• Title/Summary/Keyword: Mobile elements

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Design of Power IC Driver for AMOLED (AMOLED 용 Power IC Driver 설계)

  • Ra, Yoo-Chan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.5
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    • pp.587-592
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    • 2018
  • Because the brightness of an AMOLED is determined by the flowing current, each pixel of AMOLED operates via A current driving method. Therefore, it is necessary to supply power to adjust the amount of current according to THE user's requirement for AMOLED driving. In this study, an IP driver block was designed and a simulation was conducted for an AMOLED display, which supplies power as selected by users. The IP driver design focused on regulating the output power due to the OLED characteristics for the diode electric current according to the voltage to be activated by pulse-skipping mode (PSM) under low loads, and 1.5 MHz pulse-width modulation (PWM) for medium/high loads. The IP driver was designed to eliminate the ringing effects appearing from the dis-continue mode (DCM) of the step-up converter. The ringing effects destroy the power switch within the IC, or increase the EMI to the surrounding elements. The IP driver design minimized this through a ringing killer circuit. Mobile applications were considered to enable true shut-down capability by designing the standby current to fall below $1{\mu}A$ to disable it. The driver proposed in this paper can be applied effectively to the same system as the AMOLED display dual power management circuit.

Deisgn of adaptive array antenna for tracking the source of maximum power and its application to CDMA mobile communication (최대 고유치 문제의 해를 이용한 적응 안테나 어레이와 CDMA 이동통신에의 응용)

  • 오정호;윤동운;최승원
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.11
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    • pp.2594-2603
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    • 1997
  • A novel method of adaptive beam forming is presented in this paper. The proposed technique provides for a suboptimal beam pattern that increases the Signal to Noise/Interference Ratio (SNR/SIR), thus, eventually increases the capacity of the communication channel, under an assumption that the desired signal is dominant compared to each component of interferences at the receiver, which is precoditionally achieved in Code Division Multiple Access (CDMA) mobile communications by the chip correlator. The main advantages of the new technique are:(1)The procedure requires neither reference signals nor training period, (2)The signal interchoerency does not affect the performance or complexity of the entire procedure, (3)The number of antennas does not have to be greater than that of the signals of distinct arrival angles, (4)The entire procedure is iterative such that a new suboptimal beam pattern be generated upon the arrival of each new data of which the arrival angle keeps changing due tot he mobility of the signal source, (5)The total amount of computation is tremendously reduced compared to that of most conventional beam forming techniques such that the suboptimal beam pattern be produced at vevery snapshot on a real-time basis. The total computational load for generating a new set of weitht including the update of an N-by-N(N is the number of antenna elements) autocovariance matrix is $0(3N^2 + 12N)$. It can further be reduced down to O(11N) by approximating the matrix with the instantaneous signal vector.

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Development of Separation and Trace Analysis Methods for Platinum Group Elements-Separation and Retention Behavior of Platinoid Metal Acetylacetonates in Reversed-Phase Liquid Chromatography (백금족 원소의 분리 및 미량분석법 개발에 관한 연구: 역상 액체 크로마토그래피에 의한 백금족 금속-아세틸아세톤 킬레이트들의 분리 및 머무름 거동)

  • Lee, Dai Woon;Kim, Kyung Soo;Park, Young Hun;Czea, Myoung Zoon;Chung, Koo Soon
    • Analytical Science and Technology
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    • v.6 no.1
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    • pp.107-119
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    • 1993
  • The purpose of this study is to investigated the elution behavior of platinoid metal acetylacetonates, which is the key to elucidate their retention mechanism and optimize their RPLC separation conditions. The retention data of four platinoid metal acetylacetonates have been measured on four different columns in methanol-water and acetonitrile-water systems. The retention of uncharged platinoid metal acetylacetonates is interpreted by solvophobic effect. The retention of platinoid metal acetylacetonates is also greatly influenced by the geometric structure of the complexes. The square planar chelates, $Pd(acac)_2$, $Pt(acac)_2$, are retained longer than the octahedral chelates, $Rh(acac)_3$, $Ir(acac)_3$. It is likely due to that square planar chelates show greater interaction with nonpolar stationary phase than octahedral chelates. The results of van't Hoff plots have shown that platinoid metal acetylacetonates is operated on the same retention mechanism in the temperature range of $25{\sim}45^{\circ}C$. The study of the retention mechanism by the enthalpy-entropy compensation phenomenon has indicated that the retention mechanism of octahedral chelates and square planar chelates do not vary with the composition change of methanol-water mobile phase, respectively. In acetonitrile-water mobile phase, however, the retention mechanism is observed to be more complicated. Optimum condition for the separation of four platinoid metal acetylacetonates is found to be 40% methanol, polymeric C18 column, and $45^{\circ}C$.

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Shipboard Active Phased Array Antenna System for Satellite Communications (위성 통신용 선박 탑재 능동 위상배열 안테나 시스템)

  • 전순익;채종석;오승엽
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.13 no.10
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    • pp.1089-1097
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    • 2002
  • In this paper, the novel shipboard Active Phased Array Antenna(APAA) system for maritime mobile satellite communications is introduced. The antenna uses novel technologies like wide range hybrid tracking, single antenna elements with both of Rx and Tx, asymmetrical array structure, interference isolation between Rx and Tx, and error correction method from frequency scan effect. The antenna has single aperture for both of Rx and Tx with 32 $\times$ 4 two-dimensional array. The antenna has two beams. Its frequencies are 7.25 ~ 7.75 GHz for Rx and 7.9 ~ 8.4 GHz for Tx. The antenna gains are 35.4 dBi for Rx and 35.7 dBi for Tx, those are 54 % of efficiency. The electrically steering ranges are $\pm$35$^{\circ}$ of elevation direction and $\pm$4$^{\circ}$ of azimuth direction. The mechanical control ranges at hybrid tracking capability are continuous 360$^{\circ}$ of azimuth direction and $\pm$10$^{\circ}$ of elevation direction. The antenna has 2.2$^{\circ}$ of 3 dB beamwidth, -14 dB of sidelobe level, and 21 dB of cross-pol suppression. The antenna performance was measured by near field measurement set. Its system performance was tested on the ship motion simulator and with the satellite transponder simulator. The test result showed that its tracking error was within -3 dB from its peak gain under motion condition. The antenna system was tested by real modulated Direct Broadcasting Satellite(DBS) signals to check its communication processing function.

Usability Evaluation Model for Locomotion Technology in VR Space (VR 공간에서의 이동기술 평가를 위한 사용성평가 모델)

  • Ding, Xiu Hui;Xie, Qiao;Jang, Young-Jick;Yun, Tae-Soo
    • Journal of the Korea Convergence Society
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    • v.10 no.9
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    • pp.1-9
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    • 2019
  • In this paper, we propose an evaluation model to evaluate the usability of locomotion technologies in a virtual environment (VE; Virtual Environment) and try to verify them through a case study. The order of this study firstly, the factors for analysis are derived through theoretical approach to locomotion technology on VR. Second, the definition and concept of mobile technology and usability evaluation in VR are established theoretically and the elements for analysis are derived through the literature survey through the theoretical approach to VE. Third, based on this, a usability evaluation model is proposed to evaluate locomotion technologies in the VE. Finally, the results are derived by experimenting and analyzing the existing VR games applied with the three locomotion technologies derived from the literature survey. Through this paper, the locomotion technology in VR is not used separately, but can propose mobile technology that conforms to VR game content characteristics by assessing its usability and analyzing it, and it is considered to be a significant data that can suggest criteria for identifying problems in locomotion technology.

Effect of Design for Interactive Narrative App, a Mobile App for Children's Education, on Enhancement of Learning Immersion and Intention to Continue Use (어린이 교육용 모바일 앱 인터랙티브 내러티브 디자인이 학습몰입도 증진, 지속사용의도에 미치는 영향)

  • Qing, Guo;Han, Hyun-Suk
    • Journal of Industrial Convergence
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    • v.20 no.10
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    • pp.157-167
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    • 2022
  • The purpose of this study is to verify the educational effectiveness of interaction design in mobile APP by observing the impact of interaction design for elementary school education on enhancing learning immersion and continuous use intention, and propose an interaction design scheme based on elementary school education APP. The research methods are literature research and questionnaire survey. Specifically, through the literature research method, the concepts and prior studies on the concept, reviews the continuous use intention and previous research of interaction design. Then, conducts a questionnaire survey on elementary school students in South Korea and China to understand the interaction design, learning immersion, and continuous use intention, and analyzes the relationship between variables.The research result of this study is to observe the influence of interaction design elements within interaction on learning immersion and continuous use intention with elementary school students who are users of elementary school education application as the objects. The results show that interaction design within interaction has a positive impact on improving learning immersion and continuous use intention. It can be thought that this is because in mathematics/science education, it is easy to understand theoretical concepts or explanations, and stories and images will be continued at each stage to help students learn without being bored.In conclusion, this study can confirm that interactive inline design has a positive effect of enabling learners to engage in learning and continue to use.

A Study on the Source Profile Development for Diesel and Gasoline-Powered Vehicles (디젤 및 가솔린자동차 배출원의 구성물질 성분비 개발에 관한 연구)

  • Kang, Byung-Wook;Cho, Min-Shik;Lee, Seung-Bok;Bae, Gwi-Nam;Lim, Cheol-Soo;Na, Kwang-Sam;Lee, Hak-Sung
    • Journal of Korean Society for Atmospheric Environment
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    • v.26 no.3
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    • pp.318-329
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    • 2010
  • The purpose of this study was to develop the $PM_{2.5}$ source profiles for diesel and gasoline-powered vehicles, which contained mass abundances in terms of mass fraction of $PM_{2.5}$ of chemical species. Seven diesel-powered vehicles and nine gasoline-powered vehicles were sampled from a chassis dynamometer exhaust dilution system. The species measured were water-soluble ions, elements, elemental carbon (EC), and organic carbon (OC). From this study, the large abundances of EC (54.5%), OC (26.0%), ${SO_4}^{2-}$ (1.5%), ${NO_3}^-$ (0.8%), and S (0.6%) were observed from the diesel-powered vehicle exhaust showing that carbons were dominant species. The gasoline-powered vehicle exhaust emitted large abundances of OC (38.3%), EC (4.2%), ${SO_4}^{2-}$ (3.6%), ${NH_4}^+$ (3.5%), and ${NO_3}^-$ (3.0%). The abundances of ${SO_4}^{2-}$, ${NH_4}^+$, and ${NO_3}^-$ from gasoline vehicle were greater than those of diesel vehicle. The emissions of P, S, Ca, Fe, and Zn among trace elements for the gasoline vehicle were greater than 1% of the $PM_{2.5}$ mass unlike those for the diesel vehicle. Particularly, the fraction of Zn was five times higher from the gasoline vehicle than that from the diesel vehicle. The source profiles developed in this work were intensively examined by applying chemical mass balance model.

Development of Convergence LED Streetlight and Speed Bump Using Solar Cell and Piezoelectric Element (태양광과 압전소자를 이용한 융복합 LED 발광 과속방지턱 겸용 가로등 개발)

  • Nahm, Eui-Seok;Cho, Han-Jin
    • Journal of Digital Convergence
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    • v.14 no.5
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    • pp.325-331
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    • 2016
  • In driving at evening or night, we are not able to recognize the speed bump and so stop suddenly. It could result in accidents. And also, we have a restriction of street light installation in farm road because it could be harmful to the crops and driver could not recognize the walking people. It needs to develop the speed bump with light and streetlight to be non harmful to the crops. So, we develop both the speed bump and streetlight with LED which could be non harmful to the crops and be increased recognition of walking people in farm road. For LED lighting power, we use the solar cells, and piezoelectric elements. It has automatic on/off according to power saving rates without illumination sensor. Minimization of circuit elements and design of minimum resisters and low power LED was used for power saving in assuring 3-days.

Improvement of Mechanical and Corrosion Properties of Mg-Ca-Zn Alloy by Grain Refinement (Grain Refinement를 통한 Mg-Ca-Zn합금의 기계적 특성 및 부식 특성 향상)

  • Kim, Dae-Han;Choi, Jong-Min;Lim, Hyun-Kyu
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.9
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    • pp.418-424
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    • 2017
  • Magnesium has a higher specific strength than other metals and is widely used industry wide due to its excellent vibration absorption ability and electromagnetic wave shielding property.For example, it is used for automobile parts such as car seat frames and cylinder heads, and is widely used in electronic products such as notebook cases and mobile phone cases. In addition, it is in the spotlight as a bone-implant material used to assist in the treatment of damaged bones when the bones are cracked or broken. Currently, Ti alloy, stainless steel and Co-Cr-Mo alloy are used as the implant material, and the Mg alloy remains in research stage. The current problem with bone implant implants is that the patients must undergo reoperation to remove the implants after joint surgery. Magnesium, however, can achieve sufficient strength compared to current materials. In addition, since it is self-decomposed after the recovery, reoperation is not necessary. In this paper, Mg alloys were designed by adding harmless Ca and Zn to the human body. In order to improve the strength and corrosion resistance, the final alloy was designed by adding a small amount of Sr as a grain refiner. The radioactive elements of Sr are harmful to the human body, but other naturally occurring Sr elements are harmless. Microstructure analysis of the alloys was performed by optical microscopy and scanning electron microscopy. The mechanical properties and corrosion characteristics were evaluated by tensile test, potentiodynamic test and immersion test.

A Study on the Advance Effect of Hitting Sense in Shooting Game -Center for 'the Beetlewing' and '1945 Plus'- (슈팅게임에서의 타격감 향상 효과에 관한 연구 -'비틀윙'과 '1945플러스'를 중심으로-)

  • 김남훈;김태완
    • Journal of Korea Multimedia Society
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    • v.7 no.2
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    • pp.223-230
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    • 2004
  • A shooting game is all game genres that hit targets through shooting. It include a lot of genres from a flying shot of game room to a personal shooting action game. In this point, a shooting game was regarded it as the origin of all game and it was developed from the early days of game. At present we can meet it in an electronic game room or personal computer, and mobile phone etc.. The popularity of shooting game caused to take aim by simple system, interface, and speedy play. Also it was enticed everyone to enjoy it easily. A shooting games is worked from old like ways until recently and a process of playing game is intuitive than another game. Therefore it popular with a PC player as well as persons of all levels. Beginners can train this game easily through direction such as control way of object, advent way of enemy aircraft and scroll way of background. But as an usability of working and controlling game, beginners of game development can pass over a shooting sense that shout and hit basically. And after design, they will feel that cannot convey realistic effect and thrill etc.. At a result, hitting sense happens to graphic elements and sound. Therefore a measure of effect on these elements is started from analysis of good shooting game. This study was to focus on the advance effect of hitting sense in shooting game through analysis centered for 'the Beetlewing' and '1945 Plus'.

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