• Title/Summary/Keyword: Movie Information

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Hybrid Movie Recommendation System Using Clustering Technique (클러스터링 기법을 이용한 하이브리드 영화 추천 시스템)

  • Sophort Siet;Sony Peng;Yixuan Yang;Sadriddinov Ilkhomjon;DaeYoung Kim;Doo-Soon Park
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.05a
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    • pp.357-359
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    • 2023
  • This paper proposes a hybrid recommendation system (RS) model that overcomes the limitations of traditional approaches such as data sparsity, cold start, and scalability by combining collaborative filtering and context-aware techniques. The objective of this model is to enhance the accuracy of recommendations and provide personalized suggestions by leveraging the strengths of collaborative filtering and incorporating user context features to capture their preferences and behavior more effectively. The approach utilizes a novel method that combines contextual attributes with the original user-item rating matrix of CF-based algorithms. Furthermore, we integrate k-mean++ clustering to group users with similar preferences and finally recommend items that have highly rated by other users in the same cluster. The process of partitioning is the use of the rating matrix into clusters based on contextual information offers several advantages. First, it bypasses of the computations over the entire data, reducing runtime and improving scalability. Second, the partitioned clusters hold similar ratings, which can produce greater impacts on each other, leading to more accurate recommendations and providing flexibility in the clustering process. keywords: Context-aware Recommendation, Collaborative Filtering, Kmean++ Clustering.

A Study on Web Mining System for Real-Time Monitoring of Opinion Information Based on Web 2.0 (의견정보 모니터링을 위한 웹 마이닝 시스템에 관한 연구)

  • Joo, Hae-Jong;Hong, Bong-Hwa;Jeong, Bok-Cheol
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.1
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    • pp.149-157
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    • 2010
  • As the use of the Internet has recently increased, the demand for opinion information posted on the Internet has grown. However, such resources only exist on the website. People who want to search for information on the Internet find it inconvenient to visit each website. This paper focuses on the opinion information extraction and analysis system through Web mining that is based on statistics collected from Web contents. That is, users' opinion information which is scattered across several websites can be automatically analyzed and extracted. The system provides the opinion information search service that enables users to search for real-time positive and negative opinions and check their statistics. Also, users can do real-time search and monitoring about other opinion information by putting keywords in the system. Proposed technologies proved to have outstanding capabilities in comparison to existing ones through tests. The capabilities to extract positive and negative opinion information were assessed. Specifically, test movie review sentence testing data was tested and its results were analyzed.

DNN based Speech Detection for the Media Audio (미디어 오디오에서의 DNN 기반 음성 검출)

  • Jang, Inseon;Ahn, ChungHyun;Seo, Jeongil;Jang, Younseon
    • Journal of Broadcast Engineering
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    • v.22 no.5
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    • pp.632-642
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    • 2017
  • In this paper, we propose a DNN based speech detection system using acoustic characteristics and context information of media audio. The speech detection for discriminating between speech and non-speech included in the media audio is a necessary preprocessing technique for effective speech processing. However, since the media audio signal includes various types of sound sources, it has been difficult to achieve high performance with the conventional signal processing techniques. The proposed method improves the speech detection performance by separating the harmonic and percussive components of the media audio and constructing the DNN input vector reflecting the acoustic characteristics and context information of the media audio. In order to verify the performance of the proposed system, a data set for speech detection was made using more than 20 hours of drama, and an 8-hour Hollywood movie data set, which was publicly available, was further acquired and used for experiments. In the experiment, it is shown that the proposed system provides better performance than the conventional method through the cross validation for two data sets.

A Study on Korea Country Image and Cosmetics Brand Image in Vietnam Market by the Korean Wave (한류가 베트남 시장에서 한국 이미지와 화장품 브랜드 이미지에 관한 연구)

  • Lee, Je-Hong
    • International Commerce and Information Review
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    • v.17 no.3
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    • pp.73-91
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    • 2015
  • This study investigated how Korean image and cosmetics products image effect by the Korean Wave(Hanllyu) on the Vietnam Customer focus on the cosmetics. Especially, Korean Wave of this study consisted in the movie/drama, K-pop and Korean stars. Korean image and cosmetics brand image was effected by factors related to the Korean Wave which had been deducted, based on preceeding research. A study was conduct in Vietnam where the spread of the Korean Wave content customer bases has been over along time. A total of 295 samples were used for th final analysis. Data analysis consisted of descriptive statistics, Cronbach's alpha, a confirmatory factor analysis, and multi-regression. It is also found that Korean image and cosmetics brand image has affect by Korean Wave. and Cosmetics purchasing intention has affect Korean image and cosmetics brand image.

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Application and Effect of Remediation in Web Design (웹 디자인에서의 리미디에이션의 활용과 효용)

  • 서현석;서종환
    • Archives of design research
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    • v.17 no.2
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    • pp.113-122
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    • 2004
  • Modern society came to enjoy dramatically advanced information technologies by the digitalization of New Media with the improvement of communication technologies and interaction between various information system and technologies. New service by web, not only text but image, audio and moving image have opened new experience possible for us. The development was possible because the web has characteristics of media making Remediation of various media possible. The web has remediated newspaper, magazines, TV, audio, movie by taking them, competing with them, attacking them and absorbing them. As a result, now we can enjoy various characteristics of different media at the Web. This study is to look into the effectiveness of Remediation at web design through various case studies. This study also is to seek more effective methods of expressions in the web and future improvement direction.

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A Study on Effective Facial Expression of 3D Character through Variation of Emotions (Model using Facial Anatomy) (감정변화에 따른 3D캐릭터의 표정연출에 관한 연구 (해부학적 구조 중심으로))

  • Kim, Ji-Ae
    • Journal of Korea Multimedia Society
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    • v.9 no.7
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    • pp.894-903
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    • 2006
  • Rapid technology growth of hardware have brought about development and expansion of various digital motion pictured information including 3-Dimension. 3D digital techniques can be used to be diversity in Animation, Virtual-Reality, Movie, Advertisement, Game and so on. 3D characters in digital motion picture take charge of the core as to communicate emotions and information to users through sounds, facial expression and characteristic motions. Concerns about 3D motion and facial expression is getting higher with extension of frequency in use and range about 3D character design. In this study, the facial expression can be used as a effective method about implicit emotions will be studied and research 3D character's facial expressions and muscles movement which are based on human anatomy and then try to find effective method of facial expression. Finally, also, study the difference and distinguishing between 2D and 3D character through the preceding study what I have researched before.

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A Study on the Content Development of Oceanic Environmental Information - with Underwater Topography and Ecological Environmental Information (해양환경 정보제공 콘텐츠 개발 연구 - 수중지형 및 수중생태 환경정보를 중심으로)

  • Sung, Kyung;Kim, Soo-Yeol;Park, Sung-Soo
    • Journal of Advanced Navigation Technology
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    • v.18 no.5
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    • pp.409-414
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    • 2014
  • Since the five-day workweek has implemented and the spare time increased, the tourist industry has been showing the growth with quality. The tourist industry takes center stage as the twenty-first century higher value-added business on the strength of electronic communication development. Especially as being surrounded by water on three sides and national income has incremented, people have the interest in marine leisure industry. The Ministry of Maritime Affairs and Fisheries carries out a plan to promote marine tourism promotion plan through the significant policy support. Also, they makes an effort to lure the tourist through blending cultures. Therefore, through the 360 degree camera, the activity that mobilizes the policy fund can be monitored rightly and the application strategy that is useful to promote a higher value-added tourist industry can be suggested.

A Study on Contents Development for a Sensory Console Game Based on Bollywood (발리우드를 활용한 체감형 콘솔게임의 콘텐츠 개발에 대한 연구)

  • Kang, Hyo-Soon;Park, Yu-Ran
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.6
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    • pp.1325-1329
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    • 2012
  • The current situation and problems of sensory console games was analyzed focusing on the Nintendo 'Wii.' In order to develop the limitation of contents that lean strongly towards sports and fail to offer diversity one step further into glocal cultural contents, a solution of applying 'Bollywood', which has a main musical format, is presented. Bollywood is a unique cultural code of India which can stimulate the purchase desires of consumers with its exotic freshness in third countries, and can be used to lead sales of a new form of game culture that is familiar yet in a new format in the 1.1 billion population Indian market. The political, social and economic codes of Bollywood are examined in this study in addition to cultural contents and codes that include Bollywood to develop contents that are not foreign to their culture.

Object Modeling for 3D Digital Image Compositing (3D 영상 합성을 위한 물체 모델링)

  • 박범식;김윤호;류광렬
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.05a
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    • pp.808-812
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    • 2003
  • The technology and concept of multimedia expands with the rapid growth of Digital technology. Digital broadcasting has already begun and movie industry is also switching the way of visualization from analog to digital. Image compositing is the core of the computer graphics related multimedia technology. Currently, various computer graphic technologies are being developed. Nevertheless, image compositing are being done manually because of not only the expensiveness image compositing equipments, but also the lack of experts in this area. This paper present a new image compositing technique for 3-Dimensional graphics and digital sources. A 2-Dimensional subject which will be used as a background was expanded into a 3-Dimensional by using the tracking technique. Thereafter, Effective image compositing has been obtained by precisely cooperating digital source images and 3-Dimensional model using 3-Dimensional graphics editing tool.

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Load Distribution Method based on Transcoding Time Estimation on Distributed Transcoding Environments (분산 트랜스코딩 환경에서 트랜스코딩 시간 예측 기반 부하 분산 기법)

  • Kim, Jong-Woo;Seo, Dong-Mahn;Jung, In-Bum
    • Journal of KIISE:Computer Systems and Theory
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    • v.37 no.4
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    • pp.195-204
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    • 2010
  • Due to improved wireless communication technologies, it is possible to provide multimedia streaming service for mobile device clients like PDAs and cellphones. Wireless networks are serviced on low bandwidth channels and mobile devices work on limited hardware specifications. In these conditions, transcoding technologies are needed to adapt the media for streaming services to given mobile environments. To transcode from the source media to the target media for corresponding grades, transcoding servers perform transcoding jobs as exhausting their resources. Since various transcoding loads occur according to the target transconding grades, an effective transcoding load balancing policy is required among transcoding servers. In addition to transcoding process, servers should maintain QoS streams for mobile clients for total serviced times. It requires real-time requirements to support QoS for various mobile clients. In this paper, a new transcoding load distribution method is proposed. The proposed method can be driven for fair load balance between distributed transcoding servers. Based on estimated transcoding time, movie information and target transcoding bit-rate, it provides fair transcoding load distribution and also performs admission control to support QoS streams for mobile clients.