• Title/Summary/Keyword: Mobile edge computing

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Performance Analysis of Docker Container Migration Using Secure Copy in Mobile Edge Computing (모바일 엣지 컴퓨팅 환경에서 안전 복사를 활용한 도커 컨테이너 마이그레이션 성능 분석)

  • Byeon, Wonjun;Lim, Han-wool;Yun, Joobeom
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.31 no.5
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    • pp.901-909
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    • 2021
  • Since mobile devices have limited computational resources, it tends to use the cloud to compute or store data. As real-time becomes more important due to 5G, many studies have been conducted on edge clouds that computes at locations closer to users than central clouds. The farther the user's physical distance from the edge cloud connected to base station is, the slower the network transmits. So applications should be migrated and re-run to nearby edge cloud for smooth service use. We run applications in docker containers, which is independent of the host operating system and has a relatively light images size compared to the virtual machine. Existing migration studies have been experimented by using network simulators. It uses fixed values, so it is different from the results in the real-world environment. In addition, the method of migrating images through shared storage was used, which poses a risk of packet content exposure. In this paper, Containers are migrated with Secure CoPy(SCP) method, a data encryption transmission, by establishing an edge computing environment in a real-world environment. It compares migration time with Network File System, one of the shared storage methods, and analyzes network packets to verify safety.

A novel MobileNet with selective depth multiplier to compromise complexity and accuracy

  • Chan Yung Kim;Kwi Seob Um;Seo Weon Heo
    • ETRI Journal
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    • v.45 no.4
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    • pp.666-677
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    • 2023
  • In the last few years, convolutional neural networks (CNNs) have demonstrated good performance while solving various computer vision problems. However, since CNNs exhibit high computational complexity, signal processing is performed on the server side. To reduce the computational complexity of CNNs for edge computing, a lightweight algorithm, such as a MobileNet, is proposed. Although MobileNet is lighter than other CNN models, it commonly achieves lower classification accuracy. Hence, to find a balance between complexity and accuracy, additional hyperparameters for adjusting the size of the model have recently been proposed. However, significantly increasing the number of parameters makes models dense and unsuitable for devices with limited computational resources. In this study, we propose a novel MobileNet architecture, in which the number of parameters is adaptively increased according to the importance of feature maps. We show that our proposed network achieves better classification accuracy with fewer parameters than the conventional MobileNet.

An Approximate Shortest Path Re-Computation Method for Digital Road Map Databases in Mobile Computing Environments (이동 컴퓨팅 환경에서의 전자 수치 지도 데이터베이스를 위한 근접 최단 경로 재 계산 방법)

  • 정성원;김재훈
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.10a
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    • pp.187-189
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    • 2001
  • 이동 컴퓨팅(Mobile Computing)의 상업적인 응용분야로서, 지능형 교통정보시스템(ITS)에서의 첨단 여행자 정보시스템(ATIS)이 있다. ATIS에서 가장 중요한 이동 컴퓨팅 태스크는 현재 위치에서 목적지까지의 최단 경로를 계산하는 일이다. 본 논문에서는 최단 경로 재 계산 문제에 대해서 연구하였다. 이 문제는 전자 수치 지도(topological digital road map)상의 간선(edge) 비용이 동적인 교통 상태에 따라 빈번하게 갱신되고 있는 ATIS의 동적 경로 안내 시스템(URGS)에서 발생한다. 지금까지 제안된 방법들은 처음부터 최단 경로를 재계산하거나, 또는 단지 비용의 변화가 일어난 간건 상에 있는 양 끝 노드 사이에 대해서 최단 경로를 재계산할 뿐이다. 본 논문에서는 앞서 계산된 최단 경로에 대한 정보를 이용하는 효율적인 적응형 슬라이딩 윈도우 기반의 근접 최단 경로 재 계산 방법을 제안한다.

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Communication Resource Allocation Strategy of Internet of Vehicles Based on MEC

  • Ma, Zhiqiang
    • Journal of Information Processing Systems
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    • v.18 no.3
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    • pp.389-401
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    • 2022
  • The business of Internet of Vehicles (IoV) is growing rapidly, and the large amount of data exchange has caused problems of large mobile network communication delay and large energy loss. A strategy for resource allocation of IoV communication based on mobile edge computing (MEC) is thus proposed. First, a model of the cloud-side collaborative cache and resource allocation system for the IoV is designed. Vehicles can offload tasks to MEC servers or neighboring vehicles for communication. Then, the communication model and the calculation model of IoV system are comprehensively analyzed. The optimization objective of minimizing delay and energy consumption is constructed. Finally, the on-board computing task is coded, and the optimization problem is transformed into a knapsack problem. The optimal resource allocation strategy is obtained through genetic algorithm. The simulation results based on the MATLAB platform show that: The proposed strategy offloads tasks to the MEC server or neighboring vehicles, making full use of system resources. In different situations, the energy consumption does not exceed 300 J and 180 J, with an average delay of 210 ms, effectively reducing system overhead and improving response speed.

Automatic Object Segmentation and Background Composition for Interactive Video Communications over Mobile Phones

  • Kim, Daehee;Oh, Jahwan;Jeon, Jieun;Lee, Junghyun
    • IEIE Transactions on Smart Processing and Computing
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    • v.1 no.3
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    • pp.125-132
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    • 2012
  • This paper proposes an automatic object segmentation and background composition method for video communication over consumer mobile phones. The object regions were extracted based on the motion and color variance of the first two frames. To combine the motion and variance information, the Euclidean distance between the motion boundary pixel and the neighboring color variance edge pixels was calculated, and the nearest edge pixel was labeled to the object boundary. The labeling results were refined using the morphology for a more accurate and natural-looking boundary. The grow-cut segmentation algorithm begins in the expanded label map, where the inner and outer boundary belongs to the foreground and background, respectively. The segmented object region and a new background image stored a priori in the mobile phone was then composed. In the background composition process, the background motion was measured using the optical-flow, and the final result was synthesized by accurately locating the object region according to the motion information. This study can be considered an extended, improved version of the existing background composition algorithm by considering motion information in a video. The proposed segmentation algorithm reduces the computational complexity significantly by choosing the minimum resolution at each segmentation step. The experimental results showed that the proposed algorithm can generate a fast, accurate and natural-looking background composition.

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Comparison of Update Performance by File System of Mobile Database SQLite3 (모바일 데이터베이스 SQLite3의 File System별 갱신 성능 비교)

  • Choi, Jin-oh
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.9
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    • pp.1117-1122
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    • 2020
  • The improving performance and utilizing application fields of mobile devices are getting bigger and wider. With this trend, applications that use database engines on mobile devices are also becoming common. Applications requiring mobile databases include mobile server databases, edge computing, fog computing, and the like. By the way, the most representative and widely used mobile database is SQLite3. In this paper, we test and compare the update performance of SQLite3 by some file systems. The update performance of the file systems in the mobile environment is an important performance factor in the limited H/W environment. The comparison file system was chosen as FAT, Ext2, and NTFS. Under the same conditions, experiments with each file system to test update performance and characteristics were processed. From the experimental results, we could analyze the advantages and disadvantages of each file system for each database update pattern.

Hybrid Offloading Technique Based on Auction Theory and Reinforcement Learning in MEC Industrial IoT Environment (MEC 산업용 IoT 환경에서 경매 이론과 강화 학습 기반의 하이브리드 오프로딩 기법)

  • Bae Hyeon Ji;Kim Sung Wook
    • KIPS Transactions on Computer and Communication Systems
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    • v.12 no.9
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    • pp.263-272
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    • 2023
  • Industrial Internet of Things (IIoT) is an important factor in increasing production efficiency in industrial sectors, along with data collection, exchange and analysis through large-scale connectivity. However, as traffic increases explosively due to the recent spread of IIoT, an allocation method that can efficiently process traffic is required. In this thesis, I propose a two-stage task offloading decision method to increase successful task throughput in an IIoT environment. In addition, I consider a hybrid offloading system that can offload compute-intensive tasks to a mobile edge computing server via a cellular link or to a nearby IIoT device via a Device to Device (D2D) link. The first stage is to design an incentive mechanism to prevent devices participating in task offloading from acting selfishly and giving difficulties in improving task throughput. Among the mechanism design, McAfee's mechanism is used to control the selfish behavior of the devices that process the task and to increase the overall system throughput. After that, in stage 2, I propose a multi-armed bandit (MAB)-based task offloading decision method in a non-stationary environment by considering the irregular movement of the IIoT device. Experimental results show that the proposed method can obtain better performance in terms of overall system throughput, communication failure rate and regret compared to other existing methods.

High Quality Video Streaming System in Ultra-Low Latency over 5G-MEC (5G-MEC 기반 초저지연 고화질 영상 전송 시스템)

  • Kim, Jeongseok;Lee, Jaeho
    • KIPS Transactions on Computer and Communication Systems
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    • v.10 no.2
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    • pp.29-38
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    • 2021
  • The Internet including mobile networks is developing to overcoming the limitation of physical distance and providing or acquiring information from remote locations. However, the systems that use video as primary information require higher bandwidth for recognizing the situation in remote places more accurately through high-quality video as well as lower latency for faster interaction between devices and users. The emergence of the 5th generation mobile network provides features such as high bandwidth and precise location recognition that were not experienced in previous-generation technologies. In addition, the Mobile Edge Computing that minimizes network latency in the mobile network requires a change in the traditional system architecture that was composed of the existing smart device and high availability server system. However, even with 5G and MEC, since there is a limit to overcome the mobile network state fluctuations only by enhancing the network infrastructure, this study proposes a high-definition video streaming system in ultra-low latency based on the SRT protocol that provides Forward Error Correction and Fast Retransmission. The proposed system shows how to deploy software components that are developed in consideration of the nature of 5G and MEC to achieve sub-1 second latency for 4K real-time video streaming. In the last of this paper, we analyze the most significant factor in the entire video transmission process to achieve the lowest possible latency.

Transformation of the Music Market brought about by Technology (테크놀로지가 가져온 음악 시장의 변혁)

  • kim, Joy
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.3
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    • pp.537-541
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    • 2022
  • As technology advances, various applications linked to the music industry are becoming popular through new media. There have been many changes in the music market. Beyond the existing music market, where music copyright and performance rights were the center of the music business, we are unifying and operating communication channels that connect artists and fans, such as investment products derived from music copyrights. The technology that connects the fandom with additional business digital content has transformed into global platforms such as HYBE Entertainment's and YG Entertainment's Weverse, as well as SM Entertainment's Bubble. In addition, various national support projects to build a 5G MEC (MobileEdge Computing) environment to quickly respond to the rapidly changing 5G industry ecosystem are supporting for the immersive content demonstration, immersive content testing, and technical analysis, we are laying the groundwork to efficiently respond to the ever-expanding metaverse content market. Technology is changing dramatically. Therefore, we would like to study to changes in the music market brought about by technology and suggest strategies for a new era in the music business.

A Joint Allocation Algorithm of Computing and Communication Resources Based on Reinforcement Learning in MEC System

  • Liu, Qinghua;Li, Qingping
    • Journal of Information Processing Systems
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    • v.17 no.4
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    • pp.721-736
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    • 2021
  • For the mobile edge computing (MEC) system supporting dense network, a joint allocation algorithm of computing and communication resources based on reinforcement learning is proposed. The energy consumption of task execution is defined as the maximum energy consumption of each user's task execution in the system. Considering the constraints of task unloading, power allocation, transmission rate and calculation resource allocation, the problem of joint task unloading and resource allocation is modeled as a problem of maximum task execution energy consumption minimization. As a mixed integer nonlinear programming problem, it is difficult to be directly solve by traditional optimization methods. This paper uses reinforcement learning algorithm to solve this problem. Then, the Markov decision-making process and the theoretical basis of reinforcement learning are introduced to provide a theoretical basis for the algorithm simulation experiment. Based on the algorithm of reinforcement learning and joint allocation of communication resources, the joint optimization of data task unloading and power control strategy is carried out for each terminal device, and the local computing model and task unloading model are built. The simulation results show that the total task computation cost of the proposed algorithm is 5%-10% less than that of the two comparison algorithms under the same task input. At the same time, the total task computation cost of the proposed algorithm is more than 5% less than that of the two new comparison algorithms.