• Title/Summary/Keyword: Motivation for Use

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Influence of Movie Promotion Exposure on Viewers' Satisfaction: Focusing on Motive and Involvement in the case of 'Snowpiercer' (영화 프로모션 노출이 영화 관람 만족도에 미치는 영향 : 봉준호의 <설국열차, 2013>에 대한 관람 동기와 관여도를 중심으로)

  • Choi, Bae Suk
    • The Journal of the Korea Contents Association
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    • v.13 no.12
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    • pp.92-107
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    • 2013
  • This study investigated whether individuals' exposure to movie-promotion activities offered by a movie-maker influence their satisfaction of viewing it. This study also explored whether individuals' motive for viewing a movie and personal involvement with it have an effect on their satisfaction of viewing it. The data from nationwide survey with a stratified sampling were analyzed (N = 451). This study found that (1) The more frequent exposure to movie-promotion activities, the greater satisfaction of viewing a movie; (2) The stronger motive to view a movie, the greater satisfaction of viewing it; (3) The higher involvement with a movie, the greater satisfaction of viewing it; (4) In the strong motivated group and the high involved group, the influence of individuals' exposure to the movie promotion activities is effective for individuals' satisfaction of viewing it. And theoretical and practical implications were discussed.

Cultivating Mathematical Creativity through Open-ended Approaches: Development of a Program and Effectiveness Analysis (개방형 문제 중심의 프로그램이 수학적 창의력에 미치는 효과)

  • Kwon Oh Nam;Park Jung Sook;Park Jee Hyun;Cho Young Mi
    • The Mathematical Education
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    • v.44 no.2 s.109
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    • pp.307-323
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    • 2005
  • The purpose of this study was to develop a program to cultivate mathematical creativity based on open-ended problem and to investigate its effect. The major features of this innovative program are (a) breaking up fixations, (b) multiple answers, (c) various strategies, (d) problem posing, (e) exploring strategies, (f) selecting and estimating, (g) active exploration through open-ended problems. 20 units for 7th grade mathematics were developed. This study hypothesizes that experimental students may develop more divergent thinking abilities than their traditional counterparts. The participants were 7th grade students attending middle schools in Seoul. Instruments were pre and post tests to measure mainly divergent thinking skills through open-ended problems. The results indicated that the experimental students achieved better than the comparison students on overall and each component of fluency, flexibility, and originality of divergent thinking skills, when deleting the effect of covariance of the pretest. The developed program can be a useful resource for teachers to use in enhancing their students' creative thinking skills. Further this open-ended approach can be served as a model to implement in classes. This study suggests that further investigations are needed in order to examine effects on affective domains such as motivation and task perseverance which are also considered as important factors of creativity.

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Residents' Interaction and Community Consciousness in the Urban Village Community - The Case of Sungmisan Village - (도심 마을공동체 내 거주자의 상호작용과 공동체의식 - 성미산마을을 중심으로 -)

  • Park, KyoungOk;Jung, JiIn
    • Korean Journal of Human Ecology
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    • v.24 no.2
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    • pp.185-204
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    • 2015
  • The purpose of this study is to suggest factors for village activation and maintenance of urban village community, based on the survey of residents' interaction (neighbors relationship, using community facilities, and community activities) and their community consciousness of Seongmisan village, a successful case in Seoul. 171 residents answered the questionnaire, and the data were analyzed by the SPSS program. Major findings are as follows. 1) Families got social with neighbors, caused by common use of community facilities, nearness of houses, and kids' friendship; the number of neighbors to be expected to give help was mostly under 5. 2) Facilities used by residents more than 3 times a week were cooperative association and cafe 'Little Tree'. Facilities considered to be important by residents were living cooperative association('Doore'), kids daycare center, village school, cafe, and education center. 3) 'Village News' was mostly interested community activities; 'Village Festival' and 'Village Sports Day' were also mostly participated. 4) As for the village consciousness factors, more than 3 points of 5 marked in all the 3 categories; emotional intimacy, neighbor homogeneity, and village attribution. The village consciousness, however, showed statistically meaningful difference in residents' motivation to move into village, number of family members, age, income, period of residence, neighbors relationship, whether they participate in group activities and events or not.

The Analysis on Effects of Applying the Contents of Augmented Reality - Focused on the English Class in Elementary - (증강현실 콘텐츠 활용수업의 효과성 분석 - 초등학교 영어과목을 중심으로-)

  • Kim, Kyung-Hyun
    • Journal of The Korean Association of Information Education
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    • v.13 no.3
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    • pp.359-370
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    • 2009
  • This study analyzed the effects of augmented reality contents in the elementary school English curriculum. The study revealed the differences between study focus rate, study participation activeness, study activities consuming variables and instructional climate of a group that used augmented reality contents of the English curriculum produced by KERIS and ETRI in 2008, and a group that did not use the contents. As a result, there was no significant difference between the group that studied with augmented reality contents and the group that studied in a traditional method in terms of study focus rate. For study participation activeness, the traditional class had higher scores. On the other hand, the augmented reality contents class had an even spread of study activities consuming variables overall. In terms of instructional climate, the traditional class had higher scores in the amiable field. These results show that in English classes, the student's focusing skills and motivation for studies and stimulation of students' concentration are more related to results than the type of contents.

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Factors Influencing the Quality of Life of Stroke Patients : A Systematic Review (뇌졸중 환자의 삶의 질에 영향을 끼치는 요인: 체계적 문헌고찰)

  • Jung, Jun-Sik
    • Therapeutic Science for Rehabilitation
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    • v.4 no.1
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    • pp.39-51
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    • 2015
  • Objective : To synthesize and identify the studies that delineated the relationship between quality of life and other factors in stroke patients in South Korea. Method : Electronic databases were searched, including KISS, NDSL, National Assembly Library and KmBase. The search terms included stroke, quality of life and correlation, relationship. Only papers published in Korean were included. Results : Twelve studies, from 256 references screened, were included. All studies were non-experimental and correlational analysis. A correlation coefficient between Quality of Life and ADL .293~.622, Depression -.804~-.533, Cognition .090~.610, Quality of Sleep .107, Quality of Satisfaction .367, Fatigue -.260, MAL(Quality of Movement .208, Amount of Use .364), Family Support .824, Pain -.306, Motivation for Rehabilitation .51~.86, Balance .740, Self-efficacy .388 were analyzed respectively. Conclusion : The quality of life of stroke patients was influenced by multiple factors. Occupational therapists need to consider the functions of upper extremity and activities of daily living as well as depression, cognition, sleep, family support, pain, and self efficacy to improve quality of life of stroke patients.

A Study on the Characteristics of Mathematics Class-Criticism by Elementary Teachers (초등학교 교사의 수학 수업 비평의 특징에 대한 연구)

  • Na, Gwi-Soo
    • School Mathematics
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    • v.11 no.4
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    • pp.583-605
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    • 2009
  • This research aims to examine the characteristics and main subjects of the mathematics class-criticism by elementary' teachers. In this aim, we analyzed the mathematics class-criticism by the 11 elementary teachers. As the results of this research, the elementary teachers criticized the mathematics class while understanding and describing the class as it is. And mathematics class-criticism by elementary teachers showed contextual and situational characteristics. Furthermore, the main subjects of mathematics class-criticism by elementary teachers were identified as mathematical communication, teacher's question to foster the students' mathematical thinking, appropriateness of task, motivation for students, concrete operational activity, appropriateness on teacher's mathematical behavior and teacher's use of mathematical term, experience of inductive reasoning. While, we identified the significance of mathematics class-criticism for elementary teachers. The elementary teachers pointed out the necessity and importance of the mathematics class-criticism on the mathematics class in usual context.

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Effects of Purchasing Motives, Evaluative Criteria of Store, Information Sources on Store Patronage Behavior of High School Girls for Color Cosmetics (여자 고등학생의 색조 화장품 구매 동기, 점포 선택 기준과 정보원이 점포 애고 행동에 미치는 영향)

  • Lee, In-Kyung;Park, Eun-Joo
    • The Research Journal of the Costume Culture
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    • v.16 no.3
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    • pp.574-587
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    • 2008
  • The purposes of this study were to classify shopper types by high-school girls' purchasing motivations of color cosmetics and to examine the effects of store evaluative criteria and information sources on store patronage behaviors. A questionnaire was developed based on the previous studies and was administrated to 534 high-school girls living in Busan High school girls were pursuing to cover and white their faces by using color cosmetics. The data was analyzed by factor analysis, chi-square test, cluster analysis, ANOVA, Duncantest, and regression analysis using SPSS 12.0. The results showed that they were classified Covering/whitening pursuing groups, Beauty pursuing groups, and Curiosity/conformity pursuing groups by their purchasing motivations of color cosmetics. High school are girls pursuing to cover and white their faces by using color cosmetics, and are were likely to visit low price specialty stores. This is influenced by their experiences and information from their friends or families. Girls using color cosmetics from their curiosity or conformity were likely to shop in low price specialty stores with a good layout and kind salespersons, while they were likely to use general specialty stores when they wanted to exchange and test cosmetics. These findings may provide useful implications for researchers and marketers related to color cosmetics markets of high school girls.

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An Explorative Study on Development Direction of a Mobile Fitness App Game Associated with Smart Fitness Wear (스마트 피트니스 웨어 연동형 모바일 피트니스 앱 게임의 개발 방향 탐색)

  • Park, Su Youn;Lee, Joo Hyeon
    • Journal of Digital Contents Society
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    • v.19 no.7
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    • pp.1225-1235
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    • 2018
  • In this study, as a part of practical and customized smart contents development planning research related to smart fitness contents associated with smart wear that can monitor physical activity, we investigated the potential needs for smart fitness contents through research. As a result, the potential needs for smart fitness contents is 'accessibility to use', 'inducement of interest', 'diverse story line' were derived at the stage of 'before exercise', 'Real - time voice coaching', 'accurate exercise posture monitoring', and 'personalized exercise prescription' were derived at the stage of 'during exercise'. At the stage of 'after exercise', 'substantial reward system', 'grading system', 'body figure change monitoring' and 'everyday life monitoring' were derived. At the stage of 'connection to the next exercise', 'triggering exercise motivation', 'high sustainability' wear derived.

A Study on the Korean Public Library Service Using Podcast (팟캐스트를 활용한 국내공공도서관 서비스에 관한 연구)

  • Chung, Ok Kyung;Lee, Mi Sun
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.28 no.4
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    • pp.247-268
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    • 2017
  • The purpose of this study is to investigate and analyze the actual case of service about how podcasts are provided in domestic and foreign public libraries and to suggest the possibility of expanding the service field using podcasts in domestic public libraries. As a result, foreign public libraries provided library events and use guides, book reviews, library promotions, information and contents, and often provided podcasts by age and library news. But the utilization rate of podcasts in domestic public libraries was low. A Podcasts of domestic public libraries were introducing to new books and recommending books. In the Incheon Yulmok Library, conducted a podcast program that librarians directly read the passages in the book and recommend new books. As a result, the book borrowing and utilization rate of the books have increased. In this way, domestic public libraries should apply podcasts to provide useful information to users and expand service area through various contents development that can increase motivation and interest.

A Study on the Activation Plan of Web-based Open Source Platform using 3D Printer -Focused on Platform Toy- (3D Printer를 이용한 웹기반 오픈소스 플랫폼 제작 방안에 관한 연구 -Platform Toy를 중심으로-)

  • Lee, Chang-Beom;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.17 no.6
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    • pp.341-347
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    • 2019
  • As the concept of open source extends beyond the scope of software, many companies are also introducing business models using open source concepts. This study is a study on how to create a web-based open-source platform using a 3D printer and aims to create an open-source platform modeled on the Kidults community where users are highly willing to participate. The research method established the direction of initial platform production by collecting basic data through the usability of the platform and Toy design preferences and propensity analysis through research on open source use cases by various companies and user surveys in the Kidults Community. Features unique platform Toy sources that are freely reinterpreted by the user and re-shared and sold to the platform. Research should continue to boost user motivation by activating communities within the platform.