• Title/Summary/Keyword: Mobile platform

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A Study on Verification of Security Threat and Method of Response for Multimedia Broadcasting and Communication Convergence Services (멀티미디어 방송통신 융합서비스에 대한 보안위협 검증 및 대응방안 연구)

  • Jung, Chan-Suk;Shin, Yong-Tae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.6
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    • pp.3032-3042
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    • 2013
  • Multimedia Broadcast communication convergence services are broadcast communication convergence services new form that combines a platform technology for driving the application services of various media-related Internet and TV devices. It is possible to mounted the embedded OS of TV existing technology and to support a variety of smart application services to a TV technology evolved form equipped with various platforms on the OS. The services that are fused in this way, multi-media broadcasting communication convergence new services Open IPTV, Smart TV, mobile IPTV, and N-screen, are services actively focusing on three companies domestic services. However, in order to use the software to connect to the Internet for the provision of services, is inherent software vulnerabilities or the Internet. These vulnerabilities can lead to serious security incidents. Therefore, in this paper, or be able to derive the potential security threats that occur in multimedia broadcasting service environment based on security threats and vulnerabilities of existing threats lead to such security incidents in fact, the security it was carried out through a mock hacking validation for threats. It was also suggested necessary technical security measures that can be protect against security threats revealed by using the verification result through the penetration testing. Has been presented countermeasures in fusion communication service environment of multimedia broadcasting by using these results.

The Connection between the Last Panel of 1st Episode And the First One of 2nd on 'Webtoon' (웹툰에서 1화 마지막 칸과 2화 첫 칸의 연결 관계)

  • Yi, Won-Suk
    • Cartoon and Animation Studies
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    • s.43
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    • pp.211-230
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    • 2016
  • First this research starts with agreement that comics is 'the sequential art'. It means that over two sequential panels makes how to recognize the story and this research owes to the connection of forward panel and backward panel. Webtoon, internet comics is also consisted to sequential panels. But only it is different with the publish comics by direction, shape, length and so on. So this research tries to make point of the connection between first panel and second panel. Especially it researches what types of connections between the last panel of first episode and the first panel of second one beyond the connections of panels at only episode. This research treats the types of gutter, 'connection' means to continue the same scenes or 'separation' does to devide the story and shows the new scenes. Weekly webtoon must have a kind of break time. The first panel of next episode should remind of the former story, it means easy technique. Otherwise some first panel don't show the same scenes or story so this study researches 130 artworks from the portal sites; Naver, Daum, mobile comics platform; Lezhin Comics and Toptoon, Corea.

Factors Influencing the University Students' Satisfaction and Continuous use Intention on K-MOOC (대학생의 K-MOOC 만족도 및 지속이용의도에 영향을 미치는 요인 연구)

  • Jeon, Young-Mee;Cho, Jin-Suk
    • The Journal of the Korea Contents Association
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    • v.19 no.11
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    • pp.80-91
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    • 2019
  • This study investigated the factors affecting the satisfaction and the continuous behavior intention of university students on MOOC. Adopting a questionnaire, the study collected data from 177 students enrolled in K-MOOC classes as an extracurriculum in the university in metropolitan area. Results indicated the following. First, the university students' satisfaction and continuous use intention on K-MOOC are higher during the semester than in vacation. Second, the perceived ease of use, usefulness, and task-technology fit influence the users'satisfaction on K-MOOC. Meanwhile, the perceived ease of use, task-technology, and user satisfaction likewise influence the users'continuous behavior intention. Hence, the study proposes that the subject matter on K-MOOC and the amount of educational content be made diversified, and the period of K-MOOC be made similar with that of the regular semester. The platform should also be stabilized, and the adequacy in mobile environment be improved. To further activate K-MOOC utilization in the university, the depth of contents and interaction between professors and students also need to be considered.

Design and Implementation of Luo-kuan Recognition Application (낙관 인식을 위한 애플리케이션의 설계 및 구현)

  • Kim, Han-Syel;Seo, Kwi-Bin;Kang, Mingoo;Ryu, Gee Soo;Hong, Min
    • Journal of Internet Computing and Services
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    • v.19 no.1
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    • pp.97-103
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    • 2018
  • In oriental paintings, there is Luo-kuan that expressed in a single picture by compressing the artist's information. Such Luo-kuan includes various information such as the title of the work or the name of the artist. Therefore, information about Luo-kuan is considered important to those who collect or enjoy oriental paintings. However, most of the letters in the Luo-kuan are difficult kanji, kanzai, or various shapes, so it is difficult for the ordinary people to interpret. In this paper, we developed an Luo-kuan search application to easily check the information of the Luo-kuan. The application uses a search algorithm that analyzes the captured Luo-kuan image and sends it to the server to output information about the Luo-kuan candidates that are most similar to the Luo-kuan images taken from the database in the server. We also compared and analyzed the accuracy of the algorithm based on 170 Luo-kuan data in order to find out the ranking of the Luo-kuan that matched the Luo-kuan among the candidates. Accuracy Analysis Experimental Results The accuracy of the search algorithm of this application is confirmed to be about 90%, and it is anticipated that it will be possible to develop a platform to automatically analyze and search images in a big data environment by supplementing the optimizing algorithm and multi-threading algorithm.

User Customized Web Interface Design Optimized for SaaS-based Digital Library System -focusing on the LinkSaaS Website- (SaaS 기반 전자도서관 시스템에 최적화된 사용자 맞춤형 웹 인터페이스 디자인 -LinkSaaS 웹사이트를 중심으로-)

  • Oh, Hyoung-Yong;Min, Byoung-Won;Oh, Yong-Sun
    • The Journal of the Korea Contents Association
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    • v.11 no.5
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    • pp.148-156
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    • 2011
  • Recently, an introduction of the cloud computing causes rapid changes in every aspect of the internet environments including hardware, operating systems, applications, and their services. As the cloud computing environment based on SaaS are being developed to a form in which web platform technology and web cloud services are converged. The digital library system also has been being developed to a service model optimized to SaaS based cloud computing environment, which are different from ASP technology. From the web interface point of view, user customization of the SaaS based cloud computing environment is the most important fact. Therefore, this research work suggests a customized web interface considering usability and accessibility so that enterprises and individual users can be able to do an effortless internet browsing under the cloud computing environment. For this purpose, usability tests were carried out as the user customized web interface design were developed and applied to the LinkSaaS website. This paper work lastly presents an UI environment on which customized interface design for individual users can be formulated.

A study on improvement of ISO/IEC 29157 MAC protocol (ISO/IEC 29157 표준 MAC 프로토콜 개선 연구)

  • Cha, Bong-Sang;Jeong, Eui-Hoon;Jeon, Gwangil;Seo, Dae-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.5
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    • pp.17-26
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    • 2013
  • ISO/IEC 29157 originally developed in the Republic of Korea and is based on commercially available PicoCast v1.0. ISO/IEC JTC1 SC6 was registered by the international standard on May 2010. A single platform for a variety of applications and media formats to support development objectives were. ISO/IEC 29157 based wireless networks, ie, Pico-net to master node periodically transmit sync signal is synchronized to the number of slave nodes have the communications structure. Pico-net also supports a variety of network topologies and direct communication between nodes(single-hop communication) and QoS is guaranteed. But Pico-net network structure has the following problems. Loss of communication problems due to mobile nodes, resulting in limitations of node mobility and wireless network operation range of conventional wireless networks operating range less than 1/4 was reduced to the problem. In this paper, a possible solution to the problems mentioned is proposed, using multi-hop communication technology and sync signal transmission technology between nodes.

Efficient Multicasting Mechanism for Mobile Computing Environment (웹 페이지 로딩시간 감축을 위한 HTML 5 분석)

  • Yun, Jun-soo;Park, Jin-tae;Hwang, Hyun-seo;Phyo, Gyung-soo;Moon, Il-young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.775-778
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    • 2015
  • HTML5-based Web platform is established as a next-generation national standards, Web services provider, has been competitively develop support technology HTML5-based app in smart media devices and smart TV. In accordance with the W3C is an international Web standards development organization, Microsoft, Apple, Mozilla, Google, such as Opera, various Web browser vendors are participating in standardization. Gradually emphasized the importance of HTML5, HTML5 -based Web pages, it is necessary to fast load times when contained a large amount of information. Therefore, in this paper, the initial studies in order to reduce the loading time of a web page, configure each browser-specific same Web page, and measure the initial loading time. Also, one by one remove the HTML5 tags, and CSS property, to analyze the tags and attributes of the account for a large proportion to the initial load time. Through the results, it is desired to provide a process which can reduce the Web page.

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A Study on Creep Effect of Synthetic Fiber Rope Mooring System on Motion Response of Vessel and Tension of Mooring Line (섬유로프 계류시스템의 크리프 효과가 부유체의 운동응답 및 계류선의 장력 변화에 미치는 영향에 관한 연구)

  • Park, Sung Min;Lee, Seung Jae;Kang, Soo Won
    • Journal of the Society of Naval Architects of Korea
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    • v.54 no.2
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    • pp.151-160
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    • 2017
  • Growing demand and rapid development of the synthetic fiber rope in mooring system have taken place since it has been used in deep water platform lately. Unlike a chain mooring, synthetic fiber rope composed of lightweight materials such as Polyester(polyethylene terephthalate), HMPE(high modulus polyethylene) and Aramid(aromatic polyamide). Non-linear stiffness and another failure mode are distinct characteristics of synthetic fiber rope when compared to mooring chain. When these ropes are exposed to environmental load for a long time, the length of rope will be increased permanently. This is called 'the creep phenomenon'. Due to the phenomenon, The initial characteristics of mooring systems would be changed because the length and stiffness of the rope have been changed as time goes on. The changed characteristics of fiber rope cause different mooring tension and vessel offset compared to the initial design condition. Commercial mooring analysis software that widely used in industries is unable to take into account this phenomenon automatically. Even though the American Petroleum Institute (API) or other classification rules present some standard or criteria with respect to length and stiffness of a mooring line, simulation guide considers the mechanical properties that is not mentioned in such rules. In this paper, the effect of creep phenomenon in the fiber rope mooring system under specific environment condition is investigated. Desiged mooring system for a Mobile Offshore Drilling Unit(MODU) with HMPE rope which has the highest creep is analyzed in a time domain in order to investigate the effects creep phenomenon to vessel offset and mooring tension. We have developed a new procedure to an analysis of mooring system reflecting the creep phenomenon and it is validated through a time domain simulation using non-linear mooring analysis software, OrcaFlex. The result shows that the creep phenomenon should be considered in analysis procedure because it affects the length and stiffness of synthetic fiber rope in case of high water temperature and permanent mooring system.

Development of Indoor Navigation System based on the Augmented Reality in Subway Station (증강현실 기반 지하철 역사의 보행안내 시스템)

  • KIM, Wongil;LIM, Guk hyun;KIM, Hyun
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.18 no.1
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    • pp.43-55
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    • 2019
  • Smart phone based navigation applications are very useful in everyday life. Cost-effective and user friendly navigation can be provided to the user by many applications available in market. Using the Smart phone these navigation applications provide accurate navigation for outdoor locations. But providing an accurate navigation underground space such as subway station is still a challenge. It is hence more convenient and appropriate for mobility services if the visitors could simply view the guidance of the subway station on their mobile phone, wherever and whenever it is needed. This study develops a algorithm for indoor navigation with the help of Augmented Reality(AR) and QR marker code from the entrance to the train platform for users. This indoor navigation uses AR and QR maker codes for two purposes: to provide the user link to the subway station location and to provide the current guidance details to the user. This Smart phone algorithm that uses a smart phone optical tool to decode the QR marker to determine the location information and provide guidance to the AR without indoor Maps. This algorithm also provides a module to guide mobility vulnerable to the Barrier Free route to destination.

A Study on the remote acuisition of HejHome Air Cloud artifacts (스마트 홈 헤이 홈 Air의 클라우드 아티팩트 원격 수집 방안 연구)

  • Kim, Ju-eun;Seo, Seung-hee;Cha, Hae-seong;Kim, Yeok;Lee, Chang-hoon
    • Journal of Internet Computing and Services
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    • v.23 no.5
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    • pp.69-78
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    • 2022
  • As the use of Internet of Things (IoT) devices has expanded, digital forensics coverage of the National Police Agency has expanded to smart home areas. Accordingly, most of the existing studies conducted to acquire smart home platform data were mainly conducted to analyze local data of mobile devices and analyze network perspectives. However, meaningful data for evidence analysis is mainly stored on cloud storage on smart home platforms. Therefore, in this paper, we study how to acquire stored in the cloud in a Hey Home Air environment by extracting accessToken of user accounts through a cookie database of browsers such as Microsoft Edge, Google Chrome, Mozilia Firefox, and Opera, which are recorded on a PC when users use the Hey Home app-based "Hey Home Square" service. In this paper, the it was configured with smart temperature and humidity sensors, smart door sensors, and smart motion sensors, and artifacts such as temperature and humidity data by date and place, device list used, and motion detection records were collected. Information such as temperature and humidity at the time of the incident can be seen from the results of the artifact analysis and can be used in the forensic investigation process. In addition, the cloud data acquisition method using OpenAPI proposed in this paper excludes the possibility of modulation during the data collection process and uses the API method, so it follows the principle of integrity and reproducibility, which are the principles of digital forensics.