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Knowledge Acquistion using Neural Network and Simulator

  • Kim, Ki-Tae;Sim, Eok-su;Cheng Xuan;Park, Jin-Woo
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2001.01a
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    • pp.25-29
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    • 2001
  • There are so many researches about the search method for the most compatible dispatching rule to a manufacturing system state. Most of researches select the dispatching rule using simulation results. This paper touches upon two research topics: the clustering method for manufacturing system states using simulation, and the search method for the most compatible dispatching rule to a manufacturing system state. The manufacturing system state variables are given to ART II neural network as input. The ART II neural network is trained to cluster the system state. After being trained, the ART II neural network classifies any system state as one state of some clustered states. The simulation results using clustered system state information and those of various dispatching rules are compared and the most compatible dispatching rule to the system state is defined. Finally there are made two knowledge bases. The simulation experiments are given to compare the proposed methods with other scheduling methods. The result shows the superiority of the proposed knowledge base.

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Community-based Knowledge Networks: an Australian case study (커뮤니티 기반 지식 네트워크: 호주 사례 연구)

  • Bendle, Lawrence J.
    • Knowledge Management Research
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    • v.12 no.2
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    • pp.69-80
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    • 2011
  • This paper reports on a structural view of a knowledge network comprised of clubs and organisationsexpressly concerned with cultural activities in a regional Australian city. Social network analysis showed an uneven distribution of power, influence, and prominence in the network. The network structure consisted of two modules of vertices clustered around particular categories of creative arts and these modules were linked most frequently by several organisations acting as communication hubs and boundary spanners. The implications of the findings include 'network weaving' for improving the network structure and developing a systemic approach for exploring the structures of social action that form community-based knowledge networks.

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A Design and Implementation of the Middleware for the Home Network Service (홈 네트워크 서비스 구축을 위한 미들웨어 설계 및 구현)

  • Lee, Seung-Joo
    • The Journal of Information Technology
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    • v.10 no.4
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    • pp.57-67
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    • 2007
  • In this paper, we propose a design and implementation of Home Network Middleware which offer integrated service of electronic products. Most senior nations setting to core paradigm to ubiquitous computing techniques and effort to get the novel information and making more power about information techniques. But, they don't have a skill to Home Network Middleware in electronic products. It is a more important in Home Network Middleware. So, we will try to study about Home Network Middleware skill. And suggest to proposition that is a novel Home Network Middleware.

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Circular Ethernet-based In-Vehicle Network Protocol (링 형태의 이더넷 기반의 차량 내 네트워크 프로토콜)

  • Park, Pu-Sik;Cho, Jong-Chan;Yoon, Jong-Ho
    • Journal of Advanced Navigation Technology
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    • v.11 no.4
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    • pp.401-407
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    • 2007
  • This paper proposes the ethernet-based in-vehicle networking method for "body" and "multimedia" domains. The ethernet-based in-vehicle networking method should modify the topology and the layer 2 for traffic shaping. In this paper, we simulate the two ring networking systems, the Media Oriented Systems Transport (MOST) and the proposed system with the shaping by the network simulator 2 and evaluate each performance. In addition, we demonstrate the proposed networking system to exchange two kinds of traffic, i.e., QoS data and best-effort data, on the ring network constituting of three nodes. Finally this paper expects to substitute the ethernet-based in-vehicle network for the MOST in advance.

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A study on Restructuring the Street Network for the Improvement of Traffic Problems in Metropolitan Central Area (대도시 도심교통문제의 개선을 위한 가로망체계의 개편방안에 관한 연구)

  • 임강원;임강원
    • Journal of Korean Society of Transportation
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    • v.5 no.2
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    • pp.81-95
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    • 1987
  • In line with the continued growth of car ownership, the traffic problems in central area of metropoles such as Seoul would become increasingly degraded. comparing with most western cities, the problems in Seoul are characterized by the improportionately high rates of intersection delay, station congestion, traffic accidents caused by weaving conflicts and pedestrian congestion. It is caused by the lack of flexibility I street network, which is prerequisite for upholding the efficacy of traffic management and control, resulted from the simplicity of network graph in terms of connectivity, street density and distribution by width. This pattern has been resulted from the prolonged policy pursuing the street-widening of the nagging bottleneck in such a short period since the 1950s, comparing that most western cities had undergone over several centuries an age of horse-and-vehicle transportation. In order to improve the expected traffic problems in central area over the coming periods of motorization, it is imperative to restructure the street network in Central Seoul so that the efficacy of traffic management and control may be operative. Based upon the long-range planning the street network should be restructured by stages so that cenral traffic may be controled by one-way operation and most through-traffic be detoured around fringe area.

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A XML based Communication Framework for In-Vehicle Networks

  • Kim, Jin-Deog;Yun, Sang-Du;Yu, Yun-Sik
    • Journal of information and communication convergence engineering
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    • v.8 no.5
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    • pp.554-559
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    • 2010
  • Recently, various in-vehicle networks have been developed respectively in order to accomplish their own purpose such as CAN and MOST. Various electronic devices for vehicle are controllable by the advent of networks attached to the vehicle. However, the networks also come with a variety of unique features in each network-specific communication which creates difficulty using and supporting the interoperable services among the networks. To solve this problem, each network needs a standard integration framework. In this paper, a framework is proposed and implemented. It consists of a standard protocol using XML to improve compatibility and portability. The framework makes each network interoperable by applying unique information and messages of the network in the XML standard document. The results obtained by implementation show that the framework supports the efficient communication of data between heterogeneous invehicle networks.

Development of Mobile Social Network Game by using Web Service

  • An, Syoungog;Kang, ManJe;Kim, Soo Kyun
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.10
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    • pp.81-86
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    • 2018
  • In the field of mobile games, social network games are steadily increasing in market scale and public interest every year. This paper proposes a method to design a social network game, which is one of the most successful genres in mobile games. The method uses Unity3D, the most commonly used engine for mobile game development. NGUI, a versatile developmental tool of Unity3D, is used to create shops and battle UIs. This paper particularly focuses on how to use the web hosting service to search and operate the necessary data from the database in the server. In addition, the proposed social network game is easy to implement real-time battle using Animator and Raycast, and is characterized by efficient battle implementation through time delay using Coroutine function.

Control Network using Bluetooth with Wire Network (유선 네트워크 기반의 근거리 무선 통신을 이용한 제어용 네트워크)

  • Gwak, Jae-Hyeok;Im, Jun-Hong
    • Proceedings of the KIEE Conference
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    • 2003.11c
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    • pp.476-479
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    • 2003
  • Recently, Bluetooth has been regarded as a new technology for short-range wireless connection. Although initial application of Bluetooth technology has been focused mainly on replacing cables between hand-held devices due to a limited packet size and short-range, general wireless telecommunication such as PAN and Ad hoc networks via Bluetooth-equipped devices is expected to be one of the most popular applications. Wireless equipments have been used to exchange data between host and mobile unit. The exchanging data may be several bytes of control command and the value of sensors with ultra-sonic, vision sensor, and encoder from mobile robot. However, most wireless equipments have some drawbacks such as lack of authentication, large size and high price. On the other hand, the benefits of Bluetooth are small size, low power, low price except short-range. Especially, there are some difficulties when wireless modules are used in indoor environments. In this paper, a method of using wire network in Bluetooth network is investigated as a solution to overcome the short-range problem of Bluetooth and difficulty in indoor environment.

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An Analysis of Scientific Concepts Pre-service Elementary School Teachers Have through Semantic Network Analysis (의미 네트워크 분석법을 활용한 초등 예비교사들이 생각하는 과학에 대한 의미 분석)

  • Kim, Dong-Ryeul
    • Journal of Korean Elementary Science Education
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    • v.32 no.3
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    • pp.327-345
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    • 2013
  • This study aims to investigate how pre-service elementary school teachers understand 'something scientific', 'being scientific', 'scientific events' and 'scientific questions' through semantic network analysis. To achieve this purpose, this study carried out a central analysis of the frequency and density of words and the degree of connection between key words, a concentric analysis, a click analysis and a common network analysis through text semantic network analysis by using NetMiner 4.0 Program. Based on the results of these analyses, this study came to the following conclusions. Firstly, in perceiving 'something scientific', pre-service elementary school teachers recognized 'verification', 'objective' and 'experiment' as most important words. In other words, they perceived that main grounds for something scientific should be provided through clear facts, possible to be verified and accompanied by an exact and logical theoretical system. In regard to 'being scientific', they perceived 'explanation', 'objective' and 'verification' as most important words, while having a traditional point of view that science is a set that can be explained objectively. Secondly, in regard that the term, 'observation', is contained in 'scientific events', they showed a high rate of understanding it as a scientific event. In regard to scientifical reasons, they showed the highest frequency of 'observation', and for unscientific reasons, they showed the highest frequency of 'behavior'. In perceiving 'scientific questions', they showed the highest frequency of determining bacteria-related questions as scientific. As a reason why they thought as scientific, they mentioned 'observation' most frequently like 'scientific events', while mentioning 'value judgement' as a reason why they thought as unscientific most frequently. From the results of integrated network analysis, this study found out that words pre-service teachers commonly used in stating scientific events or scientific questions were overlapped with words they mentioned for scientific events or scientific questions. As a result, it was found there were many pre-service teachers having interpreted scientific words without clearly distinguishing scientific events or scientific questions.

An Algorithm For Approximating The Performance of Multi-mode Network System Using Algebraic Property of System States (시스템 상태의 대수적 성질을 이용한 다중모드 네트워크 시스템 성능 근사계산 알고리즘)

  • Oh, Dae-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.12
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    • pp.127-137
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    • 2009
  • A practical algorithm of generating most probable states in decreasing order of probability of the network system state is suggested for approximating the performance of multi-mode network system using algebraic structure of the system states. Most complex system having network structure with multi-mode unit state is difficult to evaluate the performance or reliability due to exponentially increasing size of state space. Hence not an exact computing method but an approximated one is reasonable approach to solve the problem. To achieve the goal we should enumerate the network system states in order as a pre-processing step. In this paper, we suggest an improved algorithm of generating most probable multi-mode states to get the ordered system states efficiently. The method is compared with the previous algorithms in respective to memory requirement and empirical computing time. From the experiment proposed method has some advantages with regard to the criterion of algorithm performance. We investigate the advantages and disadvantage by illustrating experiment examples.