• Title/Summary/Keyword: Motion estimation.

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Optimal Parameter Selection of H.264 Encoder For Mobile Devices (모바일 기기를 위한 H.264 인코더의 최적 매개변수의 결정)

  • Ryu, Minhee;Kim, Hyungshin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.10
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    • pp.4780-4785
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    • 2012
  • As many mobile devices such as smart phones and tablets are widely spread, optimized mobile video encoder used during video recording application is needed. In this paper, we implemented H.264/AVC base profile video encoder on a mobile device and empirically optimized control parameters of the encoder. As the experiment, we more than 100 test cases were designed with varying Lagrangian optimization, Hadamard Transform, search range, I-frame period, and reference frames. During the experiment, we measured picture quality, bit-rate, encoding time, motion estimation time, and power consumption. From the result, we can determine optimal values for the H.264 control parameters.

Stochastic Prediction of Strong Ground Motions in Southern Korea (추계학적 보사법을 이용한 한반도 남부에서의 강지진동 연구)

  • 조남대;박창업
    • Journal of the Earthquake Engineering Society of Korea
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    • v.5 no.4
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    • pp.17-26
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    • 2001
  • In order to estimate peak ground motions and frequency characteristics of strong ground motions in southern korea, we employed the stochastic simulation method with the moment magnitude(M$_{w}$) and the hypocentral distance(R). We estimated same input parameters that account for specific properties of source and propagation processes, and applied them to the stochastic simulation method. The stress drop($\Delta$$\sigma$) of 100-bar was estimated considering results of research in ENA, China, and southern korea. The attenuation parameter x was calculated by analyzing 57 seismograms recorded from September 1996 to October 1997 and the estimation result of the attenuation parameter x is 0.00112+0.000224 R where R is hypocenter distance. We estimated strong ground motion relations using the stochastic simulation method with suitable input parameters(e.g. $\Delta$$\sigma$, x, and so on). At last, we derived relations between hypocentral distances and ground motions(seismic attenuation equation) using results of the stochastic prediction.esults of the stochastic prediction.n.

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DCT-based Embedded Image Sequence Coding and Bit Allocation Scheme (DCT 기반 임베디드 동영상 부호화 및 최적 비트 배분의 기법)

  • Cheong, Cha-Keon
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.6
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    • pp.575-584
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    • 2002
  • This paper presents a novel DCT-based embedded zero-tree coding and optimal bit allocation algorithm for image sequence coding. In order to fully utilize the structure of the conventional standard coding algorithm and improve the coding efficiency, motion estimation and compensation(ME/MC)-DCT hybrid coding structure and a modified zero-tree coding algorithm are applied. After the rearrangement DCT coefficients into pyramidal structure according to their significance on the decoded image quality, the modified embedded zero-tree coding is performed on layered coefficients. Moreover, for a given overall bit rates, a new optimal bit control scheme is proposed to achieve the best decoded image quality in the consecutive frames. The rate control scheme can also provide the equal quality of decoded image with the control of bit rate and distortion for each frame. The various simulation results are provided to evaluate the coding performance of the proposed scheme.

Scalable Stereoscopic Video Coding for Heterogeneous Environments (이질적인 환경을 위한 스케러블 스테레오 영상 부호화)

  • 오세찬;이영호;우운택
    • Journal of Broadcast Engineering
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    • v.9 no.3
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    • pp.225-235
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    • 2004
  • In this paper, we propose a new stereoscopic video coding approach for heterogeneous consumer devices by exploiting the concept of spatio-temporal scalability. The proposed method uses MPEG-2 standard for coding the left or main sequence and an enhanced compatible coding scheme for predicting the P- and B-type of frames of the right or auxiliary sequence. The enhanced compatible coding scheme predicts matching block by interpolating both two forward and backward motion predicted macroblocks and disparity predicted macroblock. To provide flexible stereo video service, we define both a temporally scalable layer and a spatially scalable layer for each eye-view. The experimental results show the efficiency of proposed coding scheme by comparison with already known methods and the advantages of disparity estimation in terms of scalability overhead. According to the experimental results, we expect the proposed functionalities will play a key role in establishing highly flexible stereo video service for ubiquitous computing environment where devices and network connections are heterogeneous.

On Motion Planning for Human-Following of Mobile Robot in a Predictable Intelligent Space

  • Jin, Tae-Seok;Hashimoto, Hideki
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.4 no.1
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    • pp.101-110
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    • 2004
  • The robots that will be needed in the near future are human-friendly robots that are able to coexist with humans and support humans effectively. To realize this, humans and robots need to be in close proximity to each other as much as possible. Moreover, it is necessary for their interactions to occur naturally. It is desirable for a robot to carry out human following, as one of the human-affinitive movements. The human-following robot requires several techniques: the recognition of the moving objects, the feature extraction and visual tracking, and the trajectory generation for following a human stably. In this research, a predictable intelligent space is used in order to achieve these goals. An intelligent space is a 3-D environment in which many sensors and intelligent devices are distributed. Mobile robots exist in this space as physical agents providing humans with services. A mobile robot is controlled to follow a walking human using distributed intelligent sensors as stably and precisely as possible. The moving objects is assumed to be a point-object and projected onto an image plane to form a geometrical constraint equation that provides position data of the object based on the kinematics of the intelligent space. Uncertainties in the position estimation caused by the point-object assumption are compensated using the Kalman filter. To generate the shortest time trajectory to follow the walking human, the linear and angular velocities are estimated and utilized. The computer simulation and experimental results of estimating and following of the walking human with the mobile robot are presented.

A Study on Basic Modeling Method for MTF Analysis of Observation Satellites (관측위성의 MTF 해석을 위한 기본 모델링 기법 연구)

  • Kim, Do-Myung;Kim, Deok-Ryeol;Kim, Nak-Wan;Suk, Jin-Young;Kim, Hee-Seob;Kim, Gyu-Sun;Hyun, Young-Mok
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.36 no.5
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    • pp.472-482
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    • 2008
  • A modulation transfer function(MTF) tree is established to estimate the overall MTF of an observation satellite and to analyze the image performance. Basic MTF models relevant to each MTF tree component are represented as mathematical relationship between optics-structural dynamics, thermal deformation, attitude and dynamic characteristics of a satellite and the effects due to the space environment. The Basic MTF models consist of diffraction limited MTF with central obscuration, aberration, defocus, line-of-sight(LOS) jitter, linear motion, detector integration, and so forth. Performance estimation is demonstrated for a virtual earth-observation satellite in order to validate the constructed modeling method. The proposed models enable the system engineers to calculate the overall system MTF and to determine the crucial design parameters that affect the image performance in the conceptual design phase of an observation satellite.

Fast Block Mode Decision of Spatial Enhancement Layer using Interlayer Motion Vector Estimation in Scalable Video Coding (스케일러블 비디오 부호화에서 공간 계층간 움직임 벡터 예측를 이용한 고속 모드 결정)

  • Lee, Bum-Shik;Kim, Mun-Chul;Hahm, Sang-Jin;Lee, Keun-Sik;Park, Chang-Seob
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2007.02a
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    • pp.13-17
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    • 2007
  • 스케일러블 비디오 코딩(SVC, Scalable Video Coding)은 MPEG(Moving Picture Expert Group)과 VCEG (Video Coding Expert Group)의 JVT(Joint VIdeo Team)에 의해 현재 표준화 되고 있는 새로운 압축 표준 기술이며 시간, 공간 및 화질의 스케일러빌리티를 지원하기 위해 계층 구조를 가지고 있다. 공간적 스케일러빌리티를 위해 기본 계층으로부터 텍스처, 움직임 그리고 잔차신호 정보를 예측하여 사용한다. 그러나 고효율의 압축효과를 얻기 위해 기존의 방식에서는 기본계층에서 얻은 세가지 정보이외에 현재 향상 계층에서 자체적으로 얻은 부호화 정보를 비교하여 최소의 RD(Rate Distortion) 비용을 가지는 정보를 이용하여 부호화 하도록 되어 있다. 하지만 이러한 방식은 향상 계층에서 인터 모드 결정 시 $16\times16,\;16\times8,\;8\times16,\;8\times8,\;4\times4,\;4\times8,\;4\times4$ 블록 모드에 대한 움직임 벡터 예측 및 보상 과정을 거쳐야 하기 때문에 향상 계층에서의 부호화 복잡도는 기본 계층에 비해 상당히 증가하게 된다. 본 논문에서는 기본계층에서 예측한 움직임 벡터 정보를 이용하여 항상 계층에서 모드 결정을 고속화하는 방법에 대해 소개한다. 제안된 방법은 기본 계층에서 예측한 블록모드 중에서 큰 블록인 $16\times16$ 블록에서 움직임 벡터가 (0, 0) 일 경우에 대하여 향상 계층에서는 $16\times16$매크로 블록에 대해서만 움직임 예측 및 보상을 수행함으로써 향상 계층에서 움직임 모드 결정을 조기에 완료하게 된다. 이것은 하위 공간 계층에서 예측한 움직임 벡터 정보가 아주 작을 때는 큰 블록 크기로 모드로 결정되는 일반적인 원리를 이용한 것이고 이 제안 방법을 이용하였을 경우 향상계층에의 모드 결정과정을 고속화함으로써 전체 스케일러빌 비디오 부호하기의 연산량 및 복잡도를 최대 70%까지 감소 시켰다. 그러나 연산량 감소에 따른 비트율의 증가와 화질 열화는 각각 최대 1.32%와 최대 0.11dB로 무시할 수 있을 정도로 작음을 확인 하였다.

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The Effect of Medio-lateral Balance to Head Rotation in Stroke Patient (뇌졸중 환자의 머리회전 각도가 내.외측 균형에 미치는 영향)

  • Lee, Kwan-Sub;Kim, Chung-Sun
    • The Journal of Korean Physical Therapy
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    • v.24 no.5
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    • pp.334-339
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    • 2012
  • Purpose: This study was conducted in order to compare the ability to control postural sway during perturbation when stroke patients received postural sway induced by head rotation. Methods: This study included 15 stroke patients and 15 healthy adults. Each group was measured by 3D motion analysis for determination of the angle of the neck in static position and by balance performance monitor for estimation of swaying angle in both neutral posture and head rotation position. These results were then analyzed in order to compare the healthy control group and the stroke patients group. Results: In both static posture ($60.7{\pm}4.81$) and dynamic posture ($51.46{\pm}6.87$, $70.8{\pm}6.55$), significant decreases were observed in the angle of head rotation of the patient group, compared to the healthy group (p<0.05), and significant decreases were observed in the sway angle of the patient group when in the neutral position ($3.62{\pm}7$, $24{\pm}0.60$) and head rotation ($3.04{\pm}0.80$, $51.46{\pm}6.87$), compared to the healthy group (p<0.05). Conclusion: According to these findings, patients with stroke tend to restrict the ROM of head rotation and swaying angle in dynamic posture and maintain their posture instability using limitation of head movement relative to the trunk and sway angle of area which is larger than that of affected side in unaffected side.

Research about the Animation Manual Application of Cellular Phone that use Multimedia (멀티미디어를 이용한 휴대폰의 애니메이션 매뉴얼 적용에 대한 연구)

  • 오재성;신수길
    • Archives of design research
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    • v.16 no.4
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    • pp.121-128
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    • 2003
  • This is the research to find out which one is the best for using manual among the 3 kinds of methods such as 'Text manual' and 'Animation I' and 'Animation II' which is made by Virtual Realities. Three kinds of methods have been experimented respectively. The manual for 'Animation I' adopt the motion video with basis sound and the additional comment and sound is added on the 'Animation II'. Every 3 manual has been studied and estimated by T-test and additional subjective estimation respectively, and the conclusions are as follows. The 1st answer is that 'Animation manual' is more easier than 'text manual', and the 2nd answer is that 'Animation II' is easier than 'Animation I'. Through post-interview and test, It is known that the animation manuals, which has been showing the multimedia, is more attractive than text manual.

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Depth map temporal consistency compensation using motion estimation (움직임 추정을 통한 깊이 지도의 시간적 일관성 보상 기법)

  • Hyun, Jeeho;Yoo, Jisang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.2
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    • pp.438-446
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    • 2013
  • Generally, a camera isn't located at the center of display in a tele-presence system and it causes an incorrect eye contact between speakers which reduce the realistic feeling during the conversation. To solve this incorrect eye contact problem, we newly propose an intermediate view reconstruction algorithm using both a color camera and a depth camera and applying for the depth image based rendering (DIBR) algorithm. In the proposed algorithm, an efficient hole filling method using the arithmetic mean value of neighbor pixels and an efficient boundary noise removal method by expanding the edge region of depth image are included. We show that the generated eye-contacted image has good quality through experiments.