• Title/Summary/Keyword: Mobile P2P

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An analysis of the impact of cyber university students' self-efficacy, subjective norms on the behavioral intention to use mobile web service (사이버대학생의 모바일자기효능감, 주관적 규범이 모바일웹서비스 수용의도에 미치는 영향 분석)

  • Joo, Young-Ju;Seol, Hyun-Nam;Yoo, Na-Yeon
    • The Journal of Korean Association of Computer Education
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    • v.16 no.3
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    • pp.1-12
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    • 2013
  • The purpose of this study is to examine a structural relationship among mobile self-efficacy, subjective norm, perceived usefulness, perceived ease of use and behavioral intention of mobile web service using technology acceptance model (TAM). 144 cyber university students enrolled in a course with mobile web service participated for this study. The result revealed that 1) mobile self-efficacy (${\beta}$ = .43, p<.05), subjective norm (${\beta}$ = .30, p<.05), perceived ease of use (${\beta}$ = .25, p<.05) had a direct effect on perceived usefulness. Second, mobile self-efficacy (${\beta}$ = .36, p<.05), subjective norm (${\beta}$ = .44, p<.05) had a direct effect on perceived ease of use. Third, perceived usefulness (${\beta}$ = .94, p<.05) had a direct effect on behavioral intention of mobile web service. However, perceived ease of use did not have a direct effect on behavioral intention of mobile web service significantly. Results of this study emphasize the role of an extended TAM including mobile self-efficacy and subjective norm in a mobile web service course at a cyber university.

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Mobile Ad-Hoc Routing Protocol for Peer-to-Peer Applications (Peer-to-Peer 응용을 위한 모바일 에드혹 라우팅 프로토콜)

  • 송점기;정홍종;김동균;김병엽
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10c
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    • pp.697-699
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    • 2004
  • 최근 MANET(Mobile Ad-hoc Networks)에서의 P2P 응용을 이용한 서비스 개발이 활발히 진행 중이다. 이와 함께 에드혹 환경에서의 적합한 P2P 모델에 관한 연구로 기존 P2P 모델인 Gnutella, DHT등을 에드혹에 적용한 연구 역시 활발히 이루어지고 있다. 본 논문에서는 on-demand 방식의 에드혹 라우팅 프로토콜인 AODV(Ad-hoc On-Demand Distance Vector)상에서, 대표적인 P2P 응용인 Gnutella의 동작 과정을 통해 P2P 응용이 갖는 문제점을 분석하고, P2P 응용의 검색과정에서 발생하는 오버헤드를 줄이기 위한 방안을 제안한다. 그리고 위의 연구 결과를 바탕으로 현재 IPv6 AODV상에서 MANET을 위한 응용인 DiPP(Fully Distributed Peer-to-Peer)시스템을 구현한다. DiPP 시스템은 MANET상에서의 메신저와 파일공유를 위한 기능을 위해 동작한다.

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JXTA based P2P communication in MANET Networks (MANET 네트워크에서의 JXTA 기반의 P2P 통신)

  • Jeong Wang-Boo;Suh Hyun-Gon;Kim Ki-Hyung;Sohn Young-Ho
    • Proceedings of the Korea Society for Simulation Conference
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    • 2005.05a
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    • pp.139-143
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    • 2005
  • The P2P is a network environment supporting data exchange which is directly connected peers without limit of existing server-client and intervening central server for resource or offered service with each peer. JXTA is a representative of P2P system. JXTA is a typical distributed computing model that proposed by Sun Microsystems. JXTA that doesn't require centralized services or resources is adaptable in extreme changes of network organization. MANET(Mobile Ad Hoc Network) is a representative wireless network that is composed of mobile nodes without infrastructure. So MANET establishes the path for the communication of each peers and maintains the newest routing information by exchanging routing information. In this paper, we propose a technique of JXTAMAUET which implements JXTA which is the P2P network system from the wireless network which is becoming the foundation of ubiquitous computing. For the performance evaluation of the JXTAMANET, we use simulation.

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Design and Implementation of Key Frame Sharing Application in Android Using Chord Protocol

  • Kim, Kang Wook
    • Journal of Korea Multimedia Society
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    • v.17 no.4
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    • pp.405-412
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    • 2014
  • Due to the popularity of mobile phones, Peer-to-Peer (P2P) content sharing in mobile phones is highly desirable, especially in a mobile data connection. In addition, there has been an increasing demand for content sharing applications for P2P communication in Android-based smartphones as ubiquitous mobile devices. However, due to wireless network limits, unstable characteristic and restricted storage space, mobile users confront challenges in establishing connections and sharing video frames with other users. To solve this issue, we propose an architectural design and implementation of key frame sharing application that uses Chord, a distributed lookup protocol to establish a content sharing platform for mobile devices, combined with the Chord SDK based on Android. Our proposed system enables users easily to share key information on video data in real-time over a wireless network without manual processing of devices which join or leave the group and cost associated with the 3G/4G network.

An Efficient Management Scheme of Hierarchical P2P System based on Network Distance (계층적 P2P 시스템의 효율적 관리를 위한 네트워크 거리 기반 운영 기법)

  • Hong, Chung-Pyo;Kim, Cheong-Ghil;Kim, Shin-Dug
    • Journal of The Institute of Information and Telecommunication Facilities Engineering
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    • v.10 no.4
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    • pp.121-127
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    • 2011
  • Many peer-to-peer (p2p) systems have been studied in distributed, ubiquitous computing environments. Distributed hash table (DHT)-based p2p systems can improve load-balancing even though locality utilization and user mobility are not guaranteed. We propose a mobile locality-based hierarchical p2p overlay network (MLH-Net) to address locality problems without any other services. MLH-Net utilizes mobility features in a mobile environment. MLH-Net is constructed as two layers, an upper layer formed with super-nodes and a lower layer formed with normal-nodes. Because super-nodes can share advertisements, we can guarantee physical locality utilization between a requestor and a target during any discovery process. To overcome a node failure, we propose a simple recovery mechanism. The simulation results demonstrate that MLH-Net can decrease discovery routing hops by 15% compared with JXTA and 66% compared with Chord.

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An Intelligent P2P Mobile Agent for sharing Users' Context and Service Information (사용자 상황 인식 정보 및 서비스 정보의 공유를 위한 지능형 P2P 모바일 에이전트)

  • Yun Hyo-Gun;Lee Sang-Yong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.15 no.5
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    • pp.538-544
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    • 2005
  • The service supporting structure for users in ubiquitous computing environment requires technology that divides efficiently resources shared around users according to users context. So, needs research that analyze service items and resources that is offered according to users context information and divide adaptively necessary service and resources. Therefore, in this paper we proposes an intelligent P2P mobile agent that recognizes users context using portable mobile devices and is available for intelligent service by sharing serviced item according to users' context. The proposed structure removes monopoly for specific resources, and supports effective users context-awareness and service.

A Point-based Resource Distribution Scheme and Its Characteristics for Mobile P2P Streaming Service (모바일 P2P 스트리밍 서비스를 위한 포인트 기반 자원 배분 기법과 그 특성)

  • Kim, Yangjung;Chong, Ilyoung;Han, Chimoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.6
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    • pp.33-42
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    • 2013
  • In the early stage of P2P, the technology was limited to narrow usage of file sharing, but currently, P2P technology has become essential to maximize the efficiency between associated technologies without additional deployment of high costly infrastructure and also the burden of the server. Especially, P2P media streaming service is a highly attractive service to mobile users. which requires a higher quality in the mobile environment in accordance with the development of technology of wired network as well as better mobile terminals. However, P2P technology should consider the trade-off between 'peer selfishness' and QoE for providing fairness. The P2P system also try to maximize the resource utilization through an incentive mechanism for service differentiation and encourage peers to contribute continuously for improving the overall system performance. In this paper, we propose an point-based incentive mechanism based on peer's contribution level and energy availability for service differentiation. We also introduce that the proposed mechanism efficiently enhances the system performance as the peer with incentive using contribution and energy obtains more effective resource distribution.

A Locality based Resource Management Scheme for Hierarchical P2P Overlay Network in Ubiquitous Computing (계층적 P2P에서의 근거리 기반 효율적 자원관리 기법)

  • Hong, Chung-Pyo;Kim, Cheong-Ghil;Kim, Shin-Dug
    • Journal of Digital Contents Society
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    • v.14 no.1
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    • pp.89-95
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    • 2013
  • Many peer-to-peer (p2p) systems have been studied in distributed, ubiquitous computing environments. Distributed hash table (DHT)-based p2p systems can improve load-balancing even though locality utilization and user mobility are not guaranteed. We propose a mobile locality-based hierarchical p2p overlay network (MLH-Net) to address locality problems without any other services. MLH-Net utilizes mobility features in a mobile environment. MLH-Net is constructed as two layers, an upper layer formed with super-nodes and a lower layer formed with normal-nodes. The simulation results demonstrate that MLH-Net can decrease discovery routing hops by 13% compared with JXTA and 69% compared with Chord. It can decrease the discovery routing distance by 17% compared with JXTA and 83% compared with Chord depending on the environment.

Double-layered Peer-to-Peer Systems in MobileAd-hoc Networks (모바일애드혹 네트워크에서의 2계층 피어-투-피어 시스템)

  • Kim, Ji-Hoon;Yang, Sung-Bong
    • The KIPS Transactions:PartC
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    • v.17C no.1
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    • pp.61-68
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    • 2010
  • As the mobile technology advances, file searching among the mobile device users becomes more important. In this paper, we propose the uniform grid, greedy, and MIS P2P systems that have double-layered topology to search files efficiently for mobile ad-hoc networks. In these systems, peers are classified into two groups, super-peers and sub-peers, and each super-peer manages its neighboring sub-peers. In the proposed systems, each super-peer maintains the appropriate information of its sub-peers so that when a peer requests a file, the request is sent to its super-peers and then to neighboring super-peers. Hence the proposed systems could avoid multi-broadcasting and reduce network overheads. The experimental results show that the proposed systems outperform a single-layered P2P system in terms of the average number of messages to find target files. Especially the MISsystem improves by reducing the average number of messages by 48.9% while maintaining the same search accuracy.