• Title/Summary/Keyword: Motion aftereffect

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3D motion aftereffect in a static region after adaptation to an adjacent counterphase flickering region (역 위상 깜박임 영역 순응에 의해 유도된 인접 영역의 3차원 운동잔여 효과)

  • 김정훈;남종호;정찬섭
    • Korean Journal of Cognitive Science
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    • v.10 no.3
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    • pp.29-37
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    • 1999
  • Murakami and Cavanagh (1998a,b, 1999) reported a jitter aftereffect in a static random noise after a period of adaptation to a patch of dynamic random noise. To a account for this phenomenon. they proposed the retinal slip caused by a small eye movements in the unadapted area, which is usually compensated by the visual system to stabilize images but is unsuppressed due to the adaptation. We tested this hypothesis with new experimental method and stimuli that were supposed to nullify or reduce the effect. However. the aftereffect was still observed even under these stimuls conditions More importantly, the perceived aftereffect was rather different from Murakami and Cavanagh's. After adaptation to a counterphase flickering cosine grating, the adjacent unadapted region seems to move away from the observer during the test period instead of jittering in the frontoparallel plane. We proposed a possible explanation for this new phenomenon noting the severe contrast reduction of the adapted region during flickering period. The aftereffect might be due to the flicker-inducing contrast reduction during adaptation that produces different depth planes for the adapted and unadapted region and its restoration during the test period.

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Spreading of motion aftereffect for rotational motion: Evidence of adaptation of global motion detector (회전 운동 잔여 효과의 확산 현상: 전역적 운동 탐지기의 순응에 대한 증거)

  • Kham Keetaek
    • Korean Journal of Cognitive Science
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    • v.16 no.1
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    • pp.17-27
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    • 2005
  • After prolonged viewing of a moving pattern, a stationary pattern can appear to move in the opposite direction, a phenomenon known as motion aftereffect (MAE). Unlike the classical explanation MAE was not confined to an adapted region; instead it can spread to an adjacent region, which was not adapted previously. In order to examine the relative locus of the mechanism responsible for MAE spreading, a rotating harmonic spiral pattern was presented as an adapting stimulus within an annulus window, and then the duration of MAE was measured in both the adapted annulus region and the non-adapted inner region. Two different kinds of test patterns were used: the same and mirror images of the original adapting pattern. An interesting characteristic of a harmonic spiral is that the orientation of a contour at a given location is different from thar of its mirror image by 90 degrees, and consequently the adapting effect of local motion detector is not expected to occur in the mirror image. The results showed that MAE duration in an adapted region was longer in the same image condition than in its mirror image condition, while MAE duration in an non-adapted region was not found to be different between those two different image conditions. These results suggest that MAE spreading might be produced by the adaptation of global motion detectors, not by local motion detectors.

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The effect of depth discontinuity on spreading of motion aftereffect to non-adapted area (비순응 영역으로의 운동 잔여효과의 번짐에 미치는 삼차원 깊이 불연속의 효과)

  • Kham, Kee-Taek
    • Korean Journal of Cognitive Science
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    • v.21 no.1
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    • pp.1-24
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    • 2010
  • The stationary image appears to move after we view a moving stimulus for a long time. The motion aftereffect(MAE) can spread to an adjacent region if there is no contrast discontinuity between two regions. In this study, it is investigated whether a phenomenon of MAE spreading to an adjacent non adapting area is affected by the depth discontinuity defined by binocular disparity. In the first experiment a disparity defined slanted pattern was presented in an unadapted region, and in the second experiment, a disparity defined pattern with a different depth was presented on the fronto-parallel plane. Although MAE duration in the condition with slanted pattern was not different from that in the non-slanted pattern condition, MAE durations in the pattern presented on pronto-parallel plane was vividly reduced, but not completely disappeared. These results suggest that a phenomenon of MAE spreading might be affected by depth discontinuity, and could be occurred after binocular information converges.

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A Study on K2 Rifle Recoil Measurement and Analysis for Virtual Reality Marksmanship (가상현실 사격훈련을 위한 탄종별 K2 소화기의 주퇴산출 및 분석 연구)

  • Kim, Jong-Hwan;Jin, Youngho;Kwak, Yunki
    • Journal of Korean Society for Quality Management
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    • v.48 no.1
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    • pp.13-27
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    • 2020
  • Purpose: The purpose of this study is to present a recoil measurement and analysis of K2 rifle for the development of a virtual reality marksmanship training in the Republic of Korea Army. Methods: For the recoil measurement, a test-bed is built by a barrel that has exact dimensions of K2 rifle and three piezoelectric pressure sensors mounted on the barrel. Data of over 200 rounds of 5.56mm M193 and K100 bullets are collected and analyzed from live fire experiments. For the recoil analysis, both the free recoil method and the gas exhaust aftereffect method are used to calculate a recoil velocity, momentum and kinetic energy of K2 rifle by applying the law of conservation of momentum. In addition, a new method is proposed that uses the third law of motion and the chamber pressure model for the recoil measurement Results: The results show how different between the previous and proposed methods with respect to M193 and K100 bullets of K2 rifle. In M193, the free recoil method demonstrates 1.113, 4.197, and 2.335, the gas exhaust aftereffect method computes 1.698, 6.407, and 5.441, and the proposed method calculates 0.990, 3.734, and 1.848 in recoil velocity, momentum and kinetic energy, respectively. In K100, the free recoil method demonstrates 1.190, 4.487, and 2.669, the gas exhaust aftereffect method computes 1.776, 6.699, and 5.949, and the proposed method calculates 1.060, 3.998, and 2.119 in recoil velocity, momentum and kinetic energy, respectively. Conclusion: This study implements live fire experiments to provide recoil velocity, momentum, and kinetic energy of K2 rifle using both M193 and K100 bullets. For the development of the army virtual reality marksmanship, the results in this paper would be useful to design and produce a gun and/or a rifle of virtual reality.