• Title/Summary/Keyword: Motion-Capture

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The System of Motion Recognition using Augmented Reality (증강현실을 이용한 모션 인식 시스템)

  • Nam, Il-Ho;Ryu, Young-Kee
    • Proceedings of the KIEE Conference
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    • 2008.10b
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    • pp.505-506
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    • 2008
  • Motion capture system that is used in movies and games today requires large equipments and expensive that it is still not common as a reasonable family game. Therefore, this research project focused on solving these problems mentioned above and move on to develop a new type of approach and by using reasonable family use USB camera and augmented reality to develop a bodily sensation motion capture system which can be used in making a video game. In order to develop this, I used a pair of Marker which can be placed on both hands and one USB camera and the image that was extracted in real time goes through the AR toolkit and ed the 3D coordinates of data and developed a motion capture system.

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PSD Sensor Module Based Monocular Motion Capture System (PSD센서모듈 기반 단안 모션캡쳐 시스템)

  • Kim, Yu-Geon;Ryu, Young-Kee;Oh, Choon-Suk
    • Proceedings of the KIEE Conference
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    • 2006.10c
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    • pp.582-584
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    • 2006
  • This paper describes a monocular PSD-based motion capture sensor to employ with commercial video game systems such as Microsoft's XBOX and Sony's Playstation II. The system compact, low-cost, and only requires a one-time calibration at the factory. The system includes a PSD(Position Sensitive Detector) and active infrared (IR) LED markers that are placed on the object to be tracked. The PSD sensor is placed in the focal plane of a wide-angle lens. The micro-controller calculates the 3D position of the markers using only the measured intensity and 2D position on the PSD. A series of experiments were performed to evaluate the performance of our prototype system. From the experimental results we see that the proposed system's compact size, low-cost, ease of installation, and high frame rates are suitable for high speed motion tracking in games.

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A Study on the Sensor Calibration for Low Cost Motion Capture Sensor using PSD Sensor (PSD센서를 이용한 모션캡쳐 시스템의 센서보정에 관한 연구)

  • Kim, Yu-Geon;Choi, Hun-Il;Ryu, Young-Kee;Oh, Choon-Suk
    • Proceedings of the KIEE Conference
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    • 2005.10b
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    • pp.603-605
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    • 2005
  • In this paper, we deal with a calibration method for low cost motion capture sensor using PSD (Position Sensitive Detection). The PSD sensor is employed to measure the direction of incident light from moving markers attached to motion body. To calibrate the PSD optical module, a conventional camera calibration algorithm introduced by Tsai. The 3-dimensional positions of the markers are measured by using stereo camera geometry. From the experimental results, the low cost motion capture sensor can be used in a real time system.

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Synthesis of Captured Human Motion using Kalman Filter (동작 포착을 이용한 인체 동작의 생성)

  • Jung, SoonKi;Sul, ChangWhan;Wohn, Kwang-Yun
    • Journal of the Korea Computer Graphics Society
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    • v.4 no.1
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    • pp.21-29
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    • 1998
  • This paper deals with character animation using motion capture. The captured motion requires the editing process to smooth the jerky motion by the sensor noise, or to combine several clip-motion libraries. For this purpose, we describe a simple technique for editing the captured motion using the Kalman filter technique. Our formulation allows the generated motion to satisfy the kinematic constraints of the human model. Furthermore, it provides us with a multi-level control mechanism of the motion resolution by changing the uncertainty of the measurement model and the seamless motion transition.

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A Study on the Gait Test Human Dynamic Simulation Using Gait Motion Capture and Foot Pressure Measurement : Analysis of Gait Pattern with Wearing Military Equipment of Korean Male Adult (Gait Motion Capture 및 족압 측정을 이용한 보행특성시험 및 동력학적 인체 시뮬레이션 연구 : 한국인 성인 남자의 군장착용 보행 특성 해석)

  • Lee S.H.;Lee Y.S.;Choi Y.J.;Lee J.W.;Chae J.W.;Choi E.J.;Kim I.W.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.877-880
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    • 2005
  • This paper suggests gait analysis and gait simulation method using Gait Motion Capture equipment and plantar pressure measurement system. The gait of normal person and how it will be effected by added weight with wearing military equipments are studied by suggested method. It is measured that a change of gait pattern when wears military equipments with Korean male adult(height 180 cm, weight 70 kg) and simulated its results.

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Development of Omnidirectional Active Marker for Motion Capture System with a Monocular PSD Camera (단안 PSD 카메라를 이용한 모션캡쳐 시스템을 위한 전방향성 능동마커 개발)

  • Seo, Pyeong-Won;Ryu, Young-Kee;Oh, Choon-Suk
    • Proceedings of the KIEE Conference
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    • 2008.10b
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    • pp.379-381
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    • 2008
  • 본 논문에서는 가정용 비디오 게임에 사용 가능한 고속의 저가형 모션캡쳐, 시스템에 사용되는 전 방향 특성을 갖는 IR 능동 마커의 개발을 목표로 하고 있다. 현재 영화나 게임에서 모션캡쳐를 응용한 시스템 및 컨텐츠들이 많이 선보기고 있으며, 인기를 모으고 있는 추세이다. 이러한 흐름에 맞추어 우리는 이미 저가이면서 속도가 빠른 PSD(Position Sensitive Detector) 센서를 이용만 스테레오 비젼 기반의 PSD 모션캡쳐 시스템(Stereo vision based PSD motion capture system)과 광량 보정 기반의 단일 PSD 모션캡쳐 시스템(Intensity Calibration based single PSD motion capture system) 그리고 일정간격의 두 능동마커 기반의 단안 PSD 모션캡쳐 시스템(Two active markers at fixed distance based single PSD motion capture system)등을 소개한 바 있다. 본 논문에서 제안하는 전방향 특성을 갖는 IR 능동 마커는 일정간격의 두 능동마커 기반의 단안 PSD 모션캡쳐 시스템에 적용하여 보다 정밀한 3차원 좌표 측정을 할 수 있도록 한다. 이를 위해 본 논문에서는 동일 특성을 갖는 마커를 제작하고 평가하여 일정간격의 두 능동마커 기반의 단안 PSD 모션캡쳐 시스템에 적합한 마커의 제작 방법을 제안하였다.

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Restoring Motion Capture Data for Pose Estimation (자세 추정을 위한 모션 캡처 데이터 복원)

  • Youn, Yeo-su;Park, Hyun-jun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.5-7
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    • 2021
  • Motion capture data files for pose estimation may have inaccurate data depending on the surrounding environment and the degree of movement, so it is necessary to correct it. In the past, inaccurate data was restored with post-processing by people, but recently various kind of neural networks such as LSTM and R-CNN are used as automated method. However, since neural network-based data restoration methods require a lot of computing resource, this paper proposes a method that reduces computing resource and maintains data restoration rate compared to neural network-based method. The proposed method automatically restores inaccurate motion capture data by using posture measurement data (c3d). As a result of the experiment, data restoration rates ranged from 89% to 99% depending on the degree of inaccuracy of the data.

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3D Animation Body Profiles from Full-body Scans and Motion Capture (풀바디 스캔과 모션 캡처를 활용한 3D 애니메이션 바디 프로필)

  • Jaewon Song;Sang Wook Chun;Subin Lee
    • Journal of the Korea Computer Graphics Society
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    • v.29 no.3
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    • pp.59-67
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    • 2023
  • This paper proposes a 3D animated body profile using 3D body scanning and motion capture devices. Users can create their own personalized body profiles with animation by performing 3D scans for a predetermined set of poses. To achieve this, a template animation was obtained through motion capture for a series of poses, and the acquired 3D scan data from users was mapped to the key poses of the animation using Pose-space deformer. The resulting 3D animated body profiles provide users with greater satisfaction compared to traditional static 2D images or 3D scan data.

Depth Camera-Based Posture Discrimination and Motion Interpolation for Real-Time Human Simulation (실시간 휴먼 시뮬레이션을 위한 깊이 카메라 기반의 자세 판별 및 모션 보간)

  • Lee, Jinwon;Han, Jeongho;Yang, Jeongsam
    • Korean Journal of Computational Design and Engineering
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    • v.19 no.1
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    • pp.68-79
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    • 2014
  • Human model simulation has been widely used in various industrial areas such as ergonomic design, product evaluation and characteristic analysis of work-related musculoskeletal disorders. However, the process of building digital human models and capturing their behaviors requires many costly and time-consuming fabrication iterations. To overcome the limitations of this expensive and time-consuming process, many studies have recently presented a markerless motion capture approach that reconstructs the time-varying skeletal motions from optical devices. However, the drawback of the markerless motion capture approach is that the phenomenon of occlusion of motion data occurs in real-time human simulation. In this study, we propose a systematic method of discriminating missing or inaccurate motion data due to motion occlusion and interpolating a sequence of motion frames captured by a markerless depth camera.