• Title/Summary/Keyword: Motion Tracking System

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Heliostat Control System (Heliostat 제어시스템)

  • Park, Young-Chil
    • Journal of the Korean Solar Energy Society
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    • v.29 no.1
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    • pp.50-57
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    • 2009
  • Heliostat in the tower type solar thermal power plant is a mirror system tracking the sun's movement to collect the solar energy and it is the most important subsystem determining the efficiency of solar thermal power plant. Thus a good performance of it, which is mostly the accurate sun tracking performance under the various hazardous operating condition, is required. Heliostat control system is a system to manage the heliostat sun tracking movement and other operations. It also communicates with the master controller through the heliostat filed control system to receive and send the informations required to operate the heliostat as a part of the solar thermal power plant. This study presents a heliostat control system designed and developed for the 1MW solar thermal power plant. We first define the functionality of heliostat control system. Then sun tracking controller as well as the sun tracking algorithm satisfying the required functionality have been developed. We tested the developed heliostat control system and it showed a good performance in regulation of heliostat motion and communication.

Visual servoing based on neuro-fuzzy model

  • Jun, Hyo-Byung;Sim, Kwee-Bo
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.712-715
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    • 1997
  • In image jacobian based visual servoing, generally, inverse jacobian should be calculated by complicated coordinate transformations. These are required excessive computation and the singularity of the image jacobian should be considered. This paper presents a visual servoing to control the pose of the robotic manipulator for tracking and grasping 3-D moving object whose pose and motion parameters are unknown. Because the object is in motion tracking and grasping must be done on-line and the controller must have continuous learning ability. In order to estimate parameters of a moving object we use the kalman filter. And for tracking and grasping a moving object we use a fuzzy inference based reinforcement learning algorithm of dynamic recurrent neural networks. Computer simulation results are presented to demonstrate the performance of this visual servoing

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Miniaturization of Signal Processor of Airborne Tracking Radar (항공용 추적 레이더의 신호처리기 소형화 설계)

  • Kim, Doh-Hyun;Lee, Young-Sung;Lee, Hyung-Woo;Kim, Soo-Hong;Kim, Young-Chae
    • Proceedings of the KIEE Conference
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    • 2002.11c
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    • pp.114-117
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    • 2002
  • The airborne tracking radar is located in front of aircraft or missile and measures and tracks a target motion. The signal processor receives target signals from a receiver using A/D converters, and calculates the target motion, and transfers the data to the aircraft or missile control unit. Since the signal processing system is required to be lightweight and small size as well as high performance to calculate and analyze the received signal, we use high speed DSPs and SMD type components having low power consumption. In this paper, we describe the design concept of signal processing system of the airborne tracking radar.

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Object Tracking Algorithm for Multimedia System

  • Kim, Yoon-ho;Kwak, Yoon-shik;Song, Hag-hyun;Ryu, Kwang-Ryol
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.11a
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    • pp.217-221
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    • 2002
  • In this paper, we propose a new scheme of motion tracking based on fuzzy inference (FI)and wavelet transform (WT) from image sequences. First, we present a WT to segment a feature extraction of dynamic image . The coefficient matrix for 2-level DWT tent to be clustered around the location of important features in the images, such as edge discontinuities, peaks, and corners. But these features are time varying owing to the environment conditions. Second, to reduce the spatio-temporal error, We develop a fuzzy inference algorithm. Some experiments are peformed to testify the validity and applicability of the proposed system. As a result, proposed method is relatively simple compared with the traditional space domain method. It is also well suited for motion tracking under the conditions of variation of illumination.

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Efficient Target Tracking with Adaptive Resource Management using a Passive Sensor (수동센서를 이용한 효율적인 표적추적을 위한 적응적 자원관리 알고리듬 연구)

  • Kim, Woo Chan;Lee, Haeho;Ahn, Myonghwan;Lee, Bum Jik;Song, Taek Lyul
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.7
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    • pp.536-542
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    • 2016
  • To enhance tracking efficiency, a target-tracking filter with a resource management algorithm is required. One of the resource management algorithms chooses or evaluates the proper sampling time using cost functions which are related to the target tracking filter. We propose a resource management algorithm for bearing only tracking environments. Since the tracking performance depends on the system observability, the bearing-only tracking is one of challenging target-tracking fields. The proposed algorithm provides the adaptive sampling time using the variation rate of the error covariance matrix from the target-tracking filter. The simulation verifies the efficiency performance of the proposed algorithm.

Face Tracking for Multi-view Display System (다시점 영상 시스템을 위한 얼굴 추적)

  • Han, Chung-Shin;Jang, Se-Hoon;Bae, Jin-Woo;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.2C
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    • pp.16-24
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    • 2005
  • In this paper, we proposed a face tracking algorithm for a viewpoint adaptive multi-view synthesis system. The original scene captured by a depth camera contains a texture image and 8 bit gray-scale depth map. From this original image, multi-view images can be synthesized which correspond to viewer's position by using geometrical transformation such as a rotation and a translation. The proposed face tracking technique gives a motion parallax cue by different viewpoints and view angles. In the proposed algorithm, tracking of viewer's dominant face initially established from camera by using statistical characteristics of face colors and deformable templates is done. As a result, we can provide motion parallax cue by detecting viewer's dominant face area and tracking it even under a heterogeneous background and can successfully display the synthesized sequences.

Touching Pigs Segmentation and Tracking Verification Using Motion Information (움직임 정보를 이용한 근접 돼지 분리와 추적 검증)

  • Park, Changhyun;Sa, Jaewon;Kim, Heegon;Chung, Yongwha;Park, Daihee;Kim, Hakjae
    • KIPS Transactions on Software and Data Engineering
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    • v.7 no.4
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    • pp.135-144
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    • 2018
  • The domestic pigsty environment is highly vulnerable to the spread of respiratory diseases such as foot-and-mouth disease because of the small space. In order to manage this issue, a variety of studies have been conducted to automatically analyze behavior of individual pigs in a pig pen through a video surveillance system using a camera. Even though it is required to correctly segment touching pigs for tracking each pig in complex situations such as aggressive behavior, detecting the correct boundaries among touching pigs using Kinect's depth information of lower accuracy is a challenging issue. In this paper, we propose a segmentation method using motion information of the touching pigs. In addition, our proposed method can be applied for detecting tracking errors in case of tracking individual pigs in the complex environment. In the experimental results, we confirmed that the touching pigs in a pig farm were separated with the accuracy of 86%, and also confirmed that the tracking errors were detected accurately.

The Multi-marker Tracking for Facial Optical Motion Capture System (Facial Optical Motion Capture System을 위한 다중 마커의 추적)

  • 이문희;김경석
    • Proceedings of the Korea Multimedia Society Conference
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    • 2000.04a
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    • pp.474-477
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    • 2000
  • 최근 3D 애니메이션 , 영화 특수효과 그리고 게임제작시 모션 캡처 시스템(Motion Capture System)을 통하여 실제 인간의 동작 및 표정을 수치적으로 측정해내어 이를 실제 애니메이션에 직접 사용함으로써 막대한 작업시간 및 인력 드리고 자본을 획기적으로 줄이고 있다. 그러나 기존의 모션 캡처 시스템은 고속 카메라를 이용함으로써 가격이 고가이고 움직임 추적에서도 여러 가지 문제점을 가지고 있다. 본 논문에서는 일반 저가의 카메라와 신경회로망 및 영상처리를 이용하여 얼굴 애니메이션용 모션 캡처 시스템에 적용할 수 있는 경제적이고 효율적인 얼굴 움직임 추적 기법을 제안한다.

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A Study on the Guidance Law Suitable for Target Tracking System of an Underwater Vehicle (수중운동체의 목표추적시스템에 적합한 유도론 선정에 대한 연구)

  • Yun, Kun-Hang;Rhee, Key-Pyo;Yeo, Dong-Jin
    • Journal of the Society of Naval Architects of Korea
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    • v.42 no.4 s.142
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    • pp.299-306
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    • 2005
  • To determine a guidance law which is suitable for Target Tracking System(TTS) of an underwater vehicle, the performance (hitting probability) of TTS were calculated with four different guidance schemes, considering underwater vehicle's manoeuvrability and characteristics of seeking equipment such as sonar To evaluate the performance of TTS with each guidance law, numerous target-tracking simulations of underwater vehicle were performed under the condition of target's various motion scenario. Furthermore, the effect of sonar characteristics to the performance of guidance law in TTS was studied by changing parameters of sonar such as frequency of ping and detecting error of target. The pursuit-tail guidance law showed the best performance among four different guidance laws. Complex motion of target from straight line to turning circle and zigzag movement, low frequency of sonar ping and large detecting error of target decreased the hitting probability.

Performance of a Time-delayed Bilateral Teleoperation: Peg-in-hole and Surface Tracking (양방향 원격 제어 성능 시험: Peg-in-hole 및 표면 추적)

  • Park, Sungjun;Park, Sangsoo;Baek, Sang-Yun;Ryu, Jeha
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.8
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    • pp.789-794
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    • 2014
  • This paper presents some real performance of two typical bilateral teleoperation benchmark tasks: peg-in-hole and surface tracking tasks. The tasks are performed by an energy-bounding algorithm in the master control and position-based impedance algorithm in the slave control. Performance is analyzed for the position-force tracking capabilities from free space motion to surface contacting motion. In addition, preliminary user performance is evaluated by measuring the completion time and maximum/average contact forces. The quality of the measured performance is also compared with that of other existing approaches.