• Title/Summary/Keyword: Motion reduction

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Noise reduction and De-interlacing with motion vector validation (움직임 추정 보정을 이용한 잡음 제거 및 디인터레이싱 기법)

  • 정재한;양승준
    • Proceedings of the IEEK Conference
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    • 2003.11a
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    • pp.149-152
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    • 2003
  • This paper presents a method to find motion vectors that are closer to true motion with noisy images for simultaneous noise reduction and do-interlacing. The proposed method requires four interlaced field images: one noisy field image and three field images from which noise is already removed. The validation of motion provides accurate motion vectors and allows us to utilize them even in very noisy environment. The validated motion vectors are first used for the noise reduction, buffered and used later for the noise reduction and de -interlacing.

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Analysis of the Reduction Gear in Electric Agricultural Vehicle

  • Choi, Won-Sik;Kwon, Soon-Goo
    • Journal of the Korean Society of Industry Convergence
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    • v.21 no.4
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    • pp.159-165
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    • 2018
  • In electric agricultural machine a reduction gear is needed to convert the high speed rotation motion generated by DC motor to lower speed rotation motion used by the vehicle. The reduction gear consists of several spur gears. Spur gears are the most easily visualized gears that transmit motion between two parallel shafts and easy to produce. The modelling and simulation of spur gears in DC motor reduction gear is important to predict the actual motion behaviour. A pair of spur gear tooth in action is generally subjected to two types of cyclic stress: contact stress and bending stress. The stress may not attain their maximum values at the same point of contact fatigue. These types of failure can be minimized by analysis of the problem during the design stage and creating proper tooth surface profile with proper manufacturing methods. To improve its life expectation in this study modal and stress analysis of reduction gear is simulated using ANSYS workbench based on finite element method (FEM). The modal analysis was done to understand reduction gear deformation behaviour when vibration occurs. FEM static stress analysis is also simulated on reduction gear to simulate the gear teeth bending stress and contact stress behaviour.

Reduction of Block Overlap in Motion Estimation

  • Cho, Seongsoo;Shrestha, Bhanu;Lee, Jongsup
    • International Journal of Internet, Broadcasting and Communication
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    • v.6 no.2
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    • pp.10-12
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    • 2014
  • This work is based on the motion estimation to handle the ill-posed nature. The algorithm used in this study that performs the motion estimation for overlapped block is used to calculate with using pixel of neighborhood block with higher correlation and present block by considering the correlation level of neighborhood block. The proposed method shows in a significant improvement in the quality of the mothion field when comparing the conventional methods.

Search Range Reduction Algorithm with Motion Vectors of Upper Blocks for HEVC (상위 블록 움직임 벡터를 이용한 HEVC 움직임 예측 탐색 범위 감소 기법)

  • Lee, Kyujoong
    • Journal of Korea Multimedia Society
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    • v.21 no.1
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    • pp.18-25
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    • 2018
  • In High Efficiency Video Coding (HEVC), integer motion estimation (IME) requires a large amount of computational complexity because HEVC adopts the high flexible and hierarchical coding structures. In order to reduce the computational complexity of IME, this paper proposes the search range reduction algorithm, which takes advantage of motion vectors similarity between different layers. It needs only a few modification for HEVC reference software. Based on the experimental results, the proposed algorithm reduces the processing time of IME by 28.1% on average, whereas its the $Bj{\emptyset}ntegaard$ delta bitrate (BD-BR) increase is 0.15% which is negligible.

Motion Artifact Reduction Algorithm for Interleaved MRI using Fully Data Adaptive Moving Least Squares Approximation Algorithm (완전 데이터 적응형 MLS 근사 알고리즘을 이용한 Interleaved MRI의 움직임 보정 알고리즘)

  • Nam, Haewon
    • Journal of Biomedical Engineering Research
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    • v.41 no.1
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    • pp.28-34
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    • 2020
  • In this paper, we introduce motion artifact reduction algorithm for interleaved MRI using an advanced 3D approximation algorithm. The motion artifact framework of this paper is data corrected by post-processing with a new 3-D approximation algorithm which uses data structure for each voxel. In this study, we simulate and evaluate our algorithm using Shepp-Logan phantom and T1-MRI template for both scattered dataset and uniform dataset. We generated motion artifact using random generated motion parameters for the interleaved MRI. In simulation, we use image coregistration by SPM12 (https://www.fil.ion.ucl.ac.uk/spm/) to estimate the motion parameters. The motion artifact correction is done with using full dataset with estimated motion parameters, as well as use only one half of the full data which is the case when the half volume is corrupted by severe movement. We evaluate using numerical metrics and visualize error images.

Change in Springback Tendency during Forming of a Hat-type Product with High Strength Steel Using a Digital Servo Press (디지털 서보 프레스를 이용한 고강도강 성형제품의 스프링백 경향 변화)

  • Kang, K.H.;Kim, S.H.;Ro, H.C.
    • Transactions of Materials Processing
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    • v.25 no.1
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    • pp.21-28
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    • 2016
  • In the current study, reduction of springback is quantified and the reasons for the reduction are investigated. The testing involved a digital servo motion applied to a U-draw bending to produce a hat-type product from high strength steels such as DP780 and DP980. The change in springback is compared between the constant speed motion and three kinds of servocontrolled motions during forming experiments. In order to predict the springback for the servo-controlled tool motion, a finite element method was utilized for the springback analysis considering a kinematic hardening model for the steel. The comparison of springback between the analysis and the experiments shows that they have similar tendencies. Also, the analysis results indicate that the springback reduction is greatly influenced by a decrease in the friction coefficient, which originates from the contact and detach phenomena between the tooling and the blank during the up-and-down motion of the upper die following the servo-controlled motion.

Dynamics Analysis of a Multi-beam System Undergoing Overall Rigid Body Motion Employing Finite Element Method (유한요소법을 사용한 강체운동을 하는 다중보계의 동적 해석)

  • Choe, Sin;Yu, Hong-Hui
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.9 s.180
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    • pp.2266-2273
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    • 2000
  • Equations of motion of a multi-beam system undergoing overall rigid body motion are derived by employing finite element method. An orientation angle is employed to allow the arbitrary orientation o f the beam element. Modal coordinate reduction technique, which has been successfully utilized in the conventional linear modeling method, is employed for the present modeling method to reduce the computational effort. Different from the conventional linear modeling method, the present modeling method captures the motion-induced stiffness variations which are important for the dynamic analysis of structures undergoing overall rigid body motion. The numerical results are compared to those of a commercial program to verify the reliability of the present method.

Interactive Locomotion Controller using Inverted Pendulum Model with Low-Dimensional Data (역진자 모델-저차원 모션 캡처 데이터를 이용한 보행 모션 제어기)

  • Han, KuHyun;Kim, YoungBeom;Park, Byung-Ha;Jung, Kwang-Mo;Han, JungHyun
    • Journal of Korea Multimedia Society
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    • v.19 no.8
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    • pp.1587-1596
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    • 2016
  • This paper presents an interactive locomotion controller using motion capture data and inverted pendulum model. Most of the data-driven character controller using motion capture data have two kinds of limitation. First, it needs many example motion capture data to generate realistic motion. Second, it is difficult to make natural-looking motion when characters navigate dynamic terrain. In this paper, we present a technique that uses dimension reduction technique to motion capture data together with the Gaussian process dynamical model (GPDM), and interpolates the low-dimensional data to make final motion. With the low-dimensional data, we can make realistic walking motion with few example motion capture data. In addition, we apply the inverted pendulum model (IPM) to calculate the root trajectory considering the real-time user input upon the dynamic terrain. Our method can be used in game, virtual training, and many real-time applications.

The Motion Artifact Reduction in Photoplethysmography Using Independent Component Analysis (독립 요소 분석을 통한 Photoplethysmography에서의 동잡음 제거)

  • 김경하;유선국;김병수;김남현
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.52 no.10
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    • pp.598-605
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    • 2003
  • In this paper, we propose the method that separates PPG signal and motion artifact signal from two input signals using new independent component analysis algorithm in time domain. In order to eliminate the large level artifact efficiently, block interleaving. lowpass time filtering and innovation processing technique were applied in ICA preprocessing, and FastICA algorithm were applicable. Experiments are made with the numerical simulation and the real PPG signal including four kinds of motion artifact pattern. Our results show that ICA can effectively detect, separate and remove motion artifact in input signals. Then from the separated signals we restore the original PPG signal and propose a new method which computes SpO$_2$ using ICA mixing matrix.

Efficient Motion Refinement Algorithm based on ASW for Reduced Frame-Rate Video Transcoder (시간해상도 감소 트랜스코딩을 위한 ASW움직임벡터 정밀화 알고리즘에 관한 연구)

  • 서동완;권혁민;최윤식
    • Proceedings of the IEEK Conference
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    • 2003.07e
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    • pp.2044-2047
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    • 2003
  • In this paper, we propose efficient motion vector refinement algorithm for frame-rate reduction transcoding. The proposed algorithm is to set the search range for motion refinement based on the incoming motion vector. The algorithm calculates the importance of motion vector of the skipped frame and then selects two motion vector to set search range. Through this process, we determine the accuracy of incoming motion vector and set the search range lot refinement adaptively by means of the accuracy. In experiments, we show efficiency of our algorithm to reduce the search points for refinement.

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