• Title/Summary/Keyword: Mobile Phone Camera

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Hardware Implementation of Minimized Serial-Divider for Image Frame-Unit Processing in Mobile Phone Camera. (Mobile Phone Camera의 이미지 프레임 단위 처리를 위한 소형화된 Serial-Divider의 하드웨어 구현)

  • Kim, Kyung-Rin;Lee, Sung-Jin;Kim, Hyun-Soo;Kim, Kang-Joo;Kang, Bong-Soon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.119-122
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    • 2007
  • In this paper, we propose the method of hardware-design for the division operation of image frame-unit processing in mobile phone camera. Generally, there are two types of the data processing, which are the parallel and serial type. The parallel type makes it possible to process in realtime, but it needs significant hardware size due to many comparators and buffer memories. Compare the serial type with the parallel type, the hardware size of the serial type is smaller than the other because it uses only one comparator, but serial type is not able to process in realtime. To use the hardware resources efficiently, we employ the serial divider since frame-unit operation for image processing does not need realtime process. When compared with both in the same bit size and operating frequency, the hardware size of the serial divider is approximately in the ratio of 13 percentage compared with the parallel divider.

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Implementation of Hand-Gesture-Based Augmented Reality Interface on Mobile Phone (휴대폰 상에서의 손동작 기반 증강현실 인터페이스 구현)

  • Choi, Jun-Yeong;Park, Han-Hoon;Park, Jung-Sik;Park, Jong-Il
    • Journal of Broadcast Engineering
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    • v.16 no.6
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    • pp.941-950
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    • 2011
  • With the recent advance in the performance of mobile phones, many effective interfaces for them have been proposed. This paper implements a hand-gesture-and-vision-based interface on a mobile phone. This paper assumes natural interaction scenario when user holds a mobile phone in a hand and sees the other hand's palm through mobile phone's camera. Then, a virtual object is rendered on his/her palm and reacts to hand and finger movements. Since the implemented interface is based on hand familiar to humans and does not require any additional sensors or markers, user freely interacts with the virtual object anytime and anywhere without any training. The implemented interface worked at 5 fps on mobile phone (Galaxy S2 having a dual-core processor).

Novel Telecentric Collimator Design for Mobile Optical Inspection Instruments

  • Hojong Choi;Seongil Cho;Jaemyung Ryu
    • Current Optics and Photonics
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    • v.7 no.3
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    • pp.263-272
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    • 2023
  • A collimator refers to an optical system that images a collimated beam at a desired point. A resolution target located at a near distance can be converted into a virtual image located at a long distance. To test the resolution for mobile cameras, a large target is placed at a long distance. If a collimator system is used, the target can be placed at a near distance. The space required for a resolution inspection can thus be drastically reduced. However, to inspect a mobile camera, the exit pupil of the collimator system and the entrance pupil of the mobile camera must match, and the stop of the collimator system must be located on the last surface. Because a collimator system cannot be symmetrical with respect to the stop, the distortion becomes extremely large, which can be corrected by combining the collimator symmetrically with respect to the object plane. A novel system was designed to inspect an optical lens on a mobile phone. After arranging the refractive power, lenses were added using the equivalent lens design method. The distortion was reduced to less than 1%. This optical system satisfies a half-field angle of 45° and an optical performance sufficient for inspection.

Development of the UPC-A Barcode Recognition Algorithm for Smartphone Applications (스마트 폰 어플리케이션 적용을 위한 UPC-A Bar code 인식 알고리즘 개발)

  • Lee, Sang-Joon;Lee, Sang-Yong;Lee, Young-Bum;Lee, Myoung-Ho
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.60 no.1
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    • pp.174-183
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    • 2011
  • This paper is about a bar code decoding algorithm developed for smart phone applications. The algorithm consists of bar code data extraction procedure, bar code signal estimation procedure, and bar code decoding procedure. To detect the peak bar code module, a DSTW had been applied because of its outstanding performance in ECG peak detection. In order to minimize errors due to non-uniform light effect, the proposed algorithm was acted as a baseline wandering filter based on module peaks detection. The algorithm had been tested to evaluate the performance under the conditions of blurring, non-uniformed light and white noises. The algorithm had shown excellent performance in reconstruction of bar code decoding, compared to other conventional methods. In order to show the possibility of applying the algorithm to a smart phone, a real UPC-A type 150 bar code pictures obtained from a smart phone camera was applied to the algorithm, achieving the correct recognition rate of 97.33%.

Distortion Calibration and FOV Adjustment in Video See-through AR using Mobile Phones (모바일 폰을 사용한 비디오 투과식 증강현실에서의 왜곡 보정과 시야각 조정)

  • Widjojo, Elisabeth Adelia;Hwang, Jae-In
    • Journal of Broadcast Engineering
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    • v.21 no.1
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    • pp.43-50
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    • 2016
  • In this paper, we present a distortion correction for wearable Augmented Reality (AR) on mobile phones. Head Mounted Display (HMD) using mobile phones, such as Samsung Gear VR or Google's cardboard, introduces lens distortion of the rendered image to user. Especially, in case of AR the distortion is more complicated due to the duplicated optical systems from mobile phone's camera and HMD's lens. Furthermore, such distortions generate mismatches of the visual cognition or perception of the user. In a natural way, we can assume that transparent wearable displays are the ultimate visual system which generates the least misperception. Therefore, the image from the mobile phone must be corrected to cancel this distortion to make transparent-like AR display with mobile phone based HMD. We developed a transparent-like display in the mobile wearable AR environment focusing on two issues: pincushion distortion and field-of view. We implemented our technique and evaluated their performance.

Development of Dental Image Management System based on Mobile Computing (모바일환경에서의 치과환자 구강영상 관리체계 개발)

  • Oh, Seon-Mi
    • The Journal of the Korea Contents Association
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    • v.12 no.1
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    • pp.379-385
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    • 2012
  • The purpose of this study is to propose that co-working plan with patient information service system for dental clinic and dental lab using smart phone system which is recently spread to. For this purpose, we introduced latest mobile S/W development environment. And design key features of patient information service system based on mobile platform(Android) by user interface design. In fact, we have applied this system(mobile system) to dental clinic and dental lab, we have following results: 1.There were significant possibility in dental utilization of smart phone based on latest ICT(Information & Communication Technology) technology. 2. Improve conventional method of image upload by connecting digital camera to the server computer using USB port. 3. Reduce error of image management by direct upload to server computer from smart phone. 4. Improve process of making prosthetic appliance by displaying dental image on smart phone in dental lab.

Tangible Interaction : Application for A New Interface Method for Mobile Device -Focused on development of virtual keyboard using camera input - (체감형 인터랙션 : 모바일 기기의 새로운 인터페이스 방법으로서의 활용 -카메라 인식에 의한 가상 키보드입력 방식의 개발을 중심으로 -)

  • 변재형;김명석
    • Archives of design research
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    • v.17 no.3
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    • pp.441-448
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    • 2004
  • Mobile devices such as mobile phones or PDAs are considered as main interlace tools in ubiquitous computing environment. For searching information in mobile device, it should be possible for user to input some text as well as to control cursor for navigation. So, we should find efficient interlace method for text input in limited dimension of mobile devices. This study intends to suggest a new approach to mobile interaction using camera based virtual keyboard for text input in mobile devices. We developed a camera based virtual keyboard prototype using a PC camera and a small size LCD display. User can move the prototype in the air to control the cursor over keyboard layout in screen and input text by pressing a button. The new interaction method in this study is evaluated as competitive compared to mobile phone keypad in left input efficiency. And the new method can be operated by one hand and make it possible to design smaller device by eliminating keyboard part. The new interaction method can be applied to text input method for mobile devices requiring especially small dimension. And this method can be modified to selection and navigation method for wireless internet contents on small screen devices.

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How a Convergence Product Affects Related Markets: The Case of the Mobile Phone

  • Lee, Mi-Suk;Lee, Jong-Su;Cho, Young-Sang
    • ETRI Journal
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    • v.31 no.2
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    • pp.215-224
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    • 2009
  • Analyzing the diffusion of a convergence product is a new and challenging research field. It is very difficult to find research dealing with this issue due to the inherent complexity and lack of data. In analyzing the diffusion of a convergence product, we should simultaneously take into account its relationship with related single-function products because of their similarities in terms of technology and functionality. In this study, we empirically analyze the diffusion of the convergence mobile phones in South Korea and find that the convergence products can affect the diffusion of MP3 players and digital cameras positively or negatively. This research may be significant for business strategies in technology management and product development.

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Development of the inspection system for injection molding core and mobile camera module parts (카메라 모듈 부품 및 금형 코어 측정 시스템 개발)

  • Shin, Bong-Cheol;Kim, Gun-Hee;Kim, Jae-Cheol;Cho, Meyong-Woo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.1
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    • pp.12-18
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    • 2009
  • In this paper, for reducing the assembly torque of subminiature plastic barrel and base which are the essential parts of mobile phone camera module, the high-precision system for inspecting the screw shape of core, electrode and injection molding products was developed. For realization of inspection process, the inspection parameters for evaluating the manufacturing quality were selected and the measurement methods of selected parameters were developed. Finally, the inspection system which is possible to be applied to the field were fabricated.

Design and Implementation of Surveillance and Combat Robot Using Smart Phone (스마트폰을 이용한 정찰 및 전투 로봇의 설계와 구현)

  • Kim, Do-Hyun;Park, Young-Sik;Kwon, Sung-Gab;Yang, Yeong-Yil
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.48 no.5
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    • pp.93-98
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    • 2011
  • In this paper, we propose the surveillance and combat robot framework for remote monitoring and robot control on the smart phone, which is implemented with the fusion technology called RITS(Robot technology & Information Technology System). In our implemented system, the camera phone mounted on the robot generates signals to control the robot and sends images to the smart phone of the operator. Therefore, we can monitor the surrounding area of the robot with the smart phone. Besides the control of the movement of the robot, we can fire the weapons armed on the robot by sending the fire command. From experimental results, we can conclude that it's possible to control the robot and monitor the surrounding area of the robot and fire the weapons in real time in the region where the 3G(Generation) mobile communication is possible. In addition, we controlled the robot using the 2G mobile communication or wired phone when the robot is in the visual range.