• 제목/요약/키워드: Motor Cue

검색결과 22건 처리시간 0.054초

운전 중 IVIS 조작 상황에서 Motor Cue와 과제의 난이도가 과제 전환과 운전 주행에 미치는 영향 (Effect of Motor Cues and Secondary Task Complexity on Driving Performance and Task Switching While Driving)

  • 유은현;한광희
    • 감성과학
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    • 제21권2호
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    • pp.29-42
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    • 2018
  • 최근 자동차와 IT기술의 융합으로 차량 내 인포테인먼트 시스템이 운전자에게 편의 및 오락 기능을 제공하며 역할이 중요해지고 있다. 하지만 운전과 인포테인먼트 시스템을 조작하는 것은 동시에 시각 리소스를 요구하는 과제로 과제를 전환하며 수행해야 한다. 따라서 본 연구는 운전 중 인포테인먼트 시스템 조작 상황에서 조작 과제의 난이도와 motor cue가 과제 전환과 운전 주행능력에 미치는 영향과 함께, motor cue의 효과가 조작 과제의 난이도 수준에 따라 차이가 있는지 보고자 하였다. motor cue와 조작 과제 난이도의 효과를 살펴보기 위해 반복되는 숫자가 청크 단위와 일치하는지에 따라 두 종류의 번호를 사용하였으며, 터치 키의 크기로 난이도 수준을 조절했다. 실험에서 참가자들은 모의 주행을 하며 스크린에 번호를 입력하도록 지시받았고, 과제 수행 중 번호 입력시간, 차선 유지능력, 숫자 키 입력 시간 간격과 핸들 움직임을 측정했다. 그 결과, 난이도 수준에 따라 운전 주행 능력과[F(1, 26) = 8.521, p < .001], 번호 입력 시간의 차이가 유의미했고[F(1, 26) = 35.372, p < .0001], 번호 종류에 따른 차이는 나타나지 않았다. 하지만 Incongruent 번호 입력 시, 청크로 구분된 두 숫자를 입력하는 시간의 간격과 핸들 움직임이 크게 증가하였다. 이는 반복된 숫자가 청크로 구분되어도 청크를 무시하고 한 번에 입력하였음을 나타낸다. 종합하면, 다중 과제 상황에서 청크 단위는 motor cue에 의해 상쇄되며 과제 전환 시점을 결정하는 데에 motor cue의 효과가 있음을 시사한다.

시열과제 수행 시 신호형태에 따른 운동수행력과 P300 분석 (Analysis of Motor Performance and P300 during Serial Task Performance according to the Type of Cue)

  • 이명희;김명철;박주태
    • 대한물리의학회지
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    • 제8권2호
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    • pp.281-287
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    • 2013
  • PURPOSE: The study was designed to investigate the effects of visual, auditory, and visuoauditory cues on simple Serial Task Performance in heaithy adults. METHODS: Sixty-three right-handed heaithy adults without history of neurological dysfunction were participated. A modified version of the Serial Reaction Time Task (SRTT) using five blocks of perceptual motor sequences was administered. The blocked paradigm consisted of the five blocks with randomly repeated 8 digit sequences with 5 repetition. Three types of sensory cue were employed: visual cue, auditory cue and visuoauditory cue. All subjects were assigned to press the matched botton as quickly and accurately as possible, when one of 8 stimulations was presented(one, two, three, four, five, six, seven, eight). The reaction time, accuracy, and P300 latency were measured during serial task performance. The mean reaction time(ms), accuracy(%), and P300 latency(ms) were compared between three types of cue using ANOVA. RESULTS: The reaction time to auditory cue was significantly longer than visual and visuoauditory cues(p<.001). And accuracy to auditory cue was significantly lower than visual and visuoauditory cues(p<.001). All P300 latency(at Fz, Cz, Pz) were significantly longer than to visual and visuoauditory cues(p<.05). CONCLUSION: It is suggested that type of cues influence in choice reaction. These data may helpful in designing not only effective motor learning training programs for healthy persons but also reeducation programs for patients with neurological dysfunction.

말운동장애인을 위한 시-청각 단서 제공 읽기 훈련 프로그램 개발 (Development of a Reading Training Software offering Visual-Auditory Cue for Patients with Motor Speech Disorder)

  • 방동혁;전유용;양동권;길세기;권미선;이상민
    • 대한의용생체공학회:의공학회지
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    • 제29권4호
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    • pp.307-315
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    • 2008
  • In this paper, we developed a visual-auditory cue software for reading training of motor speech disorder patients. Motor speech disorder patients can use the visual and/or auditory cues for reading training and improving their symptom. The software provides some sentences with visual-auditory cues. Our sentences used for reading training are adequately comprised on modulation training according to a professional advice in speech therapy field. To ameliorate reading skills we developed two algorithms, first one is automatically searching the starting time of speech spoken by patients and the other one is removing auditory-cue from the recorded speech that recorded at the same time. The searching of speech starting time was experimented by 10 sentences per 6 subjects in four kinds of noisy environments thus the results is that $7.042{\pm}8.99[ms]$ error was detected. The experiment of the cancellation algorithm of auditory-cue was executed from 6 subjects with 1 syllable speech. The result takes improved the speech recognition rate $25{\pm}9.547[%]$ between before and after cancellation of auditory-cue in speech. User satisfaction index of the developed program was estimated as good.

MR 햅틱 큐를 이용한 차량 기어변속 보조장치의 성능평가 (Performance Evaluation of Vehicle Gear-shifting Supportive Device Utilizing MR Haptic Cue)

  • 한영민;민철기
    • 한국소음진동공학회논문집
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    • 제23권2호
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    • pp.160-166
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    • 2013
  • This paper proposes a driver supportive device with haptic cue function which can be applicable for vehicles adopting manual transmission system to transmit gear-shifting information to a driver by kinesthetic forces. This haptic cue function is implemented on accelerator pedal by utilizing magnetorheological(MR) fluid and clutch mechanism. In order to achieve this goal, an MR clutch mechanism is devised to be capable of rotary motion of accelerator pedal. The proposed MR clutch is then optimally designed and manufactured under consideration of spatial limitation of vehicles. After transmission torque is experimentally evaluated according to field intensity. The manufactured MR clutch is integrated with accelerator pedal and electric motor to establish the haptic cue device. Control performances are experimentally evaluated via a simple feed-forward control algorithm.

차량모델을 고려한 햅틱 큐 기어변속보조 시스템의 성능평가 (Performance Evaluation of Driver Supportive System with Haptic Cue Gear-shifting Function Considering Vehicle Model)

  • 한영민;성락훈
    • 한국소음진동공학회논문집
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    • 제24권1호
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    • pp.54-61
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    • 2014
  • This paper proposes a driver supportive device with haptic cue function which can transmit optimal gear shifting timing to a driver without requiring the driver's visual attention. Its performance is evaluated under vehicle model considering automotive engine, transmission and vehicle body. In order to achieve this goal, a torque feedback device is devised and manufactured by adopting the MR (magnetorheological) fluid and clutch mechanism. The manufactured MR clutch is then integrated with the accelerator pedal to construct the proposed haptic cue device. A virtual vehicle emulating a four-cylinder four-stroke engine, manual transmission system of a passenger vehicle and vehicle body is constructed and communicated with the manufactured haptic cue device. Control performances including torque tracking and fuel efficiency are experimentally evaluated via a simple feed-forward control algorithm.

파킨슨병 환자의 Handwriting 기능 향상을 위한 운동학습 전략에 대한 문헌 고찰 (A Review of the motor learning stratige to improve handwriting function in Parkinson's disease)

  • 유연환;박진혁;이주현
    • 재활치료과학
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    • 제4권1호
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    • pp.29-38
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    • 2015
  • 목적 : 본 연구의 목적은 파킨슨병으로 인하여 발생하는 handwriting에서의 문제에 대한 효과적인 운동학습 전략을 제시하기 위함이다. 방법 : 이를 위하여 파킨슨병 환자에게 발생하는 handwriting에서의 문제점인 소자증(Micrographia)을 치료한 국내 외 문헌들을 고찰하였다. 결과 : 소자증을 개선하기 위해 파킨슨병 환자에 적용하는 운동학습 방법 중 외적단서와 되먹임 전략을 주로 적용한다. 이는 기저핵 손상으로 인한 내적 동기체계의 문제와 운동 개시의 어려움을 개선하기 위함이다. 외적단서는 시각적 청각적 언어적 단서 등을 이용하였고, 되먹임은 주로 시각적 자극을 이용하였다. 외적단서와 시각적 되먹임을 제시하는 동안 소자증을 가진 환자의 글자의 크기를 확대시키는 효과가 있었고, 일부 연구에서는 단서 제거 후 짧은 기간 동안 쓰기과제 수행이 유지되는 결과를 보고하였다. 결론 : 앞으로 운동학습의 효과가 장기간 유지되는 전략을 도출하는 연구가 필요할 것으로 사료된다.

파킨슨병 환자 보행에서 눈 높이 위수준의 시작 목표에 대한 두 걸음 구두 암시의 효과 (The Effect of Using a Two Step Verbal Cue to a Visual Target above Eye Level on the Parkinsonian Gait)

  • 김종만;안덕현;최운성
    • 한국전문물리치료학회지
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    • 제1권1호
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    • pp.92-97
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    • 1994
  • It is well known that visual cues can improve the motor performance of Parkinsonian patients. Previous laboratory studies have examined the effects of visual cueing to the floor. This case study examined the effects of using a visual cue above eye level on the gait of a Parkinsonian man. It was found that cueing the patient to a target above eye level while waking not only improved the kinematic parameters of the gait cycle but also facilitated a more functional gait pattern with re-intergration of arm swing, rhythm, heel strike and a more erect posture. Visual targeting above eye level may serve as an important clinical tool for physiotherapists treating Parkinsonian patients.

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Comparison of Motor Skill Acquisition according to Types of Sensory-Stimuli Cue in Serial Reaction Time Task

  • Kwon, Yong Hyun;Lee, Myoung Hee
    • The Journal of Korean Physical Therapy
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    • 제26권3호
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    • pp.191-195
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    • 2014
  • Purpose: The purpose of this study is to investigate whether types of sensory-stimuli cues in terms of visual, auditory, and visuoauditory cues can be affected to motor sequential learning in healthy adults, using serial reaction time task. Methods: Twenty four healthy subjects participated in this study, who were randomly allocated into three groups, in terms of visual-stimuli (VS) group, auditory-stimuli (AS) group, and visuoauditory-stimuli (VAS) group. In SRT task, eight Arabic numbers were adopted as presentational stimulus, which were composed of three different types of presentational modules, in terms of visual, auditory, and visuoauditory stimuli. On an experiment, all subjects performed total 3 sessions relevant to each stimulus module with a pause of 10 minutes for training and pre-/post-tests. At the pre- and post-tests, reaction time and accuracy were calculated. Results: In reaction time, significant differences were founded in terms of between-subjects, within-subjects, and interaction effect for group ${\times}$ repeated factor. In accuracy, no significant differences were observed in between-group and interaction effect for groups ${\times}$ repeated factor. However, a significant main effect of within-subjects was observed. In addition, a significant difference was showed in comparison of differences of changes between the pre- and post-test only in the reaction time among three groups. Conclusion: This study suggest that short-term sequential motor training on one day induced behavioral modification, such as speed and accuracy of motor response. In addition, we found that motor training using visual-stimuli cue showed better effect of motor skill acquisition, compared to auditory and visuoauditory-stimuli cues.

Manganese-Enhanced MRI Reveals Brain Circuits Associated with Olfactory Fear Conditioning by Nasal Delivery of Manganese

  • Yang, Ji-ung;Chang, Yongmin;Lee, Taekwan
    • Investigative Magnetic Resonance Imaging
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    • 제26권2호
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    • pp.96-103
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    • 2022
  • Purpose: The survival of organisms critically depends on avoidance responses to life-threatening stimuli. Information about dangerous situations needs to be remembered to produce defensive behavior. To investigate underlying brain regions to process information of danger, manganese-enhanced MRI (MEMRI) was used in olfactory fear-conditioned rats. Materials and Methods: Fear conditioning was conducted in male Sprague-Dawley rats. The animals received nasal injections of manganese chloride solution to monitor brain activation for olfactory information processing. Twenty-four hours after manganese injection, rats were exposed to electric foot shocks with odor cue for one hour. Control rats were exposed to the same odor cue without foot shocks. Forty-eight hours after the conditioning, rats were anesthetized and their brains were scanned with 9.4T MRI. Acquired images were processed and statistical analyses were performed using AFNI. Results: Manganese injection enhanced brain areas involved in olfactory information pathways in T1 weighted images. Rats that received foot shocks showed higher brain activation in the central nucleus of the amygdala, septum, primary motor cortex, and preoptic area. In contrast, control rats displayed greater signals in the orbital cortex and nucleus accumbens. Conclusion: Nasal delivery of manganese solution enhanced olfactory signal pathways in rats. Odor cue paired with foot shocks activated amygdala, the central brain region in fear, and related brain circuits. Use of MEMRI in fear conditioning provides a reliable monitoring technique of brain activation for fear learning.

유창성 실어증과 비유창성 실어증 환자의 생성 이름대기 특성 연구 (A Comparison of Generative Naming Characteristics in Fluent and Non-fluent Aphasics)

  • 김애리;심현섭;김영태
    • 음성과학
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    • 제11권4호
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    • pp.151-161
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    • 2004
  • The characteristics of generative naming ability between fluent aphasiacs and non-fluent aphasics were investigated for 10 fluent aphasics (6 Wernicke's and 4 conduction type) and 10 non-fluent aphasics (6 Broca's and 4 transcortical motor type). Subjects were given 2 types of generative naming task and asked to generate lists of words to categorical ('animal', 'things at a supermarket') and phonetic ('ㄱ', 'ㅇ', 'ㅅ') cues. The total numbers of correct and incorrect response and error type ratios were calculated. The results of the present study were as follows: (1) Fluent aphasics had higher generative naming scores than non-fluent aphasics. (2) A remarkable dissociation between performance on categorical and phonetic cue in both aphasic groups was observed. Both aphasic groups produced a large number of responses in the categorical cue. (3) There was no significant group-difference in the error type. (4) Any correlation between generative naming and confrontation naming in K - WAB was not found.

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