Sik
    • Journal of Internet Computing and Services
    • /
    • v.7 no.5
    • /
    • pp.135-145
    • /
    • 2006
  • This paper presents a novel approach to real-time recognition of 3D environment and objects for intelligent robots. First. we establish the three fundamental principles that humans use for recognizing and interacting with the environment. These principles have led to the development of an integrated approach to real-time 3D recognition and modeling, as follows: 1) It starts with a rapid but approximate characterization of the geometric configuration of workspace by identifying global plane features. 2) It quickly recognizes known objects in environment and replaces them by their models in database based on 3D registration. 3) It models the geometric details on the fly adaptively to the need of the given task based on a multi-resolution octree representation. SIFT features with their 3D position data, referred to here as stereo-sis SIFT, are used extensively, together with point clouds, for fast extraction of global plane features, for fast recognition of objects, for fast registration of scenes, as well as for overcoming incomplete and noisy nature of point clouds. The experimental results show the feasibility of real-time and behavior-oriented 3D modeling of workspace for robotic manipulative tasks.

  • PDF

Co-Evolutionary Model for Solving the GA-Hard Problems (GA-Hard 문제를 풀기 위한 공진화 모델)

  • Lee Dong-Wook;Sim Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.15 no.3
    • /
    • pp.375-381
    • /
    • 2005
  • Usually genetic algorithms are used to design optimal system. However the performance of the algorithm is determined by the fitness function and the system environment. It is expected that a co-evolutionary algorithm, two populations are constantly interact and co-evolve, is one of the solution to overcome these problems. In this paper we propose three types of co-evolutionary algorithm to solve GA-Hard problem. The first model is a competitive co-evolutionary algorithm that solution and environment are competitively co-evolve. This model can prevent the solution from falling in local optima because the environment are also evolve according to the evolution of the solution. The second algorithm is schema co-evolutionary algorithm that has host population and parasite (schema) population. Schema population supply good schema to host population in this algorithm. The third is game model-based co-evolutionary algorithm that two populations are co-evolve through game. Each algorithm is applied to visual servoing, robot navigation, and multi-objective optimization problem to verify the effectiveness of the proposed algorithms.

A Simulation Technique for the Performance Evaluation of the Multi-Robot Inter connection Systems(MRIS) (다중로봇의 성능평가를 위한 시뮬레이션 기법)

  • 이기동;이범희
    • The Magazine of the IEIE
    • /
    • v.22 no.8
    • /
    • pp.33-43
    • /
    • 1995
  • 생산시스템 분야에서의 다중로봇시스템에 대한 필요성이 증가되고 있기 때문에, 이에 대한 시스템 성능분석이 우선적으로 필요하다. 본 논문에서는 다중로봇시스템의 성능평가를 위한 컴퓨터 시뮬레이션 방법을 제시한다. 먼저 오류회복 기능만을 고려한 다중로봇시스템에 대하여 여러 가지의 모델링 방법 중에서 확장 페트리 네트 모델을 기초로 하여 컴퓨터 시뮬레이션 하는 과정을 제시하고 제시된 시뮬레이션 방법의 유효성을 입증하기 위하여 부가적으로 큐잉모델을 기초로 한 해석적 수식을 유도하여 두 가지의 결과를 비교해 본다. 그 다음, 오류회복 기능에 덧붙여서 충돌회피 기능을 고려한 다중로봇시스템은 해석적 수식을 유도하기 위해서는 강력한 가정들이 필요하며 이러한 가정들 때문에 실제 시스템을 정확히 모델에 반영하기 어려워진다. 따라서, 그 유효성이 입증된 컴퓨터 시뮬레이션을 이용하면 필요한 최적의 운용 변수를 용이하게 선택할 수 있을 것이다. Since there are Increasing demands for multirobot interconnection systems(MRIS) in Industrial manufacturing system, the performance evaluation of the MRIS is first needed. This thesis presents a computer simulation technique for the performance evaluation of the MRIS. First, we consider a error recoverable MRIS. We adopt the extended Petri net model as a computer simulation model that allows an easy evaluation of the performance. To verify the significance of the proposed computer simulation method, mathematical analysis, which is based on the given queueing model, is carried out with some design issues for the MRIS. In addition to this, it is required to analyze the MRIS considering collision avoidance as well as error recovery. In this case, methematial analysis needs hard assumptions which are the constraints for the precise description of real environment. Thus, we present a computer simulation model and its results suggest an optimal operational strategy for the MRIS under given conditions.

  • PDF

Development of Universal Sports Simulator Fusing 5 Senses (범용 오감 융합형 스포츠 시뮬레이터의 개발)

  • Lee, Young-Dae;Lee, Won-Sik;Kang, Jeong-Jin
    • The Journal of the Convergence on Culture Technology
    • /
    • v.1 no.1
    • /
    • pp.73-77
    • /
    • 2015
  • Existing sports simulators on the market focus on the motion of platform or reality expression using basic visual contents, and are limited to entertainment products. Therefore, the stimulus on 5 senses is not good enough to be applied on high virtual reality. Moreover, there are not enough professional contents to be applied to an educational sports simulator. In this paper, we developed a sport platform by separating the multi axis based common platform module and the sports application module. We designed the common platform which has 4 degrees of freedom such as surge, sway, heave and yaw motion. This platform has the purpose of stabilizing motion and minimizing interference. The changeable sport module which is attached to the common module has 2 degrees of freedom such as roll and pitch, so that it can be applied to the various fields of 2 degrees of freedom virtual reality sports such as horse riding and yacht.

Design and Implementation of Beacon based Wireless Sensor Network for Realtime Safety Monitoring in Subway Stations (지하철 역사에서 실시간 안전 모니터링 위한 비컨 기반의 무선 센서 네트워크 설계 및 구현)

  • Kim, Young-Duk;Kang, Won-Seok;An, Jin-Ung;Lee, Dong-Ha;Yu, Jae-Hwang
    • Journal of the Korean Society for Railway
    • /
    • v.11 no.4
    • /
    • pp.364-370
    • /
    • 2008
  • In this paper, we proposed new sensor network architecture with autonomous robots based on beacon mode and implemented real time monitoring system in real test-bed environment. The proposed scheme offers beacon based real-time scheduling for reliable association process with parent nodes and dynamically assigns network address by using NAA (Next Address Assignment) mechanism. For the large scale multi-sensor processing, our real-time monitoring system accomplished the intelligent database processing, which can generate not only the alert messages to the civilians but also process various sensing data such as fire, air, temperature and etc. Moreover, we also developed mobile robot which can support network mobility. Though the performance evaluation by using real test-bed system, we illustrate that our proposed system demonstrates promising performance for emergence monitoring systems.

Design of a Robotic Device for Effective Shoulder Rehabilitation (효과적인 견관절 재활을 위한 로봇의 설계)

  • Lee, Kyoung-Soub;Park, Jeong-Ho;Park, Hyung-Soon
    • Transactions of the Korean Society of Mechanical Engineers B
    • /
    • v.41 no.8
    • /
    • pp.505-510
    • /
    • 2017
  • This paper presents a low-cost robotic device for shoulder rehabilitation, which is capable of treating various shoulder disabilities. A 3-DOF passive shoulder joint tracking module was designed to allow for translational motion of the shoulder joint center during arm swing, which is essential for natural shoulder movement. The weight of the user's arm and the device were compensated for by springs, to enable gravity-free shoulder motion. In order to reduce the device's cost, only one actuator was used, which can be aligned with the user's shoulder joint in various orientations. The device is capable of implementing five representative shoulder motions, including flexion/extension, abduction/adduction, horizontal abd/adduction, internal/external rotation, and oblique raise. The proposed low-cost shoulder rehabilitation robot is expected to provide effective rehabilitation for patients with various shoulder impairments.

A Study on the Protocol Design and Implementation for an Underwater Acoustic Multi-channel Digital Communication (수중 초음파 디지탈 이동통신을 위한 프로토콜 설계 및 구현에 관한 연구)

  • 박연식;임재홍
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.4 no.1
    • /
    • pp.179-189
    • /
    • 2000
  • Recently, due to the increasing interests in deep sea development, all possible efforts to the development of underwater unmanned working vehicles such as AUV(Autonomous Underwater Vehicle) or underwater robot are exerted. This paper proposes a new efficient acoustic-based underwater image data communication system, which ensures a certain level of maximum throughput regardless of the propagation delay of ultrasonic and allowsfast data transmission through the multiple ultrasonic communication channel. Proposed system consists of an acoustic transducer which operates at 136kHz center frequency and it's 10kHz bandwidth, pre-amplifier, $\pi/4 QPSK$(Quadrature Phase Shift Keying) modulation/demodu-lation method, image compressing method using JPEG technique and modified Stop & Wait protocol. The experimental result of the system make it possible to transfer the underwater image as a high throughput at the basin test. The results of test are also verified which allows to desirable transmission performance compared with the existing developed system and the possibility to put the practical use of survey and investigation in the water.

  • PDF

Development of water cropping machine for slab pattern processing (석판재용 물다듬 패턴무늬 가공 전용기 개발)

  • Kim, Kyoung-Chul;Ko, Min-Hyuc;Kim, Jong-Tae;Lee, Ji-Su;Ryuh, Beom-Sahng
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.14 no.9
    • /
    • pp.4130-4135
    • /
    • 2013
  • This paper is a special-purpose machine studies for processing various patterns on the surface of the stone. We have developed a special-purpose machine that can be applied in various patterns upon the surface treatment of the stone with the water jet. The special-purpose machine is Configured of Transfer mechanism, motion controller, multi-nozzle mechanism, ultra high pressure water control system and S/W. We conducted a performance evaluation experiments of the pattern. We have developed a special-purpose machine with a precision of machining error ${\pm}0.5mm$ and pattern processing of various types.